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That much was abundantly clear, it was just so blatant and excessive that it was almost surreal.
I had never played him before and never did again.
and I was no stranger to cheaters, one of the regulars played marines (using the salamanders list from Codex: Armageddon)
and he was chronic for front to back measurement, misreading dice in his favor (and the quick pick up of successes) and every game with him was the rhino shell game, seriously, in over a dozen games the rhino containing the command squad was always the last to die.
The only thing that made me angry was years later when I saw that salamanders had Int 3 instead of 4 and for all those games my Orks would have been striking first during WAAAGH! rather than simultaneously.
The Catachans game was my worst 40k experience,
my worst gaming experience was very different.
It's a decade later at a different store, a more mature Z-Ray is asked by a friend to help run a doubles tournament for Wings of War (think X-Wing with bi-planes if you don't know the game)
this friend is a school teacher so the tournament is all 13 year olds from his school...and one guy from out of town and his girlfriend.
We have an odd number so I end up paired with the last school boy as well as being an arbitrator.
eight hours later it's the finals, me and the school boy vs the out of towner (his girlfriend had long quit playing and he is flying both planes)
The out of towner puts his planes parallel and performs the same maneuver with both, however they weren't exactly parallel and around turn four his planes had drifted together and they collide. He argues that his intent was clearly to keep them flying in formation and the collision shouldn't have happened.
It goes to the teacher to judge...and he passes the buck back to me to decide, in a game I'm playing in.
I've just spent eight hours telling thirty 13 year olds that they have to play the maneuver they planned and accept the consequences and I say it again.
the out of towner draws damage...one plane explodes and the other is seriously damaged.
I win the tournament...on a bad call from the ref...which was me.
once I had some rest I felt terrible, but of course the guy was from out of town so I couldn't even apologize.
Six years later and I still wonder if there is a thread like this one somewhere where a guy is complaining about a Wings of War tournament.
I'm pretty sure that the Jungle Table rules stated that the entire table was difficult terrain and that any forest templates become impassible terrain.
Thus everything takes difficult terrain tests and can only see things 6 inches away.
His short tree shrubs?... blocked twice their height in those days.
People like you ruin my day, I cannot play tau (my main army) because people at my lgs and my local Gw don't like the army so I am stuck playing an army I'm not 100% on (dark angels) because the people I usually play don't like tau, don't get me wrong if I was taking broken stuff I would understand but I'm not they just don't like the army and I have to use a different one if I want to play 40k
People like you ruin my day, I cannot play tau (my main army) because people at my lgs and my local Gw don't like the army so I am stuck playing an army I'm not 100% on (dark angels) because the people I usually play don't like tau, don't get me wrong if I was taking broken stuff I would understand but I'm not they just don't like the army and I have to use a different one if I want to play 40k
GW made the battle against Tau such an uphill battle for the have not codices that it's laughable. It's not your fault, but it's not exactly my fault either. The flowchart for Tau for the have not codices it to get shot to death no matter what we do.
People like you ruin my day, I cannot play tau (my main army) because people at my lgs and my local Gw don't like the army so I am stuck playing an army I'm not 100% on (dark angels) because the people I usually play don't like tau, don't get me wrong if I was taking broken stuff I would understand but I'm not they just don't like the army and I have to use a different one if I want to play 40k
GW made the battle against Tau such an uphill battle for the have not codices that it's laughable. It's not your fault, but it's not exactly my fault either. The flowchart for Tau for the have not codices it to get shot to death no matter what we do.
Fair point, however I shouldn't be forced to play a different army because I will be accused of a power gamer or TFG for playing an army I like it really irks me because they forget I have been playing than for years the lists I take are ok but nothing spectacular this past edition has been the darkest time In my 40k 'career' I have so much passion for the hobby but can't enjoy it without the ridicule, so while the have not codices may think they have all the problems and in some aspects they do however those codices shouldn't be on top because most of the people who play them have hounded every other player who doesn't out of the hobby.
