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Made in us
Trigger-Happy Baal Predator Pilot





Chicago

So, I was trying to make a list in roster editor and I noticed the violator is costed at 35 pts, vs 45 in book 1. Is this a roster editor screw up? Or was his point cost adjusted in the legion astartes book? I only have book 1-6, not any of the special army books or red book or whatever. Where any point costs changed or anything else?

 
   
Made in gb
Longtime Dakkanaut




Afaik no points changes for a vigilator...

Legion army list points changes are rumoured but not out yet.

Legion specific units /have/ changes in the new book.

DFTT 
   
Made in us
Fiery Bright Wizard






Idaho

books 1-4 were updated in the crusade army list red book.
books 5 and 6 are unchanged (at the moment, anyways)

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in us
Trigger-Happy Baal Predator Pilot





Chicago

 Brennonjw wrote:
books 1-4 were updated in the crusade army list red book.
books 5 and 6 are unchanged (at the moment, anyways)


Any major changes to books 1-4? I have that one FAQ that first gave the dreads 3 attacks

 
   
Made in us
Fiery Bright Wizard






Idaho

 Walnuts wrote:
 Brennonjw wrote:
books 1-4 were updated in the crusade army list red book.
books 5 and 6 are unchanged (at the moment, anyways)


Any major changes to books 1-4? I have that one FAQ that first gave the dreads 3 attacks


as far as I've been told, a decent amount. the FAQ, however, is separate from the changes in the red book.

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in us
Trigger-Happy Baal Predator Pilot





Chicago

Ohhh boy, guess I better track one of those books down then

 
   
Made in au
Road-Raging Blood Angel Biker




Australia

 Walnuts wrote:
Ohhh boy, guess I better track one of those books down then


here is a summary:

Spoiler:

LEGION UPDATES FROM THE NEW LEGION RED BOOK

IF A UNIT IS NOT MENTIONED, THEN IT IS UNCHANGED

Emperor’s Children

All models with the LA rule gain +1 initiative on the charge
sonic shriekers are now -1WS to enemy models in base contact which aren’t immune to fear. Effects the full length of the combat (not just first round), not just if you charge.
phoenix terminators are WS5
the cacophony weapons are heavy2, previously heavy1
Iron Warriors

iron circle added, elites choice, single unit can be taken as a command squad to perturabo. said unit gains a minor buff of their choice from a list.
tyrant seige terminator squads now heavy support choices
Imperial Fists

phalanx warder squads ‘shield wall’ rule fixed, now confers +1WS instead of +1I.
dorn’s chainsaw has ‘unwieldy’ replaced with ‘reaping blow’ (see DG section)
Night Lords

‘from the shadows’ confers 5+ cover save, use to be 6+
‘talent for murder’ confers +1 to hit and wound, use to be just to wound
terror squads gain ‘precision strike’
sevatar has his additional psyker rules from the FAQ added to his profile, also gains precision strike
Iron Hands

no changes
World eaters

‘blood lust’ is now on a 4+ rather than a roll of a 1.
previous version of ‘incarnate violence’ replaced with may re-roll 1’s to wound on the turn they charge
Ultramarine-Contemptor-Dreadnought-front
Ultramarines

no changes
Death Guard

may re-roll dangerous terrain tests, regardless of what the terrain is
instead of forcing successful rolls to wound with poison and fleshbane, DG get FNP(4+) instead
power scythes lose unwieldy and the ability to replace attack value with number of enemy models in base contact with the following
‘reaping blow’: -1 initiative, if in base contact with more than one model at their initiative step, they gain +1 attack
grave warden toxin rule replaced with ‘poison(3+)’ on death cloud and grenade launcher
deathshroud can be taken as a HQ or elites choice, plus as a command squad for a terminator praetor or mortarion.
mortarion’s scythe is no longer unwieldy, replaced with ‘reaping blow’.
mortarion’s witch spite only affects malediction powers affecting him or his squad
Sons of Horus

gain ‘death dealer’ to their legiones astartes rule, +1BS if shooting at an enemy within 12″ with a pistol, rapid fire or assault weapon, doesn’t effect snap fire, overwatch or fury of the legion shots.
justearins terminators start off at 255pts for 5 men, may still take upto 7 additional men. they now have 2 wounds
abaddon has precision strike
Word bearers

rules unchanged from tempest
Salamanders

no changes
Raven Guard

Mor deythan are 10pts more expensive at base cost (additional men are still same price)
all dark furies have raven talons by default, no price increase
dark fury sergeant gains ‘precision strike’
Kaedes nex gains precision shots
Alpha Legion (or are they?)

