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Made in us
Khorne Veteran Marine with Chain-Axe




Bodt

I have a guy In my group who will occasionally pull some ridiculous lists. He at least lets me know beforehand that something wicked will be coming, so I can prepare some crazy myself. I've seen 5 Riptides and some Broadsides at 1k, 18 Venoms and 2 Corpsethiefs, and the latest was a pure mechanized Eldar army with Warp Runners, Hornets, a Lynx, and a FW Wraithknight. Nothing but D Blasts, pretty much. I had brought an Infernal Tetrad alongside a KDK Cad with a Brass Scorpion. I was annihilated in two turns...having effectively 5 models on the table against all that wasn't in my favor, but they were both crazy lists.

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Warning From Magnus? Not Listening!





IL

I had a former friend that I often played against. He had basically been one of the original people that had introduced me to the hobby, so I tried to be nice and cut him a lot of slack on some of his lists. But one list made me just give up trying to play with him. It was a friendly themed game back in the beginning of 6th edition. I was playing a horde nid list: loads of horms and terms, some tervigons, zoans and venoms, some trygons, and 2 flying tyrants. Not a horrible list, but certainly not optimized. He showed up and put down his necron list: 6 fliers and the new C'Tan with the D strength line attack and the hellstorm shot. So my 90+ troops and elites could literally not hurt any of his army due to high T or AV.

I asked him to change his list to something a little more fun. But he flatly refused and said that it was a balanced fight. Finally I just gave in to have a game, even though I was apprehensive. Every turn he deleted 30+ models and at least 1 MC. It was an absolute massacre.

After the game, I told him that I wouldn't play a list like that again. He was confused and claimed that I was just being a sore loser. Haven't played him since.

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Bonkers Buggy Driver with Rockets





Indianapolis, IN

I played an Apocalypse game were a necron player should up with 8 C'tans. I throw my whole army at him and managed to kill 6 of the 8 before I got whipped out.

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Decrepit Dakkanaut





Nottinghamshire

Probably the time I was late for a game with CaoCaoTipper and found an opponant had invited himself and set up.

I was a newbie guard player with almost pure lasgun infantry and one tank. CaoCao has khorne daemons and some armored pals.

Guy opposite us puts down two Baneblade variants and a bunch of Scions. One of which was (incorrectly) using the folding blast template that doubles as a coffee table.

This message was edited 1 time. Last update was at 2016/06/14 12:45:45



[ Mordian 183rd ] - an ongoing Imperial Guard story with crayon drawings!
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Made in us
Anointed Dark Priest of Chaos






 Rainbow Dash wrote:
I have an all assassin army, I think it's less "wtf" and more "why?!"

but I stand by my idea lol


At the end of the day this is just a game.

I'd play against your all assassin list just for the sake of variety: not everybody wants to netdeck boring tourney lists nor play against them yet again...

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Made in gb
Humorless Arbite





Hull

I'm guilty of also doing very gimmicky armies.

My current favourite gimmick is my synapseless spore spam army at 1kpts.
2x Sporefield Formations, 3x Sporocysts + Old One Eye.

Last game I played with it against Guard, we drew on VP even though I lost ~900pts worth of Spores (only killing 1 Guardsman in exchange). Fun game.

   
Made in us
Dark Angels Librarian with Book of Secrets






 Freytag93 wrote:
I had a former friend that I often played against. He had basically been one of the original people that had introduced me to the hobby, so I tried to be nice and cut him a lot of slack on some of his lists. But one list made me just give up trying to play with him. It was a friendly themed game back in the beginning of 6th edition. I was playing a horde nid list: loads of horms and terms, some tervigons, zoans and venoms, some trygons, and 2 flying tyrants. Not a horrible list, but certainly not optimized. He showed up and put down his necron list: 6 fliers and the new C'Tan with the D strength line attack and the hellstorm shot. So my 90+ troops and elites could literally not hurt any of his army due to high T or AV.

