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Made in us
Sneaky Striking Scorpion




Seattle Area

So there's something in the fluff I've never understood, and I'm hoping someone here can enlighten me.

Tyranids have a massive psychic presence - so much so that they create a "shadow in the warp" of a million alien voices that can drive psykers mad.

Why isn't this a giant beacon for daemonic intervention? Every other race in the 40k universe suffers increasing contact with daemons proportional to their psychic presence in the immaterium.

I could understand the idea that the shadow in the warp is large enough to form some kind of psychic ward that fends off chaos by its sheer power, but what about genestealer cults? a GSC is a relatively small psychic presence, but enough to signal a distant tyranid fleet - wouldn't this draw the attention of a chaos god, like, say, Khorne, who I imagine would love to hack it up with some 'nids?

Or is this just a fluff hole that GW has never addressed?

Froth at the top, dregs at the bottom, but the middle - excellent 
   
Made in us
Infiltrating Broodlord





Indiana

Tyranids are not psykers. The shadow in the warp is merely trasmitted waves of conversation simply overloading all forms of psychic communication or capabilities. What power they do have is simply the physical manifestation of the will of the swarm.

"There is a cancer eating at the Imperium. With each decade it advances deeper, leaving drained, dead worlds in its wake. This horror, this abomination, has thought and purpose that functions on an unimaginable, galactic scale and all we can do is try to stop the swarms of bioengineered monsters it unleashes upon us by instinct. We have given the horror a name to salve our fears; we call it the Tyranid race, but if is aware of us at all it must know us only as Prey."
Hive Fleet Grootslang 15000+
Servants of the Void 2000+ 
   
Made in us
Sneaky Striking Scorpion




Seattle Area

 Unyielding Hunger wrote:
Tyranids are not psykers. The shadow in the warp is merely trasmitted waves of conversation simply overloading all forms of psychic communication or capabilities. What power they do have is simply the physical manifestation of the will of the swarm.


I have to respectfully disagree... can you site a source on your statement?

Zoanthropes have brotherhood of Psyker rule, so they're a group of a powerful psykers, not to count Hive Tyrants, etc... this seems to demonstrate that they are indeed psychic creatures with a warp presence.

Also the very name "Shadow in the Warp" means that they have a detectable presence in the warp... which would attract the attention of ruinous powers I'd think.

Froth at the top, dregs at the bottom, but the middle - excellent 
   
Made in gg
Hurr! Ogryn Bone 'Ead!




Think of the Hive's Psychic presence much like the Ork joint Psychic presence - they don't have to tell each other when a Waaagggghhhhh is gathering, they just know where to go

Currently working on a Hive World Imperial Guard 'Codex' - You can find the WIP here: http://www.dakkadakka.com/dakkaforum/posts/list/711392.page

'My Sword'
'Where did you leave it'
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Cookie if you can remind me who said that 
   
Made in de
Regular Dakkanaut





The explanation given in the tyranid Codex is that they are not actually psykers, but rather able to manifest the power of the hivemind in the form of something that looks like one. Plus it was more easy to just give them the psyker rule than to invent a new version of it just for them.

(sry for bad english)
   
Made in gb
Agile Revenant Titan






My personal headcanon for the presence of the Hive Mind is that it's like a sort of static. The mindless chittering of billions upon billions of alien beings (so alien that they're not even from our galaxy) simply overloads the warp in their vicinity.

I like to think that while the presence of a psyker is like a songbird to the mind of a daemon, calling out in the ether, the Hive Mind is like a cacaphony that's so loud it's physically painful to be near. That would neatly give Daemons a real motivation to fight Tyranids, alongside the loss of their mortal playthings.

As for Genestealer Cults' beacons I haven't thought through that yet. As they're engineered vanguard organisms, perhaps they've got some form of genetic psychic shielding to their beacons. Like a coded message.

Would make for quite a cool fluff battle for a Genestealer Cults army though. They set off their beacon, rejoicing that their ascension is nigh. However, a rather different predator answers their call...

