Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2016/07/27 14:32:16
Subject: Onyx vs Delta - Tie Defender
|
 |
Executing Exarch
|
I've been running my 3 x Defender list for a few weeks now with mixed results but overall am quite happy with it
However I have noticed that PS3 is pretty much the same as PS1 against most current lists, so was thinking of dropping the Onyxs to Deltas, and maybe sticking a Stealth Device on, as 4 agility with both a focus and evade due to the go faster title seems like it might be worthwhile, of course the green dice can always betray you but an extra dice is an extra dice, thoughts ?
The last ship is an Ace usually a VI Marek or Vessery with the D title and Tractor Beam
|
This message was edited 1 time. Last update was at 2016/07/27 14:33:30
"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/07/27 14:48:22
Subject: Onyx vs Delta - Tie Defender
|
 |
Stealthy Grot Snipa
|
I'd say go for it. If it works then good on you. I'd be wary of being unable to out-maneuver/react to Y-Wings and Z-95s.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/07/27 16:33:28
Subject: Onyx vs Delta - Tie Defender
|
 |
Sure Space Wolves Land Raider Pilot
Schaumburg, IL
|
Three Deltas with titles and Dark Curse?
|
I'm not prejudiced, I hate everyone equally |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/07/27 21:12:23
Subject: Onyx vs Delta - Tie Defender
|
 |
Charging Dragon Prince
|
I really like two Glaive Squadron Pilots and the Countess. With them all being PS7 after upgrades it let's them go before most generics and middling aces, or you could run it as three Glaives at PS8, that was how I ran it at first until I took the advice of another poster on here and I haven't looked back.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/07/27 21:19:51
Subject: Onyx vs Delta - Tie Defender
|
 |
Executing Exarch
|
Da Kommizzar wrote:I'd say go for it. If it works then good on you. I'd be wary of being unable to out-maneuver/react to Y-Wings and Z-95s.
Well there is that, although at least vs Y-Wings the Defender dial sort of trumps the PS gap, plus Tractor beams luuurve Y-Wings
|
"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/07/27 22:48:10
Subject: Onyx vs Delta - Tie Defender
|
 |
Missionary On A Mission
|
Hmmm i hadn't thought of running this setup. might have to give it a run for myself this week
|
: 4500pts
Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/07/28 01:08:30
Subject: Onyx vs Delta - Tie Defender
|
 |
Longtime Dakkanaut
Minneapolis, MN
|
PS 2 and Predator has become uncommon in some metas, so I think it's safe to downgrade to PS1. It's not like Defenders are very good at re-positioning.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/07/28 03:08:03
Subject: Onyx vs Delta - Tie Defender
|
 |
Stealthy Grot Snipa
|
I heard that the K-Turn/Evade or whatever title being used is better than the cannon one because it is more well-rounded than the offensive alternative.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/07/28 05:08:16
Subject: Onyx vs Delta - Tie Defender
|
 |
Missionary On A Mission
|
Da Kommizzar wrote:I heard that the K-Turn/Evade or whatever title being used is better than the cannon one because it is more well-rounded than the offensive alternative.
I shall let you know tomorrow. we're in a campaign and tomorrow is ace v ace. plan on taking Rex with a tractor beam.
|
: 4500pts
Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/07/28 06:59:07
Subject: Onyx vs Delta - Tie Defender
|
 |
Battleship Captain
|
I heard that the K-Turn/Evade or whatever title being used is better than the cannon one because it is more well-rounded than the offensive alternative.
Depends on the Pilot.
Because of Colonel Vessery's ability, for example, he gains a LOT from the TIE/d title (the cannon one).
For generics, I'd probably take the TIE/x7 (evade title) - you can't take any of the really good cannons (deliberately) and whilst tractor beams are amazing they're good on a ship firing first - not last (as a 'filler' generic will be). On a squad of pure generics it might work, but the extra free evade behind 3 agility is hard to top. It's essentially a regenerating extra shield.
