Switch Theme:

2114 Emperors Children (my first list)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Member of a Lodge? I Can't Say





HQ
Praetor:
Caterphractii armour
Chainfist
Combi weapon
157 pts.

Centurion:
Chaplain
Artificer armour
Power weapon
Plasma pistol
110 pts.

Elites
Legion veteran squad:
Sergeant:
Artificer armour
Lightning claw
Plasma pistol
Veterans:
Flamer
Missle launcher with suspensor web
Legion vexilla
245 pts.

Contemptor dreadnought talon:
X1 dreadnought
Kheres pattern assault cannon
190 pts

Legion terminator squad:
Tartaros pattern armour
Sergeant:
Volkite charger
Grenade harness
Power weapon
Terminators:
X2 dual lightning claws
X2 chainfist
Combi bolter
Plasma blaster

Legion terminator squad
Caterphractii pattern armour
Sergeant:
Power fist
Terminators:
X2 dual lightning claws
X2 chainfists
Heavy flamer
Combi bolter
252 pts.

Troops
Tactical support squad:
X5 plasma guns

Tactical squad
Legion vexilla
X19 marines
Additional CCW
Sergeant:
Combi weapon
285 pts.

Tactical squad
Legion vexilla
X19 marines
Additional CCW
Sergeant:
Combi weapon
285 pts.

Heavy support squad
Hardened armour
Sergeant:
Melts bombs
   
Made in us
Abel





Washington State

Which Rite of War are you taking? You are also seeming to ignore all the traits Emperor's Children have: The entire army has Crusader (so the Cataphractii armor makes no sense), and must issue challenges, so I'd say all your sergeants should have Artificier Armor and some form of power weapon. Where are the Sonic Shreakers? +1 initiative for 5 points is HUGE! Also, why no Phoenix Power Spears? Those are awesome on Terminators!

HQ- a Paragon Blade goes a LOOOOONG way on a Praetor. Get rid of the Cataphractii Terminator armor, and go for Paragon Blade, Digital Lasers, and an Iron Halo at the very least.

The Centurion Chaplain doesn't make much sense. Zealot is meh at best. You'll always be able to roll for regrouping, you have Vexcilla's in the squads that can take them... and you do have LD9 in your Termy squads.

Why the different patterns of Terminator armor?

Cataphractii: 2+/4++, Relentless, Bulky, can't Run, can't Overwatch. This is a huge no-no for a Emperor's Children army.

Tartarus: 2+/5++. Relentless, Bulky, CAN Sweeping Advance

Why a Veteran's Squad instead of the much, much better Palatine Blade Squad?

I'd make your Contemptor Dread a Mortis Pattern, and give it dual Kheres Pattern assault cannon for some much needed anti-air.

Troops Squads are good.

A 5 model Heavy Support Squad with Heavy Bolters will do nothing in 30K. Heavy Bolters are one of the worst weapons in the game, and in 30K, EVERYTHING has a 3+, so what is this squad going to do? 15 S5 AP4 shots are not going to do much in 30K. These guys really need Missile Launchers or Lascannons or something to give you some much, much needed anti-tank.

I see zero ranged anti-armor in your list. What are you going to do against a Spartan tank? Are you seriously thinking you are going to walk across the board to get into close combat to pop armor? What about a flyer? One Fire Raptor Gunship is going to ruin your day.

You're entire force is foot slogging. Unless you take a specific Rite of War or special character, your Terminators can't deepstrike. As one of your terminator units can't run, it won't benefit from the extra d6" run you get for being Emperor's Children. There are also a ton of Special Characters for the Emperor's Children that add a lot to the army.

I really got to ask, do you have the Legion Astartes: Isstvan Campaign Legions book for the Emperor's Children rules? And also, you have to take a Rite of War, which may limit what models/units you can take, but give you significant bonuses.

Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
Made in gb
Member of a Lodge? I Can't Say





Just what I have. And if you want you can see the equally sucky list of my friend, who is the I.nly one I'll be playing. I do have an artificer praetor with a paragon blade and plasma but he's about 200 points.
   
Made in us
Abel





Washington State

NivlacSupreme wrote:
Just what I have. And if you want you can see the equally sucky list of my friend, who is the I.nly one I'll be playing. I do have an artificer praetor with a paragon blade and plasma but he's about 200 points.


Eh, I'm not trying to be a jerk. Just pointing out that your list is very inefficient and has no Rite of War which you HAVE to take, it's not optional, and you're ignoring all the Emperor's Children special rules. Do you have the Legiones Astartes Isstvan Campaign Legions?

Hey, if all you are doing is playing against your friend, then play whatever you want! Why post the list for critique?

