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Made in gb
Longtime Dakkanaut





Outer Space, Apparently

I'm asking this question as I'm interested in building a Kill Team from what I already have to finally jump into a LGS to play something, but want to know if there are any major differences between the new rules, and the ones presented in 6th that I can't simply remember, so that I don't have to buy a rulebook for it. Is this the case?

Thanks in advance for your response

G.A

G.A - Should've called myself Ghost Ark

Makeup Whiskers? This is War Paint! 
   
Made in us
Drop Trooper with Demo Charge




Still in reserve.

I started a thread last week asking basically the same thing, and apparently the rules don't even come out until this weekend!

This message was edited 1 time. Last update was at 2016/09/03 05:13:26


 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

Rules should be out today, iirc.

Not going to be able to get my grubby mitts on them for a while, however. Would be very glad to know if they have finally banned the D.

Eldar can take KT's that include D weapons...
   
Made in sg
Humorless Arbite





Hull

Seems like just a repackaging of the old kill team Rules EXCEPT that the special rules have all been re-named to be different from the BRB. (This just ends up being annoying and hard for newer players)

Five examples --
Instant Death is now Deathblow
Fleshbane is now Killer Instinct (Armourbane is now called Bane of Vehicles :/)
Haywire is now Machine Saboteur
Hatred is now Murderous Blows
Split-Fire is now Reaping Volley

Not impressed.

   
Made in gb
The Last Chancer Who Survived




United Kingdom

So no changes to team construction or model interactions?

Grenade clarifications?
   
Made in sg
Humorless Arbite





Hull

 Selym wrote:
So no changes to team construction or model interactions?

Grenade clarifications?


Kill team FOC is the same. Restrictions are the same.
No amendments to BRB rules and how they interact in KT - so basically no grenade clarifications.




Automatically Appended Next Post:
If anything, the only difference is example Kill Teams and that's to promote Marine and Breacher model kits imo.

This message was edited 2 times. Last update was at 2016/09/03 11:10:37


   
Made in gb
The Last Chancer Who Survived




United Kingdom

This is exactly why I never believe rumours that GW is gonna change for the better.

Just more of the same gak.
   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

So, those of us who own the 6th edition Kill Team shouldn't but the one ?

   
Made in sg
Humorless Arbite





Hull

 godardc wrote:
So, those of us who own the 6th edition Kill Team shouldn't but the one ?


If you bought it from Black Library -- you can download the new rules for free. Otherwise, if you have the old rules - don't bother.

   
Made in gb
Longtime Dakkanaut





Outer Space, Apparently

Desert Fox wrote:I started a thread last week asking basically the same thing, and apparently the rules don't even come out until this weekend!


Selym wrote:Rules should be out today, iirc.

Not going to be able to get my grubby mitts on them for a while, however. Would be very glad to know if they have finally banned the D.

Eldar can take KT's that include D weapons...



I realised my mistake when I came home to check when it was coming out - naturally nobody would have known. Doh!

You've saved me from spending £15 on a rulebook Otto, and for that I thank you kindly. Big shame that they didn't expand past the missions, but at least Kill Team will probably garner a larger community and allow me to play with my models again thanks to the release.

G.A

G.A - Should've called myself Ghost Ark

Makeup Whiskers? This is War Paint! 
   
Made in us
Longtime Dakkanaut




Wichita, KS

Something hilarious about the new kill team rules. The example kill teams contain a few illegal ones:
http://www.spikeybits.com/2016/09/new-40k-kill-team-datsheets-revealed.html

Orks have 2 Elites
Skitarii picked vehicles as specialists.

It seems like 0 effort was put into this from a rules perspective. The pictures are nice even if they based a Taurox for some reason.

ETA: Also annoying that they are tripling down on the "Space Marines are a Hoard Army" thing they've been doing this edition. The space Marine example kill team is highest model count (except for Skitarii).

This message was edited 1 time. Last update was at 2016/09/03 14:02:21


 
   
Made in gb
Power-Hungry Cultist of Tzeentch




Portsmouth, UK

The website also suggests taking Pink Horrors as part of a Kill Team, but the rules say that Brotherhood of Sorcerers has no effect, which surely makes them hilariously bad?
   
Made in gb
The Last Chancer Who Survived




United Kingdom

GW's rules writing is so bad, their own design team does not understand what they wrote.
   
Made in us
Drop Trooper with Demo Charge




Still in reserve.

