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Made in gb
Infiltrating Naga





England

Looking to get some feedback on a 1500pt competitive space wolf list. I've not played space wolves in a long time but in the future I'm thinking of delving into them, but I want to have a base foundation that is competitive with the potential to run at 1500pts - 2000pts and all ranges in between with some minor additions.

The idea of this list, ofc is combat, to rush and get in asap, it offers very minimal shooting but I'm hoping will be fast enough to get in and do what it needs to do.



+++ New Roster (1488pts) +++

++ Space Wolves: Codex (2014) (Formation Detachment) (448pts) ++

+ Formation (448pts) +

Wulfen Murderpack (448pts)
····Wulfen
········Wulfen [Thunder Hammer/Storm Shield]
········Wulfen [Thunder Hammer/Storm Shield]
········Wulfen [Dual Frost Claws, Stormfrag Auto-Launcher]
········Wulfen [Dual Frost Claws]
········Wulfen [Great Frost Axe]
····Wulfen
········Wulfen [Thunder Hammer/Storm Shield]
········Wulfen [Thunder Hammer/Storm Shield]
········Wulfen [Dual Frost Claws, Stormfrag Auto-Launcher]
········Wulfen [Dual Frost Claws]
········Wulfen [Great Frost Axe]

++ Space Wolves: Codex (2014) (SW Company of the Great Wolf Detachment) (1040pts) ++

+ HQ (150pts) +

Wolf Guard Battle Leader (150pts) [Relic: Krakenbone Sword, Thunderwolf]
····Power Armour [Bolt Pistol, Storm Shield]

+ Elites (295pts) +

Dreadnought (190pts) [Blizzard Shield, Extra Armour, Fenrisian Great Axe, Venerable Dreadnought]
····Drop Pod [Storm Bolter]

Iron Priest (old) (105pts) [Bolter, Thunderwolf]

+ Fast Attack (595pts) +

Stormwolf (215pts) [Skyhammer Missile Launcher]

Thunderwolf Cavalry (190pts)
····Thunderwolf Cavalry [Chainsword, Storm Shield]
····Thunderwolf Cavalry [Chainsword, Storm Shield]
····Thunderwolf Cavalry Pack Leader [Power Fist, Storm Shield]

Thunderwolf Cavalry (190pts)
····Thunderwolf Cavalry [Chainsword, Storm Shield]
····Thunderwolf Cavalry [Chainsword, Storm Shield]
····Thunderwolf Cavalry Pack Leader [Power Fist, Storm Shield]

Created with BattleScribe (http://www.battlescribe.net)

   
Made in au
Ancient Space Wolves Venerable Dreadnought






I'd exchange the TWC chainswords for Bolters and/or Bolt Pistols, other than that it looks like a solid list, what's the game plan?

This message was edited 1 time. Last update was at 2016/08/18 02:10:32


I don't break the rules but I'll bend them as far as they'll go. 
   
Made in us
Ferocious Blood Claw






I like this list a lottttttt
   
Made in gb
Infiltrating Naga





England

Dakka Wolf wrote:I'd exchange the TWC chainswords for Bolters and/or Bolt Pistols, other than that it looks like a solid list, what's the game plan?


Generally I'm counting on saturating my opponent with targets. The stormshields giving me the ability to soak fire and go for a second turn charge. I think that the murderpack will draw most of the fire due to the sheer speed of them practically handing the TWC an easy path into combat. Deny objectives by literally preventing my opponent from leaving the deployment zone if I can

JusticarGames wrote:I like this list a lottttttt

Coming from playing white scars its a big culture shock getting used to having such a small army, but I'm glad to see people think its solid enough to compete!



I have actually been playing with another list / gimmick that uses a formation from the SM codex.
The game plan / gimmick for this is simple.
The Wulfen force the opponent to attack them by being close up (that's the formations unique rule forcing them to attack the wulfen unit while the rest of my army generally does whatever it wants.
Now for the gimmick, including a conclave from the SM codex I roll for telepathy initially to obtain invisibility and then daemonology santic for Sanctuary. At which point you have a conclave securing warp charges on a 2+ to then force my opponent to attack the wulfen that would then be both invisible, with a 2+ Invulnerable and a 4+ feel no pain for as long as they are the closest unit, which they will with the damage potential to clear units in singular rounds of combat they will either kill them or die to them in the process. Attempting to just ignore them and push past to get closer to the rest of my army then they are to the wulfen would basically be handing the unit over as a free kill.


