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Made in gb
Blood Angel Neophyte Undergoing Surgeries





Scotland

Howdy People of Dakka!

I have played X-Wing many times and really enjoy it, but I am at heart a Trekkie. I am very interested in taking up STAW. I have a couple of questions and any help/ advice and info would be hugely appreciated.

One: Can you have generic ships? I love the idea of having a full federation fleet and probably a Dominion fleet too.
Two: How easy is it to re-paint the ships, since the factory paint looks awful.
Three: How balanced is the game?
Four: Has anyone give me a comparison to X-Wing? how does STAW compare?

Thanks in advance

Kill for the living, kill for the dead 
   
Made in us
Abel





Washington State

 Anaerian wrote:
Howdy People of Dakka!

I have played X-Wing many times and really enjoy it, but I am at heart a Trekkie. I am very interested in taking up STAW. I have a couple of questions and any help/ advice and info would be hugely appreciated.

One: Can you have generic ships? I love the idea of having a full federation fleet and probably a Dominion fleet too.
Two: How easy is it to re-paint the ships, since the factory paint looks awful.
Three: How balanced is the game?
Four: Has anyone give me a comparison to X-Wing? how does STAW compare?

Thanks in advance


I play both games, STAW more than X-Wing (mainly because most of the X-Wing players in my area are competitive bags). Let me try and answer your questions with my experiences:
One: Can you have generic ships? I love the idea of having a full federation fleet and probably a Dominion fleet too.

Each expansion pack (or "Wave") comes with a ship, bunch of tokens and cards just like X-wing. The cards are broken down into a generic ship and then a unique ship and upgrade cards. For example, "Federation Galaxy Class" and a generic captain (usually a throw away picture of an actor from somewhere in the series) and then a unique ship card like "USS Venture" and typically some crew, tech upgrades, weapon upgrades, maybe an elite talent. The problem with the generic ships is that they are cheaper then the unique ship class, but they have no text ability, and in STAW the text ability of the ships is not included in the points cost of the card. In other words, you add up the Primary Attack Value, the Agility Value, Hull Value, and Shield Value, multiply by 2, and that's the point cost of the ship. The unique text abilities and maneuver dial of the ship has no impact on it's point cost. Generic ships are typically 2 points cheaper because they lack one extra point in shields that the named ships have. Some of the unique text abilities are very, very powerful and to not take them hurts the effectiveness of your fleet. I'd say Federation has mediocre ships, but the best crew and tech upgrades in the game. They have 1-2 key weapon upgrades (Dorsal Phaser Array and Systems Upgrade), but mostly pretty blah. Dominion have pretty mediocre ships as well, and they used to have parity for Feds when it came to crew. Not so much anymore- I can't remember the last time a new Dominion ship was released with good crew cards. The Dominion tech and weapons were outstanding, but again, the Dominion have kinda been left behind in the overall arms race of STAW. That doesn't mean you can't make a good fleet with them, just that they won't have any new shiny Dom stuff.

Two: How easy is it to re-paint the ships, since the factory paint looks awful.

Very easy. Some people strip the models, but I just use a spray sealent like Testor's Dull coat, then primer the ship and paint over that. You probably just primer the ship and then paint from there. Wizkids have recently started to re-release the ships with upgraded paint jobs that are not all that bad.

Three: How balanced is the game?

OK, there are several different approached to how some people play STAW. From the rulebook, you can mix and match all cards and ships to your hearts content. You can have Capt Picard onboard a Romulan Bird of Prey with a Dominion crew firing Klingon Photon torps. That's the no holds barred, play whatever you want. Then there is "Ship Pure" and "Fleet Pure". Ship pure is that every ship and it's upgrades must come from the same faction, though you can have several factions in your fleet. I.e. Capt Janeway on the USS Voyager with Tom Paris, Federation Trans-phasic torps, and Upgraded Shields, Martok on a Klingon Bird of Prey with Klingon Cloaked Mines, and Drone Captain on a Bork Scout Cube- and you declare what faction your fleet represents. "Fleet Pure" is an extension of the Ship Pure, but to the entire fleet. If you play Fleet Pure and your fleet is Romulans, that it can only have Romulan ships and upgrades. My old meta was Fleet Pure, as it's the most "balanced" with less "ganky weird" rules interactions of Lt. Worf's text ability while he is on an Orion Raider being captained by Khan shooting aft disrupter beams. 90% of the FAQ's and Errata in the game are for all the weird rules interactions you get when playing "Anything Goes". The downside to fleet pure is that some factions just have all around better cards- typically, the Federation comes out as the winner in Fleet Pure when it comes to fleet building. That's not to say they are the best, just that they have the most customization in Fleet Pure.

