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[1850] - White Scars and Ultramarines  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Humming Great Unclean One of Nurgle





In My Lab

752-Skyhammer Annihilation Force (White Scars)
287-8 Devastators, 4 Grav-Cannons, Drop Pod
215-10 Devastators, 4 Multi-Meltas, Drop Pod
125-5 Assault Marines, Jump Packs, Veteran Sergeant with Eviscerator, Combat Shield
125-5 Assault Marines, Jump Packs, Veteran Sergeant with Eviscerator, Combat Shield

490-Combined Arms Detachment (Ultramrines)
50-Sergeant Telion
70-5 Scouts, Camo Cloaks, Sniper Rifles
70-5 Scouts, Camo Cloaks, Sniper Rifles
300-3 Thunderfire Cannons

605-Combined Arms Detachment (White Scars)
125-Librarian, Mastery Level 2, Hunter's Eye, Auspex, Melta Bombs
95-5 Scouts, Close Combat Weapons, Land Speeder Storm
95-5 Scouts, Close Combat Weapons, Land Speeder Storm
145-Ironclad Dreadnought, 2 Heavy Flamers
145-Ironclad Dreadnought, 2 Heavy Flamers

1847 Total

Grav Devs go with the Hunter's Eye Librarian, for Ignores Cover Grav Goodness.
Multi-Melta Devs combat squad, so I can have one Multi-Melta murder squad and one Boltgun 3d6 Pinning squad.
Assault Marines run around, potentially popping vehicles and generally being a nuisance.
Sergeant Telion (my Warlord) sits with a Sniper Squad near the Thunderfire Cannons, in a Bolstered terrain piece.
The other Sniper Squad hangs out in yet another Bolstered piece of terrain and is annoying.
Hunter's Eye Librarian has an Auspex and Melta Bombs since I had 10 points left over. Probably gonna Auspex the Multi-Melta target.
The two CC Scout Squads run up and tie people up before Hit and Running out.
The Thunderfire Cannons hang out near Telion, gaining Rending from Storm of Fire and eating up squads.
The two Ironclads run up the field and flame things before assaulting them.

This message was edited 1 time. Last update was at 2016/09/28 04:51:56


Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in fi
Fresh-Faced New User




Telion's warlord trait doesn't apply to the White Scars units, so if you want rending TFCs you should take them in the Ultramarines CAD.
   
Made in us
Pious Palatine




this is badically just a double centurion star for the poorman. you'd be better of with a UM cad with centurions and tiggy and a WS Allie detach with libby hunter's eye with centurions and then just fill points with obsec podd units.


 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Aspecti wrote:
Telion's warlord trait doesn't apply to the White Scars units, so if you want rending TFCs you should take them in the Ultramarines CAD.


Can you quote me on that? Because, page 127 of the BRB states that Battle Brothers "Can benefit from the Warlord Trait of a Warlord that is a Battle Brother".

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in fi
Fresh-Faced New User




Read the actual warlord trait in the Codex, it says it applies to units from the same chapter only, so it doesn't work on vehicles either unless they have chapter tactics :/
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Aspecti wrote:
Read the actual warlord trait in the Codex, it says it applies to units from the same chapter only, so it doesn't work on vehicles either unless they have chapter tactics :/


Ah, balls, you're right. I'll swap the TFC to UM, then.

Clocks for the clockmaker! Cogs for the cog throne! 
   
 
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