+++ 13th Company Comp1 (1234pts) +++

++ Space Wolves: Codex (2014) (Formation Detachment) (964pts) ++

+ Formation (964pts) +

Strike Force Daggerfist (964pts) [Murderfang, the Curseborn]
····Stormfang Gunship [2x Stormstrike Missiles, 2x Twin-linked Heavy Bolters]
····Wolf Guard [Kingsguard]
········4x Wolf Guard [8x Bolt Pistol]
········Wolf Guard Pack Leader [Bolt Pistol, Chainsword, Kingsguard]
····Wolf Guard Terminators
········WG Terminator [Kingsguard, Power Sword, Storm Bolter]
········WG Terminator [Kingsguard, Power Sword, Storm Bolter]
········WG Terminator Leader [Kingsguard, Power Sword, Storm Bolter]
····Wolf Guard Terminators
········WG Terminator [Kingsguard, Power Sword, Storm Bolter]
········WG Terminator [Kingsguard, Power Sword, Storm Bolter]
········WG Terminator Leader [Kingsguard, Power Sword, Storm Bolter]
····Wolf Guard Terminators
········WG Terminator [Kingsguard, Power Sword, Storm Bolter]
········WG Terminator [Kingsguard, Power Sword, Storm Bolter]
········WG Terminator Leader [Kingsguard, Power Sword, Storm Bolter]
····Wulfen
········Wulfen [Thunder Hammer/Storm Shield]
········Wulfen [Thunder Hammer/Storm Shield]
········Wulfen [Dual Frost Claws]
········Wulfen [Dual Frost Claws]
········Wulfen [Great Frost Axe]

++ Space Marines: Codex (2015) (Formation Detachment) (270pts) ++

+ (No Category) +

Chapter Tactics [Iron Hands]

+ Formation (270pts) +

'Librarius Conclave * (270pts)
····Librarian [Mastery Level 2]
········Power Armour [Bolt Pistol]
····Librarian [Mastery Level 2]
········Power Armour [Bolt Pistol, Force Sword]
····Librarian [Mastery Level 2]
········Power Armour [Bolt Pistol, Force Sword]

Created with BattleScribe



Not the most fluffy list but I think it was a fairly amusing gimmick.

   
Made in gb
Hardened Veteran Guardsman




My only concern with the list above would be IK armies the stomps don't care about your invis and on a a 6 they don't care about your invuln or fnp either
   
Made in au
Ancient Space Wolves Venerable Dreadnought






High praise to anybody who can find use in Wolf Guard Terminators.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in gb
Infiltrating Naga





England

Sqauwky wrote:My only concern with the list above would be IK armies the stomps don't care about your invis and on a a 6 they don't care about your invuln or fnp either


The other list will suffer equally against D weapons (I really hate D weapons period) but the same flyer firepower is present in both lists to try and deal with it, though I suppose thats the one big issue I will have but it doesn't stop me from forcing at least its ranged weaponry to be wasted.
I still have some points left in the one above so it might be possible to bring a little more to try and deal with them.

Dakka Wolf wrote:High praise to anybody who can find use in Wolf Guard Terminators.

Yeah its the only problem I've had with this list which makes the first my 'go to' is that beyond the gimmick when I looked at what to actually do with them and how to equip them I was at a bit of a loss. They're such an expensive tax for the formation's special rule.

   
Made in us
Fresh-Faced New User




Looks fun! I love bringing my murderpack out to play. Wulfen are pretty gimmicky though and you can't bank on the first turn charge that they may give you.

I would drop the dread in the first list for another IP and add as many cyberwolves as you can between the two. The dread doesn't seem to really fit with the speed that the rest of the list has, plus they still aren't really competitive options even with the extra attacks from the FAQ.

The more competitive SW lists out there include a thunderwolf deathstar supported by an allied librarius conclave, so kind of a combo of those two lists. Add some obsec support and a way to give the star hit and run and that's about as competitive as wolves can get currently.
   
Made in gb
Infiltrating Naga





England

Svenghali wrote:
Looks fun! I love bringing my murderpack out to play. Wulfen are pretty gimmicky though and you can't bank on the first turn charge that they may give you.

I would drop the dread in the first list for another IP and add as many cyberwolves as you can between the two. The dread doesn't seem to really fit with the speed that the rest of the list has, plus they still aren't really competitive options even with the extra attacks from the FAQ.