When you ask "How Balanced is the game?" what do you mean? There are some ships that are just flat out better then others, and some captains are head and shoulders above everyone else (I really, really hate Captain Picard from the starter set as he is the most powerful captain in the game and you ALWAYS see him. But he has two other versions from the Enterprise-E and the Stargazer that are very good and fun to play, but not even close to how powerful his starter version is). The point costs of ships is 99% consistent except for the big, oversized Borg Cube, but the ship points don't take into account the text abilities of unique ships nor the maneuver dial of the ships. This goes back to number 1 above where you don't really want to take a generic ship, ever because you will lose out on the "free" abilities of the unique ships. Ship Pure and Fleet Pure moderate this somewhat, but again, some factions have advantages over others. Wizkids did implement a "Suggested Tournament Format" that limited the amount of points you could spend on a single ship, and they severely curbed/nerfed the out of the Borg. There are a lot of upgrade cards and ships (and I have just about every ship in the game) that I never use. My personal take is that the most fun, most open for play style of game would be using the Suggested Tournament Format for making your fleet, and that you play ship pure.

Four: Has anyone give me a comparison to X-Wing? how does STAW compare?

There have been many, many comparisons made between the two games. I'd suggest Googleing it. In a nutshell, X-Wing is all about maneuver and mitigating damage. STAW is about upgrades to shoot first, and shoot hard. I've managed to take a ship with a primary attack value of 3, pump it up to 8 attack dice with a target lock and battle stations, and another card that converted battle stations into crits, and allowed me to generate extra hits on the ship for every crit that went through the shields, at Captain Skill 12, and I needed another card that allowed me to attack first. Of course, I more than doubled the cost of the ship in upgrades, and it was just for fun to see if I could do it. STAW is more about synergy and combo's then X-wing. A typical ship in STAW has a Primary Attack Value of 4, Agility of 2, 4 Hull, and 3 shields. That's a (4+2+4+3=13x2=26 point ship). It's very easy to get a ship up to 6+ attack dice with "quality" (re-rolls, change all blanks to hits, etc. etc.), and it's easy to get 4+ Agility Dice with extra Evades. I'm aware of only two cards that increase the hull value of a ship, though there are several repair cards that do so, and there are a lot of shield upgrades. Finally, there are a ton of crew, tech, weapons, and elite talent cards that can really affect how well your ship operates. STAW allows you to customize your ship in ways that put X-wing to shame.

The major strength of STAW I believe is the Organized Play and Tournaments ( collectively called OP). These are a series of linked tournaments based on episodes or movie plots from the Star Trek universe, and they include "Fleet Resources" that you can only get by playing in the OP, and the winners of these OP's get a prize ship. Now here is where some people really get rubbed the wrong way because the OP Prize ships are usually really, really good and they are not available for retail sale, so you either have to play and win an OP to get one, or buy it off e-bay. I bought the Mirror Universe Enterprise-D/Assimilated Enterprise on eBay for $65. I actually won it after playing in a couple different OP's in my area. It was a very sought after ship because at the time, it had some of the best upgrade cards in the game (and the Assimilated Enterprise with Borg tech is one of the best ships in the game IMHO). You can't even find one anymore. However, just because someone has all the Prize Ships doesn't mean they auto win. They just have a better ship and upgrades then you, but you can still defeat them. In other words, the Prize Ships are nice to have, but not necessary to win anymore like they were back around Wave 10 (we are on Wave 25 right now). Oh- and we are on a bimonthly release schedule now, so Wave 25 just came out in August, so Wave 26 will be out in October.

Hope that helps!

Both games are fun for different reasons, and while they play similar to each other, they both have "Gotcha!" rules. The only negative thing I'd say about STAW is that it seems to be on the decline right now with little support from Wizkids. They are still producing new ships and repackaging repaints of older ships, they are still producing Organized Play events, and rumors abound of something else coming down the pike for STAW from Wizkids.

Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
Made in gb
Blood Angel Neophyte Undergoing Surgeries





Scotland

That was the best explanation I have ever read, thanks for taking the time to reply in such a detailed way. I think I will definitely be getting it now.

I guess with balanced I was meaning specific fleets, what you describe as fleet pure. A little bit of the balance question was with the starter set. Are the three ships equal or will the Enterprise always win?

But I think I will be getting it and trying it out with my games group, It'll make a nice change from me flying a flotilla of TIE Defenders!!

Kill for the living, kill for the dead 
   
Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

Tamwulf gave a more detailed explanation than I ever could. I dabbled with the idea of getting into it earlier this year but ultimately decided against it for several reasons. Less important but I have no nearby meta so don't know if "faction pure" as he put it is the local rage but I can't stand the idea of Picard captaining every romulan vessel just because of minmaxing. More important to me was the ships... they're usually bad looking paint jobs with a few exceptions frequently reusing old sculpts 2-3 times and they're not very well scaled with each other (the tinyprise NCC-1701 TOS ship being the worst offender). The look and relatively consistent scale in xwing were too very big draws for me and that didn't happen with STAW. YMMV.
   
Made in us
Stubborn Prosecutor





USA

I love STAW, it's been my main game since it launched. I bought in on the ground floor and to date I have somewhere in the neighborhood of 300 ships and I haven't looked back. It's a great game and is only limited by your own imagination. I prefer larger games 400 + points, that is where the game really shines. Smaller games can be fun too, especially when you think up a fun home brew scenario to go along with it. Currently at my house we are playing two campaigns off and on, one DS9 era for large games of Feds vs Romulans and a TOS campaign for smaller games around 100-200.


As for min/maxing that comes out more in the unrestricted OPs and that will really come down to the individual Tournament Organiser. I too cringe a little when I see some of the crazy combos. However min/maxing of mixed factions happens in lots of games, 40K & Magic spring to mind ang folks still enjoy them. It all comes down to the people you are playing with. I have gone to some anything goes OPs and it has been fun. When just playing for fun at the local store or at home we mostly stick to faction pure unless there is a scenario based reason for doing so, such as Dukat's stolen Bird of Prey.

As for scaling issues, I don't let them bother me. It is easy to keep scale similar in X-Wing because you are mostly dealing with fighters and a few freighters. Once the epic ships come in it goes off real fast. Tantiv IV for instance is not scaled well and it isn't going to be perfect in a table top game. I would rather have a model that I like than one perfectly in scale.

If we tried to scale everything to the Galaxy class in the starter set then the Defiant would be the size of a dime, the D'Deridex Warbird would be the size of a shoe and the Borg cube about the size of a TV. Ah, no thanks.

As for the paint job, that is in the eye of the beholder. I personally think they are fine and I haven't repainted any. I did get some micro machine constitution class ships for when we play TOS games because they look cooler, but for tournaments I use the WK model because it never bumps other ships. Some people like painting and even repaint the X-Wing models, to each their own.

It's an awesome game and you should check it out if you are a trek fan. I have posted some battle reports from home and OPs, give them a read. If videos arw more your thing check out a Canadian guy named Steve Smith he plays exclusively Klingons and has posted a ton of good videos on YouTube.

It's time to go full Skeletor  
   
Made in gb
Legendary Dogfighter





England

In a word, yes. it's worth it.

I can only speak from personal experience, but the local x-wing community is very competitive minded. The attack wing crowd is smaller and much friendlier. Even at OP's where there are prize ships up for grabs it's always a nice environment and there is rarely an argument.

Repaints really depends on the model. The cardasian ships for instance just need a brown wash and look good, while the federation ships tend to be better of with a full re-paint.
Some of the new cloak effect ships for the romulans don't need to be touched at all, and a couple of ships have always looked good out of the box (breen ships for dominion).

If your looking for large games, then each ship pack comes with a named version and the generic as tamwulf explained, so running a dozen cardasian galor classes against a block of galaxy classes is entirely possible. In fact the new u.s.s venture (a galaxy class ship) has an upgrade designed around running several of the same type ship.

Many will argue that x-wing is a better balanced game, but at a recent regional final here the top tables were all filled with near identical triple jump master builds, so I would argue that all day. I've never been to an attack wing OP where two people were running a similar build.

