DocCheech17 wrote:Correct me if I'm wrong but shouldn't the countess' ability to execute a green 2,3,4,5 straight or k-turn turn, clear stress then be able to boost and or barrel roll provide more versatility and flexibility then having green banks added?
I posted a bit about this in one of the other topics... with her low
PS she's often moving before other aces, so there is little advantage in choosing a shorter move + boost, when you can just choose a longer move, save the action, and get the x7 evade token. It probably depends a bit on your meta, if there are a lot of low
PS ships then I guess she can pretend to be an arc dodger, though Predator might be better than
PTL in that case. Against aces she's going to play like more of a jouster, so I think she needs more defensive options really.
I'd almost prefer Elusiveness on her over
PTL. It's cheaper, and probably as close as she can get to a
PTL focus+evade turn without having the evade action on her bar. It also has the minor perk that she doesn't need to take the stress unless she gets hit, and it has some usefulness against things that strip/ignore tokens (autoblasters, Carnor Jax etc...)