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Made in gb
Regular Dakkanaut




For a 1850 tournament with the restriction of 3 detachments/formations, but no repeats, what is max number of wraithknights and imperial knights that you can get?

Also is this a good idea? there will be hardly any support units...
   
Made in gb
Regular Dakkanaut




Any help much appreciated? Thnaks.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

When you say "no repeats" I assume you mean detachment, not models. If so, you can get 4 max (3 WKs & 1 Knight, or 2 & 2). The Knights are easy since they can just take 1-2 Knights in one of their detachments. The WKs need to be taken in a Warhost, so you need the spare points for the core formation.

   
Made in hk
Steadfast Ultramarine Sergeant




Under the restriction you listed, I think you could bring up 2 WK and 2 IKs, the 2 WKs are from one CAD and one Craftworld Detachment. The IK, of course from Oathsworn Detachment. But be careful, ITC limits 3 GMC / SHW Level models per army, So check your Tournament format incase you break the rules.
On a side note, better not to bring this kind of list outside Tournament, or you might get a word "hate" stick on the back by your fellow local gamers

This message was edited 1 time. Last update was at 2016/05/19 12:58:09


 
   
Made in gb
Regular Dakkanaut




Thanks for the answers much appreciated!
   
Made in us
Irked Necron Immortal





Jackson, TN

Nidzrule! wrote:
For a 1850 tournament with the restriction of 3 detachments/formations, but no repeats, what is max number of wraithknights and imperial knights that you can get?

Also is this a good idea? there will be hardly any support units...


I did not see his full list, but someone brought a 5 Knight to a 1850 local. I do know he had one of them from Forgeworld.

It was 3 rounds of from the book maelstrom missions. Adding up points pers round, Matching up to similar point, highest total points wins.

He ended up in second place. He was cruising along until round three when an Ork Horde army over ran his knights locking them from getting points.

That ork list ended up getting 22 points that game, clinching him the win.
   
Made in gb
Regular Dakkanaut




Very interesting, thought that his knights would have stomped through the ork list.

Sounds like using fearless hordes is a good way of fighting the meta right now, at the cost of a backache moving all of them!
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Nidzrule! wrote:
Very interesting, thought that his knights would have stomped through the ork list.

Sounds like using fearless hordes is a good way of fighting the meta right now, at the cost of a backache moving all of them!

Which is another reason why WK's are better than IKs: you field them along with Scatterbikes to "thin the horde"

This message was edited 1 time. Last update was at 2016/05/20 13:57:31


   
Made in us
Irked Necron Immortal





Jackson, TN

Nidzrule! wrote:
Very interesting, thought that his knights would have stomped through the ork list.

Sounds like using fearless hordes is a good way of fighting the meta right now, at the cost of a backache moving all of them!


Between boss pole, large groups and multiple power claws per group they did actually destroy two of the IKs, but that killed 3 out of 4 of the orks on the field from the explosions. But it was late in the game and the Ork player already had his other units (empty trukks, those little copter guys and grots) getting the maelstrom card objectives.

A normal IK can only kill a few orks that are loaded up correctly. 2-3 models from the melee swings, then depending on the rolls for the stomp and feel no pain for the non-sixes they do not lose many bodies. Then boss poles and good rolls for the Mob Rule...
   
Made in us
Pious Palatine




Also, fun fact, You can take 4 wraithknights in those restrictions, prob no points left over for any more superheavies but IK would just be subpar to add on that point.


 
   
Made in us
Devestating Grey Knight Dreadknight




Wraithknights are superior to imperial knights in every way, you'd be better off just taking them.

Hope is the first step on the road to disappointment. 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Take a Craftworld war host, get the scatter bike core, then take as many Wraith Knights as points allow, clearly.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in gb
Regular Dakkanaut




How do you max 4 Wriathknights? Are you saying take a craftworld war host and then take the wraith construct formation 4 times?

That would count as a duplication.
   
Made in ca
Insect-Infested Nurgle Chaos Lord






More or less. Also the Wraith Construct CHOICE isn't a formation. Otherwise people wouldn't even bother with the Warhost and just spam Wraithknights.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 MechaEmperor7000 wrote:
More or less. Also the Wraith Construct CHOICE isn't a formation. Otherwise people wouldn't even bother with the Warhost and just spam Wraithknights.

Too true. Auxiliary choices are not necessarily Formations.

So taking a Warhost DETACHMENT consisting of a Windrider core formation and 4 Wraith construct Auxiliary choices of WKs is technically only 1 detachment. No duplications

   
Made in gb
Regular Dakkanaut




Yeah you are right - it's incredibly confusing though!

Feels to me a 4 wraithknight list plus some support units is very hard to beat at 1850. Esp. given how underpointed wraithknights in general are. The only potential, reliable counter would be a horde list as mentioned early on.

In terms of deathstars, probably CentStar works best?
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Nidzrule! wrote:

Feels to me a 4 wraithknight list plus some support units is very hard to beat at 1850. Esp. given how underpointed wraithknights in general are. The only potential, reliable counter would be a horde list as mentioned early on.

In terms of deathstars, probably CentStar works best?

Keep in mind that 4 WKs leaves plenty of room for Scatter bikes, which can deal with the Horde list. And a CentStar only has a decent chance to kill 1 WK on their drop before getting pounded by the other 3 WKs. I actually think the best counter to the list is Gladius with tons of Scouting Rhinos (Khan) & Drop pods with Gravs everywhere. Or a Nid list will 6 DakkaFlyrants will kill all the bikes turn 1 and then you stay in the air and use all your Dakka and Psypowers to chip away at the WKs who can't do anything to the DakkaTyrants (I know I have tried)

   
 
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