P.S apologies if it looked like I was targeting you, I wasnt I just have that phrase so much, while everyone is entitled to their opinion I feel like a lot of people hate tau because other people do a d to me it feels unjustified
Tau have a hefty number of blatantly unfair models and mechanics that requires access to even MORE blatantly unfair models and mechanics to compete with. The haves can use invisibility to get around Tau shooting, but the have nots just die.
Martel732 wrote: Tau have a hefty number of blatantly unfair models and mechanics that requires access to even MORE blatantly unfair models and mechanics to compete with. The haves can use invisibility to get around Tau shooting, but the have nots just die.
Why can't the have nots have invisibility and there are many unfair models besides just the tau codex, also if you don't play them right the army just tanks
Martel732 wrote: Tau have a hefty number of blatantly unfair models and mechanics that requires access to even MORE blatantly unfair models and mechanics to compete with. The haves can use invisibility to get around Tau shooting, but the have nots just die.
Why can't the have nots have invisibility and there are many unfair models besides just the tau codex, also if you don't play them right the army just tanks
Orks, Tyranids, BA, etc can't roll on the telepathy table.
Scatterbikes are unfair, but if I drop pod a unit next to them, I get to light them up. Against Tau, you kill me on my turn so I can't even hurt you.
I think it's safe to say that there are very few unfair models or mechanics in the have not codices. Flyrants are a thing, but Orks and BA and the like have got nothing.
Martel732 wrote: Tau have a hefty number of blatantly unfair models and mechanics that requires access to even MORE blatantly unfair models and mechanics to compete with. The haves can use invisibility to get around Tau shooting, but the have nots just die.
Why can't the have nots have invisibility and there are many unfair models besides just the tau codex, also if you don't play them right the army just tanks
Orks, Tyranids, BA, etc can't roll on the telepathy table.
Scatterbikes are unfair, but if I drop pod a unit next to them, I get to light them up. Against Tau, you kill me on my turn so I can't even hurt you.
I think it's safe to say that there are very few unfair models or mechanics in the have not codices. Flyrants are a thing, but Orks and BA and the like have got nothing.
Works and ba are still better than Da at least they get psykers
koooaei wrote: Orks have strong fw. Kustom Stompas, gun wagons, Zzad bikes...none of which made it into the codex ofc.
To be fair some of the stuff in the 5th edition codex barely made it into the new one (Looted Wagon sorta) and even a few of those got lost in the mix (RIP Wazdakka and Old Zogwort ). As for my worst gaming experience it wasn't really a case of a bad player or unlucky game but actually being sick.
Start a 2000 point game as normal playing my Orks and turn 1 is going decently enough. Top of turn 2 my eye area starts to hurt and by the bottom of turn 2 I have a full blown migraine. I'm trying to keep myself going but I am becoming far less focused on the game and more on just trying to manage the pain. By the end of turn 3 I just concede the game stating that I wasn't feeling well and quickly packed up. Got my box-o-orks in the car then proceeded to throw up in the parking lot. That gave me enough relief from the pain to drive home and go through my usual take medicine, hot bath, try to sleep in a cold dark room treatment method for these things. Not the first or last time I've gotten a migraine in the middle of a game (its a chronic thing I have to deal with) but its basically the only time I've had to end the game because of one.
"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise"
I've had a few bad experiences I'm not sure which I would consider the worst.
Armageddon 3 campaign (of which there is a very old pic of in the gallery... before I grew facial hair lol) I was allied with 2 space marine players and was using my Space Wolves (the ol' HQ every 750pts).
I was up again an old school Necron army and Chaos. The Chaos player was a rather large fellow and the original DakkaDakka was small with very low ceilings. With at least 30+ people in the room he was suffering from the heat.
He had travelled all the way from NY to play and was clearly tired and cranky and the heat wasn't helping. He was incredibly argumentative and he and I were butting heads at every turn. Luckily his partner was one of the friendliest players at Dakka and was able to take me aside and calm me down. That was just a really rough game but we won in the end.
I also had a terrible game against one of those "i painted them as nazi" guard players. He set up all this terrain placements as a circular forest with a bunker in the middle and parked all his tanks in the forests for cover.
