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![[Post New]](/s/i/i.gif) 2016/06/30 11:58:41
Subject: Alarielle questions
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Longtime Dakkanaut
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So I started collecting a Sylvaneth army and I am really excited for the new release in a few weeks. Just had a few questions about Alarielle's leaked rules and the model itself.
Does her spell to spawn a random number of units count as summoning? Given that its a random D6 chart wouldn't it be impossible to pay points for those units as you would have no idea what you could end up with? I am not going to buy a treelord if there only a 1 in 6 chance of me getting it. So does her rules random nature circumvent the summoning restrictions entirely?
Is Alarielle's model as big as a Primarch? Or is she human scale?
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Starting Sons of Horus Legion
Starting Daughters of Khaine
2000pts Sisters of Silence
4000pts Fists Legion
Sylvaneth A forest
III Legion 5000pts
XIII Legion 9000pts
Hive Fleet Khadrim 5000pts
Kabal of the Torn Lotus .4000pts
Coalition of neo Sacea 5000pts
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![[Post New]](/s/i/i.gif) 2016/06/30 12:47:00
Subject: Alarielle questions
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Raging Ravener
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The alarielle portion of the model is definately much bigger than a normal human size figurine. Id say about the size of a bloodthirster in comparison.
You have to pay for any units you add to the battlefield from a reinforcements pool. If you roll 1 tree-revenant, you still have to pay for a full unit so her summoning is really bad.
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This message was edited 1 time. Last update was at 2016/07/01 14:45:01
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![[Post New]](/s/i/i.gif) 2016/06/30 12:55:53
Subject: Alarielle questions
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Been Around the Block
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TBH I think you need to discuss it before you start the game, unless there will be FAQ from GW.
Our team had a discussion and would play it as sommoning...if you fail to prepare anything then you can only use heal. We believe that's the mean reason why the rules say you can pick any ability with lower dice.
But it also matters how many points she gonna cost. I heard rumors she will cost even less than Nagash, which also convince me she will get the same sommon constrain.
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![[Post New]](/s/i/i.gif) 2016/06/30 13:28:06
Subject: Alarielle questions
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Longtime Dakkanaut
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Also how does her ability to create a new wood by killing the last man with a spell? Do the woods even have points value?
Also, on the subject of those woods. It says that each one counts as two citadel woods added together (£ :( ) So, do I have to place them both together? Also, the various summon abilities for these would spawn 2 citadel woods (ie 1 Sylvaneth wildwood)? If I don't have to place them together would that mean I can place them anywhere in the spells radius?
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Starting Sons of Horus Legion
Starting Daughters of Khaine
2000pts Sisters of Silence
4000pts Fists Legion
Sylvaneth A forest
III Legion 5000pts
XIII Legion 9000pts
Hive Fleet Khadrim 5000pts
Kabal of the Torn Lotus .4000pts
Coalition of neo Sacea 5000pts
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![[Post New]](/s/i/i.gif) 2016/06/30 15:30:36
Subject: Re:Alarielle questions
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Pestilent Plague Marine with Blight Grenade
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If those units that pop up are counted in a point pool for your army that would be extremely dumb and i can see why anyone would ever want to use it. One of the Nurgle monsters has a similar ability, spawning Nurglings or adding more Nurglings to a unit, to bad they didn't make a faq about this one, I think it would answer the question.
Automatically Appended Next Post: Aeonotakist wrote:TBH I think you need to discuss it before you start the game, unless there will be FAQ from GW.
Our team had a discussion and would play it as sommoning...if you fail to prepare anything then you can only use heal. We believe that's the mean reason why the rules say you can pick any ability with lower dice.
But it also matters how many points she gonna cost. I heard rumors she will cost even less than Nagash, which also convince me she will get the same sommon constrain.
Nagash has a summon constrain becasue he has to cast a spell to summon where as she does not, its an ability. If she costs more then Nagash that would be very surprising.
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This message was edited 1 time. Last update was at 2016/06/30 15:32:12
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![[Post New]](/s/i/i.gif) 2016/06/30 15:42:15
Subject: Alarielle questions
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Longtime Dakkanaut
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I think I read somewhere that she is 150-200points lower than Nagash.
Hes 900.
Shes 600 something
How does Nagash in a fight compare to the beetlejuice?
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This message was edited 1 time. Last update was at 2016/06/30 15:43:17
Starting Sons of Horus Legion
Starting Daughters of Khaine
2000pts Sisters of Silence
4000pts Fists Legion
Sylvaneth A forest
III Legion 5000pts
XIII Legion 9000pts
Hive Fleet Khadrim 5000pts
Kabal of the Torn Lotus .4000pts
Coalition of neo Sacea 5000pts
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![[Post New]](/s/i/i.gif) 2016/06/30 15:47:43
Subject: Alarielle questions
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Pestilent Plague Marine with Blight Grenade
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Totalwar1402 wrote:I think I read somewhere that she is 150-200points lower than Nagash.