Man, that's a shame. With the whole boxed set business I was hoping it'd be more than rehash. Though it's still good to see all the salty tears about grenade spam
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





Hmm, this smells as fishy as a Tau. I got the new rules free due to having bought 6th Ed so will check them out. If they work on my despised by GW Android format.

Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

I loved the 6E Kill Team rules and picked up the 7E Kill Team box set mostly just to get them in print.

Besides, I pre-ordered them payed, and only payed $50, a box. Traded my Tactical Squad for my friends Fire Warrior Squad. I'm pretty sure I could sell the mini rulebook for $10-$15 and bring my investment down to $35-$40, which would be like getting the Kill Team book and a Squad of Fire Warriors for FREE!!

   
Made in us
Longtime Dakkanaut




 Camundongo wrote:
The website also suggests taking Pink Horrors as part of a Kill Team, but the rules say that Brotherhood of Sorcerers has no effect, which surely makes them hilariously bad?


Yes. And in the new white dwarf, they showcase a tyranid KT with a zoanthrope… even mentioning that it has +1BS from a specialist trait to make it more accurate with warp blast.
   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

 Desert Fox wrote:
Man, that's a shame. With the whole boxed set business I was hoping it'd be more than rehash. Though it's still good to see all the salty tears about grenade spam

Yeah, me too. Very disappointed. But still, maybe we will get more support for this format now ?

   
Made in gb
Longtime Dakkanaut





Outer Space, Apparently

 godardc wrote:

Yeah, me too. Very disappointed. But still, maybe we will get more support for this format now ?


This is what I'm hoping, since at least Kill Team isn't as broken and un-fun to play as the regular format. Plus it's much easier to organise tournaments for, which is always a bonus

G.A - Should've called myself Ghost Ark

Makeup Whiskers? This is War Paint! 
   
Made in us
Longtime Dakkanaut




 General Annoyance wrote:
 godardc wrote:

Yeah, me too. Very disappointed. But still, maybe we will get more support for this format now ?


This is what I'm hoping, since at least Kill Team isn't as broken and un-fun to play as the regular format. Plus it's much easier to organise tournaments for, which is always a bonus


It's also the only way to play 40K without spending half a day on a game.
If I could play in about an hour, it would be much easier for me to have games during the week, instead of having to spend the better part of my Saturday or Sunday afternoon.
   
Made in gb
Water-Caste Negotiator




Stratford on avon

Well that's saved me £10 thanks for that thought it might have cleared up the brotherhood of psykers bit but just another rehash.

Careful I have CDO it’s like OCD but in alphabetical order LIKE IT SHOULD BE!!!!!!

Make it idiot proof and someone will make a better idiot.

4000Pts
3000Pts
1000Pts
2000Pts
1500Pts 
   
Made in gb
Esteemed Veteran Space Marine




UK

Think I'm going to try and start Heralds of Ruin by the sounds of it. Seems like a real missed opportunity to me. I've been really enthused by the return of Kill Team don't get me wrong. I'll probably buy a shed load of models, but this could have been a real winner for GW if they had set their mind to it. A small skirmish Boxset could have been their answer to X-Wing with everything you need to play the game in the box. Sure it wouldn't have been painted and ready like X-Wing, but it would have been a start wouldn't it. And a nice gateway drug to the bigger 40k game.

This message was edited 1 time. Last update was at 2016/09/05 13:05:16


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Camundongo wrote:
The website also suggests taking Pink Horrors as part of a Kill Team, but the rules say that Brotherhood of Sorcerers has no effect, which surely makes them hilariously bad?

Brotherhood of Sorcerers/Brotherhood of Psykers has no effect(because of "Every Man for Himself" where each model is considered a separate unit), but the only limitation on Psyker powers is that Conjuration powers cannot work per the "You're on Your Own" rule.
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

 Kanluwen wrote:
 Camundongo wrote:
The website also suggests taking Pink Horrors as part of a Kill Team, but the rules say that Brotherhood of Sorcerers has no effect, which surely makes them hilariously bad?

Brotherhood of Sorcerers/Brotherhood of Psykers has no effect(because of "Every Man for Himself" where each model is considered a separate unit), but the only limitation on Psyker powers is that Conjuration powers cannot work per the "You're on Your Own" rule.


How would you adjudicate it, Kan? If Brotherhood of Psykers has no effect, is your interpretation that each pink horror can cast psychic powers?

My interpretation is that no model with the Brotherhood of Psykers can cast a psychic power.

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 kronk wrote:
 Kanluwen wrote:
 Camundongo wrote:
The website also suggests taking Pink Horrors as part of a Kill Team, but the rules say that Brotherhood of Sorcerers has no effect, which surely makes them hilariously bad?