I knew I had lost before I placed a model. But I'm no quitter! And I promptly lost.
I also was once asked to play against a SoB player who wanted to try out a "new and fun" list. It turned out to be MSU in meltabacks with melta, melta, multimelta, melta and some melta. I was tabled by turn 3.
Finally, the game that made me quit 40k for 3 editions... New cover rules made true LoS a thing. My FLGS had made it's forest templates with the intention of being able to move a smaller tank under the branches for ease of play.
I didn't realize this meant that the forest templates were basically rough terrain patches as the trees didn't block any line of sight. First turn the Necron army blasted my entire BA army off the table. I haven't played against Necrons since.
Sad that there still exist those jerkholes who feel that totally crushing a newbie into the ground is an entertaining experience. It is a wonder any of those who face this ever continue with the game. That early mention of the jerk who pulled out a warhound titan on newbs was just ridiculous. That guy needed to be smacked by his peers for such behavior.
Also sad that one bad game against a jerk with a given army leads people to not wanting to ever play that army again. I thankfully have a good group of lower power level players to play regularly with. I don't have to worry about the usual obnoxiousness seen by other people regularly. Our single Tau player has one Riptide and that is all. I am the only eldar player. I have a ghost warriors force, but still use the previous codex before they became D weapon spam, and there is no worry of scatter bikes in our group either.
Most of my issues in games have been due to personalities of opponents. I used to hunt down those jerk players in the local metas to crush them in games the way they would crush new players. Always fun watching their faces as their optimized uber force is wiped off the table to a man because they have no tactics other than intimidation which don't work as well on experienced and capable players.
CSM 6k points CSM 4k points
CSM 4.5k points CSM 3.5k points
and Daemons 4k points each
Renegades 4k points
SM 4k points
SM 2.5k Points
3K 2.3k
EW, MW and LW British in Flames of War
People like you ruin my day, I cannot play tau (my main army) because people at my lgs and my local Gw don't like the army so I am stuck playing an army I'm not 100% on (dark angels) because the people I usually play don't like tau, don't get me wrong if I was taking broken stuff I would understand but I'm not they just don't like the army and I have to use a different one if I want to play 40k
GW made the battle against Tau such an uphill battle for the have not codices that it's laughable. It's not your fault, but it's not exactly my fault either. The flowchart for Tau for the have not codices it to get shot to death no matter what we do.
Got to agree with Martel here, Tau are a nightmare army to face. There strengths lie in shooting, so logic dictates that you ditch the slugging war and get straight into melee but: -So, you want to get into melee? Okay then, try slugging through 3 to 4 turns worth of BS 5 Ignores Cover S 5+ shooting. -Okay, so that didnt work, lets try transports next..... And cue the S 5+ shooting once more as most transports in the game are shredded by HP stripping glances. -Well, how about we use an armoured thrust and beat the gak out of them with heavy armour? Oh look, Tau have special formations that let them pimpslap your rear armour. -Tau player didnt bring said formation? Great, now lets just try to make it through the hordes of JSJ Fusion Blaster suits, railguns and Gundam scale artillery platforms. -Okay, so that did not work out, lets try an alternate form of delivery - Deep Striking! Okay, so I drop this in here and, wait, you get how many Interceptor shots?! -Outflanking! Okay then, that didnt work out.... -How about we actually try and slug it out? *Cue several turns of the tau player out ranging and out gunning most opponents*. -You made it close? Watch as his suits run away a bit, blast you, and then run away some more. -You finally, either by some miracle, fluke, formation bonus, cheesey special rule or just plain luck got a unit or two within charging range. The tau player overwatches. Cue his entire army (or a significant proportion thereof) shooting up each of your units in turn, oh and because of Tau special rules they are usually doing it at BS 5 Ignores Cover. -You manage to make it into close combat. But the Tau have Hit and Run.
Long story short, the tau is a shooty army that is also very good at countering its weaknesses and very difficult to engage without Mary Sue grade formations and characters.