I asked him to change his list to something a little more fun. But he flatly refused and said that it was a balanced fight. Finally I just gave in to have a game, even though I was apprehensive. Every turn he deleted 30+ models and at least 1 MC. It was an absolute massacre.

After the game, I told him that I wouldn't play a list like that again. He was confused and claimed that I was just being a sore loser. Haven't played him since.


I have a similar situation. Friend of a friend who just refuses to tone down his lists and is a sore loser AND a sore winner. Last game went pretty much as expected, so I told him "Yeah, I'm not playing this again."

This message was edited 1 time. Last update was at 2016/06/14 15:13:18


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Longtime Dakkanaut




I told my Eldar opponent that I wanted to try out the Green Tide Formation at 1,250pts

So he pulls out 5 Fire Prism Tanks and a couple of Wave serpents loaded with guardians/avengers.

No list tailoring there right?

 Tomsug wrote:
Semper krumps under the radar

 
   
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Shrieking Guardian Jetbiker





SemperMortis wrote:
I told my Eldar opponent that I wanted to try out the Green Tide Formation at 1,250pts

So he pulls out 5 Fire Prism Tanks and a couple of Wave serpents loaded with guardians/avengers.

No list tailoring there right?


Not so sure, I mean fire prisms aren't the greatest (if he wanted to clear hordes of infantry he'd use Night spinners) Dire Avengers are pretty nasty with their Avenger Shuriken Catapults but compared to Scatterlaser jetbikes? - (I'm assuming this game took place with the most current edition of the Eldar dex)

To be honest, it sounds like he took the middle road between taking something that a hard counter (Scatterbikes, Nightspinners, Lynx sonic lances,) and stuff that he knew wouldn't stand a chance... sounds kinda reasonable to be honest as long as you have some LOS blocking terrain around.


Soo yeah, it's quite strong but nowhere near how powerful it could have been.

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Longtime Dakkanaut




 Torus wrote:
SemperMortis wrote:
I told my Eldar opponent that I wanted to try out the Green Tide Formation at 1,250pts

So he pulls out 5 Fire Prism Tanks and a couple of Wave serpents loaded with guardians/avengers.

No list tailoring there right?


Not so sure, I mean fire prisms aren't the greatest (if he wanted to clear hordes of infantry he'd use Night spinners) Dire Avengers are pretty nasty with their Avenger Shuriken Catapults but compared to Scatterlaser jetbikes? - (I'm assuming this game took place with the most current edition of the Eldar dex)

To be honest, it sounds like he took the middle road between taking something that a hard counter (Scatterbikes, Nightspinners, Lynx sonic lances,) and stuff that he knew wouldn't stand a chance... sounds kinda reasonable to be honest as long as you have some LOS blocking terrain around.


Soo yeah, it's quite strong but nowhere near how powerful it could have been.
6th edition rules actually As far as terrain, we played a very empty board, maybe 10-11 pieces of terrain.

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in us
Brigadier General






Chicago

 Nevelon wrote:


Until they get points, both players need to be on board about what a fair game is going to be.


Honestly, I think this should be the first thing discussed almost regardless of what game two people are playing. Possible exception might be any game that explicitly tells you to "play like you've got a pair" but even then it's not a bad idea. In general, most games have so much variety in possibly game styles that it's ALWAYS best to discuss ahead of time what kind of game someone is looking for.

The second most important thing is to be willing to walk when someone turns out to be a TFG. Ideally as soon as their WAAC list hits the table. If someone who delights in ambushing casual gamers can't find a game they may change or just not show up and that is better for everyone.

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Made in gb
Focused Fire Warrior





England

We have this guy down our the local store that likes to field as many hard-hitting units as he can. He has deployed Dark Eldar and Eldar as allies, taking the Avatar of Khaine. The rest of his army is made up of planes and tanks, and he runs around the board with the Avatar cutting things up. And to make it worse he tailors his list to fit the opponent. I won't play against him for that very reason, although I have no doubt my Tau would prove to be an adversary to his forces.