Check out may pan-Eldar projects http://www.dakkadakka.com/dakkaforum/posts/list/702683.page

Also my Rogue Trader-esque spaceport factions http://www.dakkadakka.com/dakkaforum/posts/list/709686.page

Oh, and I've come up with a semi-expanded Shadow War idea and need some feedback! https://www.dakkadakka.com/dakkaforum/posts/list/726439.page

Lastly I contribute to a blog too! http://objectivesecured.blogspot.co.uk/ Check it out! It's not just me  
   
Made in us
Stealthy Sanctus Slipping in His Blade





znelson wrote:
So there's something in the fluff I've never understood, and I'm hoping someone here can enlighten me.

Tyranids have a massive psychic presence - so much so that they create a "shadow in the warp" of a million alien voices that can drive psykers mad.

Why isn't this a giant beacon for daemonic intervention? Every other race in the 40k universe suffers increasing contact with daemons proportional to their psychic presence in the immaterium.
Because they are emotionless. Daemons feed on emotion.

I could understand the idea that the shadow in the warp is large enough to form some kind of psychic ward that fends off chaos by its sheer power, but what about genestealer cults? a GSC is a relatively small psychic presence, but enough to signal a distant tyranid fleet - wouldn't this draw the attention of a chaos god, like, say, Khorne, who I imagine would love to hack it up with some 'nids?
It is not enough to actively create a place for them to pass from the Immaterium to the Material Plane. That is done through ritual and other shenanigans.

Or is this just a fluff hole that GW has never addressed?


Red for reasoning.

The Hive Mind casts a Shadow in the Warp because it's literally ONE hunger, across Trillions and Trillions of organisms. It is not anger, sadness, lust, or anything else. It is one single-minded drive that completely over-rides the Immaterium, calming it into a flat, and baseless place. That is why it is not a beacon for Daemons. It is also why Tyranids can manifest psyker powers. Their presence is literally all around them and easily manifested by reaching out into the gestalt consciousness. When they Peril, it's basically the creature pulling too much of the Hive Mind into itself, and overloading it's brain.

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in ca
Confessor Of Sins





Maybe because Chaos sees it, and it's so powerful that they just stay way the hell away from it for their own safety?


Automatically Appended Next Post:
 Carnikang wrote:
znelson wrote:
So there's something in the fluff I've never understood, and I'm hoping someone here can enlighten me.

Tyranids have a massive psychic presence - so much so that they create a "shadow in the warp" of a million alien voices that can drive psykers mad.

Why isn't this a giant beacon for daemonic intervention? Every other race in the 40k universe suffers increasing contact with daemons proportional to their psychic presence in the immaterium.
Because they are emotionless. Daemons feed on emotion.

I could understand the idea that the shadow in the warp is large enough to form some kind of psychic ward that fends off chaos by its sheer power, but what about genestealer cults? a GSC is a relatively small psychic presence, but enough to signal a distant tyranid fleet - wouldn't this draw the attention of a chaos god, like, say, Khorne, who I imagine would love to hack it up with some 'nids?
It is not enough to actively create a place for them to pass from the Immaterium to the Material Plane. That is done through ritual and other shenanigans.

Or is this just a fluff hole that GW has never addressed?


Red for reasoning.

The Hive Mind casts a Shadow in the Warp because it's literally ONE hunger, across Trillions and Trillions of organisms. It is not anger, sadness, lust, or anything else. It is one single-minded drive that completely over-rides the Immaterium, calming it into a flat, and baseless place. That is why it is not a beacon for Daemons. It is also why Tyranids can manifest psyker powers. Their presence is literally all around them and easily manifested by reaching out into the gestalt consciousness. When they Peril, it's basically the creature pulling too much of the Hive Mind into itself, and overloading it's brain.


I think you're underestimating the number of Tyranids there are.

They literally eat the combined biomass of entire planets.

Their numbers are therefore so large that stopping them is simply impossible unless you blow up entire planets. The Imperial Guard cannot put out enough bullets to stop them. The Astartes do not HAVE enough bullets to stop them. Nuclear ordnance simply does not affect a large enough part of their army to stop them from simply marching their troops over the radioactive soil the moment their troops can survive doing so enough to reach combat and die immediately.

Hence, the Imperium has been unable to stop them, despite all of their best weaponry being employed. They occasionally save a planet, at massive, massive cost.

This message was edited 1 time. Last update was at 2017/01/01 02:27:59


 
   
Made in us
Stealthy Sanctus Slipping in His Blade





 Pouncey wrote:
Maybe because Chaos sees it, and it's so powerful that they just stay way the hell away from it for their own safety?