The more competitive SW lists out there include a thunderwolf deathstar supported by an allied librarius conclave, so kind of a combo of those two lists. Add some obsec support and a way to give the star hit and run and that's about as competitive as wolves can get currently.


The idea is that the dread will pod into their back line, speed isn't really needed as it will pod in first turn, adding yet another priority target thats going to be in on a charge in turn 2.

I could drop it out for an IP but I'm not the biggest fan of the wolves they seem rather flimsy. Not sure how I'd get them to have hit and run, though that would be quite nice.

   
Made in au
Ancient Space Wolves Venerable Dreadnought






Svenghali wrote:
Looks fun! I love bringing my murderpack out to play. Wulfen are pretty gimmicky though and you can't bank on the first turn charge that they may give you.

I would drop the dread in the first list for another IP and add as many cyberwolves as you can between the two. The dread doesn't seem to really fit with the speed that the rest of the list has, plus they still aren't really competitive options even with the extra attacks from the FAQ.

The more competitive SW lists out there include a thunderwolf deathstar supported by an allied librarius conclave, so kind of a combo of those two lists. Add some obsec support and a way to give the star hit and run and that's about as competitive as wolves can get currently.


Have you ever tried Deathpack? It makes the Wulfen bonus just a bonus rather than something you need to get that first turn assault.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in gb
Infiltrating Naga





England

The grey hunter tax and wolf lord tax is an extra 120pts I have to find from somewhere. I'd have to lose my second unit of TW or dread to fit in just the tax from taking the formation that would force me to condense my TW to a singular unit just to make sure they all benefit from the bonus.

   
Made in au
Ancient Space Wolves Venerable Dreadnought






Personally I don't see the Lord as a tax, give him his own mount, jump, bike or wolf and he's either part of the hard hitters adding to their nastiness or run him close but not actually joined and he can first turn obliterate units in his own right.
In a tight set-up like 1500 it might not be such a great investment but when you want a bolt-on unit for 1850 or 2000 point matches the deathpack makes it's points back in short order.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in gb
Infiltrating Naga





England

You're probably right, I could likely run two death packs, and murder pack even in 1500pts. I would really like to work that flyer back into the list though, and I honestly don't know what I'm going to do with the grey hunters, if I set them up with any kind of range weaponry they will be left incredibly vulnerable.


i've come up with a new list option in which I've run the duel deathpack etc etc, the wolf lords will be using jump packs as per the new FAQ they will run with the grey hunters as so long as one person in a unit hasn't used their jump pack in the movement phase they bestow to the entire unit they are with a reroll for charge distance so this should also help the grey hunters to get in combat and keep up with the others securing a turn 2 charge minimum thats assuming the opponent hasn't used their first turn to actually move closer to me.


+++ New Roster (1498pts) +++

++ Space Wolves: Codex (2014) (Formation Detachment) ++

+ Formation +

"Deathpack"
····Grey Hunters [5x Close Combat Weapon (Chainsword, Knife etc)]
········5x Grey Hunter [5x Bolt Pistol, 5x Bolter]
········Stormwolf [Skyhammer Missile Launcher]
····Thunderwolf Cavalry
········Thunderwolf Cavalry [Storm Shield]
········Thunderwolf Cavalry [Storm Shield]
········Thunderwolf Cavalry Pack Leader [Power Fist, Storm Shield]
····Wolf Lord [Jump Pack]
········Power Armour [Frost Sword]

"Deathpack"
····Grey Hunters [5x Close Combat Weapon (Chainsword, Knife etc)]
········5x Grey Hunter [5x Bolt Pistol, 5x Bolter]
····Thunderwolf Cavalry
········Thunderwolf Cavalry [Bolter, Storm Shield]
········Thunderwolf Cavalry [Bolter, Storm Shield]
········Thunderwolf Cavalry Pack Leader [Power Fist, Storm Shield]
····Wolf Lord [Jump Pack]
········Power Armour [Frost Sword, Storm Shield]

Wulfen Murderpack
····Wulfen
········Wulfen [Thunder Hammer/Storm Shield]
········Wulfen [Thunder Hammer/Storm Shield]
········Wulfen [Dual Frost Claws]
········Wulfen [Dual Frost Claws, Stormfrag Auto-Launcher]
········Wulfen [Great Frost Axe]
····Wulfen
········Wulfen [Thunder Hammer/Storm Shield]
········Wulfen [Thunder Hammer/Storm Shield]
········Wulfen [Dual Frost Claws, Stormfrag Auto-Launcher]
········Wulfen [Dual Frost Claws]
········Wulfen [Great Frost Axe]

Created with BattleScribe

   
Made in au
Ancient Space Wolves Venerable Dreadnought






Damn you're scary fast at list making.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in gb
Infiltrating Naga





England

I enjoy list making, one of my favorite parts of the hobby lol.

