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![[Post New]](/s/i/i.gif) 2016/06/27 19:28:11
Subject: Imperial Veterans based list
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Bugswarm
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So with the release of Imperial Veterans, i decided to improve on my previous list:
TIE Bomber: Tomax Bren
Crack Shot
TIE shuttle
Systems officer
TIE Defender: Countess Ryad
TIE/X7
Predator
TIE Defender: Maarek Stele
TIE/D
Ion Cannon
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![[Post New]](/s/i/i.gif) 2016/06/27 20:46:24
Subject: Re:Imperial Veterans based list
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Douglas Bader
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Well, the obvious problem here is that none of your ships are actually accomplishing anything. Ryad needs PTL so that the green k-turn matters, Maarek needs to be VI/tractor Vessery so that TIE/D matters, and the bomber seems to be there for no reason besides having an impvets bomber included.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2016/06/28 00:04:38
Subject: Imperial Veterans based list
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Regular Dakkanaut
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One guy in our crew has been running a crack shot munitions to max to good use so far.
This is what I've come up with, and what I've been trying out. Its amazingly killy.
Scimitar squadron pilot -TIE mk.II engine, TIE shuttle, fleet officer
Glaive Squadron Pilot - Ion Cannon, TIE/D, predator (this works wonders, but I've been contemplating ruthlessness for the scare factor of 4 unavoidable damage)
Glaive Squadron Pilot - Ion Cannon, TIE/D, predator/ruthlessness
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![[Post New]](/s/i/i.gif) 2016/06/28 01:23:41
Subject: Imperial Veterans based list
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Steady Space Marine Vet Sergeant
Hanging out on the Great Plains
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TIE Defender: Countess Ryad
TIE Defender Onyx Squadron
TIE Defender Onyx Squadron
Then the mission becomes just fly and gun. Don't ;worry about the enemies plan just fly and maneuver as fast as you can. And wait for them to try and catch you and make a mistake and then put all your fire power on them at once.
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Eastern Frontier Exploratores
224th Astra Legion (main army)
628th Praetorian Guard Cohort (wife's army)
827th Auxilia Cohort (ad mech fun)
825th Foderati Cohort (in the beginning army)
1212th Foederati Cohort - Jokaero (cause I like apes with guns) |
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![[Post New]](/s/i/i.gif) 2016/06/28 02:22:45
Subject: Re:Imperial Veterans based list
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Jealous that Horus is Warmaster
Boston
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Peregrine wrote:Well, the obvious problem here is that none of your ships are actually accomplishing anything. Ryad needs PTL so that the green k-turn matters, Maarek needs to be VI/tractor Vessery so that TIE/D matters, and the bomber seems to be there for no reason besides having an impvets bomber included.
I'll disagree partially here... I don't think Ryad _needs_ PTL. The fact that she can pick any of her straight maneuvers and then make it a k-turn after seeing what the lower PS pilots do is definitely useful; green just makes it gravy. Predator makes her a generics hunter, but I'd probably be tempted by VI (to move later in the queue ).
Tractor beam vessery is definitely a strong build with the D title ... and I haven't decided but I'm leaning toward x7 with Maarek to save points (or x7 with Rexler so I have less temptation to spend focus tokens... but predator with him and D- with an ion or flachette cannon is also a possibility ).
Tomax with Crack shot is a natural combination, but I would rather give him some ordinance to back it up (plasma torps & g-chips for the cheapest option ) ... and a shuttle with system officer _needs_ the engine mk 2 for a lot more green to trigger the free TL...
Just my initial thoughts, YMMV
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![[Post New]](/s/i/i.gif) 2016/06/28 14:14:18
Subject: Imperial Veterans based list
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Bugswarm
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I was thinking of making Maarek vessery, then my tie bomber could be more useful. I definitely want the bomber to be in the list, but dont know whether I want it to be a shuttle or with ordnance.
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![[Post New]](/s/i/i.gif) 2016/07/06 23:03:47
Subject: Imperial Veterans based list
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Missionary On A Mission
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I ran this the other day against three scum y wings and a headhunter.
Echo
Stygium Particle accelerator
VI
Glaive Squad Pilot
X7 & VI
Glaive Squad Pilot
X7 & VI
99pts neat
it was a mission to destroy the ace and get bonus point if you could get your ace to the end alive and wipe the enemy off the board. rather entertaining. The X7 is freaking awesome title card and saved my butt a few times against the TLT y's.
