col_impact wrote:I am the only one in this thread who has been providing quotes. And I am the only one who has been adhering to the English meaning of modify which is not synonymous with create.
You have provided no actual quote to support how the creation of a Characteristic on a profile is state or handled, which is the question being asked. Repeating the same quote over and over again that is presenting the question does not constitute as properly providing quotes.
You talk about adhering to English, yet you repeatedly ignore the English of others.
col_impact wrote:Vehicles lack any
WS characteristic. Per English, you cannot modify something that does not exist.
...
The rule asks us to treat the vehicle as a model with
WS 1 which is a modification of the profile.
No characteristics are being modified (and you have failed to present a viable argument that shows how the
WS characteristic is being modified) so the Multiple Modifiers rule does not apply and we simply follow the rules provided and treat the vehicle as a model with
WS 1 on its profile.
Already answered, if you bothered to actually pay attention to the English I used, I thought it was rather simple.
To repeat:
The Rule creates/activates the
WS stat for the profile.
This Rule does not have access to the mechanic to create a stat with a base profile, because it doesn't exist.
This Rule then sets the value to 1, just like a set value modifier does in Multiple Modifiers, since that is the only mechanic given in the game I can use.
If you know of where the game mechanic is to create a stat with a base profile number, or when a rule establishes itself as the base profile number, then please quit beating around the bush and present it.
col_impact wrote:This is a wild interpretation on your part. Do you have a quote for this or any support at all for this (using English semantics or logic)?
How do you go from "all vehicles are treated as being Weapon Skill 1" to "The profile is modified twice, once to activate the Characteristic on the profile, and second by applying a value to that Characteristic"?
This nonsensical jump in your argument is laughable. And what's even funnier it is premised on there being a hidden
WS characteristic on the vehicle profile which you say is being activated!!!
As stated before, you would have an argument if the vehicle profile said '
WS -'
But you are stubbornly refusing to admit that there is no
WS characteristic on a vehicle's profile.
Do not twist my words again. I have not refused to admit that there is no
WS characteristic on a Vehicle's profile. If you can provide me actually refusing it, quote it. If I refused to admit it, why would I state "once to activate the Characteristic on the profile"? The Characteristic exists in the game, and it can potentially exist for any model. In this case, I was using "activate" as making the Characteristic available to the profile in question. It's not an uncommon useage in some circles, especially in programming where a value may have to be deactivated so it is not used improperly.
But hey, at least I'm not talking about an unwritten mechanic as if it was law.
col_impact wrote:You are the one who has to try again.
The Fighting an Assault rule makes no mention of modification and you have failed to connect the rule to modification.
Moreover, you have made up your own definition of modify which is in no way supported by the
BRB or any dictionary. You need to provide support from the
BRB that creating a characteristic on a profile is modifying the characteristic, not me. You are the one speaking non-sensical English. Feel free to prove me wrong with any dictionary.
Any time a Characteristic is changed a rule, it is a modifier, yes or no?
In the case of the rulebook, the only answer is "yes". The rulebook often takes avenues we do not always use in English, so relying wholly on that is pointless and counter to the stipulations of this board.
You refuse to provide any other method provided in the rulebook for a Characteristic to be instituted in to a profile after the fact, and keep in mind, not applying to a model and then applying it to a model IS changing it.