With the new list all I've lost is the dreadnaught, swapped the wolf guard and IP for wolf lords, lost the krakenbone in place of a frost sword and gained 2 units of 5 grey hunters.

The reason I like the first with the dreadnaught is because when that plops down turn 1 people can't really just ignore it like they can the grey hunters meaning they would need to split their attention between the wulfen, thunderwolves and dread.

I do like this way though practically confirms a turn 1 charge instead so the splitting of attention might not be needed, also gives me two small units for objective capturing with lords that can also claim a 1st turn charge if I choose for them to split from the units.

I do have the option of dropping all the wargear from one of the wolf lords though and having the other on thunderwolf with krakenbone and stormshield though that would mean that one of the wolf lords essentially becomes a glorified sergeant for the grey hunters lol.

   
Made in au
Ancient Space Wolves Venerable Dreadnought






 Sasa0mg wrote:
I enjoy list making, one of my favorite parts of the hobby lol.

With the new list all I've lost is the dreadnaught, swapped the wolf guard and IP for wolf lords, lost the krakenbone in place of a frost sword and gained 2 units of 5 grey hunters.

The reason I like the first with the dreadnaught is because when that plops down turn 1 people can't really just ignore it like they can the grey hunters meaning they would need to split their attention between the wulfen, thunderwolves and dread.

I do like this way though practically confirms a turn 1 charge instead so the splitting of attention might not be needed, also gives me two small units for objective capturing with lords that can also claim a 1st turn charge if I choose for them to split from the units.

I do have the option of dropping all the wargear from one of the wolf lords though and having the other on thunderwolf with krakenbone and stormshield though that would mean that one of the wolf lords essentially becomes a glorified sergeant for the grey hunters lol.


Second favorite thing for me, I think kit-bashing is my favorite part.
I do much the same thing with the Dreads but mine are usually decked for Pfist/HFlamers and Multi-Meltas rather than Shields and Axes.
Reason I prefer the Deathpack over the Dreads in 1500 is the Deathpack takes first blood assault or better still, locks down units on the first turn, denying your opponent a good chunk of their forces and points before they can do much, sometimes before they can do anything. The Dread scrambles their forces and sometimes takes first blood shooting but usually dies in your opponent's first response, and i's easier to bolt on Dreads as points limits increase.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in us
Regular Dakkanaut




The Dread may be focused down with a single unit... if they have many shots firing from it - like say, Living Lightning? Or haywire. Or Grav.
Beasty, Boss, and Brutal - but vulnerable even as Venerable.

I use Bjorn in a Lucius in my lists, I miss him when I exclude him for sure! But he's got a place, and I can't give him too much to handle, prioritizing him as just another threat rather than imminent danger as he is capable of. "Under selling" him. Otherwise, he wont make it through the first two turns - and therefore looses out signifigantly in the pts to effective bargain argument. Either he goes all game, or gets popped quick. I've noticed, too, that tho he has 13AV on front and I position him well to absorb it all on his frontfacing, maybe once in the past ten deaths have I seen him die to actual damage table results... he gets HP'd to death when he dies.

So - going a dread for distraction may not be very worth it... i'd tuck hin away that gives threat, but doesn't draw an army-load of fire, and let him reach that 2nd turn CC from his pod on the first.

SS's can't protect you from lousy LD rolls... do what you can to avoid taking such rolls as much as possible... having your 300pt TWC unit fall back instead of teach for CC, oh man its game changing.

Considering your use of TWC here in the CotGW, i'd honestly not go the formation and just have a single Wulfen squad be an Elite choice.
Go more Iron Priests (HQ + Elite), with Cyberwolves to have for each TWC unit, for ablative wounds to soak and reach CC better.

The Stormwolf is very fun, very powerful! However, it should never be relied upon. Count on it as a mercenary's role, and it'll serve well.
Count on it to secure pivotal objectives, however, doesn't work well.....


Automatically Appended Next Post:
Wulfen are as pricey as Terminators.

A unit of Terminators is solid in a list.
Two units means a -THIRD- of that army's pts is 10 models...

Go variety instead!

This message was edited 1 time. Last update was at 2016/08/24 06:07:57


 
   
 
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