All in all I enjoy attack wing more, is that because at heart I'm more of a trekkie, probably, but I rate the game highly. It's not perfect by any means, but it's up there as one of my favourite / most played games of all time.

it's the quiet ones you have to look out for. Their the ones that change the world, the loud ones just take the credit for it. 
   
Made in gb
Regular Dakkanaut



uk

Repainting is easy...fed ships for example are Vallego Game colour (london grey i think) washed in GW nuln oil and dry brushed in the same grey with white added a GW Standard Brush for details.....simples.


Automatically Appended Next Post:
The worst thing about STAW is that it's not expanded universe computer games etc where the Xwing is.
That means STAW is based on what's in the series ie Federation heavy ,ships and cards, ST legacy XBOX 360 hasn't some excellent ships for the classic trek period that will not be in the game!
Making ships up is easy once you see the cards and there is a PC programme called gimp2. Can't do this in sad competitions though

This message was edited 1 time. Last update was at 2016/08/25 13:51:38


 
   
Made in gb
Blood Angel Neophyte Undergoing Surgeries





Scotland

My thanks to you all for the responses. I am definitely going to be getting into STAW now. Irritating thing is that my wife saw me asking about it and has decided that it would be a great Xmas gift so I am banned from buying anything to do with it until after Xmas! Great!! ;-)

But I will be getting it and getting my gaming group to play when we gather at mine. My group only gathers at members houses as we a re a small group!

Thanks again and Baldrick I will be checking out your battle reports :-) Oh and as I side note I watched the Blackadder episode last night regarding Baldrick's first name of Sodoff :-D

Kill for the living, kill for the dead 
   
Made in us
Stubborn Prosecutor





USA

"You made Baldrick a Lord?"

"It's ok Blackadder, you don't have to curtsy"


Another thing I will mention is that STAW models are quite durable. Back when the game came out my (at the time) 2 year old chucked my Khazara Warbird across the dinner table and it wasn'tdamage at all. At the shop I saw a guy drop an X-Wing from his hand to the table, about a foot and a half drop, and it flew apart into multiple pieces. Apart from the TOS Enterprise they are ver6 tough.

It's time to go full Skeletor  
   
Made in gb
Blood Angel Neophyte Undergoing Surgeries





Scotland

That's good, several among my group are hellishly clumsy so It'll stop some heart attacks from me!

It's good to meet another Blackadder fan, I freaking love it ,well except the first one. The rest are great and timeless :-)

Kill for the living, kill for the dead 
   
Made in us
Stubborn Prosecutor





USA

Blackadder III is my favorite, the wit is at its height there but as you said after season 1 they are all great.

It's time to go full Skeletor  
   
Made in us
Gun Mage





Let me put it this way: I like Star Trek a lot more than Star Wars, have played Attack Wing and X-Wing a lot, and wish I had spent that Attack Wing time on more X-Wing. Attack Wing has horrendous balance issues and suffers from tons of poorly-worded cards. X-Wing is a much better quality product. Attack Wing has a lot more scenarios available, but most of them are poorly written and boil down to "fight on the side of the map away from the scenario stuff that no one wants to go near".

This message was edited 1 time. Last update was at 2016/08/26 16:41:54


 
   
Made in us
Dakka Veteran




California

I think that the rest of the gents have already beat this horse pretty thoroughly, but I will add that X-wing and Attacking are not mutually exclusive. X-wing scratches a different itch, as the games are a bit more fast paced, and it feels more like a dog fight. Attack wing is a more complex game, and it slows it down a bit, making it feel like capital ships fighting it out.

If you can afford it and have the friends to play with, I strongly recommend playing both. Just watch out for the bank maneuvers: Attack wings Banks are longer and more gradual than X-Wing

"I aim to misbehave"
"I find your lack of faith, disturbing."
"There's too many of them..." *static*

Star Trek Attack Wing, Star Wars X-Wing, Star Wars Armada, Imperial Assault 
   
Made in gb
Blood Angel Neophyte Undergoing Surgeries





Scotland

Thanks for the thought Corpsman913 :-) I would collect X-wing but two of my gaming group collect it so they have the full collection twice over! X-wing is a great game. Interesting what you say about Attack wing being a bit slower and feeling more like capital ship combat, that actually appeals to me a lot! :-D

Kill for the living, kill for the dead 
   
 
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