However I have noticed that PS3 is pretty much the same as PS1 against most current lists, so was thinking of dropping the Onyxs to Deltas, and maybe sticking a Stealth Device on, as 4 agility with both a focus and evade due to the go faster title seems like it might be worthwhile, of course the green dice can always betray you but an extra dice is an extra dice, thoughts ?
Going from Agility 3 to Agility 4 when you get a free evade is pretty close to TIE interceptor territory - meaning you should get pretty decent mileage out of a stealth device.
The other good option is the Twin Ion Engines MkII - if you do need to stress yourself (or get stressed) being able to do a speed 3 bank and still clear stress is not bad at all. Taking Three ships with engines instead of stealth saves you enough points to consider a named pilot - and Countess Ryad is damn good for her points.
|
Termagants expended for the Hive Mind: ~2835
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/07/28 09:00:10
Subject: Re:Onyx vs Delta - Tie Defender
|
 |
Executing Exarch
|
I tried Engines on all three but didn't really feel it added much especially on the generics where you try to spend most of the time zooming about at 3+ due to the title . I kept it on the Ace as the 1 and 2 turns are much more useful and having options to ditch the stress other than go forward
seems handy
Still not convinced by the Countess, the ability seems strong on paper but not sure if that translates into table worthyness, I'll give her a spin sometime but for now sticking with Vessery or Marek
|
This message was edited 1 time. Last update was at 2016/07/28 09:03:13
"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/07/28 14:29:10
Subject: Re:Onyx vs Delta - Tie Defender
|
 |
Loyal Necron Lychguard
|
Turnip Jedi wrote:I tried Engines on all three but didn't really feel it added much especially on the generics where you try to spend most of the time zooming about at 3+ due to the title . I kept it on the Ace as the 1 and 2 turns are much more useful and having options to ditch the stress other than go forward
seems handy
Still not convinced by the Countess, the ability seems strong on paper but not sure if that translates into table worthyness, I'll give her a spin sometime but for now sticking with Vessery or Marek
Countess is definitely worth her salt. Infinite K-turns with essentially 3 actions a turn with PTL is pretty solid.
|
40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/07/28 23:16:25
Subject: Onyx vs Delta - Tie Defender
|
 |
Missionary On A Mission
|
I would find the Countess better if she was slightly higher in PS ie 7 or 8
|
: 4500pts
Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/08/02 07:24:05
Subject: Re:Onyx vs Delta - Tie Defender
|
 |
Inspiring SDF-1 Bridge Officer
|
Turnip Jedi wrote:I tried Engines on all three but didn't really feel it added much especially on the generics where you try to spend most of the time zooming about at 3+ due to the title . I kept it on the Ace as the 1 and 2 turns are much more useful and having options to ditch the stress other than go forward
seems handy
Still not convinced by the Countess, the ability seems strong on paper but not sure if that translates into table worthyness, I'll give her a spin sometime but for now sticking with Vessery or Marek
Really depends on how well you can read your opponent's moves and how well they can read yours. The infinite K-Turns can get predictable, and that can get you krumped by an observant opponent.
|
It never ends well |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/08/02 08:35:58
Subject: Onyx vs Delta - Tie Defender
|
 |
Battleship Captain
|
Indeed. At the same time, she's one of the better "medium pilot skill but really good positional pilot ability" characters* - because she's getting Green, flexible-length K-turns, it's a good ability even if you're not trying to use it reactively.
TIE defenders tend to K-Turn every couple of turns or so anyway - getting a full set of tokens when you do is nice, even if you're just setting up a target lock for a later round
* To my mind:
~ Countess Ryad - probably the best because of the TIE defender titles
~ 'Echo' - his pilot skill - even with Veteran Instincts - isn't quite enough to make Advanced Cloaking Device Work. Decoy is a possible option but a faff to support.
~ 'Zeta Ace' - very mobile with Push The Limit or a great blocker with Intimidation. Not amazing but what did you expect for the price of a T-65 Rookie Pilot?
~ 'Blue Ace' - with BB-8, R7-T1 or R2-D6/Predator. Can't react to higher PS aces but a bloody nightmare to take on with PS1-4 generics.
|
Termagants expended for the Hive Mind: ~2835
|
|
 |
 |
|