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Made in de
Yellin' Yoof on a Scooter





Hi!
A friend of mine is building a 30k army of the thousand sons. What do you think what I have to expect with my 40k ork army.

This message was edited 1 time. Last update was at 2016/04/28 21:26:00


 
   
Made in ca
Pulsating Possessed Chaos Marine





Did you guys know Canada has a friggin desert?

30k rules aren't normally meant to be used with 40k armies. If your buddy wants to use his army for 40k he should use a 40k codex. Besides that I can't say much because there are no rules for 1k sons yet.

You're not playing the game like I play it...why aren't you playing the game like I play it?! O_O 
   
Made in us
Fiery Bright Wizard






Idaho

ignore that blitza, he's being a punk

a few core things to keep in mind when doing 30k vs. 40k:

1) marines are not fearless, so you can sweep them if you win CC (you can also make them run away through shooting too)
2) use the age of Darkness force org for both of you (3 HQ, 4 Elite, regular CAD otherwise)
3) limit your formation use (though orks are weaker in 40k, so test and see if you need to)
4) only troops score, though you 2 may want to look into giving some units (i.e. nobs, mega nobz, etc.) implacable advance, which lets them score as well
5) FW reccomends allowing the 40k player to double is maximum squad size (i.e. 20 nobz in a unit, for example) to keep the scale

beyond those guidelines, 30k has a lot of AP: 5+ so you will have to be wary, either bring a TON of boyz, or splurge on 'eavy armour. Along side that, ask yourself one main question: how well can I deal with a 20-man strong squad of marines>

these are rough guidelines though. FW says to talk it through with your opponent, so do what you guys think is fair.


Automatically Appended Next Post:
as to what to expect: unknown at the moment, though plan for ALL THE MASTERY LEVELS!

This message was edited 1 time. Last update was at 2016/04/28 21:49:18


I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in us
Thane of Dol Guldur




I play against Orks quite frequently with Word Bearers. The hardest lists I play against is loads and loads of Boyz with a PKs Nobz and Warbosses. Defkptas with the TL missile dealie are a huge PITA for me too. And feth Meganobz, seriously.

So those are the units I'd recommend, although

If you go more toyz than boyz I'd think you'd pay dearly due to the high amount of AT in a typical legion army. But, as others have said, as others have said, noone knows yet what the 1k Sons rules will end up looking like.

This message was edited 2 times. Last update was at 2016/04/28 22:37:06


 
   
Made in us
Warning From Magnus? Not Listening!





IL

 Brennonjw wrote:
a few core things to keep in mind when doing 30k vs. 40k:
1) marines are not fearless, so you can sweep them if you win CC (you can also make them run away through shooting too)
2) use the age of Darkness force org for both of you (3 HQ, 4 Elite, regular CAD otherwise)
3) limit your formation use (though orks are weaker in 40k, so test and see if you need to)
4) only troops score, though you 2 may want to look into giving some units (i.e. nobs, mega nobz, etc.) implacable advance, which lets them score as well
5) FW recommends allowing the 40k player to double is maximum squad size (i.e. 20 nobz in a unit, for example) to keep the scale
Yep, pretty much this. These are good guidelines for transferring (some) 40k armies into 30k. Personally I'd love to have a pre-heresy game vs orks. I'm still not used to the all marine-on-marine fights and would appreciate the variety.

This message was edited 1 time. Last update was at 2016/04/29 06:22:34


Necrons - 3000 pts
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Made in gb
Battleship Captain




If you want to do a quick counts-as with your orks, look into the Imperialis Militia rules.

They have a rule called 'provenance' which is a bit like old guard doctrines, which represents mutants, or high tech worlds, or bionics, or whatever.


You can make a sort-of-orks-but-not-quite list using 30k rules, if you want. It's not perfect but not bad.

Feral Warriors and Abhuman Helots slapped onto militia turns them from a guardsman equivalent into T4, WS4, A2 melee units, and with discipline collars and a discipline master (Nob) are Ld8 with Stubborn and a Reroll. That's a pretty decent match for orks - 'ogryns' can be your meganobz, and with Killa Kan 'sentinals', Battlewagon 'gorgons' and field artillery 'mek gunz' you've got a not bad force.

Using your normal 40k orks, I'd say the following:
winning combat is lethal. With few things having fearless or stubborn, most things break when beaten in combat and if they run they die.

Most squad leaders come with artificer plate. Great against power swords, useless against power klaws.

Most walkers will be AV13, 6++ save or better. Consider some actual tankbusters because relying on a power klaw to kill a contemptor or leviathan is not gonna work.

Always, always boyz before toyz.

You've got a free HQ anyway. Adding painboyz and kustom force field big meks is a good idea, as 30k armies can be shooty as hell.

Be very, very afraid of Volkite weapons and quad mortars. Massed volkite weaponry can slaughter orks in droves.






Termagants expended for the Hive Mind: ~2835
 
   
Made in us
Trigger-Happy Baal Predator Pilot





Chicago

Loving this thread! I've been looking to play some 30k with an Ork friend of mine, mainly because he's bummed on 40k at the moment, and the Ork codex seems like it's pretty balanced with 30k.

 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





I played 30k with Orks on Zone Mortalis - about 1000 points each.

It was a good game, with the AP5 bolters tearing most small units to pieces. Volkite was good, but Painboyz did a good job stopping it.

Meganobs hurt. Badly.

Aside from that, it was a very balanced, and a good game all round!


They/them

 
   
Made in gb
Decrepit Dakkanaut






Springfield, VA

Yeah, I've played against Orks with my Centurio Ordinatus list at 3000 points, which is a heresy list with three Ordinatus Minoris engines using a leviathan detachment, and then an archmagos and some bodyguard thallaxi.

I did win the game, but my Ork opponent swears it was enjoyable (my opponent's enjoyment is a massive concern of mine when I run my Ordinatus army, as it can be intimidating and I would rather be tabled than crush my opponent mercilessly with it). Meganobs coming from a Stompa proved hell for my army, as it took the two Ordinatus Saggitar to kill it and the Ordinatus Ulator fired at a pair of battlewagons trying to disable them. Also, biker nobs were nasty too!

One Ordinatus went up early from the PK biker nobs, and the second Saggitar had 12 hull points suffered at the end of the game. The Ulator suffered 11 - which means that if it had gone on another turn I was likely to be down to an Archmagos and a couple of injured Thallaxi as my remaining forces!
   
 
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