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![[Post New]](/s/i/i.gif) 2016/10/31 14:47:07
Subject: [1750] - Necrons - Decurion Detachment
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Fresh-Faced New User
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Hello Everyone.
I've always had a soft spot for our beloved Metallic Skeletons. With that being said i would like some critiquing on the following list:
Reclamation Legion 1426 points
Overlord with Solar Staff -95
5 Gauss Immortals with Nightscythe -215
12 Warriors with Nightscythe -286
12 Warriors with Nightscythe -286
3 Tomb Blades with Nebuloscope, Particle Beamer & Shield Vanes -72
3 Tomb Blades with Nebuloscope, Particle Beamer & Shield Vanes -72
2 Monoliths -400
Deathbringer Flight 320 Points
2 Doom Scythes -320
Total Points: 1746
So the idea is to have the Overlord join a group of warriors in their Nightscythe, move around 23 inches and drop close to an objective. The group of Gauss Immortals and 2nd group of warriors will do the same.
The now independent transports will go about their business to see if the C'tan will bless us with some good Tesla rolls...
Deep Strike the Monoliths to cause a large panic and general mayhem, while keeping the Doom Scythes in reserves and take out large annoying armor.
Finally use the Tomb Blades to pop troops in cover or flank light to medium armored targets.
between 5 flyers and 2 monoliths and the smaller troops i think i have just about everything covered. Not to mention the Ever-living command benefit is just icing on the proverbial cake!
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![[Post New]](/s/i/i.gif) 2016/10/31 15:51:20
Subject: [1750] - Necrons - Decurion Detachment
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Loyal Necron Lychguard
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Evil_Goblin wrote:Hello Everyone.
I've always had a soft spot for our beloved Metallic Skeletons. With that being said i would like some critiquing on the following list:
Reclamation Legion 1426 points
Overlord with Solar Staff -95
5 Gauss Immortals with Nightscythe -215
12 Warriors with Nightscythe -286
12 Warriors with Nightscythe -286
3 Tomb Blades with Nebuloscope, Particle Beamer & Shield Vanes -72
3 Tomb Blades with Nebuloscope, Particle Beamer & Shield Vanes -72
2 Monoliths -400
Deathbringer Flight 320 Points
2 Doom Scythes -320
Total Points: 1746
So the idea is to have the Overlord join a group of warriors in their Nightscythe, move around 23 inches and drop close to an objective. The group of Gauss Immortals and 2nd group of warriors will do the same.
The now independent transports will go about their business to see if the C'tan will bless us with some good Tesla rolls...
Deep Strike the Monoliths to cause a large panic and general mayhem, while keeping the Doom Scythes in reserves and take out large annoying armor.
Finally use the Tomb Blades to pop troops in cover or flank light to medium armored targets.
between 5 flyers and 2 monoliths and the smaller troops i think i have just about everything covered. Not to mention the Ever-living command benefit is just icing on the proverbial cake!
I think that It will be a fun list to play, but I don't think that you'll go 3-0 with it. Most serious armies are packing enough heat to take down Wraith Knights, Flying Monstrous Creatures, and Imperial Knights... your Monoliths and Flyers will be easy targets for them. Grav is going to be hard for you to deal with.
Beyond that, you don't have a lot of killing power... less than most necron lists in general. You've tied a lot of your points up into the Flyers and Monolith... so much so that you will not be able to capitalize on that mayhem you are trying to create. There is a reason that most competitive Necron lists focus on the T5 and T6 units... Destroyers, Lychguard, Praetorians, and Wraiths. Not only are they tough as nails, but they also have the relative firepower and rerolls to help them out.
On the positive side, the Particle Beamer on Tombblades is growing on me... especially with the ignores cover.
If you are wanting to emphasize the havok you can cause, I'd replace the Deathbringer Flight with an equivalent points worth of Flayed Ones. This gives you a CC threat, coupled with the ability to pull those units through the Monolith if they get stranded with no one to kill.
Once again, I think what you have will be a fun list... but not a tourney winning list.
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![[Post New]](/s/i/i.gif) 2016/10/31 16:00:21
Subject: [1750] - Necrons - Decurion Detachment
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Fresh-Faced New User
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Thank you for the comment and insight! I've been out of the 40k for a number of years (8 I believe) and thought it was about time to get back into it.
The other things I've been considering is warriors & ghost ark with 2 Canoptek Harvests. It seems slightly more durable but it seems to lack any AA options or heavy hitters...
Again, thank you for being the first comment on my first post
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![[Post New]](/s/i/i.gif) 2016/10/31 17:00:51
Subject: [1750] - Necrons - Decurion Detachment
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Loyal Necron Lychguard
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Welcome back! It's a good time, and you'll like where Necrons are in the meta.
Unlike the end of 6th, you aren't likely to see a lot of Flyers... you won't really need much in the form of AA. A better tech is to ignore the flyers as much as you can and focus on killing their ground forces. Objectives are huge compared to when you left; look at the Maelstrom cards for example. That is where the Tomb Blades are really going to pay off. Not only will they get ignores cover templates, but they can do it while moving to whichever objective pops up on your maelstrom.
As for heavy hitters, Necrons win by outlasting. Wraiths are great in a fight, but they help you win by tying up the Wraith Knight in CC. Same with the scarabs.
I like Ghost Arks much better than Night Scythes currently. Though there are plenty of people who will tell you that either is a waste of points. I like the mobility and the strength of shooting that they bring. Never only one, however. Bring at least 2... 3 if I can (depending on the Auxillary choices).
Solar staff isn't going to help the warriors much. It's going to be a single turn of "Don't waste your shots here"... when you want them shooting at the warriors (so your arks can bring them back!)