This message was edited 1 time. Last update was at 2016/10/10 13:13:14
Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
flukezor wrote: My experience isn't any where near as bad as most here, but recently I had a game set up for me by a friend at 1500 points.
I told him that I wanted to use only painted my painted models (Ultramarines) and that it was wildly low level in power. So I asked him to let my opponent know and to just bring something fun and at that level so the game would be interesting.
Then on the day he shows up with a very competitive top tier KDK army.
It was not only very obvious I had lost (not really worried about losing) but it was more the fact I was very excited to get a game in only to be met with a "net list" and not have an enjoyable game.
I don't have anything against competitive players but I know its not what I enjoy. I know I wont be playing with him again as I don't think he understood that it wasn't fun for both parties, what arguably is the most important part of playing the game right?
Yep, I learned that this week myself. I decided I wanted to try out the new GSC, just bring whatever I have with random upgrades for fun, and I ended up against an Ultramarine Gladius shoved into 1500 points. Anti-tank weapons? Oh, he had 2 pods full of meltas, exactly enough to destroy my 3 vehicles, and the rest were bolters and flamers. I was hosed off the board by turn 3.
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
People like you ruin my day, I cannot play tau (my main army) because people at my lgs and my local Gw don't like the army so I am stuck playing an army I'm not 100% on (dark angels) because the people I usually play don't like tau, don't get me wrong if I was taking broken stuff I would understand but I'm not they just don't like the army and I have to use a different one if I want to play 40k
GW made the battle against Tau such an uphill battle for the have not codices that it's laughable. It's not your fault, but it's not exactly my fault either. The flowchart for Tau for the have not codices it to get shot to death no matter what we do.
Got to agree with Martel here, Tau are a nightmare army to face. There strengths lie in shooting, so logic dictates that you ditch the slugging war and get straight into melee but:
-So, you want to get into melee? Okay then, try slugging through 3 to 4 turns worth of BS 5 Ignores Cover S 5+ shooting.
-Okay, so that didnt work, lets try transports next..... And cue the S 5+ shooting once more as most transports in the game are shredded by HP stripping glances.
-Well, how about we use an armoured thrust and beat the gak out of them with heavy armour? Oh look, Tau have special formations that let them pimpslap your rear armour.
-Tau player didnt bring said formation? Great, now lets just try to make it through the hordes of JSJ Fusion Blaster suits, railguns and Gundam scale artillery platforms.
-Okay, so that did not work out, lets try an alternate form of delivery - Deep Striking! Okay, so I drop this in here and, wait, you get how many Interceptor shots?!
-Outflanking! Okay then, that didnt work out....
-How about we actually try and slug it out? *Cue several turns of the tau player out ranging and out gunning most opponents*.
-You made it close? Watch as his suits run away a bit, blast you, and then run away some more.
-You finally, either by some miracle, fluke, formation bonus, cheesey special rule or just plain luck got a unit or two within charging range. The tau player overwatches. Cue his entire army (or a significant proportion thereof) shooting up each of your units in turn, oh and because of Tau special rules they are usually doing it at BS 5 Ignores Cover.
-You manage to make it into close combat. But the Tau have Hit and Run.
Long story short, the tau is a shooty army that is also very good at countering its weaknesses and very difficult to engage without Mary Sue grade formations and characters.
Based on my experience you have to entice the player to destroy something that looks good but isn't or make your good units very subtle not 100% garuenteed but good enough, that being said I have managed to weather the firestorm that may be because raven wing are toughness 5 but when I played than I couldn't deal with multiple high toughness bodies
Earlier this year, after learning that my bad attitude towards BA was weakening my playstyle and decided to stop going soft on people. So, first game with those personnal weaknesses removed...
Lost by nearly twenty points to zero.
Then BSOD'd.
Worst in general-
Yu-Gi-Oh, '06-'07, trying out a deck using VWXYZ..
Back before I stopped competitive gsming. For the uninitated, try mentioning competitive VWXYZ on a Yu-Gi-Oh forum and watch people erupt into laughter.
Dark Hole was temporarily unbanned for the last day (can anyone get me a timeframe?)
