So I looked at the Armoured Battle Group list, I following that I would get this list, for each LR I left out what varient they are, I plan to use the remaining point on the different varients, but do not have it set in stone who will be who. So just assume that a LRBT can be any varient, depending on how I feel, and will have sponson bolters or flamers, unless I state otherwise. Also left out upgrades for the troops for they can change as well.
HQ:
Company Command Tank
Armoured Fist Command Squad
Elites:
Commissar Tank
Troops:
LR
Siege Tank (being one of the russes and not the thunderer, also may change this if I feel like using a tank destroyer)
Amoured Fist Veterans (+5 more troops)
Armoured Fist Veterans (+5 more troops)
Fast Attack:
Vendetta
Vendetta
Banewolf
Heavy Support:
Hydra (unless there is no air support for the enemy, which case this turns into more upgrade for troops and tanks)
Basilisk
Basilisk
This gives me 4 LRs, 2 Basilisks, 2 Vendettas, 1 Banewolf, 3 chimeras and a Hydra(11 tanks! And 2 flying tanks!).
Sadly don't have a commissar(though I could scarfice a LR for one if I feel like doing so), or a Baneblade.
For the record I am using the point value of the Imperial Armour and not the Codex.
Edit:
So you may notice that I added infantry, and now changed two the Leman Russes since the Commissar tank benefit the infantry, and I didn't know about siege tank squadrons. Also, if the enemy does not have very much air support, I wouldn't use the hydra, but instead put itno upgrade (such as a making my PC into a CC, or giving flamers and mortars or autocannons to everyone, or get eradicators, and dozer blade and inclosed troops comparments, meaning I need to magnetize EVERYTHING!!!!) so just bear that in mind.
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