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![[Post New]](/s/i/i.gif) 2016/07/27 00:24:56
Subject: Re:Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Lord of the Fleet
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The recent steam reviews aren't exactly brimming with positives. Sounds like a wait and shoot for me. Plus, no Guard. Only minimally interested in Orks or Eldar and not particularly interested in marines for this.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2016/07/27 03:02:13
Subject: Re:Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Cold-Blooded Saurus Warrior
E. City, NC
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Blacksails wrote:The recent steam reviews aren't exactly brimming with positives. Sounds like a wait and shoot for me. Plus, no Guard. Only minimally interested in Orks or Eldar and not particularly interested in marines for this.
Steam reviews can be misleading at times. They gripe about how the game doesn't run on their junk rig versus any actual critique on the game play. I understand a game not running being frustrating, but that is an inherent problem with computer gaming period: experiences will differ due to one's hardware. I prefer to check console reviews if available as the experience is consistent and if the game has performance issues, it's across the board not from person to person.
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![[Post New]](/s/i/i.gif) 2016/07/27 11:11:06
Subject: Re:Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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Blacksails wrote:The recent steam reviews aren't exactly brimming with positives. Sounds like a wait and shoot for me. Plus, no Guard. Only minimally interested in Orks or Eldar and not particularly interested in marines for this.
I want to say 'I think they could make that work in fluff terms, by making you play as a sentinel or something'.
But then, the game is already pretty butchered in fluff terms so you may as well have your lasgun guys running around matching bolters for DPS (ie, pretty much oneshot) for all I care.
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I should think of a new signature... In the meantime, have a |
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![[Post New]](/s/i/i.gif) 2016/07/27 11:41:51
Subject: Re:Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Lord of the Fleet
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Earth Dragon wrote: Blacksails wrote:The recent steam reviews aren't exactly brimming with positives. Sounds like a wait and shoot for me. Plus, no Guard. Only minimally interested in Orks or Eldar and not particularly interested in marines for this.
Steam reviews can be misleading at times. They gripe about how the game doesn't run on their junk rig versus any actual critique on the game play. I understand a game not running being frustrating, but that is an inherent problem with computer gaming period: experiences will differ due to one's hardware. I prefer to check console reviews if available as the experience is consistent and if the game has performance issues, it's across the board not from person to person.
Yeah, the reviews I'm reading are not focused on the performance. That much I understand varies, but when the chief complaints are about gameplay and balance, I know it isn't in a good state regardless of the optimization.
Ashiraya wrote: Blacksails wrote:The recent steam reviews aren't exactly brimming with positives. Sounds like a wait and shoot for me. Plus, no Guard. Only minimally interested in Orks or Eldar and not particularly interested in marines for this.
I want to say 'I think they could make that work in fluff terms, by making you play as a sentinel or something'.
But then, the game is already pretty butchered in fluff terms so you may as well have your lasgun guys running around matching bolters for DPS (ie, pretty much oneshot) for all I care.
Except I wasn't thinking there'd be ordinary Guardsmen running around, the same way the Eldar aren't ordinary Guardians. Nah, the Guard options would be Grenadiers/Stormtroopers. Give them access to the special weapons they have and they'd have equivalent armor/durability to the Eldar with similar firepower. Seeing as I haven't played the game, I can't speak to the specifics of the balancing that'd be required, but I'm positive its doable without butchering the fluff (any more than it allegedly has been).
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2016/07/27 12:50:49
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Fixture of Dakka
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Has the fluff been that bad in the game? Last I heard it was okay.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2016/07/27 13:42:51
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Dark Angels Librarian with Book of Secrets
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warboss wrote: jreilly89 wrote:So? I know it doesn't actually help the developers, but guess what? I've also been burned on $60 shovelware. If they send out early reviews/have a good track record. I'll pre-order it. See XCOM 2 ON PS4.
If you wait for reviews to buy, how do you get burned on $60 shovelware? That doesn't make any sense and has no relation on whether to buy used. You either preorder so you can get a shiny new hat bonus and buy it day one new before the reviews hit therefore taking the obvious risk.... or you wait and actually benefit from the utility of the reviews before deciding to buy. Deciding whether to cut out the developer from any profit at all on your purchase so you can save $5.00 is a completely separate decision.
