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Made in us
Screamin' Stormboy






Im not going to rant about how awful Mob rule is, or how Orks get no love.
Im just here to post some of my ideas for additional wargear for da green lads.

warbosses, big meks, and painboys: Rokkit pack at 15 points. Mega armor cannot be taken with this option.
Pretty basic concept, and adds a lot of fun conversion opportunities!

Mek boys- option to buy a burna for 10 points
Because why doesn't it exist already?

Characters with the option of kombi weapons,.except warbosses: Kombi-burna. 10 points.
Either a burna in one shooting attack, or an ap3 weapon in close combat for a single round. Can't be taken by a warboss because its a mek-y weapon.

Boys, stormboys, characters, nobs: leather armor. 5+ save, 1 point per model.
Something cheaper than 'eavy.

Warboss, nobs, boss nobs (all flavors), mega nobs: Krumpin' shield, 10 points: replaces ranged weapon, gives a 5++ in close combat and gives the hammer of wrath rule. HoW attacks are made at +1S. maybe 15 points to give a 4++ instead.

Like i said, these are strictly additions to the armory, im not looking to discus what existing gear needs to be changed to make us more competitive.
What other objects would you guys like to see for the Orks? Have you homebrewed anything for your groups just for the fun of it? If so, what are they?
Cheers

This message was edited 1 time. Last update was at 2016/11/15 18:12:08


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Made in us
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Stormboyz get a Rokkit pack for 3pts, why do characters pay 15?

Burna should be a 5pt upgrade across the board, and mekz should have access.

Kombi Burna should be 5pts as well. but I like the concept.

I think Eavy Armor is fine for Stormboyz but it should be a 2pt addition across the board.

I LOVE The idea of a Krumpin Shield. 4++ is something our guys REALLY need. 15pts is reasonable to.

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in us
Screamin' Stormboy






Eh, the only reason 15 points for the rokkit packs is because thats what other armies pay for theirs for their character packs

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Voidraven5829 wrote:
Eh, the only reason 15 points for the rokkit packs is because thats what other armies pay for theirs for their character packs


Not a bad point, but we are already over priced in every way imaginable

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in us
Fixture of Dakka





SemperMortis wrote:
Stormboyz get a Rokkit pack for 3pts, why do characters pay 15?

Burna should be a 5pt upgrade across the board, and mekz should have access.

Kombi Burna should be 5pts as well. but I like the concept.

I think Eavy Armor is fine for Stormboyz but it should be a 2pt addition across the board.

I LOVE The idea of a Krumpin Shield. 4++ is something our guys REALLY need. 15pts is reasonable to.


Actually, the higher cost of a given piece of wargear on a character compared to an individual model makes sense in theory. It's the same reason a terminator should, theoretically, pay less for his armor than a character. The terminator is one wound meaning you'll probably get less mileage out of the armor than a multi-wound model would. An IC is likely to bring along other wargear or special rules that synergize well with the armor. Similarly, a t-shirt save boy with a jump pack is less scary than a power-klaw-toting, multi-wound, hide-from-challenges-thanks-to-a-storm-boy-squad-leader warboss.

Now whether or not a 15 point price tag is justified is a different discussion, but the train of thought behind a higher price tag tracks.


Automatically Appended Next Post:
Voidraven5829 wrote:
Im not going to rant about how awful Mob rule is, or how Orks get no love.
Im just here to post some of my ideas for additional wargear for da green lads.

warbosses, big meks, and painboys: Rokkit pack at 15 points. Mega armor cannot be taken with this option.
Pretty basic concept, and adds a lot of fun conversion opportunities!

Mek boys- option to buy a burna for 10 points
Because why doesn't it exist already?

Characters with the option of kombi weapons,.except warbosses: Kombi-burna. 10 points.
Either a burna in one shooting attack, or an ap3 weapon in close combat for a single round. Can't be taken by a warboss because its a mek-y weapon.