Hes 900.
Shes 600 something
How does Nagash in a fight compare to the beetlejuice?
Missle wep is the same I believe except Alrielle has further range depending on wounds. Nagash has better melee attack I believe.
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![[Post New]](/s/i/i.gif) 2016/07/01 04:05:16
Subject: Alarielle questions
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Member of a Lodge? I Can't Say
'Murica! (again)
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I believe her power is like ghouls in FECourts. Plus, one does not simply ROCK! into the realm of Life!
That model art just makes me picture 1980s European metal hair bands
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This message was edited 1 time. Last update was at 2016/07/01 04:06:08
co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com
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![[Post New]](/s/i/i.gif) 2016/07/01 14:32:55
Subject: Alarielle questions
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Raging Ravener
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cyberjonesy wrote:The alarielle portion of the model is definately much bigger than a normal human size figurine. Id say about the size of a bloodthirster in comparison.
As for her ability, it does not state that the units are being summoned so you do get "free" units with her. Note that this is far from automatic as 50% of the time you will only get a heal 1d3 wounds and then 2d6 dryads is nothing very frightful, same with 1d6 tree revenants The odd time when you do roll a 6 though... that ought to bring a smile to your face 
After reading the new rules for reinforcements Im sorry to say that I was wrong. allarielle has to pay for the units she puts on the table from the reinforcement pool. If you did nt reserve reinforcement points for adding units during the game then you cannot add the unit. furthermore, say you roll a 1 for on the tree-revenant summoning table, well guess what, you have to pay for a full unit of tree-revenants if you want to add that one model. you do get the choice of saying ,no even after you rolled the dice and not spend the points but the ability still counts as being used.
tl:dr Allarielle's summoning sucks.
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This message was edited 1 time. Last update was at 2016/07/01 14:34:52
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![[Post New]](/s/i/i.gif) 2016/07/01 15:56:32
Subject: Alarielle questions
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Pestilent Plague Marine with Blight Grenade
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cyberjonesy wrote: cyberjonesy wrote:The alarielle portion of the model is definately much bigger than a normal human size figurine. Id say about the size of a bloodthirster in comparison.
As for her ability, it does not state that the units are being summoned so you do get "free" units with her. Note that this is far from automatic as 50% of the time you will only get a heal 1d3 wounds and then 2d6 dryads is nothing very frightful, same with 1d6 tree revenants The odd time when you do roll a 6 though... that ought to bring a smile to your face 
After reading the new rules for reinforcements Im sorry to say that I was wrong. allarielle has to pay for the units she puts on the table from the reinforcement pool. If you did nt reserve reinforcement points for adding units during the game then you cannot add the unit. furthermore, say you roll a 1 for on the tree-revenant summoning table, well guess what, you have to pay for a full unit of tree-revenants if you want to add that one model. you do get the choice of saying ,no even after you rolled the dice and not spend the points but the ability still counts as being used.
tl:dr Allarielle's summoning sucks.
Where did you get this verified, please tell me an article/ faq report from gw and not some random at a LGS or forum page? If this is true Allarielle has the dumbest ability in game......
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This message was edited 1 time. Last update was at 2016/07/01 15:57:09
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![[Post New]](/s/i/i.gif) 2016/07/01 17:17:11
Subject: Alarielle questions
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Raging Ravener
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https://www.youtube.com/watch?v=aXKtvADTv_k
skip to 13 minutes and read the section for reinforcements.
In another section it also states that you dont pay per individual models but by default unit size. Ex: you want to field 3 liberators then you pay for the minimum unit size of 5.
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![[Post New]](/s/i/i.gif) 2016/07/01 19:53:10
Subject: Alarielle questions
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Pestilent Plague Marine with Blight Grenade
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cyberjonesy wrote:https://www.youtube.com/watch?v=aXKtvADTv_k
skip to 13 minutes and read the section for reinforcements.
In another section it also states that you dont pay per individual models but by default unit size. Ex: you want to field 3 liberators then you pay for the minimum unit size of 5.
Not sure what you mean by read the section for rein... its a video. I have heard from multiple sources you dont pay per model you pay per unit. After the 13th min mark they do mention summoning and how you need to pay extra for a summoning pool.
The ability she has is not a summoning ability however. If they talk about abilities that bring models to the bf and it costs points let me know around what time on the video.
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![[Post New]](/s/i/i.gif) 2016/07/01 20:42:47
Subject: Alarielle questions
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Raging Ravener
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pause the video and read the actual rule on the page itself lol
make the video HD and full screen , I had no trouble reading rule
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![[Post New]](/s/i/i.gif) 2016/07/01 21:33:53
Subject: Re:Alarielle questions
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Lieutenant General
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Alarielle is up on the New Zealand website. She comes on a 160mm round base!