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: 4500pts
Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts |
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![[Post New]](/s/i/i.gif) 2016/07/07 12:50:31
Subject: Re:Imperial Veterans based list
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Tunneling Trygon
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++ Imperial (Standard) (100pts) ++
+ TIE Bomber (29pts) +
PS 3 - •"Deathfire"† (29pts) [Concussion Missiles (4pts), Extra Munitions (2pts), Guidance Chips, Plasma Torpedoes (3pts), Proximity Mines (3pts)]
+ TIE Defender (36pts) +
PS 5 - •Countess Ryad† (36pts) [Push the Limit (3pts), TIE/x7†, Twin Ion Engine Mk. II (1pts)]
+ TIE Interceptor (35pts) +
PS 9 - •Soontir Fel (35pts) [Autothrusters (2pts), Push the Limit (3pts), Royal Guard TIE, Stealth Device (3pts)]
Created with BattleScribe ( http://www.battlescribe.net)
I really like this list, but it's not horribly competitive. I was having a blast with the bombs and having a missile for every occasion while the Countess does her aggro things and Fel does his arc dodging. It really feels like a well oiled machine all working together. While the Defender jousts, the Bomber locks off portions of the board or hits from afar or just simply softens up targets like Y-Wings, B-Wings and large ships and the Interceptor uses all his normal tricks to get next to someone and blast them properly. I'm considering Whisper over Fel though and dropping the Plasma Torps, but I haven't done any testing for that.
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![[Post New]](/s/i/i.gif) 2016/07/08 02:08:31
Subject: Re:Imperial Veterans based list
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Douglas Bader
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This is not a bad starting point. The main change I'd make is to drop one of the secondary weapons from Deathfire and use the points you save to upgrade your bombs to conner nets (which are really nasty against aces) and take an initiative bid. You're unlikely to get four missile shots with Deathfire unless you're already winning the game by a significant margin, and Soontir Fel really wants an initiative bid to maximize his arc dodging ability against your opponent's Soontir Fel.
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![[Post New]](/s/i/i.gif) 2016/07/08 07:54:42
Subject: Imperial Veterans based list
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Charging Dragon Prince
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Well, there is always:
3x Glaive Squadron Pilots w/ VI and TIE/x7 Title.
99 Points.
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![[Post New]](/s/i/i.gif) 2016/07/08 10:52:53
Subject: Imperial Veterans based list
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Battleship Captain
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You're unlikely to get four missile shots with Deathfire unless you're already winning the game by a significant margin
Agree on that front. Getting more than two missile shots off with a bomber is....unlikely. Getting a second shot off is likely enough to be worth sinking 2 points into the risk, especially if it's buying you a second mine at the same time, but ultimately a bomber is about the same durability as a T-65 X-wing or Khiraxz - i.e. not very tough - so seeing one go down in the first pass is quite likely, even when not playing an 'alpha strike' centric squad.
Prox mines are nice but there is definitely an argument for Connor Nets; as noted, they're a great response to aces and to large ships. One annoying thing to note about prox mines is that the ship which set them off rolls the dice, not you - meaning Palpatine can be used to neuter a hit (or crit).
Note that one other possible Mod for Deathfire might be Engine Upgrade - it's expensive, but it's not like he costs much even with the modification, and his pilot ability allows him to boost and then drop a mine, which gives you a lot more tactical flexibility in placement.
By comparison, with PS3 he's going to have trouble getting target locks on PS4+ opponents (i.e. "most of them"), which means that whilst torpedoes with guidance chips hurt, there's a good chance he won't get a shot off with them. I'd be tempted to make him a dedicated minelayer and use the points elsewhere.
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This message was edited 2 times. Last update was at 2016/07/08 10:58:43
Termagants expended for the Hive Mind: ~2835
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![[Post New]](/s/i/i.gif) 2016/07/09 07:09:43
Subject: Imperial Veterans based list
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Bugswarm
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In my lists I was thinking more of using my bomber as the shuttle for a support role to give my defenders free target locks
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![[Post New]](/s/i/i.gif) 2016/07/11 02:44:29
Subject: Imperial Veterans based list
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Regular Dakkanaut
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NH Gunsmith wrote:Well, there is always:
3x Glaive Squadron Pilots w/ VI and TIE/x7 Title.
99 Points.
I have something similar, but with 2 glaives and ryad. All have x/7 and TIE Mk. II, glaives have adaptability and ryad has VI. all are ps 7. Different than your ps 8 list, but ryad is fun to fly.
Admiral Thrawn wrote:In my lists I was thinking more of using my bomber as the shuttle for a support role to give my defenders free target locks
My main list right now has a tie shuttle with mk. ii engines and fleet officer. Works wonders with tie/d predator glaives. NO ONE shoots at the shuttle with 2 defenders in their face. And if they do, those are shots not going at the defenders. Bit of a win-win.