In the end (and to bring the topic back on track), I wouldn't recommend preordering or buying this game prior to the reviews coming in. There are just too many changes in scope and focus along with the bumps along the way to throw that money down sight unseen.
Burned, i.e. past tense. Come on, man, keep up. I'm saying I'll either pre-order it if it looks great and I like the company (XCOM 2, Uncharted 4) or I'll wait until it's used and drops $20 in price.
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![[Post New]](/s/i/i.gif) 2016/07/28 06:12:31
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Guarding Guardian
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For those who actually care about the games and don't want to just hear rumour, hear it from the mouths of founders. Read these threads.
http://forum.eternalcrusade.com/threads/interview-with-lead-game-designer-brent-ellison.55477/
http://forum.eternalcrusade.com/threads/just-the-facts-about-world-maps.55505/
http://forum.eternalcrusade.com/threads/i-care-about-ec-im-stopping-playing-ec.55516/
I am not going to entertain discussion about how the pitiful multiplayer of the Space Marine game is good in any way.
A lot of the information on Steam reviews and discussion is lies and exaggerations, I addressed this before. Go to the real forums. Watch YouTube and Twitch streams of Gameplay (and not "is it worth it" streams/threads). Don't listen to what some [MOD EDIT - Language - Alpharius] on the internet says and believe its true, myself included. Think for yourself.
Addendum: Despite the setback, I still believe this is a worthwhile title.
http://steamcommunity.com/app/375230/discussions/0/352788552261477299/#c352788917755626996
Automatically Appended Next Post:
http://steamcommunity.com/app/375230/discussions/0/353915309335118965/#c353915309336326170
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This message was edited 4 times. Last update was at 2016/07/29 23:49:40
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![[Post New]](/s/i/i.gif) 2016/07/28 14:22:26
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Ultramarine Master with Gauntlets of Macragge
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I jumped in last night for the first time in a long time. The game looks WAY better than it did, and has a lot more visual polish. The gameplay itself is still kind of janky though. The time to kill is way too brief, the game doesn't do a good job of putting you near the action or encouraging teamwork, and melee is broken as hell right now. I also tried the PVE game mode where you fight against Tyranids. It was kind of fun (I found a single other player to do it with) but we killed all the Tyranids and it said mission failed so I don't know what's up.
I loved the multiplayer in Space Marine and while this gets some things better (the potential scale of battles, vehicles, and more voice clips during combat) the actual gameplay itself is sorely lacking compared to Space Marine.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2016/07/28 14:40:42
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Krazed Killa Kan
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I know a lot of people are bummed it's not a MMO anymore, but TBH, I have no idea how a 40k MMO would even work.
I think that a battlefront-type game with 40k characters could work reasonably well.
That being said, I have less than zero faith in behavior interactive (check out their Wikipedia page for a library of their past work and you'll see what I mean). And the more I hear and see of it, the less good it sounds.
I hate to hate on a game before it's even out, but let's just say I'm a whole lot more interested in DOWIII than EC.
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"Hope is the first step on the road to disappointment." Words to live by. |
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![[Post New]](/s/i/i.gif) 2016/07/29 18:52:22
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Guarding Guardian
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Brother SRM wrote:I jumped in last night for the first time in a long time. The game looks WAY better than it did, and has a lot more visual polish. The gameplay itself is still kind of janky though. The time to kill is way too brief, the game doesn't do a good job of putting you near the action or encouraging teamwork, and melee is broken as hell right now. I also tried the PVE game mode where you fight against Tyranids. It was kind of fun (I found a single other player to do it with) but we killed all the Tyranids and it said mission failed so I don't know what's up.
I loved the multiplayer in Space Marine and while this gets some things better (the potential scale of battles, vehicles, and more voice clips during combat) the actual gameplay itself is sorely lacking compared to Space Marine.
The TTK is low right now as they are adding in all the Wargear and Squad Leader bonuses aren't applying properly with the new itemization. This will come back up.
The players who do not work with their team quickly die and do not score well. You get bonuses to your score when near squad mates. No marine can cover everything (melee, anti infantry, anti armor) so you instinctively need help against some opponents. What would you suggest to encourage more teamwork?