As for her summoning, the pdf says the following:
If you wish, you can choose a result lower than the one you rolled.
You can always choose to heal models within 30" of Alarielle instead of summoning a unit if you don't have one to summon.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2016/07/02 09:03:54
Subject: Alarielle questions
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Monstrous Master Moulder
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Snoopdeville3 wrote:
Not sure what you mean by read the section for rein... its a video. I have heard from multiple sources you dont pay per model you pay per unit. After the 13th min mark they do mention summoning and how you need to pay extra for a summoning pool.
The ability she has is not a summoning ability however. If they talk about abilities that bring models to the bf and it costs points let me know around what time on the video.
Sadly, as a ghoulking fan, It's true.
Abilities that add models to units don't draw from reinforcement pool, but can't make a unit go behond starting size (they basically make the units replensih). Abilities that add a new unit into play HAVE to be payed for from reinforcement pool.
And yes, that renders some abilities (like summoning extra ghoul units or courtiers) in the flesh eater courts absolutely useless in pitched battles... They are more for narative gameplay, less for pitched competitve battles, where it's too easy to abuse (let's be honest here for a second).
Also: Alarielle = 640 points and one of the cheapest of the main lore characters in the game atm. (I think Louen Leoncour was the absolute cheapest mounted "main guy" at 400p).
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The boy, I say, the boy is as sharp as a sack of wet mice... |
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![[Post New]](/s/i/i.gif) 2016/07/07 15:15:32
Subject: Alarielle questions
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Pestilent Plague Marine with Blight Grenade
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Elmir wrote: Snoopdeville3 wrote:
Not sure what you mean by read the section for rein... its a video. I have heard from multiple sources you dont pay per model you pay per unit. After the 13th min mark they do mention summoning and how you need to pay extra for a summoning pool.
The ability she has is not a summoning ability however. If they talk about abilities that bring models to the bf and it costs points let me know around what time on the video.
Sadly, as a ghoulking fan, It's true.
Abilities that add models to units don't draw from reinforcement pool, but can't make a unit go behond starting size (they basically make the units replensih). Abilities that add a new unit into play HAVE to be payed for from reinforcement pool.
And yes, that renders some abilities (like summoning extra ghoul units or courtiers) in the flesh eater courts absolutely useless in pitched battles... They are more for narative gameplay, less for pitched competitve battles, where it's too easy to abuse (let's be honest here for a second).
Also: Alarielle = 640 points and one of the cheapest of the main lore characters in the game atm. (I think Louen Leoncour was the absolute cheapest mounted "main guy" at 400p).
Got it that makes sense. I dont mind that as much.
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![[Post New]](/s/i/i.gif) 2016/07/07 15:51:20
Subject: Alarielle questions
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Regular Dakkanaut
Los Angeles
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Her Amphora of Souls is borderline useless in competitive.
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![[Post New]](/s/i/i.gif) 2016/07/07 16:21:10
Subject: Alarielle questions
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Fixture of Dakka
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Haechi wrote:Her Amphora of Souls is borderline useless in competitive.
How come? Seems okay to me.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2016/07/07 16:33:02
Subject: Alarielle questions
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Longtime Dakkanaut
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Elmir wrote: Snoopdeville3 wrote:
Not sure what you mean by read the section for rein... its a video. I have heard from multiple sources you dont pay per model you pay per unit. After the 13th min mark they do mention summoning and how you need to pay extra for a summoning pool.
The ability she has is not a summoning ability however. If they talk about abilities that bring models to the bf and it costs points let me know around what time on the video.
Sadly, as a ghoulking fan, It's true.
Abilities that add models to units don't draw from reinforcement pool, but can't make a unit go behond starting size (they basically make the units replensih). Abilities that add a new unit into play HAVE to be payed for from reinforcement pool.
And yes, that renders some abilities (like summoning extra ghoul units or courtiers) in the flesh eater courts absolutely useless in pitched battles... They are more for narative gameplay, less for pitched competitve battles, where it's too easy to abuse (let's be honest here for a second).
Also: Alarielle = 640 points and one of the cheapest of the main lore characters in the game atm. (I think Louen Leoncour was the absolute cheapest mounted "main guy" at 400p).
Luckily FE-Courts have plenty of good, competitive options... doubling down on "replenishing" versus "summoning" units, can still make them very, very potent. Ghouls, fully buffed in a giant blob are a durable, and shockingly killy unit. :-)
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2016/07/07 16:35:22
Subject: Alarielle questions
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Lady of the Lake
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Cause you need to put points aside for her summoning like normal even though she randomly picks a unit. As a heal it would be alright though, it's just the summoning aspect of it with how it works in competitive.