If you like Terminators, then take some Phoenix Terminator Squads. They have a character Contemptor Dread- Rylanor the Unyielding. The Kakophoni of the Emperor's Children is an excellent heavy support squads armed with The Cacophoney- the precursor to Sonic Shreakers. Lord Commander Eidolon is an excellent character, and I don't think I've ever seen an Emperor's Children army without Captain Saul Tarvitz (he is that good).

Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
Made in gb
Member of a Lodge? I Can't Say





I'm traitor for now. I have the age of darkness legion list. I'll probably just take pride of the legion and stick the termies in troops. I might sell the caterphractii and buy more tartaros (plus the new phoenix spears to make them i of phoenix terminators). Or buy them phoenix spears and counts as phoenix terminators. The praetor is replaceable and Eidolon and Tarvitz are in my kitbash list (can't afford to spend that much on an actual Eidolon)
   
Made in us
Fiery Bright Wizard






Idaho

What rule makes RoW's manditory for Emperor's Children?


Beyond that:

I'm assuming you're using the BaC HQ models, so I'll keep this breif: Cataphractii is good for building a beefy tank, but as Tamwulf said: Paragon blades are super fun. While a Chaplain does suit your list, I should point out that there is no way that the power armour HQ from BaC is strictly a Chaplain. Running him as a champion could be a pretty fun idea.

Be careful with Veteran squads. they eat up lots of points for a squad that won't last very long on the table-top :( I would drop the plasma pistol on them, and give them 2 of the same special weapons if you could. just so one shot isn't being wasted, so to speak.
Depending on the weapon on your srgt, your tartaros terminator squad is really vague about what it should be going against: Chainfists say tanks, but claws say infantry. IMO I would try and swap most of them over to fists, or most of them over to claws. not a mix of the two. Same info applies to the Cataphractii. Though I built all of mine up with 1/5 as heavy flamers, that's more because I'm DG and it fits. Remember that your cataphractii can't over watch with them.

Troops are just fine, Though I would reccomend trying to get a rhino for the plasma squad, and apothecaries for your tacticals (but those WOULD eat an elite slot). Beyond that, getting AA for your srgts. would be a good idea.

5 Heavy Bolters won't wreck, but that is 15 S: 5 shots, have you considered missile launchers, at all?


Don't freak out about fliers or spartans yet. Footslogging can work just fine (even for termiantors, beacuse I do it to great success all the time). I wouldn't go PotL though. IMO it's one of the single worst RoWs in 30k atm.

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in us
Abel





Washington State

 Brennonjw wrote:
What rule makes RoW's manditory for Emperor's Children?

5 Heavy Bolters won't wreck, but that is 15 S: 5 shots, have you considered missile launchers, at all?

Don't freak out about fliers or spartans yet. Footslogging can work just fine (even for termiantors, beacuse I do it to great success all the time). I wouldn't go PotL though. IMO it's one of the single worst RoWs in 30k atm.


Yeah, my derp moment. Rites of War are not mandatory, but some are pretty good, and why not take them?

15 S5 shots will do... what? Maybe light armor, but trying for those sixes to hit AV 11... ewwww. Flyers? Even more ewww. I might say OK if there were 30 S5 shots, but... Missile Launchers, Lascannons... I mean, I run 10 guys with Autocannons and a Master of Signal in my list and just have a field day with 'em. Not the best use of points, but priceless when I say "20 S7 BS5 Autocannon shots coming at ya!" This is one of the cool things about 30K- such a squad works, but it takes planning and practice to use well. YMWV.

Foot slogging, especially Emperor's Children with the Crusader Rule, can work as long as the unit can run. Therefore, no Cataphract Armor for Emperor's Children.

I really didn't comment much on the Terminator Squads beyond "Why mixed? And why no Phoenix?" You are right though, squads should have a well defined role. All Thunderhammer/SS, or Combi/P-fists, Combi/Power Weapon, or all Lightning Claws. There is the occasional special weapons to throw in there, and you can, for example, go with 1-2 T-hammer/SS and the rest with Lightning Claws, as the role is clearly close combat with the T-Hammer/SS guys to soak up shots for the LC guys to get into close combat. Note: Regular Legion Terminators can't take Storm Shields, so it would have to be a special squad, like from Salamanders or Imperial Fists or something. If it's a close combat squad, don't give them a ranged weapon. Maybe a Heavy Flamer if you think you are going to get charged. But... try to be as specific as possible with terminators! "My Termy's are all close combat with LC's!" or "My Termys are anti-vehicle, so combi-bolters, Autocannon, and P-fists/Chain Fist/T-Hammers". The worst thing you can do with a terminator squad is mix a bunch of wargear up and expect it to do well.

Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
Made in us
Fiery Bright Wizard






Idaho

OH, I agree that some of them are down-right amazingly fun, but I've also played no ROWs enough times to see reasons why you wouldn't want to

And again, I agree that other weapons would probably be better (partial to autocannons, missile launchers, and heavy flamers as a DG player ) but heavy bolters can have their place: against mechanicum and Solar auxilia/militia they see a bit more use, and 15 attacks w/ a 3+/3+ against generic marines and terminators can force a decent number of saves to take.

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in gb
Member of a Lodge? I Can't Say





I'm planning on buying storm eagles for the 20 man squads. I'll probably take the tartaros up to 10 with chainfists+3 volkite/plasma guns and slap them in a land raider or whatever. What's that weird boarding craft called?
   
Made in us
Fiery Bright Wizard






Idaho

NivlacSupreme wrote:
I'm planning on buying storm eagles for the 20 man squads. I'll probably take the tartaros up to 10 with chainfists+3 volkite/plasma guns and slap them in a land raider or whatever. What's that weird boarding craft called?


okay, so: 1 in 5 can have the plasma blaster, and just adding a single volkite isn't really worth it imo. Either go all volkites (instead of combi-bolters) or all combi-bolters. Beyond that, 2 or 3 chain fists in a 10-man squad would be more than enough, as if you get to many, you're just being redundant and wasting points.

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in gb
Member of a Lodge? I Can't Say





 Brennonjw wrote:
NivlacSupreme wrote:
I'm planning on buying storm eagles for the 20 man squads. I'll probably take the tartaros up to 10 with chainfists+3 volkite/plasma guns and slap them in a land raider or whatever. What's that weird boarding craft called?


okay, so: 1 in 5 can have the plasma blaster, and just adding a single volkite isn't really worth it imo. Either go all volkites (instead of combi-bolters) or all combi-bolters. Beyond that, 2 or 3 chain fists in a 10-man squad would be more than enough, as if you get to many, you're just being redundant and wasting points.


Sergeant can take volkite and 2 in 10 can have the blasters. Figured I may as well take both. I'll probably go 4 chain fists because of my OCD and maybe 1 or 2 power fists as well? (2)
   
Made in us
Fiery Bright Wizard






Idaho

NivlacSupreme wrote:
 Brennonjw wrote:
NivlacSupreme wrote:
I'm planning on buying storm eagles for the 20 man squads. I'll probably take the tartaros up to 10 with chainfists+3 volkite/plasma guns and slap them in a land raider or whatever. What's that weird boarding craft called?


okay, so: 1 in 5 can have the plasma blaster, and just adding a single volkite isn't really worth it imo. Either go all volkites (instead of combi-bolters) or all combi-bolters. Beyond that, 2 or 3 chain fists in a 10-man squad would be more than enough, as if you get to many, you're just being redundant and wasting points.


Sergeant can take volkite and 2 in 10 can have the blasters. Figured I may as well take both. I'll probably go 4 chain fists because of my OCD and maybe 1 or 2 power fists as well? (2)


Yes, but unless I've missed something: EVERY terminator in the squad can take volkite, the plastic kit just comes with 1, hence why I said either go all or nothing and go bit hunting . For what it's worth, I always run my terminators as p fists, w/ 1 in 5 having a chain fist, and 1 in 5 having a special weapon. Like generic 40k terminators

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

 Brennonjw wrote:
NivlacSupreme wrote:
 Brennonjw wrote:
NivlacSupreme wrote:
I'm planning on buying storm eagles for the 20 man squads. I'll probably take the tartaros up to 10 with chainfists+3 volkite/plasma guns and slap them in a land raider or whatever. What's that weird boarding craft called?


okay, so: 1 in 5 can have the plasma blaster, and just adding a single volkite isn't really worth it imo. Either go all volkites (instead of combi-bolters) or all combi-bolters. Beyond that, 2 or 3 chain fists in a 10-man squad would be more than enough, as if you get to many, you're just being redundant and wasting points.


Sergeant can take volkite and 2 in 10 can have the blasters. Figured I may as well take both. I'll probably go 4 chain fists because of my OCD and maybe 1 or 2 power fists as well? (2)


Yes, but unless I've missed something: EVERY terminator in the squad can take volkite, the plastic kit just comes with 1, hence why I said either go all or nothing and go bit hunting . For what it's worth, I always run my terminators as p fists, w/ 1 in 5 having a chain fist, and 1 in 5 having a special weapon. Like generic 40k terminators


Every Terminator can indeed have a Volkite Charger and its how I plan on running most of mine. VC and a LC on most of them.
   
Made in gb
Member of a Lodge? I Can't Say





I could raid bits box for 6 volkites I guess...

On bitzbox they're £1.50. And out of stock


Automatically Appended Next Post:
I could raid bits box for 6 volkites I guess...

On bitzbox they're £1.50. And out of stock

This message was edited 1 time. Last update was at 2016/11/04 20:35:43


 
   
 
Forum Index » The Horus Heresy
Go to: