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Made in gb
Stabbin' Skarboy





armagedon

squares screw with the weapon ranges and look ugly - go round, cherry bases are super cheap on amazon

3500pts1500pts2500pts4500pts3500pts2000pts 2000pts plus several small AOS armies  
   
Made in us
Legendary Master of the Chapter






Meh i like my fantasy separated from my 40k

ima keep my guys on squares. because i am not rebasing my 500+ so skavens.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in au
Grizzled Space Wolves Great Wolf





 Desubot wrote:
Meh i like my fantasy separated from my 40k

ima keep my guys on squares. because i am not rebasing my 500+ so skavens.
When it comes to things like Skaven and Goblins, I think they look better ranked on square bases anyway.

Most WHFB models are posed in a way that I find more appropriate for ranking up anyway. Obviously the newer stuff has their crazy poses (which I don't necessarily think is a big plus), but a lot of the older stuff looks a bit odd when you mount them in a skirmish formation on round bases, at least to my eye.

This message was edited 1 time. Last update was at 2016/05/20 04:10:19


 
   
Made in be
Longtime Dakkanaut





Well, round bases have no angles, so they are suited to a game that doesn't use strict lines of sight based on orientation of the miniature. Trying to do that with a round base is a bit clunky (cf warmachine and their players usually painting their front/back on the base because otherwise, it's annoying).

Since AoS doesn't care about that, it's thus perfectly fine.

It's funny that people here say that round bases are better looking in a skirmish game. When I played Mordheim or another fantasy skirmish system/RPG, I never saw people complaining about the square bases used on old miniatures.

Modelling for advantage...yeah, I get that a lot, even in 40k. In reality, it doesn't happen that often. After all, it's a lot of work for a very specific advantage that may easily change with a new edition. Most players ready to do that would be active tournament players...and you know how AoS is famous for its tournaments and highly competitive setting, right?

Most important, it's better to use the same rules for measures in the same game. Either from the base as a house rule (yes, that's what it is ) or from the miniature. If you can measure from any part of the miniature, know that your opponent will do that as well. Also, it is true for any distance...including movement. Remember no part of the miniature can move more than its move stat. There is no such thing as free pivot in AoS.

If I play my square bases vs your round bases, I will be sure to use the rules as written since it's the fairest way to combine the two in game. That's the part I like in the actual rules: you can mix the bases you want, it's all about your personnal taste.

And yes, there is nothing in the rules preventing you to put a miniature on the base of another, if you feel some large bases are a disadvantage for piling in.

This message was edited 4 times. Last update was at 2016/05/20 08:27:53


 
   
Made in ca
Fixture of Dakka




As for modelling for advantage, first thing I would ever say if that was the case was, we measure from the center. Add 1/2" or 1" to all ranges then.

Bang there goes modelling for advantage out. If the person balks, then you don't play with him. After all that person is a donkey cave, a [Redacted by moderator], a person you don't want to play with.

This message was edited 1 time. Last update was at 2016/05/20 11:07:32


Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

Please don't use people's names as insults.

It's very insulting to those people.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in be
Longtime Dakkanaut





Davor wrote:
As for modelling for advantage, first thing I would ever say if that was the case was, we measure from the center. Add 1/2" or 1" to all ranges then.

Bang there goes modelling for advantage out.


It's a house rule. House rules are relevant only if all players agree to them.

But then, AoS is all about talking with your fellow players to agree on the setting of an enjoyable game. The case that you're talking about is more an exception than the usual rule - most players actually are here for the same reason than you, they just want to spend a nice time playing with the game they are fond of.

To me, there is no reason to be afraid. If you feel the player could be trouble, just talk about it with him. You would be surprised most of them will answer. And if he really doesn't want to listen, well...you aren't forced to play.
   
Made in ca
Fixture of Dakka




 Sarouan wrote:
Davor wrote:
As for modelling for advantage, first thing I would ever say if that was the case was, we measure from the center. Add 1/2" or 1" to all ranges then.

Bang there goes modelling for advantage out.


It's a house rule. House rules are relevant only if all players agree to them.

But then, AoS is all about talking with your fellow players to agree on the setting of an enjoyable game. The case that you're talking about is more an exception than the usual rule - most players actually are here for the same reason than you, they just want to spend a nice time playing with the game they are fond of.

To me, there is no reason to be afraid. If you feel the player could be trouble, just talk about it with him. You would be surprised most of them will answer. And if he really doesn't want to listen, well...you aren't forced to play.


I thought you ment when playing pick up games with strangers.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in be
Longtime Dakkanaut





Davor wrote:


I thought you ment when playing pick up games with strangers.


Well, yes. If you play on a regular basis with your friends, you already agree with them about a common ground.

Talking to "strangers" may look a bit scary at first, but most of the time, we imagine a lot of things more than anything. If we play the same game, we already have something in common. Sure, there are differences - like bases for your miniatures - but in the end, it's all for the fun of the game.
   
Made in gb
Arch Magos w/ 4 Meg of RAM





 Sarouan wrote:
p
Modelling for advantage...yeah, I get that a lot, even in 40k. In reality, it doesn't happen that often. After all, it's a lot of work for a very specific advantage that may easily change with a new edition. Most players ready to do that would be active tournament players...and you know how AoS is famous for its tournaments and highly competitive setting, right?


I guess you missed SCGT?

And the pack had strict base ruling so no, it won't be tournament players using bases for advantage.

I meant that if someone put all their models on thin Frostgrave style tabs as you suggested, they would have a massive advantage in game. I wouldn't enjoy playing with them for sure - in a friendly or competitive game.

Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

I know about SCGT but not about its strict base ruling.
What's the story, please?
Do they not allow square bases?

We locally house rule that measurements are from base to base (i.e., bases do count).

Thread Slayer 
   
Made in gb
Arch Magos w/ 4 Meg of RAM





 privateer4hire wrote:
I know about SCGT but not about its strict base ruling.
What's the story, please?
Do they not allow square bases?

We locally house rule that measurements are from base to base (i.e., bases do count).


They didn't at the event (it's in the tournament pack) player with square bases had to bring circle bases to stick under the square bases if need be (which disqualified them from painting awards).

I think Dan from Heelanhammer said they did not need to enforce this rule as everyone brought rounds/ovals.

Clash has a similar rule where armies with square bases get their points limit reduced by 10%.

Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

Ok. Thanks for that info.

Reducing points by 10% seems like a good way to annoy people into not joining events if they don't rebase. That painting awards thing seems kind of silly to me, too.

But, different strokes, I suppose.

Thread Slayer 
   
Made in gb
Arch Magos w/ 4 Meg of RAM





They're both just little incentives to get players to base round. As mentioned the SCGT rule wasn't enforced as every single player rebased ready for the event (IIRC from the coverage).

I am going to an event in June using Clash Comp but they are wavering the basing rule. It doesn't bother me too much, as all my stuff is based round now anyways.

Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

Yeah, I appreciate your letting me know about that compe set's details a little more. Absolutely wasn't a knock at you, Bottle.

I just think AoS already has enough grief to overcome to get players.

Penalizing square bases, at all, just seems like it would further alienate veteran WFBers who might have thought about giving the game a go.

Thread Slayer 
   
Made in se
Member of a Lodge? I Can't Say




'Murica! (again)

For now, I suggest just seeing what you like. No one in my local area back home was keen to switch but best advice, especially almost a year later, try a few test models on rounds and see if you don't actually like it better. So far, every single gamer I've interacted with was glad for the switch to round (still in process for most of us) and find they actually do look much better.

co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com
 
   
Made in us
Longtime Dakkanaut




On a surly Warboar, leading the Waaagh!

Currently, I'm playing around in both WHFB 9th Age as well as AoS. Accordingly, I've left all my WHFB armies on their square bases. My AoS force is new and built around the Khorne half of the AoS starter set, so it's all round. But if I want to zig instead of zag and maybe break out an Oruk...still not used to saying that...AoS army, I can as I have the models and bases aren't really relevant.
I will admit that the aesthetics of round bases are growing on me...then again, the sight of a horde of Stormvermin with a Screaming Bell in the middle looks mighty sweet!
   
Made in au
Grizzled Space Wolves Great Wolf





 VeteranNoob wrote:
For now, I suggest just seeing what you like. No one in my local area back home was keen to switch but best advice, especially almost a year later, try a few test models on rounds and see if you don't actually like it better. So far, every single gamer I've interacted with was glad for the switch to round (still in process for most of us) and find they actually do look much better.
That's weird, because I prefer square and I know several people who prefer square. Not saying I'm the majority, I don't think I am, but I'm surprised you haven't met a single gamer who prefers square.

But then I guess most my mates are people who played WHFB because of the regimental rules, not in spite of them as seems to be the case for most AoS fans.

This message was edited 1 time. Last update was at 2016/05/22 07:02:47


 
   
Made in gb
Arch Magos w/ 4 Meg of RAM





AllSeeingSkink wrote:

But then I guess most my mates are people who played WHFB because of the regimental rules, not in spite of them as seems to be the case for most AoS fans.


Interesting point. Although I didn't actively dislike the regimental blocks, I held no attachment to them either. It was the fantasy miniatures range that drew me in, more exactly the look of the individual models rather than a block of them too.

Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in se
Member of a Lodge? I Can't Say




'Murica! (again)

AllSeeingSkink wrote:
 VeteranNoob wrote:
For now, I suggest just seeing what you like. No one in my local area back home was keen to switch but best advice, especially almost a year later, try a few test models on rounds and see if you don't actually like it better. So far, every single gamer I've interacted with was glad for the switch to round (still in process for most of us) and find they actually do look much better.
That's weird, because I prefer square and I know several people who prefer square. Not saying I'm the majority, I don't think I am, but I'm surprised you haven't met a single gamer who prefers square.

But then I guess most my mates are people who played WHFB because of the regimental rules, not in spite of them as seems to be the case for most AoS fans.

You would be the very first, sir

co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com
 
   
Made in us
Fresh-Faced New User





I'm in the process of round basing my army, and will do it consistently throughout eventually. I like the aesthetic, I find they're easier to move on the board, and they don't tip over as easily.
   
Made in pl
Longtime Dakkanaut




 VeteranNoob wrote:
AllSeeingSkink wrote:
 VeteranNoob wrote:
For now, I suggest just seeing what you like. No one in my local area back home was keen to switch but best advice, especially almost a year later, try a few test models on rounds and see if you don't actually like it better. So far, every single gamer I've interacted with was glad for the switch to round (still in process for most of us) and find they actually do look much better.
That's weird, because I prefer square and I know several people who prefer square. Not saying I'm the majority, I don't think I am, but I'm surprised you haven't met a single gamer who prefers square.

But then I guess most my mates are people who played WHFB because of the regimental rules, not in spite of them as seems to be the case for most AoS fans.

You would be the very first, sir


Not really. Whfb models look better for me on square bases and regiments look much better than blobs.

AoS models look bad in general, no base can help those

From the initial Age of Sigmar news thread, when its "feature" list was first confirmed:
Kid_Kyoto wrote:
It's like a train wreck. But one made from two circus trains colliding.

A collosal, terrible, flaming, hysterical train wreck with burning clowns running around spraying it with seltzer bottles while ring masters cry out how everything is fine and we should all come in while the dancing elephants lurch around leaving trails of blood behind them.

How could I look away?

 
   
 
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