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Regular Dakkanaut





One time in a tournament (I can't remember if it was 1500, or 1850 points), our TFG player showed up with a 4 wraithknight list, and said it wasn't all that bad, as he could have made it a 5 wraithknight list, but didn't. So there.

Personally, I have a list of nothing but assassins, and the snikrot kommando formation that is very fun to play, but not the most competitive. Deployment is especially fun as everything is either in reserves or infiltrating,

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SemperMortis wrote:
 Torus wrote:
SemperMortis wrote:
I told my Eldar opponent that I wanted to try out the Green Tide Formation at 1,250pts

So he pulls out 5 Fire Prism Tanks and a couple of Wave serpents loaded with guardians/avengers.

No list tailoring there right?


Not so sure, I mean fire prisms aren't the greatest (if he wanted to clear hordes of infantry he'd use Night spinners) Dire Avengers are pretty nasty with their Avenger Shuriken Catapults but compared to Scatterlaser jetbikes? - (I'm assuming this game took place with the most current edition of the Eldar dex)

To be honest, it sounds like he took the middle road between taking something that a hard counter (Scatterbikes, Nightspinners, Lynx sonic lances,) and stuff that he knew wouldn't stand a chance... sounds kinda reasonable to be honest as long as you have some LOS blocking terrain around.


Soo yeah, it's quite strong but nowhere near how powerful it could have been.
6th edition rules actually As far as terrain, we played a very empty board, maybe 10-11 pieces of terrain.

What kind of terrain/board do you use? Anything less than 1500 my LGS uses a 4x4 and unless the terrain is strictly barren hills 10 or 11 pieces should be plenty.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Dantes_Baals wrote:
SemperMortis wrote:
6th edition rules actually As far as terrain, we played a very empty board, maybe 10-11 pieces of terrain.

What kind of terrain/board do you use? Anything less than 1500 my LGS uses a 4x4 and unless the terrain is strictly barren hills 10 or 11 pieces should be plenty.


Was it 6th where the recommended amount of terrain was to roll a d3 for every 2x2 section? Or was that 5th? That system averaged around 12 pieces on the standard 4x6. So 10-11 is a little light, but not that off.

Now it’s hard to gauge just by numbers. A cluster of 3 barrels and a massive 3 story ruin both count a “one"

   
Made in us
Regular Dakkanaut




 Nevelon wrote:
Dantes_Baals wrote:
SemperMortis wrote:
6th edition rules actually As far as terrain, we played a very empty board, maybe 10-11 pieces of terrain.

What kind of terrain/board do you use? Anything less than 1500 my LGS uses a 4x4 and unless the terrain is strictly barren hills 10 or 11 pieces should be plenty.


Was it 6th where the recommended amount of terrain was to roll a d3 for every 2x2 section? Or was that 5th? That system averaged around 12 pieces on the standard 4x6. So 10-11 is a little light, but not that off.

Now it’s hard to gauge just by numbers. A cluster of 3 barrels and a massive 3 story ruin both count a “one"


Honestly I don't remember as I took a break from mid 4th until.just after GK dropped in 5th. That said, even with adequate terrain 1250 on a 4x6 table still leaves enormous lanes of fire open hence the preference for the table to match up with the game size if possible. I guess I'm lucky that both of my LGS, can run a 6x8 cityfight but on a 6x4 table we usually use at least 15 pieces.
   
Made in us
Fixture of Dakka





 d00mspire wrote:
We have this guy down our the local store that likes to field as many hard-hitting units as he can. He has deployed Dark Eldar and Eldar as allies, taking the Avatar of Khaine. The rest of his army is made up of planes and tanks, and he runs around the board with the Avatar cutting things up.

I'm confused here. The Avatar is one of the worst units in the Eldar codex. It is neither hard-hitting nor difficult to kill. Also, of all the Eldar/Dark Eldar planes and tanks, zero of the planes are hard hitting, and 1 of the codex tanks is (3 total including outside codex tanks). This army you're describing doesn't exist.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in ca
Fixture of Dakka




DaPino wrote:
Slightly off-topic as it's not 40K, BUT:
Arranged for my first game of AoS with someone who was going to teach me the basics. I told him I didn't have that much models, only about 50 pink horrors and 3 daemon princes from my 40K Daemon army.