Boys, stormboys, characters, nobs: leather armor. 5+ save, 1 point per model.
Something cheaper than 'eavy.

Warboss, nobs, boss nobs (all flavors), mega nobs: Krumpin' shield, 10 points: replaces ranged weapon, gives a 5++ in close combat and gives the hammer of wrath rule. HoW attacks are made at +1S. maybe 15 points to give a 4++ instead.

Like i said, these are strictly additions to the armory, im not looking to discus what existing gear needs to be changed to make us more competitive.
What other objects would you guys like to see for the Orks? Have you homebrewed anything for your groups just for the fun of it? If so, what are they?
Cheers

I'm not an ork player, but I like all these! The only thing that gave me pause was the burna option. Big choppas are S+2 AP 4, right? Would you, as an ork player, worry that having access to a melee burna (which can be a shooty burna as needed) overshadow the big choppa in its role?

This message was edited 1 time. Last update was at 2016/11/16 01:16:37



ATTENTION
. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
 
   
Made in us
Screamin' Stormboy






Bic choppas are only ap5, so yes the burna option would overshadow it, however, most things that can take the BC would only have access to the kombi-burna, (nobs, big mek, mega nobs) and thus would only have 1 round period of the ap3 of the burna, which.would more than likely be the turn they charge for furious charge goodness and then switch to the regular choppa or BC as a back up.
As such, i feel itd be a good trade off from all klaws all the time, and could add some flexibility if you so desired.
Giving a full-on burna to a mek boy wouldn't be an issue because he's only a 1 wound punk and might only get a shot or two off and may not even be able to attack in combat.

Excellent question though!


Automatically Appended Next Post:
As an aside, if this was a thread about changes to existing wargear, I'd give the big choppa apD3+1, since orky tech isn't all that reliable and the nob could.be swinging the massive axe differently than.his.comrads. in that case id make the BC 10 or 15 points to balance it out.

This message was edited 1 time. Last update was at 2016/11/16 02:21:01


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10pts for a single use AP3 weapon or 5pts for a +2 strength AP5 weapon or 25pts for a S8-10 AP2 PK......

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in us
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Semper, if you don't like the pricing on it, then while silently. I priced them the way I felt would be accurate according to my interpretation of the rules.
Either be constructive or leave. don't just tut-tut and not offer anything of value.

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Voidraven5829 wrote:
Semper, if you don't like the pricing on it, then while silently. I priced them the way I felt would be accurate according to my interpretation of the rules.
Either be constructive or leave. don't just tut-tut and not offer anything of value.


LOL I am pointing out how the prices are a bit high. Generally speaking Orks are supposed to be a CC oriented Army but we pay premium points for any units or equipment that is good in CC. The BC is hardly ever used because it isn't even worth the 5pts even though it adds +2 Strength and AP5. A 1 use only burna that could be an AP3 weapon at S4 (5 if charging) isn't that great and for 10pts its going to be a big investment. For 15pts more you can have an AP2 S8-10 model.

I think 5pts is a good place for it to be. I also think that Burna's should be able to use BOTH profiles ALL the time.

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in ru
!!Goffik Rocker!!






Oh, please no leather armor. We allready have dark eldar, no need for bdsm orks. Also, why bother with leather 'armor' if padded armor is better, easier and cheaper to make. Orks are not about the looks. Also, it's not like people would actually want to purchase 5+ armor.

This message was edited 2 times. Last update was at 2016/11/21 08:07:44


 
   
Made in us
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 koooaei wrote:
Oh, please no leather armor. We allready have dark eldar, no need for bdsm orks. Also, why bother with leather 'armor' if padded armor is better, easier and cheaper to make. Orks are not about the looks. Also, it's not like people would actually want to purchase 5+ armor.


and the plethora of AP4 in the game is why nobody busy Eavy armor for 4pts a model. At 2pts it would be considered, at 4 its just laughed at.

 Tomsug wrote:
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