Automatically Appended Next Post:
 Carnikang wrote:
znelson wrote:
So there's something in the fluff I've never understood, and I'm hoping someone here can enlighten me.

Tyranids have a massive psychic presence - so much so that they create a "shadow in the warp" of a million alien voices that can drive psykers mad.

Why isn't this a giant beacon for daemonic intervention? Every other race in the 40k universe suffers increasing contact with daemons proportional to their psychic presence in the immaterium.
Because they are emotionless. Daemons feed on emotion.

I could understand the idea that the shadow in the warp is large enough to form some kind of psychic ward that fends off chaos by its sheer power, but what about genestealer cults? a GSC is a relatively small psychic presence, but enough to signal a distant tyranid fleet - wouldn't this draw the attention of a chaos god, like, say, Khorne, who I imagine would love to hack it up with some 'nids?
It is not enough to actively create a place for them to pass from the Immaterium to the Material Plane. That is done through ritual and other shenanigans.

Or is this just a fluff hole that GW has never addressed?


Red for reasoning.

The Hive Mind casts a Shadow in the Warp because it's literally ONE hunger, across Trillions and Trillions of organisms. It is not anger, sadness, lust, or anything else. It is one single-minded drive that completely over-rides the Immaterium, calming it into a flat, and baseless place. That is why it is not a beacon for Daemons. It is also why Tyranids can manifest psyker powers. Their presence is literally all around them and easily manifested by reaching out into the gestalt consciousness. When they Peril, it's basically the creature pulling too much of the Hive Mind into itself, and overloading it's brain.


I think you're underestimating the number of Tyranids there are.

They literally eat the combined biomass of entire planets.

Their numbers are therefore so large that stopping them is simply impossible unless you blow up entire planets. The Imperial Guard cannot put out enough bullets to stop them. The Astartes do not HAVE enough bullets to stop them. Nuclear ordnance simply does not affect a large enough part of their army to stop them from simply marching their troops over the radioactive soil the moment their troops can survive doing so enough to reach combat and die immediately.

Hence, the Imperium has been unable to stop them, despite all of their best weaponry being employed. They occasionally save a planet, at massive, massive cost.


Did you quote me purposely? I agree completely that the Tyranid race is the best Race because they outnumber bullets a billion to one.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

ok just a couple of clarifications here.

firstly, tyranid psykers are psykers, they draw warp energy and use it to fire mind bullets, manipulate matter and communicate, the tyranid codex's right from the start have many examples of this, the only way to draw psychic energy from the warp is to be a psyker, its pretty simple, probably the most obvious example is warp blast... energy drawn from the hive mind (warp power) and filtered through the mind of the tyranid (psyker) and literally used as a blast of warp energy.

Secondly, the imperium has stopped the tyranids many times, they have also lost many times, they have not used there most devastating weapons to halt them, they have used whatever they have had on hand to try to halt the tyranid advances, sometimes this means a sector fleet (ultramar), sometimes a company of ultramarines and guard support (tarsis ultra if memory serves) and there are plenty of other examples, I agree the nids are an almost unstoppable tide, but they can be beaten and have been before.

To the OP: think of the Shadow as a Bow wave, its been described before as driving deamons before it, so it is quite likely just a different kind of warp storm (in effect, not literally) that the lesser deamonic entities cannot enter easily, when tyranids used to use warp travel (before the navwal) I always assumed this was like a Gellar field for them (again, not literally) and offered protection, but that has been retconned.
   
Made in ca
Confessor Of Sins





 Carnikang wrote:
 Pouncey wrote:
Maybe because Chaos sees it, and it's so powerful that they just stay way the hell away from it for their own safety?


Automatically Appended Next Post:
 Carnikang wrote:
znelson wrote:
So there's something in the fluff I've never understood, and I'm hoping someone here can enlighten me.

Tyranids have a massive psychic presence - so much so that they create a "shadow in the warp" of a million alien voices that can drive psykers mad.

Why isn't this a giant beacon for daemonic intervention? Every other race in the 40k universe suffers increasing contact with daemons proportional to their psychic presence in the immaterium.
Because they are emotionless. Daemons feed on emotion.