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![[Post New]](/s/i/i.gif) 2016/07/07 16:39:49
Subject: Alarielle questions
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Fixture of Dakka
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Haechi wrote:Her Amphora of Souls is borderline useless in competitive.
Uh Oh. It has started now. Stuff not worth taking anymore.
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Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
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![[Post New]](/s/i/i.gif) 2016/07/07 16:57:25
Subject: Alarielle questions
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Stubborn Dark Angels Veteran Sergeant
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Davor wrote: Haechi wrote:Her Amphora of Souls is borderline useless in competitive.
Uh Oh. It has started now. Stuff not worth taking anymore. 
this is why points weren't necessary
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RoperPG wrote:Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon? |
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![[Post New]](/s/i/i.gif) 2016/07/07 16:58:04
Subject: Alarielle questions
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Longtime Dakkanaut
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Davor wrote: Haechi wrote:Her Amphora of Souls is borderline useless in competitive.
Uh Oh. It has started now. Stuff not worth taking anymore. 
Not really. Its true that summoning was nerfed into the ground, which makes your statement SLIGHTLY true for a handful of units, but its for the good of the game where wide-open summoning would have broken the whole idea of Matched Play.
Everything else, summoners included are still fine, and playable.
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2016/07/07 16:59:51
Subject: Alarielle questions
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Fixture of Dakka
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n0t_u wrote:
Cause you need to put points aside for her summoning like normal even though she randomly picks a unit. As a heal it would be alright though, it's just the summoning aspect of it with how it works in competitive.
Oh. I didn't know that. Now I get it.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2016/07/07 17:11:20
Subject: Alarielle questions
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Lady of the Lake
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pm713 wrote: n0t_u wrote:
Cause you need to put points aside for her summoning like normal even though she randomly picks a unit. As a heal it would be alright though, it's just the summoning aspect of it with how it works in competitive.
Oh. I didn't know that. Now I get it.
But you have some control at least in how you can pick a lower result than what you roll, which in my opinion kind of cuts away at the randomness of it cause it lets you still plan around it. Just treat it as something like a summon spell for either the dryads or revenants, forget the treelord it may as well just be a summon spell with a cast of 12, and play it as a heal 99% of the time anyway.
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![[Post New]](/s/i/i.gif) 2016/07/07 17:39:05
Subject: Alarielle questions
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Regular Dakkanaut
Los Angeles
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Davor wrote: Haechi wrote:Her Amphora of Souls is borderline useless in competitive.
Uh Oh. It has started now. Stuff not worth taking anymore. 
I didn't say she isn't worth it anymore. But that ability is crushed by the summoning rules.
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![[Post New]](/s/i/i.gif) 2016/07/07 17:41:42
Subject: Re:Alarielle questions
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Longtime Dakkanaut
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I don't think its borderline useless. Its a 50% of the time a heal.
Summoning is what made no points unplayable. People tried it here and quit cause you can summon a million things and instant win.
Summoning is now Deep striking basically, so treat it as such.
Also as a note, GW has ruled in their FB page that ANYTHING that brings a new model/unit to a table that is not a banner such as the skeletons (or other units that get guys back to them via that banner mechanic) costs points to do. So ghoul King on zombie dragon = points. Ironjawz Ardboyz battalion that brings more ardboyz = points.
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This message was edited 1 time. Last update was at 2016/07/07 17:42:29
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![[Post New]](/s/i/i.gif) 2016/07/07 18:38:08
Subject: Alarielle questions
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Tough Treekin
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What makes the Amphora of souls a pain in the jacksie is that it summons a unit of >random number<.
Dryads have to come in multiples of 10 via points, Revenants in multiples of 5.
So you summon your dryads, roll snake eyes, and have lost 8 dryad's worth of points.
Or, just as crappy, you roll 11. Yay! So that's two dryad units' points used.
The joke here is that the Sylvaneth book was - at worst - written with the GHB in mind, if not in tandem.
Why tone down an ability when you're introducing mechanics to tone it down? As what you have now is an ability that will get used a reasonable amount in open play, and will be an oddity in competitive because the chance of actually getting what you paid for is low.
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![[Post New]](/s/i/i.gif) 2016/07/07 18:56:35
Subject: Re:Alarielle questions
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Monstrous Master Moulder
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That's just fine, because it's still a fun ability for open play, but unbalanced for competitive play.
So the rule has a restriction on it for balanced play (because it would be too OP for that type of play), but is still very fluffy and random... for random fluffy play.
Sounds like they got that one just perfect then...
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The boy, I say, the boy is as sharp as a sack of wet mice... |
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![[Post New]](/s/i/i.gif) 2016/07/07 19:10:12
Subject: Re:Alarielle questions
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Longtime Dakkanaut
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And as for getting what you pay for, her at 620 points is a very good deal as it is.
Very solid even if he had no summoning ability
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