Brotherhood of Sorcerers/Brotherhood of Psykers has no effect(because of "Every Man for Himself" where each model is considered a separate unit), but the only limitation on Psyker powers is that Conjuration powers cannot work per the "You're on Your Own" rule.


How would you adjudicate it, Kan? If Brotherhood of Psykers has no effect, is your interpretation that each pink horror can cast psychic powers?

My interpretation is that no model with the Brotherhood of Psykers can cast a psychic power.

My interpretation is that the only thing which effectively changes the way a Psyker works via Brotherhood of Psykers/Sorcerers (the bit about using any model in the unit to work the spell or various other sundries where like Zoanthropes manifest the number of models in the brood as the number of shots fired for Warp Blast) is what they intend to not have an effect.


Additionally it's worth mentioning that if you look at the profiles for Zoanthropes and Pink Horrors, they both actually have the "Psyker" listing under their profiles.

This message was edited 1 time. Last update was at 2016/09/05 16:21:29


 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

The difference is Zoanthropes are full Psykers. You can take one and it can cast on it's own.

Pink Horrors are brotherhood pyskers, and as a group can only cast collectively a single power per turn.

Pink Horrors and Grey Knights get neutered in Kill Team, and they have to, since the alternative of making them cast individually, is broken good.

   
Made in au
Brainy Zoanthrope





Newcastle, Australia

 Kanluwen wrote:
 kronk wrote:
 Kanluwen wrote:
 Camundongo wrote:
The website also suggests taking Pink Horrors as part of a Kill Team, but the rules say that Brotherhood of Sorcerers has no effect, which surely makes them hilariously bad?

Brotherhood of Sorcerers/Brotherhood of Psykers has no effect(because of "Every Man for Himself" where each model is considered a separate unit), but the only limitation on Psyker powers is that Conjuration powers cannot work per the "You're on Your Own" rule.


How would you adjudicate it, Kan? If Brotherhood of Psykers has no effect, is your interpretation that each pink horror can cast psychic powers?

My interpretation is that no model with the Brotherhood of Psykers can cast a psychic power.

My interpretation is that the only thing which effectively changes the way a Psyker works via Brotherhood of Psykers/Sorcerers (the bit about using any model in the unit to work the spell or various other sundries where like Zoanthropes manifest the number of models in the brood as the number of shots fired for Warp Blast) is what they intend to not have an effect.


Additionally it's worth mentioning that if you look at the profiles for Zoanthropes and Pink Horrors, they both actually have the "Psyker" listing under their profiles.


Zoanthropes have the "Brotherhood of Psykers" rule not the "Psyker" rule, am I missing something here?

I haven't seen anything to say Brotherhood of Psykers cant be a brotherhood of 1.

The rule in the special rules section of the BRB (Dont have page number only the digital version) says "a unit containing at least 1..." so shouldn't be a problem.

It is surely an oversight from GW to allow 10 horrors to suddenly add 10 WC to an army in Kill Team that isn't right.

This message was edited 4 times. Last update was at 2016/09/06 03:24:18


6000 - Hive Fleet Limax
4000 - Sons of Horus
5500 - Ultramarine's
1000 - Blood Raven's
3000 - Skaven 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

From the 6th Edition Rulebook, and it should be the same in the 7th.

Psychic Solitude: The Brotherhood of Psykers/Sorcerers special rule has no effect in games of Kill Team.


Without Brotherhood of Sorcerers, Pink Horrors can't use Psychic powers.



   
Made in au
Brainy Zoanthrope





Newcastle, Australia

 adamsouza wrote:
From the 6th Edition Rulebook, and it should be the same in the 7th.

Psychic Solitude: The Brotherhood of Psykers/Sorcerers special rule has no effect in games of Kill Team.


Without Brotherhood of Sorcerers, Pink Horrors can't use Psychic powers.




Ah I see, it's an extra rule present in Kill Team.

So that would also mean Zoanthropes will not be useful in Kill Team I guess.

6000 - Hive Fleet Limax
4000 - Sons of Horus
5500 - Ultramarine's
1000 - Blood Raven's
3000 - Skaven 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Zoanthropes are unique because they are also solitary psykers in the Tyranid codex. There are no other brotherhood psykers that can be bought solo and still cast. RAI they should be fine, but someone could make a RAW argument to the contrary.

Personally, I've never felt that Tryanids were particularly well suited to Kill Team, so I wouldn't object to them. Tyranids could use all the help they can get.


   
 
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