saboteur’s sabotage attack now AP3 against things with a toughness value, and AP2 against vehicles
headhunters come with combi-bolters as standard, may upgrade them to combi-weapons for the same cost as terminators can.
headhunters replace ‘preferred enemy’ with ‘precision shots’

   
Made in us
Fiery Bright Wizard






Idaho

sm3g wrote:
 Walnuts wrote:
Ohhh boy, guess I better track one of those books down then


here is a summary:

Spoiler:

LEGION UPDATES FROM THE NEW LEGION RED BOOK

IF A UNIT IS NOT MENTIONED, THEN IT IS UNCHANGED

Emperor’s Children

All models with the LA rule gain +1 initiative on the charge
sonic shriekers are now -1WS to enemy models in base contact which aren’t immune to fear. Effects the full length of the combat (not just first round), not just if you charge.
phoenix terminators are WS5
the cacophony weapons are heavy2, previously heavy1
Iron Warriors

iron circle added, elites choice, single unit can be taken as a command squad to perturabo. said unit gains a minor buff of their choice from a list.
tyrant seige terminator squads now heavy support choices
Imperial Fists

phalanx warder squads ‘shield wall’ rule fixed, now confers +1WS instead of +1I.
dorn’s chainsaw has ‘unwieldy’ replaced with ‘reaping blow’ (see DG section)
Night Lords

‘from the shadows’ confers 5+ cover save, use to be 6+
‘talent for murder’ confers +1 to hit and wound, use to be just to wound
terror squads gain ‘precision strike’
sevatar has his additional psyker rules from the FAQ added to his profile, also gains precision strike
Iron Hands

no changes
World eaters

‘blood lust’ is now on a 4+ rather than a roll of a 1.
previous version of ‘incarnate violence’ replaced with may re-roll 1’s to wound on the turn they charge
Ultramarine-Contemptor-Dreadnought-front
Ultramarines

no changes
Death Guard

may re-roll dangerous terrain tests, regardless of what the terrain is
instead of forcing successful rolls to wound with poison and fleshbane, DG get FNP(4+) instead
power scythes lose unwieldy and the ability to replace attack value with number of enemy models in base contact with the following
‘reaping blow’: -1 initiative, if in base contact with more than one model at their initiative step, they gain +1 attack
grave warden toxin rule replaced with ‘poison(3+)’ on death cloud and grenade launcher
deathshroud can be taken as a HQ or elites choice, plus as a command squad for a terminator praetor or mortarion.
mortarion’s scythe is no longer unwieldy, replaced with ‘reaping blow’.
mortarion’s witch spite only affects malediction powers affecting him or his squad
Sons of Horus

gain ‘death dealer’ to their legiones astartes rule, +1BS if shooting at an enemy within 12″ with a pistol, rapid fire or assault weapon, doesn’t effect snap fire, overwatch or fury of the legion shots.
justearins terminators start off at 255pts for 5 men, may still take upto 7 additional men. they now have 2 wounds
abaddon has precision strike
Word bearers

rules unchanged from tempest
Salamanders

no changes
Raven Guard

Mor deythan are 10pts more expensive at base cost (additional men are still same price)
all dark furies have raven talons by default, no price increase
dark fury sergeant gains ‘precision strike’
Kaedes nex gains precision shots
Alpha Legion (or are they?)

saboteur’s sabotage attack now AP3 against things with a toughness value, and AP2 against vehicles
headhunters come with combi-bolters as standard, may upgrade them to combi-weapons for the same cost as terminators can.
headhunters replace ‘preferred enemy’ with ‘precision shots’


those are the legion red book changes, but methinks he was asking about changes in the crusade army list red book from books 1-4.

