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![[Post New]](/s/i/i.gif) 2016/12/02 22:38:50
Subject: Wound Allocation for Rad Poisoning
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Ferocious Blood Claw
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Roll a 6, get 2 wounds. This is known.
Are these allocated as 2 wounds to the model hit or 2 wounds to the unit?
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I play so many damn armies I cannot have an allegiance. The only side is my side. |
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![[Post New]](/s/i/i.gif) 2016/12/02 22:59:28
Subject: Wound Allocation for Rad Poisoning
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Longtime Dakkanaut
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There is no such thing as "the model hit" in a shooting attack. Wounds go in a single wound pool and all wounds in that pool are allocated to the unit as long as there are eligble models to allocate wounds to.
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You don't have to be happy when you lose, just don't make winning the condition of your happiness. |
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![[Post New]](/s/i/i.gif) 2016/12/02 23:08:48
Subject: Wound Allocation for Rad Poisoning
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Been Around the Block
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To derail a bit, I have wondered about the nature of wound pools; in the rules it is stated, is it not, that as long as a unit can see one model in another unit, even if the rest are in hard cover, the 'wound pool' can be extended to that entire unit. It seems silly to me that if only those with line of sight to a model can fire, the wound pool extends beyond those who are within line of sight.
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![[Post New]](/s/i/i.gif) 2016/12/03 04:25:48
Subject: Wound Allocation for Rad Poisoning
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Scarred Ultramarine Tyrannic War Veteran
Ankh Morpork
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NightWinds5121 wrote:To derail a bit, I have wondered about the nature of wound pools; in the rules it is stated, is it not, that as long as a unit can see one model in another unit, even if the rest are in hard cover, the 'wound pool' can be extended to that entire unit. It seems silly to me that if only those with line of sight to a model can fire, the wound pool extends beyond those who are within line of sight.
The last sentence of 'Out of Sight' in the wound allocation rules covers this:
"If there are no visible models in the target unit, all remaining Wounds in the pool are lost."
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![[Post New]](/s/i/i.gif) 2016/12/03 04:30:36
Subject: Wound Allocation for Rad Poisoning
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Not as Good as a Minion
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NightWinds5121 wrote:To derail a bit, I have wondered about the nature of wound pools; in the rules it is stated, is it not, that as long as a unit can see one model in another unit, even if the rest are in hard cover, the 'wound pool' can be extended to that entire unit. It seems silly to me that if only those with line of sight to a model can fire, the wound pool extends beyond those who are within line of sight.
It depends on the nature of the Attack. Normal Shooting Attacks will not "extend", after Wound Allocation removes the target models in Line of Sight, the Wound Allocation ends. Wound Allocation from Blasts is allowed to extend past Line of Sight and Range. Melee Attacks do not have a requirement for Range or Line of SIght, even if the model the Wound is being Allocated is not engaged.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2016/12/03 07:09:26
Subject: Wound Allocation for Rad Poisoning
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Monster-Slaying Daemonhunter
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Charistoph wrote:Melee Attacks do not have a requirement for Range or Line of SIght, even if the model the Wound is being Allocated is not engaged.
And I've noticed that this one frequently catches people off guard, and also makes them grumpy.
"None of my models are touching yours, and the next closest guy is four inches away  "
"Sorry, there's no range limit on close combat attacks  "
"  "
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LVO 2017 - Best GK Player
The Grimdark Future 8500 1500  6000 2000 5000
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2016/12/03 14:40:33
Subject: Wound Allocation for Rad Poisoning
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Been Around the Block
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Thanks for the clarification - I recently returned and used my buy-in for building an army - since I'm past that point I could get a Rulebook but I'm seeing enough rumors for a new edition to make me hold off - I've been learning the rules by remembering them from when I used to play and having other players explain them, this one came up when my opponent really, really wanted to win, I could tell he was bending every rule he could in his favor, and he was very sure that ranged attacks went based on any visible model to a wound pool. I thought it seemed wrong but I let it go.. by the time my army is fully painted I'll have to grab up a rulebook
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![[Post New]](/s/i/i.gif) 2016/12/03 16:02:42
Subject: Wound Allocation for Rad Poisoning
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Not as Good as a Minion
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Elric Greywolf wrote: Charistoph wrote:Melee Attacks do not have a requirement for Range or Line of SIght, even if the model the Wound is being Allocated is not engaged.
And I've noticed that this one frequently catches people off guard, and also makes them grumpy.
"None of my models are touching yours, and the next closest guy is four inches away  "
"Sorry, there's no range limit on close combat attacks  "
"  "
Yeah, hopefully that changes in later versions of the game if they keep Shooting Attacks the way they are. After all, if the reasoning is that people move up to fight in the melee, isn't that what Pile In is for?
NightWinds5121 wrote:Thanks for the clarification - I recently returned and used my buy-in for building an army - since I'm past that point I could get a Rulebook but I'm seeing enough rumors for a new edition to make me hold off - I've been learning the rules by remembering them from when I used to play and having other players explain them, this one came up when my opponent really, really wanted to win, I could tell he was bending every rule he could in his favor, and he was very sure that ranged attacks went based on any visible model to a wound pool. I thought it seemed wrong but I let it go.. by the time my army is fully painted I'll have to grab up a rulebook
It is a sad thing when someone uses someone's ignorance to take advantage of them. This is a good way to lose future games as the new/returning person learns how much they were cheated.
There is the possibility that they just remembered wrong. Older editions did not have that standard in them, and some people do not bother to read things they "know" will not change (even though they end up having changed). Some groups have one or two people they depend on to be their rules knowledge, and if they did not bother to check every little bit, their group continues on the old standard.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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