Then, this guy insists on looking at cards, reads every card very.... slowly..., but I'm a fast reader so maybe lack of empathy, though I'm sure he was reading slowly.
Decides he won't trade after that, offers to buy cards for very low price...
Uses very noobish (read: anime-based) cards. Uses Dark Magician with very little support, thus using Dark Magicians as beatsticks when his tade binder betrays that he has stronger cards...
Without the themed support cards, he relies on every possible stalling card... without a mill or burn deck, this game isn't exactly fast.
Then it happens! After getting out Dark Magician/Dark Magician Girl combo (a spell card allowing him this was the second Dark Magican support card I'd seen).
For the uninitiated, life points start at eight thousand. There's no way two monsters with a combined total of 4,500 points can be a guaranteed win.
But I Dark Hole them and he continues to complain about how cheap Dark Hole is for the rest of the game - he previously thought it was banned, until it was pointed out the posted ban list was for next six-month period's information (which started next week).
Using a staple card in a very underpowered deck, and him not being clear on the ban list somehow made me an abhorrent person.
(Also, Yu-Gi-Oh games are played best-of-three, so one use of Dark Hole, um...
To top things off, after my last game that week was against him, my very first in the next week's tournament was against him.
This message was edited 1 time. Last update was at 2016/10/10 19:16:33
A few years back a bunch of us went to a tournament at a local convention that was sponsored by a local game store a little over an hour away..
The guys running the tournament was members of the local store gaming group with matching T-shirts and all..
We get there and find out there was special mission rules with required unit types; some of us had to rewrite our armies
and lucky we brought extra models.. with no notice given online; no Facebook posting, email or anything.. and we registered
for the event..
There was five of us that traveled over and four people from the surrounding area, then four players from the store game group.
That made the teams where uneven, only the players in my group got a bye game... and of course it counted as lower points
First round was a area guy that played the list of the month army hand tabled me.. It was the deadly dark eldar list a few editions
back.. this did not bother me because he wasn't a jerk about it.. and I don't have to win a game to make my life seem like living...
The second game was against a local gaming group guy...
His army list was chicken scratch on note book paper with codes that military deciphers would have trouble with..
the whole army was primed black and he didn't bring his space wolf codex (no one had one either)
Almost the whole game was spent having to call over the judge.. (Store gamer matching shirts) and he would just allow it..
I couldn't tell heads or tails what his army was, he was doing crazy rules like landing drop pods on top of ruined buildings..
with him stating you did not say what kind of terrain that was before the game... so its safe to land there...
And he tabled another guy from our group doing the same things in the third round..
Our guy ended up quitting and wanted to try to kick his butt after the tournament he was so mad..
My third game was against a guy I normally play that I traveled there with.. It was a fun game, just like every game
we played in the past... just wish I could have just played a normal game against a player I didn't know.. I am not a
serious tournament player enjoy gaming,winning is nice but you learn from losing too..
Amazing all three winning places was the local game group and we had one of our guys that is a seasoned adepticon player
with a master painted army that won all of his games that didn't place... After complaining to the store owner.. they gave him third..
Prizes was a few hundred dollars of stuff and all we had to pay was admission to the convention.
Now the local 40k / AoS game scene is the same hand full of guys with matching shirts that scam new players and the store still puts up good
prizes to try to draw in new players... I guess its a good way to get free stuff by killing your community.
Oh..found out later on the drive back looking at the Space wolf codex we bought at the store and going over his list we knew,
the guy was over points in base models alone.. so no telling how many points he really had..
Went to my "friendly" FLGS at great cost for Armada and met the worst scum of the earth player. I think he was a sociopath and if not at minimum biggest creepiest douche in history because of how he treated people and invaded my damn personal space. Talking to all my friends about how they would have handled him and they say they would have all punched him in the face. Thankfully I like to be more diplomatic and scrub my damn brain afterwards and never trust a human being again. Lesson learned. Anyways that is a story for another time and topic a long story with a lot of investigation.