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

volkite culverin went from str7 to str6
   
Made in us
Trigger-Happy Baal Predator Pilot





Chicago

 Brennonjw wrote:
sm3g wrote:
 Walnuts wrote:
Ohhh boy, guess I better track one of those books down then


here is a summary:

Spoiler:

LEGION UPDATES FROM THE NEW LEGION RED BOOK

IF A UNIT IS NOT MENTIONED, THEN IT IS UNCHANGED

Emperor’s Children

All models with the LA rule gain +1 initiative on the charge
sonic shriekers are now -1WS to enemy models in base contact which aren’t immune to fear. Effects the full length of the combat (not just first round), not just if you charge.
phoenix terminators are WS5
the cacophony weapons are heavy2, previously heavy1
Iron Warriors

iron circle added, elites choice, single unit can be taken as a command squad to perturabo. said unit gains a minor buff of their choice from a list.
tyrant seige terminator squads now heavy support choices
Imperial Fists

phalanx warder squads ‘shield wall’ rule fixed, now confers +1WS instead of +1I.
dorn’s chainsaw has ‘unwieldy’ replaced with ‘reaping blow’ (see DG section)
Night Lords

‘from the shadows’ confers 5+ cover save, use to be 6+
‘talent for murder’ confers +1 to hit and wound, use to be just to wound
terror squads gain ‘precision strike’
sevatar has his additional psyker rules from the FAQ added to his profile, also gains precision strike
Iron Hands

no changes
World eaters

‘blood lust’ is now on a 4+ rather than a roll of a 1.
previous version of ‘incarnate violence’ replaced with may re-roll 1’s to wound on the turn they charge
Ultramarine-Contemptor-Dreadnought-front
Ultramarines

no changes
Death Guard

may re-roll dangerous terrain tests, regardless of what the terrain is
instead of forcing successful rolls to wound with poison and fleshbane, DG get FNP(4+) instead
power scythes lose unwieldy and the ability to replace attack value with number of enemy models in base contact with the following
‘reaping blow’: -1 initiative, if in base contact with more than one model at their initiative step, they gain +1 attack
grave warden toxin rule replaced with ‘poison(3+)’ on death cloud and grenade launcher
deathshroud can be taken as a HQ or elites choice, plus as a command squad for a terminator praetor or mortarion.
mortarion’s scythe is no longer unwieldy, replaced with ‘reaping blow’.
mortarion’s witch spite only affects malediction powers affecting him or his squad
Sons of Horus

gain ‘death dealer’ to their legiones astartes rule, +1BS if shooting at an enemy within 12″ with a pistol, rapid fire or assault weapon, doesn’t effect snap fire, overwatch or fury of the legion shots.
justearins terminators start off at 255pts for 5 men, may still take upto 7 additional men. they now have 2 wounds
abaddon has precision strike
Word bearers

rules unchanged from tempest
Salamanders

no changes
Raven Guard

Mor deythan are 10pts more expensive at base cost (additional men are still same price)
all dark furies have raven talons by default, no price increase
dark fury sergeant gains ‘precision strike’
Kaedes nex gains precision shots
Alpha Legion (or are they?)

saboteur’s sabotage attack now AP3 against things with a toughness value, and AP2 against vehicles
headhunters come with combi-bolters as standard, may upgrade them to combi-weapons for the same cost as terminators can.
headhunters replace ‘preferred enemy’ with ‘precision shots’


those are the legion red book changes, but methinks he was asking about changes in the crusade army list red book from books 1-4.


I was, but that's all good info to know too. Holy moly, all death guard really have feel no pain 4+??? Or just against poison fleshbane hits?

 
   
Made in us
Fiery Bright Wizard






Idaho

just against poison and fleshbane hits. We also don't give a damn about your terrain, pinning, and fear shenanigans

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in us
Fixture of Dakka





I have that book and none of those changes are in it.

Are there more than one version of the book?

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in gb
Longtime Dakkanaut




Yeah the red legion book got updated recently. (And the previous edition was slightly different to Book. 1)

DFTT 
   
Made in us
Fixture of Dakka





Son of a crap.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Fixture of Dakka





Is this the updated book?

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Fiery Bright Wizard






Idaho

yup

basically:

the current legion book: everything but black book 6
the current crusade army list book: everything but black books 5 and 6

neither of these red books have any imperial army stuff (book 4) or mechanicum stuff (books 1-6)

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

Imperial Army is book 5, Solar Auxilia and Knights are book 4.

This message was edited 1 time. Last update was at 2016/04/25 06:05:39


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