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This message was edited 1 time. Last update was at 2016/07/11 02:47:47
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![[Post New]](/s/i/i.gif) 2016/07/11 16:00:37
Subject: Imperial Veterans based list
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Bugswarm
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Yeah, good point. If I wouldn't be using my shuttle itd be the adv. Prototype or some cheap tie fighters
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![[Post New]](/s/i/i.gif) 2016/07/11 17:57:03
Subject: Imperial Veterans based list
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Longtime Dakkanaut
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Admiral Thrawn wrote:In my lists I was thinking more of using my bomber as the shuttle for a support role to give my defenders free target locks
I've been playing around with the Tie Shuttle, trying to find a use for it, but it's almost never worth it IMO. Despite having six hull, the Tie Bomber is arguably "less survivable" than a regular Tie-Fighter, because of its lower agility and inability to Evade. If you math out how many shots it would take for something like the Falcon to destroy a focused Scimitar Shuttle, it's about the same number of shots as it would take to destroy a focused Academy Pilot. However, the Shuttle has a greater chance of those shots being debilitating Crits. Something like Structural Damage, for example, could significantly reduce your life expectancy, while Academy Pilot's ability to Evade means he can absorb almost 50% more damage when defending (if he chooses to).
So you're sinking about 20% of your points into a ship that's arguably less effective than an Academy Pilot, just so you can use a crew upgrade. It needs to be one hell of a crew upgrade to justify that. Systems Officer just doesn't cut it... If all you're doing is getting a free target lock, then you'd be better off just taking Howlrunner/Jonus, or using Push the Limit, or Squad Leader.
Infinite-Crack-Shot Tomax is obviously a bit better in attack, but for 25+ points, you're getting well into Lambda territory, and I think Colonel Jendon is much better at acquiring and passing Target Locks. You could also get a Phantom for 25 points, and just fly it around cloaked doing evade actions and passing target locks. For what you'd pay for a Tomax Shuttle, you could buy an alternative ship that's good in its own right, such as Turr Phennir or Omega Leader. I think it's going to be much more advantageous to have an extra attacking ship, rather than 25 points of dead-weight handing out Target Locks.
The only place I see for the Tie Shuttle is as part of a swarm where you have points going spare and want to upgrade an Academy Pilot. Possibly as a dubious method of spamming Tactician, and perhaps as a Doom Shuttle 'Lite' with Darth Vader crew... But even those things are situational. Generally, I think it would nearly always be better to spend points elsewhere.
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![[Post New]](/s/i/i.gif) 2016/07/13 13:16:50
Subject: Imperial Veterans based list
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Fixture of Dakka
Bathing in elitist French expats fumes
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I fought against a 2 bombers and 2 tie FO list yesterday, and it was quite underwhelming. Agreed, I had a list of slow ships which could stay close, but his LRS hamstrung him and both bombers died with ordnance in the tubes. Pairing LRS with Adv. Proton Torps was, unfortunate, on his part.
He'd paired Tomax Bren with Cool Hand instead of Crack Shot, which meant I had to shoot at him at least four or five times to bring it down. He would get an evade every time he k-turned, but that left him perpetually in range 1-2 of my ships.
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![[Post New]](/s/i/i.gif) 2016/07/14 15:23:51
Subject: Imperial Veterans based list
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Bugswarm
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Out of interest, which expansions do you get cool hand in?
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![[Post New]](/s/i/i.gif) 2016/07/14 15:29:20
Subject: Imperial Veterans based list
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Fixture of Dakka
Bathing in elitist French expats fumes
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T-70. Which is a good expansion to have just for the Integrated Astromech too.
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![[Post New]](/s/i/i.gif) 2016/07/14 17:43:14
Subject: Imperial Veterans based list
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Bugswarm
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I agree, but unfortunately I'm an imp player...
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![[Post New]](/s/i/i.gif) 2016/07/14 19:24:27
Subject: Imperial Veterans based list
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Regular Dakkanaut
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Played a few games with the vets pack. 2 ion Tie/D predator glaives and a fleet officer mk.II engine bomber. These guys are killing it. In the 4 games, I only lost one glaive due to a k-turn bump, and I still wiped the floor. There's just so much internal synergy, and it's crazy efficient. The only thing I'm going to be doing is swapping out a glaive for countess ryad. I'm not happy about the PS drop, especially since my meta sees ps8+9 as very high rarities. But I think she's worth a shot.
I have a small tourney coming up, which is structured as a hangar bay system. You show up with 2 different lists (as long as they aren't copy + paste, it should be good. I think my lists for the bill), and your opponent chooses which list you are flying against them with. Choices are written before hand and revealed at the same time.