When I was waiting between games with the donkey-cave I talked to some 40k players. One was a nid player and was excited about GSC. I was talking to him about his army telling him I liked his paint job (it was alright) and even gave him a few tips for the GSC which he didn't understand why it was so good. Anyways I hit it off with the people for a minute or so and then I mention I play Tau. The Tyranid player just goes stone faced and looks away from me "My Nids don't like you. I don't like you." Him and the rest of his friends didn't want to talk to me after that.
This is my only experience with a 40k/gaming community. It's pretty clear I'm not wanted there just because of my army choice. It cost me a lot of time and money to get out there for that. What a waste of a day.
Suffice to say I'm going to be painting and collecting from now on. I've given up on playing games with creeps and donkey-caves or worse creepy donkey-caves.
Edit
I play a lot of competitive Overwatch at a very high skill level. Every time some idiot scrub donkey-cave turns someone down just because they don't like x or because they think y is overpowered pisses me off to no end. It's the same thing in 40k. I don't even bring my Stormsurg or Y'vahrah. Only one RIptide and its still "overpowered". I feel like I just want to Magneto all those players off the face of the hobby after being oppressed for so damn long. In overwatch competitive such babyish talk would get you scolded for being an idiot and keep you doomed to the low ranks. Ugh sickens me how people treat each other.
This message was edited 9 times. Last update was at 2016/10/11 08:57:30
My last game against a Skyhammer Annihilation & Raptor Wing combo. Couldn't do jack. Had a LR, 3 x Grav Centurions and a Culexus. He brought everything in 2nd turn and proceeded to curb stomp me so hard, that, for the first time really, I was thinking about giving up. Simply because I knew that there was nothing I could do against this list, even with everything I had on the table. It didn't helped that my opponent, while being a friend of mine, is one of those unsufferable SM players, who always defend their codex and think that it is still not powerful enough...
15K White Scars Brotherhood of the Twin Wolves (30K)
6K Imperial Fists 35th Cohort (30K)
7K Thousand Sons Guard of the Crimson King (30K)
3K Talons of the Emperor (30K)
2K Mechanicum Legio Cybernetica (30K)
1K Titans of Legio Astorum
3K Knights of House Cadmus (30K)
12K Cadian/Catachan/Tallarn/ST Battlegroup "Misericorde" (40K)
1K Inquisitorial Task Force "Hoffer" (40K)
2K Silver Wardens (UM Successors) 4th Company "The Avenged" (40K)
10K Empire of Man Nuln Expeditionary Force (WFB)
5K Vampire Counts (WFB)
I haven't had many negative experiences, but there are some outliers that come to mind.
•This one time, I played against Tau + IG with my Nids. I was tabled turn 2, due to going second, my Tervigon being enfeeble + Railgunned, my Flyrant dying turn one to a Cadre Fireblade + full squad of FWs plus another railgun and a Leman Russ Executioner (It couldn't get into the air turn 1, and I didn't know that at the time, so I deployed poorly)
With all of my large bugs and Zoanthrope dead, I conceded due to having no way of damaging the enemy tanks.
•Playing against Unbound tank IG with a Baneblade, on a 5x8 table... with no terrain. In retrospect, I asked for it when I agreed to that game.
•Catching abuse for playing Tau, up to the point of being accused of playing WAAC for bringing Suits to a learning game against Orks. I won by one point, very close game, but that accusation was a bit much.
•Apparently I'm actually a cyborg from the future. I don't know if that qualifies as "negative" or not.
•I was called a "prancing pixie" and more insults once by some Space Wolves player when he came in. He never came back.
This message was edited 1 time. Last update was at 2016/10/11 12:58:43
Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
Verviedi wrote: I haven't had many negative experiences, but there are some outliers that come to mind.
•This one time, I played against Tau + IG with my Nids. I was tabled turn 2, due to going second, my Tervigon being enfeeble + Railgunned, my Flyrant dying turn one to a Cadre Fireblade + full squad of FWs plus another railgun and a Leman Russ Executioner (It couldn't get into the air turn 1, and I didn't know that at the time, so I deployed poorly)
With all of my large bugs and Zoanthrope dead, I conceded due to having no way of damaging the enemy tanks.