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![[Post New]](/s/i/i.gif) 2016/10/31 19:34:58
Subject: Re:[1750] - Necrons - Decurion Detachment
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Focused Fire Warrior
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I'm one of the players that dislikes Ghost Arks. That's not to say Anpu-adom is wrong, I just want to present the other side of the story. All tournaments in my area have adopted GW's FAQs, this means that if your Ghost Ark jinks, the Warriors inside must snap shoot. This handicaps the Ghost Ark quite a bit. Being open-topped, they explode way too easily and losing one to a turn one melta or grav strike has a huge impact on your game plan and deployment, not to mention it burns 105 points. In my experience, it's much better to invest in more Warriors. Having more Warriors on the board offsets the Ark's regeneration ability, gives you roughly the same firepower and presents a tougher target for your opponent to kill, especially in a Decurion.
As for AA, yeah, there's not much going around. Occasionally, you'll come across a Storm Wing Marine player, but the Talons aren't terribly threatening to Necrons and Ravens always drop to hover turn three/four to dump their payload, so you get full BS against it from your ground units. Flyrants are still a serious threat, but your anti-air needs to be very dedicated to reliably bring them down, so it's usually better to ignore them and not handicap yourself against other armies.
You won't be disappointed by the Canoptek Harvest, but I do think Wraith spam is on its way out. It's not performing as well as it used to. Players have learned how to play around it and hard-counter formations for other armies have come out. Destroyer Cults and Judicator Battalions are the shining beacons of the Necron codex at the moment and Flayed Ones are horribly under-represented.
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The Devil Hides in You |
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![[Post New]](/s/i/i.gif) 2016/10/31 20:03:57
Subject: [1750] - Necrons - Decurion Detachment
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Fresh-Faced New User
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So, I'm currently playing with version 2 with both of your recommendations in mind, which ends up playing out better with lychguard, war Scythes or the 3++ set up?
As for the Wraith spam, even though the new kits appear MUCH better then the old pewter counter parts, I still dread pinning those thin tails.....
Plus, scarab of all things where the original unit that sold me on necrons so I have a almost unnatural fondness for them.
The heavy destroyer spam seems almost too good to pass up for that Str 9 ap 2 shot each.... many many choices to be made!
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![[Post New]](/s/i/i.gif) 2016/10/31 20:08:34
Subject: [1750] - Necrons - Decurion Detachment
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Loyal Necron Lychguard
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If you are running Lychguard on their own, I like the 3++. If you are running them with more than one character (Ie, Royal Court) then you'll want the Warscythes.
Here's a pretty typical Lychstar build.
7-8 Lychguard w/warscythes
Orikan
Vargard Oberyon
Overlord
Maybe a Destroyer Lord w/Nightmare Shroud and Phase Shifter (for a 2+/4++, reroll ones with Orikan's ability)
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![[Post New]](/s/i/i.gif) 2016/10/31 21:17:37
Subject: [1750] - Necrons - Decurion Detachment
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Focused Fire Warrior
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I prefer my Lychguard with Swords and Shields. It doesn't pack as much punch as Warscythes, but is pretty much impossible to kill. Yes, Scarabs are cool and underestimated. The Reanimation from the Harvest makes them phenomenal tarpits and that many close combat Gauss attacks is enough to give anything with an armour value reason to be concerned.
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This message was edited 1 time. Last update was at 2016/10/31 21:20:23
The Devil Hides in You |
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![[Post New]](/s/i/i.gif) 2016/11/01 00:01:40
Subject: [1750] - Necrons - Decurion Detachment
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Fresh-Faced New User
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Version two based upon input and criticism. Comments are welcomed as always!
++Decurion Detachment (1749pts) ++
Reclamation Legion (1151pts)
Overlord (160pts)
-Resurrection Orb, The Nightmare Shroud, Warscythe
x5 Gauss Immortals (85pts)
x10 Lychguard (300pts)
-Hyperphase Sword & Dispersion Shield
x3 Tomb Blades (72pts)
-Nebuloscope, Particle Beamer, Shield Vanes
x3 Tomb Blades (72pts)
-Nebuloscope, Particle Beamer, Shield Vanes
x3 Tomb Blades (72pts)
-Nebuloscope, Particle Beamer, Shield Vanes
x10 Warriors (130pts)
x10 Warriors (130pts)
x10 Warriors (130pts)
+ Auxiliary (598pts) +
Canoptek Harvest (299pts)
Canoptek Spyder (50pts)
x3 Canoptek Scarabs (60pts)
x3 Canoptek Scarabs (60pts)
x3 Canoptek Wraiths (129pts)
-Whip Coils
Canoptek Harvest (299pts)
Canoptek Spyder (50pts)
x3 Canoptek Scarabs (60pts)
x3 Canoptek Scarabs (60pts)
x3 Canoptek Wraiths (129pts)
-Whip Coils
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This message was edited 1 time. Last update was at 2016/11/01 00:02:42
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![[Post New]](/s/i/i.gif) 2016/11/01 00:21:43
Subject: [1750] - Necrons - Decurion Detachment
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Focused Fire Warrior
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That will get the job done. You need some form of mobility for the Lychguard and Overlord. Either a Night Scythe or Veil of Darkness. The Resurrection Orb may be a win more upgrade. Sword Shield Lychguard are tough. Very tough. Especially in a Decurion. Play test and see how it goes.
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This message was edited 4 times. Last update was at 2016/11/01 00:31:01
The Devil Hides in You |
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![[Post New]](/s/i/i.gif) 2016/11/01 01:39:36
Subject: [1750] - Necrons - Decurion Detachment
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Loyal Necron Lychguard
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One thing: Canopek Harvest is 1 Spyder, 1 Unit of Scarabs and 1 Unit of Wraiths. You can't have 2 units of Scarabs in the Harvest.
Also... You may want more wraiths.
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