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![[Post New]](/s/i/i.gif) 2016/09/24 08:50:16
Subject: Embassy and conquering of neutral planets
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Thinking of Joining a Davinite Loge
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Hello dakka, is there any records of planets willingly joining the Imperium through diplomatic encounters?
Like, say a planet was being plagued by orks (or insert alien), the local leader makes a deal to join after the threat had been wiped out.
Or say the planet was under control by two governments that are at war, both offer to join if the other was wiped out.
Would the imperium set up a embassy, send diplomats? Or just wipe everyone out and start over?
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![[Post New]](/s/i/i.gif) 2016/09/24 10:03:59
Subject: Embassy and conquering of neutral planets
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Resolute Ultramarine Honor Guard
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Depends on how important the planet is, what resources it offers, the attitudes of the local sector command, and the cost of either conquering or bargaining.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2016/09/24 12:10:00
Subject: Embassy and conquering of neutral planets
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Lone Wolf Sentinel Pilot
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Yes, all the time. Both the Koronus Expanse and the Jericho Reach have examples of worlds that were brought into the Imperium through semi-peaceful means. I bet most people don't even realize the Imperium has an entire diplomat corps that deals with many such worlds and even localized, intelligent xenos on occasion.
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![[Post New]](/s/i/i.gif) 2016/09/24 12:14:36
Subject: Embassy and conquering of neutral planets
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Keeper of the Holy Orb of Antioch
avoiding the lorax on Crion
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Impirium does do softer options and can talk, and work with existing planets infrastructure.
If it has valuable rescources, or is plain cheaper to do it that way than full invasion. Impirium is extreme but they do not waste resources and such when they can spend less in other means.
Bribing leadership and brining to the table, can be far cheaper than invasion.
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Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all. |
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![[Post New]](/s/i/i.gif) 2016/09/24 14:41:30
Subject: Embassy and conquering of neutral planets
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Thinking of Joining a Davinite Loge
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jareddm wrote:Yes, all the time. Both the Koronus Expanse and the Jericho Reach have examples of worlds that were brought into the Imperium through semi-peaceful means. I bet most people don't even realize the Imperium has an entire diplomat corps that deals with many such worlds and even localized, intelligent xenos on occasion.
So it wouldn't be far fetched to see Imperial embassies then.
I guess it would depend on the regiments and generals in charge, or Space marine chapter.
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![[Post New]](/s/i/i.gif) 2016/09/25 11:05:37
Subject: Embassy and conquering of neutral planets
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Fixture of Dakka
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The 3rd edition Codex: Tau had mention of an Imperial embassy to a Tau world - an Adept of the Adminisatratum and an Imperial Fists captain - although they're only there to give the Tau an ultimatum - leave the contested planet before the Navy arrives to evict you.
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![[Post New]](/s/i/i.gif) 2016/09/25 11:12:48
Subject: Embassy and conquering of neutral planets
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Longtime Dakkanaut
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There are no neutral worlds. There are only worlds up for grabs by rogue traders, forbidden planets and planets that are part of imperium. Automatically Appended Next Post: You might be interested in reading up on rogue traders
http://wh40k.lexicanum.com/wiki/Rogue_Trader
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This message was edited 1 time. Last update was at 2016/09/25 11:17:10
Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2016/09/26 08:00:25
Subject: Embassy and conquering of neutral planets
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Battleship Captain
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Rogue Traders are, essentially, Imperial Diplomats. They have a mandate to go out into the void beyond and secure resources and worlds for the Imperium.
Whether they do this by colonising empty worlds, making trade deals and establishing protectorate treaties with inhabited human worlds, proselytising the Imperial Cult so worlds join willingly, or just good old-fashion saturation orbital gunfire is entirely up to them.
But yes, there are also 'accredited diplomats' who the Administratum employs to talk to non-aligned worlds near imperial space that the Imperium hasn't the time or resources to conquer (normally because said worlds are in the vicinity of a major warzone against someone far scarier, like the Tau or a Chaos Renegade army).
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This message was edited 2 times. Last update was at 2016/09/26 08:02:10
Termagants expended for the Hive Mind: ~2835
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![[Post New]](/s/i/i.gif) 2016/09/26 12:09:20
Subject: Embassy and conquering of neutral planets
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Keeper of the Holy Orb of Antioch
avoiding the lorax on Crion
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If the planet is human, has valuable things you want.
You might try talking first.
If it goes into fold willingly, its far cheaper. Far press repairs and more prosperous faster. If willing, you need far less occupation forced, and again save cost. Use pre existing and adapt.
If you go invade, bomb and such, you have a repair period and bill before you ever even start to make a profit off it.
Why waste years rebuilding when you can bring in with a few months talking and dealing
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This message was edited 1 time. Last update was at 2016/09/26 12:10:17
Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all. |
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![[Post New]](/s/i/i.gif) 2016/09/26 18:08:04
Subject: Embassy and conquering of neutral planets
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Fixture of Dakka
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Then there was the ambassadorial mission in Charles Stross' Monastery of Death - which included an Arbites Judge and an Assassin. The message there was fairly clear - we can do this the easy way, or the hard way ...
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![[Post New]](/s/i/i.gif) 2016/09/26 22:22:33
Subject: Re:Embassy and conquering of neutral planets
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Regular Dakkanaut
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There are also missionaries. Transport a small number of missionaries to a planet. Missionaries preach, train up more missionaries. A few generations later? You've got a fifth column, ready and waiting for your orders. They can provide you with spies to help you plan an invasion, soldiers to aid you in battle, and loyal administrators to run the planet afterwards Wait a few more generations, and you might not even need an invasion.
It's entirely possible for the missionaries to be the only Imperial presence on a world, in which case the Missionarius Galaxia would be the ones advancing the Ecclesiarchy's political (and religious) agenda*. See Uriah Jacobus - not only did he convert over a dozen worlds, he also sometimes operated as a de-facto ambassador. He was often in the middle of nowhere, which meant he didn't have access to the Imperiums other negotiators (Rogue Traders, the Imperial Fleet, the Imperial Guard, etc). What did he do when he needed military backing to face down genestealers on a medieval planet? He united enough of the local rulers he was able to raise an entire frickin army, one that cleansed the corrupted kingdom. Quite the diplomat.
*Which is, of course, the same as advancing the Imperium's agenda ...
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![[Post New]](/s/i/i.gif) 2016/09/28 17:25:11
Subject: Embassy and conquering of neutral planets
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Flashy Flashgitz
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"Yo, Planetary Leader. S'up?"
"Nut'n. You from around here?"
"Nope, Imperial Diplomat. Wanna join the Imperium, it's dope?"
"Wut's up wit dat?"
"It's a breeze. Submit to Imperial control and administration. Purge with fire all mutants, pykers, and dissidents. Tithe 10% of your planetary GDP. Provide regiments to the Astra Militarum. Oh, and Worship the Emperor."
"What's the alternative?"
"Planetwide genocide."
"Hey, joining the Imperium does sound dope!"
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This message was edited 1 time. Last update was at 2016/09/28 17:27:02
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