•Playing against Unbound tank IG with a Baneblade, on a 5x8 table... with no terrain. In retrospect, I asked for it when I agreed to that game.
•Catching abuse for playing Tau, up to the point of being accused of playing WAAC for bringing Suits to a learning game against Orks. I won by one point, very close game, but that accusation was a bit much.
•Apparently I'm actually a cyborg from the future. I don't know if that qualifies as "negative" or not.
•I was called a "prancing pixie" and more insults once by some Space Wolves player when he came in. He never came back.
Want to hear a joke?
Being accused of playing WAAC/told you only play OP armies while playing CSM.
Not any real bad gaming experiences myself but I do feel for you
Verviedi wrote: ...What. I don't believe it's possible to run an OP Codex: CSM force.
I got called that once. Apparently noise marines are broken and I got called a WAAC for brining to groups of them while being generous with upgrades. The irony that he ran a min/maxed AM list and spammed malefic wasn't lost on me but very much on him.
Verviedi wrote: ...What. I don't believe it's possible to run an OP Codex: CSM force.
I got called that once. Apparently noise marines are broken and I got called a WAAC for brining to groups of them while being generous with upgrades. The irony that he ran a min/maxed AM list and spammed malefic wasn't lost on me but very much on him.
I mean...to be decent as CSM means to throw masses of 1 or 2 specific units down and kit a HQ to like 200-300 points xD
Tau players saying "Oh no, I don't want to play you! You only play WAAC!"
Automatically Appended Next Post: Would have been different had I allied with Daemons for a Screamerstar
This message was edited 1 time. Last update was at 2016/10/11 15:46:46
Verviedi wrote: I haven't had many negative experiences, but there are some outliers that come to mind.
•This one time, I played against Tau + IG with my Nids. I was tabled turn 2, due to going second, my Tervigon being enfeeble + Railgunned, my Flyrant dying turn one to a Cadre Fireblade + full squad of FWs plus another railgun and a Leman Russ Executioner (It couldn't get into the air turn 1, and I didn't know that at the time, so I deployed poorly)
With all of my large bugs and Zoanthrope dead, I conceded due to having no way of damaging the enemy tanks.
•Playing against Unbound tank IG with a Baneblade, on a 5x8 table... with no terrain. In retrospect, I asked for it when I agreed to that game.
•Catching abuse for playing Tau, up to the point of being accused of playing WAAC for bringing Suits to a learning game against Orks. I won by one point, very close game, but that accusation was a bit much.
•Apparently I'm actually a cyborg from the future. I don't know if that qualifies as "negative" or not.
•I was called a "prancing pixie" and more insults once by some Space Wolves player when he came in. He never came back.
Want to hear a joke?
Being accused of playing WAAC/told you only play OP armies while playing CSM.
Not any real bad gaming experiences myself but I do feel for you
My first experience told me they thought I was a WAAC before I even played a single game.
I've been told by one of the guys in my group that my CSM are OP pretty regularly. I hate being told CSM are OP because "Warp Talons all have lightning claws" and "AP3 Bolters".
Word Bearers 4500 Points Bran Redmaw's Great Company 3000 Points
Sometimes, the bad playing experience, or in this case just a mild miff doesn't come from the opponent (or at least, directly).
One time we had a 4 vs 4 team game in the local GW store. We were four men to a side, eight players in total. There were a couple of far younger players opposing me directly.
I took a bunch of Space Marines, and the other side consisted mainly of footslogging orks and tyranids. So I deployed my Terminators with stormbolters and an assault cannon way up front, 12" onto the table, a Devastator squad as far back as possible, and some troops here and there. When their troops moved into range, on my turn I shot them. Their remaining troops moved forward again, and I moved back some 4" or so, and shot them again. Their next turn they closed the gap, and I again moved backwards, and shot them. Also note, that this was in the time and edition where running wasn't an option, but a very special rule for very limited amounts of units.