Each segment of PVE has a timer, sounds like you hit it. Automatically Appended Next Post: Kap'n Krump wrote:I know a lot of people are bummed it's not a MMO anymore, but TBH, I have no idea how a 40k MMO would even work.
I think that a battlefront-type game with 40k characters could work reasonably well.
That being said, I have less than zero faith in behavior interactive (check out their Wikipedia page for a library of their past work and you'll see what I mean). And the more I hear and see of it, the less good it sounds.
I hate to hate on a game before it's even out, but let's just say I'm a whole lot more interested in DOWIII than EC.
Those are only the games they have produced themselves. Yes its not stellar, but they have worked on many larger games, go to www.bhvr.com to see a listing of the biggest projects they have contributed to. Automatically Appended Next Post: Its an MMO after all. Yep. Just like they have been saying. Just not 100% at launch.
https://forum.eternalcrusade.com/threads/updates-from-the-twitch-there-is-an-mmo-after-all.55580/
Kneejerk ftw.
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This message was edited 2 times. Last update was at 2016/07/29 19:45:03
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![[Post New]](/s/i/i.gif) 2016/07/29 22:15:08
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Pustulating Plague Priest
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I'm not sure what your point is, it doesn't play like an MMO now, saying it will later doesn't make this any less disappointing.
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There’s a difference between having a hobby and being a narcissist. |
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![[Post New]](/s/i/i.gif) 2016/07/29 22:35:21
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Longtime Dakkanaut
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Space Marine 1.5 except shittier. Was marketed as an open world MMO. Then battletech style tile maps. Now 30x30 lobbies. Orks not released( on top of being axed for free to play,) Nids are broke as hell. Founders got screwed out of refunds.
No balance at all. Also, still marketted as an MMO even though last I checked a lobby shooter SM clone is not one.
Stay away till several updates post launch. I wish I could get a refund.
As a player of EC I am begging you to stay away, it's bad.
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This message was edited 2 times. Last update was at 2016/07/29 22:40:39
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![[Post New]](/s/i/i.gif) 2016/07/29 22:44:02
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Shrieking Traitor Sentinel Pilot
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I've just finished a multiday argument to get a refund, no dice. I'd rather play Space Marine at this point.
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![[Post New]](/s/i/i.gif) 2016/08/07 20:41:10
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Guarding Guardian
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Joyboozer wrote:I'm not sure what your point is, it doesn't play like an MMO now, saying it will later doesn't make this any less disappointing.
It doesn't play like an MMO while in Alpha and that dissapoints you greatly. Got it.
See below
Stormwall wrote:Space Marine 1.5 except shittier. Was marketed as an open world MMO. Then battletech style tile maps. Now 30x30 lobbies. Orks not released( on top of being axed for free to play,) Nids are broke as hell. Founders got screwed out of refunds.
No balance at all. Also, still marketted as an MMO even though last I checked a lobby shooter SM clone is not one.
Stay away till several updates post launch. I wish I could get a refund.
As a player of EC I am begging you to stay away, it's bad.
reiner wrote:I've just finished a multiday argument to get a refund, no dice. I'd rather play Space Marine at this point.
Open World and MMO are not the same.
Take World of Warcraft as an Example. Dungeons, Raids, Battlegrounds and Arenas are all instanced. If you were to take out all the open world parts but keep the Capital Cities where you queue for the Instances, is it still an MMO? Why or why not? If in Eternal Crusade you login to the game in your Garrison (Capital City) and then queue for PVE (Dungeon) or PVE (Battleground) is it still an MMO? Why or why not?
These MMO elements aren't in yet tis true, but the game is in Alpha...
They announced the removal of Open World May 2015, they gave out refunds until September. You put in lots of money into an undeveloped game then did not follow the development, its your own damn fault.
I posted a lot of this on this thread on Page 3.
text removed. Reds8n
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This message was edited 1 time. Last update was at 2016/08/10 08:26:45
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![[Post New]](/s/i/i.gif) 2016/08/07 20:43:11
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Longtime Dakkanaut
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Kinda...kinda intense language to be using in a discussion about an online video game. (Assuming we are adults here and following rule #1)
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![[Post New]](/s/i/i.gif) 2016/08/07 20:49:44
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Lord of the Fleet
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You can always spot the true winners in discussions.
