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So I've been working on a fun list to use in friendly games.
The competition in my group will be: Deldar Venom/Raiders, Eldar Bikes/Tanks and Daemons.
I've been debating wether I should use 2 Dreadknights, or skip 1 Dreadknight to upgrade the Battle-Demi-Company to a Sternhammer Strikeforce for extra re-roll goodness (220 points would give me a satisfying Devastator Auxillary slot + transports for both devastator squads).
IF act as a mobile firebase with the captain and bikes acting as a quick harassment squad. Devastators will obviously sit tight and Glance skimmers to death while the tacs will be capping as much as possible. GKs are in there for sweet Deepstrike&Shunt shenanigans and the IK is basically there as a huge distraction carnifex.
As there won't be many high AV targets, I opted to forgo melta and plasma and focus mainly on fire and shells.
Would love to hear your thoughts.
All the best!
Imperial Fists:
Battle Demi-Company 728
Captain 135
Relic Blade (S6 for ID on T3)
Bike
Tactical Squad 130
1 Flamer
Razorback w/ TL Heavy Bolters
Tactical Squad 130
1 Flamer
Razorback w/ TL Heavy Bolters
Tactical Squad 130
1 Flamer
Razorback w/ TL Heavy Bolters
Bike Squad 93
3 Bikes
2 Grav-Guns
Devastator Squad 110
4 Heavy Bolters
Grey Knights:
Nemesis Strike Force 750
HQ
Librarian 135
ML3
Warding Stave (Wanted a Daemon hammer here, but couldnt find the points so I opted instead for Ward against Eldar/Daemons and S6 against Deldar)
Troops
Terminator Squad 140
5 Force Swords
1 Incinerator
Heavy Support
Nemesis Dreadknight 220
Heavy Incinerator
Heavy Psycannon
Daemon Hammer
Personal Teleporter
Nemesis Dreadknight 220
Heavy Incinerator
Heavy Psycannon
Daemon Hammer
Personal Teleporter
Imperial Knights:
Oathsworn Household 375
Knight Paladin 375
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