Here are my 2 lists; which would you choose to fly against? What critiques do you have for the lists? (Especially list 2):
1 - 100 pts
Scimitar squadron pilot - bomber
TIE mk.II
TIE shuttle
Fleet officer
Countess Ryad - defender
Predator
Ion cannon
TIE/D
Glaive squadron pilot - defender
Predator
Ion Cannon
TIE/D
2 - 100 pts
Scimitar squadron pilot - bomber
TIE mk.II
TIE shuttle
Fleet officer
Colonel Vessery - defender
Adaptability
Ion Cannon
TIE mk.II
TIE/D
Maarek Steele - defender
Mangler cannon
Calculation
TIE mk.II
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![[Post New]](/s/i/i.gif) 2016/07/15 12:23:06
Subject: Imperial Veterans based list
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Fixture of Dakka
Bathing in elitist French expats fumes
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Even better. Some people might have bought the T-70 just for the Integrated Astromech. You might be able to score the card rather cheaply.
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![[Post New]](/s/i/i.gif) 2016/07/15 17:02:20
Subject: Imperial Veterans based list
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Bugswarm
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Oh, fair enough. I'm very, VERY new...
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![[Post New]](/s/i/i.gif) 2016/07/15 21:25:38
Subject: Imperial Veterans based list
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Fixture of Dakka
Bathing in elitist French expats fumes
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Trawl eBay or ask around your FLGS. A fellow n00bie might be interested in getting more T-70 especially for that card, and you might sweeten the deal by buying a part of the blister (even if it is just a few pounds) with him/her.
Although, honestly, you won't remain mono-faction for long. Some ships have good cards you'll want, like the StarViper, and how many copies of Imperial Aces can you buy for the single PTL in there... might as well get an A-wing for the fun of having a small opposing force... see where I'm going?
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![[Post New]](/s/i/i.gif) 2016/07/15 21:54:49
Subject: Imperial Veterans based list
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Bugswarm
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Yeah, good point. Id only do rebels for the b wings, and scum for the bounty hunters but imperials have palpatine and Vader..
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![[Post New]](/s/i/i.gif) 2016/07/15 23:06:05
Subject: Re:Imperial Veterans based list
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Longtime Dakkanaut
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Cool Hand is generally quite pricey on ebay, probably because it's only available in one set. Unless you know someone willing to part with it, I think the cheapest option would probably be to buy the expansion and sell the ship.
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![[Post New]](/s/i/i.gif) 2016/07/16 00:21:04
Subject: Imperial Veterans based list
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Fixture of Dakka
Bathing in elitist French expats fumes
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Admiral Thrawn wrote:Yeah, good point. Id only do rebels for the b wings, and scum for the bounty hunters but imperials have palpatine and Vader..
Eerrrh, that's a bit limiting. If you're only going to use B-wings (well sure, you can almost do BBBBZ with that) you're going to find Rebels boring. Likewise, Scum has a lot to offer as a faction aside from the movies' bounty hunters. Scratch your itch at first, sure, but keep an open mind. The game is so malleable, it's fun to try out lists from all factions.
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![[Post New]](/s/i/i.gif) 2016/07/16 01:42:59
Subject: Imperial Veterans based list
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Charging Dragon Prince
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Well, it is interesting to see how how people feel about the new TIE Shuttle upgrade. I have not been disappointed with the efficiency of the TIE/x7 upgrade on the generic Defenders. It made me want to buy them after running them as proxies for a few games.
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![[Post New]](/s/i/i.gif) 2016/07/16 06:35:51
Subject: Imperial Veterans based list
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Bugswarm
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Mathieu Raymond wrote:Admiral Thrawn wrote:Yeah, good point. Id only do rebels for the b wings, and scum for the bounty hunters but imperials have palpatine and Vader..
Eerrrh, that's a bit limiting. If you're only going to use B-wings (well sure, you can almost do BBBBZ with that) you're going to find Rebels boring. Likewise, Scum has a lot to offer as a faction aside from the movies' bounty hunters. Scratch your itch at first, sure, but keep an open mind. The game is so malleable, it's fun to try out lists from all factions.
It is, which is why I picked imperials. I like alot about them
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![[Post New]](/s/i/i.gif) 2016/07/16 07:00:59
Subject: Imperial Veterans based list
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Charging Dragon Prince
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Hah, I agree with you Admiral Thrawn. That is why I picked them too, only faction I could create a multitude of lists that I would enjoy.
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![[Post New]](/s/i/i.gif) 2016/07/16 09:45:17
Subject: Imperial Veterans based list
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Bugswarm
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Yeah, right now all ive got is the origional core set, imp vets, tie defender and a tie prototype
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