Reading those threads doesn't paint the development in a positive light, and further reading of recent steam reviews continue to say much the same thing. I'll check it out at launch again, but man, I'd never put money into this game before a finalized product is out.
Plus, I want my Guard.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2016/08/07 22:03:20
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Praetorian
Washington
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Owned the game, played the game, mildly enjoyed the game.
Are you interested in a Warhammer 40K lobby shooter? The game might be for you in it's current state.
Is balance important to a shooter for you? If it's important the game currently isn't for you.
Do bugs bother you during the development process? The game isn't for you currently.
Is the development company of the game trustworthy and will the final outcome be good? Who knows. It's not going to be a MMO. It's going to be a shooter in the vein of Battlefront and Battlefield. The company consistently strips features and expectations for the final game. It was initially lauded as a 40K themed Planetside, but now that is nowhere near the case. The map campaign that they were going to include in it's place worked like Heroes and Generals.
The game is a lobby shooter, the game is going to be a lobby shooter. You can tack MMO onto the game type as much as you want. It's used for any online multiplayer game at this point, but there's nothing massive about 30vs30 game rounds in between you sitting at a lobby screen.
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![[Post New]](/s/i/i.gif) 2016/08/07 23:32:46
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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The New Miss Macross!
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ZedAvatar wrote: You put in lots of money into an undeveloped game then did not follow the development, its your own damn fault.
I posted a lot of this on this thread on Page 3.
As far as the rest of Stormwalls comments: Orks are supposed to be on Live Servers next week, Free to Waagh was indefinately delayed in the big May 2015 cut, Nids will get fixed (its Alpha), and you are an idiot.
If he's an idiot for not following the tortuous and troubled development of a game he funded, what does that make you for not bothering to read the rules of the forum you joined that are unchanging and constant?
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![[Post New]](/s/i/i.gif) 2016/08/07 23:55:05
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Ultramarine Master with Gauntlets of Macragge
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ZedAvatar wrote:
The TTK is low right now as they are adding in all the Wargear and Squad Leader bonuses aren't applying properly with the new itemization. This will come back up.
The players who do not work with their team quickly die and do not score well. You get bonuses to your score when near squad mates. No marine can cover everything (melee, anti infantry, anti armor) so you instinctively need help against some opponents. What would you suggest to encourage more teamwork?
Each segment of PVE has a timer, sounds like you hit it.
The thing is, the players I found scoring well were assault guys who can warp all over the friggin place that nobody can get a bead on, and they were just running around playing whack-a-mole while the rest of us shot at them and never hit due to hit detection wonkiness, user error, and just how fast and far the melee attacks take them. I went melee back at them and found myself bounding out of control until we eventually bounced into each other. As for encouraging teamwork, allowing Battlefield-style squad spawns helps, squad leaders being able to set objectives for the squad, and map design that funnels players towards common objectives like you see in Overwatch would help a lot.
As for the PVE thing, I didn't know that! I don't know if it just wasn't communicated to me on screen or I somehow missed it.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2016/08/07 23:59:56
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Longtime Dakkanaut
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ZedAvatar wrote:Joyboozer wrote:I'm not sure what your point is, it doesn't play like an MMO now, saying it will later doesn't make this any less disappointing.
It doesn't play like an MMO while in Alpha and that dissapoints you greatly. Got it.
See below
Stormwall wrote:Space Marine 1.5 except shittier. Was marketed as an open world MMO. Then battletech style tile maps. Now 30x30 lobbies. Orks not released( on top of being axed for free to play,) Nids are broke as hell. Founders got screwed out of refunds.
No balance at all. Also, still marketted as an MMO even though last I checked a lobby shooter SM clone is not one.
Stay away till several updates post launch. I wish I could get a refund.
As a player of EC I am begging you to stay away, it's bad.
reiner wrote:I've just finished a multiday argument to get a refund, no dice. I'd rather play Space Marine at this point.
Open World and MMO are not the same.
Take World of Warcraft as an Example. Dungeons, Raids, Battlegrounds and Arenas are all instanced. If you were to take out all the open world parts but keep the Capital Cities where you queue for the Instances, is it still an MMO? Why or why not? If in Eternal Crusade you login to the game in your Garrison (Capital City) and then queue for PVE (Dungeon) or PVE (Battleground) is it still an MMO? Why or why not?
