locarno24 wrote:How did it do? Any thoughts?
Surprised you went for Stele rather than Vessery - or was that just for access to PS9?
i came in second to a Dengar Manaroo list. but i wasn't disappointed, first placing ever.
my opponents were
Game 1: Han and a PS10 Ten Numb Bwing. My build just ran rampant against his and it was over in 15 minutes
Game 2: was the Dengar Manaroo list. i ended up firing at the wrong thing and i should have hit Manaroo first (lesson learnt).
Game 3: was a y wing, Jumpmaster and YV-666 laden with plasma and protons. i closed the gap to range 1 and sat there or out of arc for the entire game, only lost the bomber in the later parts of the game.
my thoughts on the list;
was the twin ions worth putting on the two defenders? probably not. there wasn't much reason for them to be stressed in my games.
double tractor beams is bloody brutal...
the reason why i went with Stele was to have the opportunity for the double damage crit card in the draw plus having Stele and Rex at the same
PS gave me the ability to choose which of them would fire first. have a ship in range that i could get into hull, i would fire Stele first try to get to Hull and then fire off Rex and spend the focus for all crits. thought it was a good plan and worked only twice in my games.
Since the weekend i've played around with dropping Mara and substituting the tie bomber shuttle for a Lambda and i'm eager to give that list a try. i can see the benefits of using a shuttle since it's a bigger object to block with and having the ability to stop as well.