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752-Skyhammer Annihilation Force (White Scars)
287-8 Devastators, 4 Grav-Cannons, Drop Pod
215-10 Devastators, 4 Multi-Meltas, Drop Pod
125-5 Assault Marines, Jump Packs, Veteran Sergeant with Eviscerator, Combat Shield
125-5 Assault Marines, Jump Packs, Veteran Sergeant with Eviscerator, Combat Shield
490-Combined Arms Detachment (Ultramrines)
50-Sergeant Telion
70-5 Scouts, Camo Cloaks, Sniper Rifles
70-5 Scouts, Camo Cloaks, Sniper Rifles
300-3 Thunderfire Cannons
605-Combined Arms Detachment (White Scars)
125-Librarian, Mastery Level 2, Hunter's Eye, Auspex, Melta Bombs
95-5 Scouts, Close Combat Weapons, Land Speeder Storm
95-5 Scouts, Close Combat Weapons, Land Speeder Storm
145-Ironclad Dreadnought, 2 Heavy Flamers
145-Ironclad Dreadnought, 2 Heavy Flamers
1847 Total
Grav Devs go with the Hunter's Eye Librarian, for Ignores Cover Grav Goodness.
Multi-Melta Devs combat squad, so I can have one Multi-Melta murder squad and one Boltgun 3d6 Pinning squad.
Assault Marines run around, potentially popping vehicles and generally being a nuisance.
Sergeant Telion (my Warlord) sits with a Sniper Squad near the Thunderfire Cannons, in a Bolstered terrain piece.
The other Sniper Squad hangs out in yet another Bolstered piece of terrain and is annoying.
Hunter's Eye Librarian has an Auspex and Melta Bombs since I had 10 points left over. Probably gonna Auspex the Multi-Melta target.
The two CC Scout Squads run up and tie people up before Hit and Running out.
The Thunderfire Cannons hang out near Telion, gaining Rending from Storm of Fire and eating up squads.
The two Ironclads run up the field and flame things before assaulting them.
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