Guy comes in and dumps 40+ bloodletters, 60 Zombies, a bunch of Plaguebearers 2 Daemon princes, a handful of Nurgle Drones, 20+ skeletons, Skarbrand, Archaon (on his dragon thing) and Nagash on the table.

At first I was like "ok" because he said sudden death would balance it out. After the first turn, when he summoned more models than I had brought to the table, it was VERY clear that it didn't balance out anything. He even had the gall to ask me whether I thought AoS was a fun game after the battle ended on turn 3.

Have yet to play my second game of AoS and I've got a feeling it's not going to take place before points get added back into the game.


Second one was arranging a casual game with someone who showed up with tripple Riptide, 3 units of broadsides and 3 units of pathfinders. His explenation when I told him he had a really fethed up sense of the word casual, and I quote: "But this is casual, I didn't even use any formations."


See it's not Age of Sigmar but the person. Points or no points, people will exploit the rules. So saying until AoS gets points and you will not play, AoS will just turn into 40K then. That is all. Nothing will change.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
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Secretive Dark Angels Veteran




Canada

i went up against a guy in advance letting him know i dont play tournament lists and refuse games against them (this is like days in advance) and he brought an optimized stealth cadre with all the fixings and then an allied detachment with a supremacy armour to "fill for points". seriously feth that gak


DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts

 
   
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Confessor Of Sins





https://www.penny-arcade.com/comic/2011/01/24

Seemed relevant. Yeah, it's about Warmachine but the subject kinda transfers over to this thread equally well.
   
Made in eu
Shrieking Guardian Jetbiker





Oh that jogs my memory, was practicing for a doubles event, me and a BA player and one of our opponents brings out a Taunar Supremacy Suit (bare in mind there was a limit of 400 points that could be spent on a LOW)

Still managed to be a fun game though!

 Hawky wrote:
Power Armour's greatest weakness is Newton, the deadliest snfbtch in space.



"You're in the Guard(ians), son! 
   
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Eastern CT

I think the only time I WTFed at what someone put on the table was way back in 4th ed. Wasn't even a game I was playing. Some punk kid was playing a 500pt game against an IG opponent who had a list that was probably his Combat Patrol list beefed up. The kid had a Nid list consisting of a winged Hive Tyrant, a Broodlord, at least one Carnifex, and I think his two Troops choices were 8 Gaunts and 3 Ripper bases. It was a pretty jerk list at the time.

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Sneaky Sniper Drone






Northern Ireland

I think the worst thing I've ever done in regards to 'wtf' moments was a giant apocalypse game we had back at my old club. Orks vs imperials, lots and LOTS of conversions.
Bear in mind this was the older version of apocalypse.

So my side decided to bring lots of boyz to the table, knowing that the imperial players would be eavesdropping as they always do to build a list to take us out.

Sure, we said, we'll take 300 boyz, and drown the table.

When setup arrived, we bid 30 seconds for setup. The Imperial players bid something like ten minutes, and looked at us dumbfounded.
As soon as the timer hit 'go' we dropped all our boyz on the table -
9 Stompas, brimming with transport capacity, a Gargant, as many walkers as we could fit around it all, and then I placed down my portion of the list:
10 Pulsa Rokkits.


The imperials then set up, and we got first turn for winning the deployment bid. Everyone moved a bit, then looked at me for the shooting phase.
A single D shot from an overloaded traktor Kannon was all it took to give me an opening. I fired the first Pulsa Rokkit (which scattered like a drop pod, so basically landed where I wanted it to), and rolled 3d6" for the pulse. Which essentially deals d3 automatic glancing hits on vehicles, and causes troops to get pinned on a failed test.

That single rokkit took out 5 leman russ, stripped a Baneblade down a few hull points, and decimated at least 7 Rhinos.