These MMO elements aren't in yet tis true, but the game is in Alpha...
They announced the removal of Open World May 2015, they gave out refunds until September. You put in lots of money into an undeveloped game then did not follow the development, its your own damn fault.
I posted a lot of this on this thread on Page 3.
As far as the rest of Stormwalls comments: Orks are supposed to be on Live Servers next week, Free to Waagh was indefinately delayed in the big May 2015 cut, Nids will get fixed (its Alpha), and you are an idiot.
I've actually followed the bad development, the apologies, the entire changing of the development team. I've also sat and watched a game with great potential be wasted. I purchased it hoping for a good Warhammer 40k title, something that seems akin to a unicorn. So addressing the last bit there of your post. It's basically: "Post launch," and"Soon TM." IE: So to rephrase, you mean after their obligation is gone, and they can walk away. This from the company that has been continously breaking promises, you really trust them to continously develop after they launch? Free to waagh, indefinately? So, essentially "Soon TM," just like above. I apologize for my manner and harsh language concerning the game in my OP above but, this is a trainwreck still.
As medic said, it was lauded as a PS2 styled Warhammer game. Also, you really think it is an MMO? An MMO still has more than 30vs30 lobbies. Also "nice," comparision with the WoW bit, however I can fly anywhere I want in that game, it's still very open. Dungeons are the only instanced bit for the most part, so what you are saying is incorrect. Furthermore, if we are to compare it to PS2 instead, that has completely open continents that are entirely open world. This game has maps slightly bigger than the original SM game. It is not open world, and the developers apologized for this a few weeks ago. Yet, on the steam page it is still listed as an MMO. I guess they gotta catch those few unknowing customers still right?
The actual final nail of the "Oh we're not doing open world," was last month, not May like you said by the way, as they cut the entire open world bit in May with a statement but, followed it up by saying it would be on 16x16 "Manchester sized maps," which is huge. The also stated that you would be able to deploy on a grid styled map, anywhere of your choosing. Guess what? It got axed too, yippie!
Thus they essentially drug us along past said refund date. While the axed the actual open world bit, they still promised large maps and a different deployment style. Both of which are axed. Not to mention the way founders are treated (and some of their own mods on the forum by extension,) is absolutely abhorrent. I have a problem with the developers and the company of this game and the execution of its design. EC could be good if someone else developed it. By the way, "It's Alpha," doesn't work when the release is so close and the game is still broken to all hell.
I'd rather be called or thought an idiot and warn people on Dakka to take a second glance then have them suffer for a moment finacially.  If that makes me one, then so be it. I payed 40$ on steam, at the end of the day that doesn't hurt me that bad. However, I know founders that raked in a few thousand dollars in referals for BE and I cannot imagine how ripped off they feel.
But, you can certainly go ahead and try to tell me it's raining down my back when it's actually pee. Also I'm yellow triangling myself and others to calm this post down, I feel I got a bit too heated with it.
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This message was edited 12 times. Last update was at 2016/08/08 00:27:53
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![[Post New]](/s/i/i.gif) 2016/08/08 01:40:57
Subject: Re:Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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[DCM]
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RULE #1 - NOW, FOREVER, ALWAYS.
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![[Post New]](/s/i/i.gif) 2016/08/09 15:24:40
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Dakka Veteran
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Apparently the Orks didn't quite make the last patch, but should arrive this week.
They did show some Ork demo stuff in Episode 74, which still looks pretty rough, but playable.
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This message was edited 1 time. Last update was at 2016/08/09 15:25:05
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![[Post New]](/s/i/i.gif) 2016/08/09 16:58:20
Subject: Re:Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Battlefortress Driver with Krusha Wheel
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Leave zed alone....the realization is getting to him. Eventually the stages of grief will run themselves out.
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This message was edited 1 time. Last update was at 2016/08/10 08:27:29
warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!