Now, perhaps some of you might think I am "That Effing Guy", especially as there were younger players. I see this as a sound tactic. It worked wonderously, and I didn't have to use special rules shenannigans, or whatever. The players on the other side, however, complained to the store manager about how they couldn't get to me (even though I was nearing my table edge and had very few places to retreat towards by now). For some reason still unknown to any of us (other than having kids whining that the game isn't fun) the opposing side got two extra turns. Out fo nowhere. Something about "the Warp interferes".
The other players on my side were also quite surprised. Especially as they were already locked in close combat and saw all those other orks and tyranids get two turns worth of reinforcements run into those combats. They had been moving forward, actively seeking to engage the orks and tyranids (one Space Wolves player and I believe one other had Blood Angels with many assault squads, hoping to have faced Chaos Marines or some other MEQ). Understandably, two guys on our team packed, and left.
Such was not downright my worst experience (another story, another time, something about Rogue Trader era custom units), but it has been a very clear example of how GW staff can have a heavy hand in ruining fun just because somebody cannot cope with tactics (nor is able to see how that tactic comes to an end at the table edge).
This message was edited 2 times. Last update was at 2016/10/11 22:01:22
Back to second edition, one of my "friend" of this era talked me into playing this cool game, in the same universe as Necromunda; you should play the alien race, they're like nasty bugs he said, you'll love it! I was 13 or 14 at the time.
You first need to get the propper idea of the setting before the worst game of my life:
We "owned" one "rulebook" (we as in not a single guy in the group owned it, it was a crude photocopy that we shared, we didn't have the templates or anything. Construction mesuring tapes from our fathers and the red plastic rulers from Necromunda was what we used. We played much of Necromunda back in those days as it was cheap and fun.
The group was composed of an ultramarine player, a chaos player, an eldar player and a dark angel player ,the last one being the guy who talked me into 40k. I had no idea what the rules were, I bought the nid codex, an Hive tyrant, a unit of termagants, two lictors, a box of genestealers, one biovore and 3 warriors. I picked the models i tought looked coolest. The friend who talked me into buying nids was a whinning egoistic powerplayer and rules manipulator. He was the one who "taught" me the game, to his advantage of course.
Needless to say, all my models were unpainted, badly assembled with a mix of hot glue and cheap crazy glue.
Enough said, soon came the first game.
I had near 1000 pts of models, but on the first game i got served a "Get your list to 2000 points" the dark angel player said "it will be more fun, you can equip your models with everything and use some old toy as proxy" So here I was with a ramshacle overequiped army including an old transformer to proxy for a carnifex. "Is it ok if I'm over by 5 points?" asked my opponent, and i was ok with it; I was so hyped for my very first game, all i wanted to do was to play!
The battlefield was a pity; a few egg cartons, boxes and other packaging on the carpet floor. We both deployed in the proper order, I tried to maximise all the cover as much as possible, keeping lictors in inflitration. He jammed as close a he could, a few squad of terminator with cyclone launchers, all the models facing different ways, and azrael, of course.
"You cannot depoly your lictors under 18" of my models since they look in every directions, as the infiltration rule" he said, so i got them jumping out of a cover way too far from him when the time came.
I rolled for the first turn and started slowly moving my models toward him, I barely fired anything, the one spore mine I used scattered out of the table. I moved almost everything out of sight behind boxes.
Then his turn came.
He did not move a single model.
"I'm gonna shoot and blow up your cover" he said, "you can do that?" i answered, "of course, this is warhammer 40k, far more deadly than Necromunda, beside these covers only count as wood" he decided promptly "It's easy to blow up"
I was very septical of this, but I didn't own a rulebook back then, and the copy was at another friends house.
So he blew up all my cover, then utterly destroyed my army with cyclone launchers.
Let's say I didn't liked 40K very much that day.
Worst part was, after a few games with the other players in the group and a few more models bought, before I could get a proper revenge with all the rules in hand, he quitted 40k and convinced the rest of the group to also stop playing because the game was too expensive.
I still remember every single details to this day, needless to say I haven't seen this guy in many many years; a good ending.