Then with the opening it made I fired the second pulsa.
Then the third, and forth, before running out of time for our entire turn.

Total kills on that first turn was 3 superheavies, at least 10 - 12 leman russ, 10 transports and pinned about half their forces.

Our second turn was the most hilarious, as the pulsas embedded in their lines went off AGAIN, clearing about half the board of vehicles and superheavies.

By turn 3 there was enough space for them to bring on warhounds from reserve, which promptly lost all their shields to glancing hits from the pulsas, then got shot to pieces by the stompas.

The Pulsas cost about 9000pts in total, in a 60,000pt game. Man they were far broken than I thought they were when I put them down!

   
Made in us
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 Vallhemn wrote:
I think the worst thing I've ever done in regards to 'wtf' moments was a giant apocalypse game we had back at my old club. Orks vs imperials, lots and LOTS of conversions.
Bear in mind this was the older version of apocalypse.

So my side decided to bring lots of boyz to the table, knowing that the imperial players would be eavesdropping as they always do to build a list to take us out.

Sure, we said, we'll take 300 boyz, and drown the table.

When setup arrived, we bid 30 seconds for setup. The Imperial players bid something like ten minutes, and looked at us dumbfounded.
As soon as the timer hit 'go' we dropped all our boyz on the table -
9 Stompas, brimming with transport capacity, a Gargant, as many walkers as we could fit around it all, and then I placed down my portion of the list:
10 Pulsa Rokkits.


The imperials then set up, and we got first turn for winning the deployment bid. Everyone moved a bit, then looked at me for the shooting phase.
A single D shot from an overloaded traktor Kannon was all it took to give me an opening. I fired the first Pulsa Rokkit (which scattered like a drop pod, so basically landed where I wanted it to), and rolled 3d6" for the pulse. Which essentially deals d3 automatic glancing hits on vehicles, and causes troops to get pinned on a failed test.

That single rokkit took out 5 leman russ, stripped a Baneblade down a few hull points, and decimated at least 7 Rhinos.

Then with the opening it made I fired the second pulsa.
Then the third, and forth, before running out of time for our entire turn.

Total kills on that first turn was 3 superheavies, at least 10 - 12 leman russ, 10 transports and pinned about half their forces.

Our second turn was the most hilarious, as the pulsas embedded in their lines went off AGAIN, clearing about half the board of vehicles and superheavies.

By turn 3 there was enough space for them to bring on warhounds from reserve, which promptly lost all their shields to glancing hits from the pulsas, then got shot to pieces by the stompas.

The Pulsas cost about 9000pts in total, in a 60,000pt game. Man they were far broken than I thought they were when I put them down!


Good on you. Eavesdropping in a friendly game is dumb.

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Confessor Of Sins





 Vallhemn wrote:
I think the worst thing I've ever done in regards to 'wtf' moments was a giant apocalypse game we had back at my old club. Orks vs imperials, lots and LOTS of conversions.
Bear in mind this was the older version of apocalypse.

So my side decided to bring lots of boyz to the table, knowing that the imperial players would be eavesdropping as they always do to build a list to take us out.

Sure, we said, we'll take 300 boyz, and drown the table.

When setup arrived, we bid 30 seconds for setup. The Imperial players bid something like ten minutes, and looked at us dumbfounded.
As soon as the timer hit 'go' we dropped all our boyz on the table -
9 Stompas, brimming with transport capacity, a Gargant, as many walkers as we could fit around it all, and then I placed down my portion of the list:
10 Pulsa Rokkits.


The imperials then set up, and we got first turn for winning the deployment bid. Everyone moved a bit, then looked at me for the shooting phase.
A single D shot from an overloaded traktor Kannon was all it took to give me an opening. I fired the first Pulsa Rokkit (which scattered like a drop pod, so basically landed where I wanted it to), and rolled 3d6" for the pulse. Which essentially deals d3 automatic glancing hits on vehicles, and causes troops to get pinned on a failed test.