8k points
3k points
3k points
Admech 2.5k points
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![[Post New]](/s/i/i.gif) 2016/08/10 05:47:22
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Guarding Guardian
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Blacksails wrote: You can always spot the true winners in discussions. Reading those threads doesn't paint the development in a positive light, and further reading of recent steam reviews continue to say much the same thing. I'll check it out at launch again, but man, I'd never put money into this game before a finalized product is out. Plus, I want my Guard. You did not read them through to their conclusion then. Its pretty clear that the recent kneejerk reaction, is just that. People are still freaking out about something that was announced over a year ago. Why do they demand the game fail because of that? I know not. But it aggrivates the hell out of me. They also keep making these claims that features "keep getting cut" and its just not true. Everything announced in the May 2015 cut REMAINS IN THE GAME. See here. medikant wrote:Owned the game, played the game, mildly enjoyed the game. Are you interested in a Warhammer 40K lobby shooter? The game might be for you in it's current state. Is balance important to a shooter for you? If it's important the game currently isn't for you. Do bugs bother you during the development process? The game isn't for you currently. Is the development company of the game trustworthy and will the final outcome be good? Who knows. It's not going to be a MMO. It's going to be a shooter in the vein of Battlefront and Battlefield. The company consistently strips features and expectations for the final game. It was initially lauded as a 40K themed Planetside, but now that is nowhere near the case. The map campaign that they were going to include in it's place worked like Heroes and Generals. The game is a lobby shooter, the game is going to be a lobby shooter. You can tack MMO onto the game type as much as you want. It's used for any online multiplayer game at this point, but there's nothing massive about 30vs30 game rounds in between you sitting at a lobby screen. "The company consistently strips features and expectations for the final game." Not true. Also they still plan to have 30v30v30v30vTyranids. That hasn't been cut. warboss wrote: ZedAvatar wrote: You put in lots of money into an undeveloped game then did not follow the development, its your own damn fault. I posted a lot of this on this thread on Page 3. As far as the rest of Stormwalls comments: Orks are supposed to be on Live Servers next week, Free to Waagh was indefinately delayed in the big May 2015 cut, Nids will get fixed (its Alpha), and you are an idiot. If he's an idiot for not following the tortuous and troubled development of a game he funded, what does that make you for not bothering to read the rules of the forum you joined that are unchanging and constant? Every Forum has the same rules. Violating them for effect is a tactical strategy. Brother SRM wrote: ZedAvatar wrote: The TTK is low right now as they are adding in all the Wargear and Squad Leader bonuses aren't applying properly with the new itemization. This will come back up. The players who do not work with their team quickly die and do not score well. You get bonuses to your score when near squad mates. No marine can cover everything (melee, anti infantry, anti armor) so you instinctively need help against some opponents. What would you suggest to encourage more teamwork? Each segment of PVE has a timer, sounds like you hit it.
The thing is, the players I found scoring well were assault guys who can warp all over the friggin place that nobody can get a bead on, and they were just running around playing whack-a-mole while the rest of us shot at them and never hit due to hit detection wonkiness, user error, and just how fast and far the melee attacks take them. I went melee back at them and found myself bounding out of control until we eventually bounced into each other. As for encouraging teamwork, allowing Battlefield-style squad spawns helps, squad leaders being able to set objectives for the squad, and map design that funnels players towards common objectives like you see in Overwatch would help a lot. As for the PVE thing, I didn't know that! I don't know if it just wasn't communicated to me on screen or I somehow missed it. Sounds like you are having Lag problems. This is being worked on, and I understand the pain. But its not killing everyone. https://youtu.be/zRS1L-h4CFI https://youtu.be/KLLx7cC75xk Squad Leaders CAN set objectives for squads. Hold Q. The current Map design is quite porous to not allow bottlenecks, I like it that way. You can always flank. There are always HUD Icons lit up to show you the way to the Objectives.. you need a Map to lead you there too? Stormwall wrote: ZedAvatar wrote:Joyboozer wrote:I'm not sure what your point is, it doesn't play like an MMO now, saying it will later doesn't make this any less disappointing. It doesn't play like an MMO while in Alpha and that dissapoints you greatly. Got it. See below Stormwall wrote:Space Marine 1.5 except shittier. Was marketed as an open world MMO. Then battletech style tile maps. Now 30x30 lobbies. Orks not released( on top of being axed for free to play,) Nids are broke as hell. Founders got screwed out of refunds. No balance at all. Also, still