That single rokkit took out 5 leman russ, stripped a Baneblade down a few hull points, and decimated at least 7 Rhinos.

Then with the opening it made I fired the second pulsa.
Then the third, and forth, before running out of time for our entire turn.

Total kills on that first turn was 3 superheavies, at least 10 - 12 leman russ, 10 transports and pinned about half their forces.

Our second turn was the most hilarious, as the pulsas embedded in their lines went off AGAIN, clearing about half the board of vehicles and superheavies.

By turn 3 there was enough space for them to bring on warhounds from reserve, which promptly lost all their shields to glancing hits from the pulsas, then got shot to pieces by the stompas.

The Pulsas cost about 9000pts in total, in a 60,000pt game. Man they were far broken than I thought they were when I put them down!


Huh. So I guess the Orks DO know something about counter-intelligence.

Also, I believe the gamer parlance for this situation is 'rekt', is it not?
   
Made in us
Hellacious Havoc




Kansas City

My friend and I routinely engage in "You would never see someone do this" matches.

My favorite was a 4,000 point game. I played Vanilla Chaos, he played Imperial Knights and Sister of Battle.

He brought 5 Imperial Knights. 2 were CC, the other 3 had autocannons and stormspears. The rest of the points were made up of his sisters. A few immolators and tac squads.

I brought a Helfist Murderpack, and 2 CAD's.

My favorite moment was when my Storm Eagle came into play, right up to his Warden Baron. I had it fitted with Multimeltas, and twin-link Lascannons on each wing. I stopped about 2' in front of the Baron, and unloaded. Thanks to a poor save roll on his part, I destroyed his Warlord before even disembarking the Obliterators inside.

He then rolled a 6 on the explosion, and stripped off 3 HP's on his other two shooty Knights, which caused one to explode, killing two squads of my Cultists.

Exactly the way it should have gone.

Chaos Army Totals
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~2000 
   
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Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

The most one-sided game I've played was my old 1500pt Water Warrior GK list with 3 Land Raiders transporting 3 squads of PAGK versus a balanced SM list. I never disembarked. Half my list (3 vehicles) steamrolled his Marines, who fail to even glance AV14 with Lascannons and Melta. Almost felt bad, except it was pre-5th Ed codex, so actually winning with GK was a rare thing.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
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Inspiring SDF-1 Bridge Officer





Mississippi

I had just come off a disappointing Escalaction league where I discovered how truly awful termagants, guants and rippers were. So, to vent, I proposed to play a game where I could use my 'Nids swarms to my son, who plays CSM.

1500 point game, every gant & gaunt I owned and a Tervigon as a HQ.

He brought a Heldrake, Defiler, Soulgrinder, Helbrute, Terminator Sorcerer, and a squad of CSM in a rhino. I think there was a demon prince in there too.

I was quite pissed. In the end though, I destroyed everything except the Heldrake - and even got a few wounds in on it. That tervigon spit out about 15 gants a turn that I used as extra wounds to protect "Big Momma" in close combat.

This message was edited 1 time. Last update was at 2016/06/15 18:45:10


It never ends well 
   
Made in us
Fresh-Faced New User




I played an apocalypse game at my flgs where it was 2 chaos players (alpha legion + my thousand sons w/ daemons) versus an eldar scatbike list, an imperial knight army and a full IG tank company with about 4 super heavies, 3000 points per player. The organiser kept adding late entries to the game to the order side (barring a tau tank group) where it eventually added up to about 4 wraithknights and a phantom titan joining to be a 6 on 3 game. Chaos won by a mile (about 18-6).
   
Made in us
The Hammer of Witches





A new day, a new time zone.

Back in the waning days of 3rd edition, I had a thing for indirect fire. Even though I knew it was weak, I'd play IG with a basilisk, the IG platoons had mortars as their special weapons, and there was a mortar heavy weapons squad too. Plus, ratling snipers as 'spotters'.'

It was a list that got perpetually stomped, but I had fun.

"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..."
Thought for the Day - Never use the powerfist hand to wipe. 
   
 
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