marketted as an MMO even though last I checked a lobby shooter SM clone is not one. Stay away till several updates post launch. I wish I could get a refund. As a player of EC I am begging you to stay away, it's bad. reiner wrote:I've just finished a multiday argument to get a refund, no dice. I'd rather play Space Marine at this point. Open World and MMO are not the same. Take World of Warcraft as an Example. Dungeons, Raids, Battlegrounds and Arenas are all instanced. If you were to take out all the open world parts but keep the Capital Cities where you queue for the Instances, is it still an MMO? Why or why not? If in Eternal Crusade you login to the game in your Garrison (Capital City) and then queue for PVE (Dungeon) or PVE (Battleground) is it still an MMO? Why or why not? These MMO elements aren't in yet tis true, but the game is in Alpha... They announced the removal of Open World May 2015, they gave out refunds until September. You put in lots of money into an undeveloped game then did not follow the development, its your own damn fault. I posted a lot of this on this thread on Page 3. As far as the rest of Stormwalls comments: Orks are supposed to be on Live Servers next week, Free to Waagh was indefinately delayed in the big May 2015 cut, Nids will get fixed (its Alpha), and you are an idiot. I've actually followed the bad development, the apologies, the entire changing of the development team. I've also sat and watched a game with great potential be wasted. I purchased it hoping for a good Warhammer 40k title, something that seems akin to a unicorn. So addressing the last bit there of your post. It's basically: "Post launch," and"Soon TM." IE: So to rephrase, you mean after their obligation is gone, and they can walk away. This from the company that has been continously breaking promises, you really trust them to continously develop after they launch? Free to waagh, indefinately? So, essentially "Soon TM," just like above. I apologize for my manner and harsh language concerning the game in my OP above but, this is a trainwreck still. As medic said, it was lauded as a PS2 styled Warhammer game. Also, you really think it is an MMO? An MMO still has more than 30vs30 lobbies. Also "nice," comparision with the WoW bit, however I can fly anywhere I want in that game, it's still very open. Dungeons are the only instanced bit for the most part, so what you are saying is incorrect. Furthermore, if we are to compare it to PS2 instead, that has completely open continents that are entirely open world. This game has maps slightly bigger than the original SM game. It is not open world, and the developers apologized for this a few weeks ago. Yet, on the steam page it is still listed as an MMO. I guess they gotta catch those few unknowing customers still right? The actual final nail of the "Oh we're not doing open world," was last month, not May like you said by the way, as they cut the entire open world bit in May with a statement but, followed it up by saying it would be on 16x16 "Manchester sized maps," which is huge. The also stated that you would be able to deploy on a grid styled map, anywhere of your choosing. Guess what? It got axed too, yippie! Thus they essentially drug us along past said refund date. While the axed the actual open world bit, they still promised large maps and a different deployment style. Both of which are axed. Not to mention the way founders are treated (and some of their own mods on the forum by extension,) is absolutely abhorrent. I have a problem with the developers and the company of this game and the execution of its design. EC could be good if someone else developed it. By the way, "It's Alpha," doesn't work when the release is so close and the game is still broken to all hell. I'd rather be called or thought an idiot and warn people on Dakka to take a second glance then have them suffer for a moment finacially.  If that makes me one, then so be it. I payed 40$ on steam, at the end of the day that doesn't hurt me that bad. However, I know founders that raked in a few thousand dollars in referals for BE and I cannot imagine how ripped off they feel. But, you can certainly go ahead and try to tell me it's raining down my back when it's actually pee. Also I'm yellow triangling myself and others to calm this post down, I feel I got a bit too heated with it. Yeah no they literally told us in May 2015: https://youtu.be/T6vXfTEvDVM?t=475 https://www.eternalcrusade.com/news/480-State-Of-The-Crusade-IV Notice how your Open World and 16km Territories is under "Stretch Goal"? Yah, that means that, its not going to be in at release. Imagine that. Clearly you haven't been following very closely at all. Kneejerk reaction. Not even responding to the rest of your post, I already answered everything that you said. Orock wrote:Leave zed alone....the realization is getting to him. Eventually the stages of grief will run themselves out. I'll cry while my Banshee's Power Sword opens another Astartes like tuna.
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This message was edited 2 times. Last update was at 2016/08/10 05:51:38
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![[Post New]](/s/i/i.gif) 2016/08/10 07:07:13
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Pustulating Plague Priest
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But not when your Eldar team mates kill each other more than the enemy.
I watched the first 10 minutes of your dark reaper vid and noticed you avoided shooting vehicles with your missile launcher and went after marines instead (to very poor effect) what is the role of the reaper?
Are there plans to remove the friendly fire feature? Seriously, you and your Eldar team killed more Eldar than marines.
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There’s a difference between having a hobby and being a narcissist. |
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![[Post New]](/s/i/i.gif) 2016/08/10 08:13:31
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Beautiful and Deadly Keeper of Secrets
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Joyboozer wrote:But not when your Eldar team mates kill each other more than the enemy.
I watched the first 10 minutes of your dark reaper vid and noticed you avoided shooting vehicles with your missile launcher and went after marines instead (to very poor effect) what is the role of the reaper?
Are there plans to remove the friendly fire feature? Seriously, you and your Eldar team killed more Eldar than marines.
That's the Reaper Launcher with starswarm missles, the ones that on tabletop deal S5 AP3. They are getting more weapons options but in general they provide heavy ranged firepower, though they kinda need to be balanced a bit more recently as they don't really deal a good, proper hit.
Also yeah sometimes the friendly fire can be a pain but I think it'd be kinda strange to not have it. I mean the game isn't exactly my game of the year but it's still fun.
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This message was edited 3 times. Last update was at 2016/08/10 08:15:16
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![[Post New]](/s/i/i.gif) 2016/08/10 08:38:29
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Pustulating Plague Priest
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It does look kinda fun, if it was something I could jump into on a tablet or phone I'd be in.
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There’s a difference between having a hobby and being a narcissist. |
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![[Post New]](/s/i/i.gif) 2016/08/10 08:51:26
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Praetorian
Washington
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ZedAvatar wrote:
"The company consistently strips features and expectations for the final game."
Not true.
Also they still plan to have 30v30v30v30vTyranids. That hasn't been cut.
They've cut a lot from the game. It has been consistent since the initial announcement. I don't feel like going back through 3 years of announcements and documents to highlight the large amount of content that was canceled for the game. It was pitched as Planetside 2 with RPG elements. It's now a lobby shooter and last I knew a crappy map system like Heroes and Generals was on the timeline. They cut the whole initial concept of the game albiet to make it more manageable, but it's not what they initially pitched and hyped.
30v30v30v30vTyranids may be the style of game some are looking to play, but that's far from what they sold this game as for a long while.
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![[Post New]](/s/i/i.gif) 2016/08/10 11:24:42
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Dakka Veteran
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I'm interested to see if they can expand the tank warfare a bit. It would be fun to have a nice infantry + tanks type of stuff, but of course it's difficult to balance things out with units and map design, so there's a place for everything and nothing is too OP.
I think the scope is nice, though. You have multiple classes per faction and different vehicles, so I see no reason why they couldn't introduce terminator armour and dreadnoughts at some point.
I don't know why every company insists on putting transport tanks in map shooters, though. Fire support vehicles like Predator is what you'd see taking part in this kind of action, Rhinos are for long distance transportation.
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This message was edited 1 time. Last update was at 2016/08/10 11:26:24
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![[Post New]](/s/i/i.gif) 2016/08/10 13:19:33
Subject: Warhammer 40,000 Eternal Crusade by Bandai Namco Entertainment America Inc. preorders up!
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Beautiful and Deadly Keeper of Secrets
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prowla wrote:I'm interested to see if they can expand the tank warfare a bit. It would be fun to have a nice infantry + tanks type of stuff, but of course it's difficult to balance things out with units and map design, so there's a place for everything and nothing is too OP.
I think the scope is nice, though. You have multiple classes per faction and different vehicles, so I see no reason why they couldn't introduce terminator armour and dreadnoughts at some point.
I don't know why every company insists on putting transport tanks in map shooters, though. Fire support vehicles like Predator is what you'd see taking part in this kind of action, Rhinos are for long distance transportation.
Rhino's also provide cover fire and allow for units to get on point, which generally tends towards the purpose. Eventually (don't quote me on this) they'll be getting utility options like smoke launchers to help protect nearby infantry and the like.
Though the tank warfare seems to be settled between Transport, Tank, and Heavy Artillery with options for customization down the line (Rhino, Predator, Vindicator).
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