I could understand the idea that the shadow in the warp is large enough to form some kind of psychic ward that fends off chaos by its sheer power, but what about genestealer cults? a GSC is a relatively small psychic presence, but enough to signal a distant tyranid fleet - wouldn't this draw the attention of a chaos god, like, say, Khorne, who I imagine would love to hack it up with some 'nids?
It is not enough to actively create a place for them to pass from the Immaterium to the Material Plane. That is done through ritual and other shenanigans.

Or is this just a fluff hole that GW has never addressed?


Red for reasoning.

The Hive Mind casts a Shadow in the Warp because it's literally ONE hunger, across Trillions and Trillions of organisms. It is not anger, sadness, lust, or anything else. It is one single-minded drive that completely over-rides the Immaterium, calming it into a flat, and baseless place. That is why it is not a beacon for Daemons. It is also why Tyranids can manifest psyker powers. Their presence is literally all around them and easily manifested by reaching out into the gestalt consciousness. When they Peril, it's basically the creature pulling too much of the Hive Mind into itself, and overloading it's brain.


I think you're underestimating the number of Tyranids there are.

They literally eat the combined biomass of entire planets.

Their numbers are therefore so large that stopping them is simply impossible unless you blow up entire planets. The Imperial Guard cannot put out enough bullets to stop them. The Astartes do not HAVE enough bullets to stop them. Nuclear ordnance simply does not affect a large enough part of their army to stop them from simply marching their troops over the radioactive soil the moment their troops can survive doing so enough to reach combat and die immediately.

Hence, the Imperium has been unable to stop them, despite all of their best weaponry being employed. They occasionally save a planet, at massive, massive cost.


Did you quote me purposely? I agree completely that the Tyranid race is the best Race because they outnumber bullets a billion to one.


Yes.

Because you said "trillions" and that simply is too small a number.
   
Made in au
Slippery Scout Biker






Because you said "trillions" and that simply is too small a number.


To be fair, since the Hive Ships produce Tyranid creatures at a moments notice, for whatever purpose, they don't actually have a number, it's just infinite.

The only limiting factor is material, and since we don't know how much material is required to make a Tyranid, then it's safer to say infinite, given the size of the galaxy
   
Made in ca
Confessor Of Sins





 TheoreticalFish wrote:
Because you said "trillions" and that simply is too small a number.


To be fair, since the Hive Ships produce Tyranid creatures at a moments notice, for whatever purpose, they don't actually have a number, it's just infinite.

The only limiting factor is material, and since we don't know how much material is required to make a Tyranid, then it's safer to say infinite, given the size of the galaxy


It's not really infinite. There's a finite quantity.

It's just that the number is so large that there's no point in counting it. Trillions is a fixed number, and it is simply too small.

Also, the amount of material needed to make a Tyranid is simple to calculate. How much mass does that particular Tyranid biomorph have? That's how much material is required to make one.

Ant the amount of material that Tyranids have to draw from, is literally the entire biomass of... whatever galaxies they've taken over before, combined with the biomass of whatever planets they eat in the Milky Way.


Automatically Appended Next Post:
I'm honestly surprised that they haven't found a way to convert rock into biomass by converting the atoms into other atoms, and started eating the planets too.

This message was edited 1 time. Last update was at 2017/01/01 15:38:19


 
   
Made in us
Stealthy Sanctus Slipping in His Blade





 Pouncey wrote:

Yes.

Because you said "trillions" and that simply is too small a number.


To be perfectly fair, I said Trillions and Trillions, indicating it could be a trilliontrillion, or whatever amount. It's not really something that is a solid number or needs to be cherry-picked. Realistically, it's not an issue that needs correction, because we all get that they have 'XBawkes Hueg numbers' at their disposal.

Also, they could totally use Rock/Minerals of that sort. If they had a need for it. It could be something about their genetic make-up that doesn't require that element, and this it's left as the husk. Or it could be something as simple as they can't break that one down (surprising as they can break almost anything down.)
We can just chalk that one up to GW writing.

   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

 Formosa wrote:
ok just a couple of clarifications here.

firstly, tyranid psykers are psykers, they draw warp energy and use it to fire mind bullets, manipulate matter and communicate, the tyranid codex's right from the start have many examples of this, the only way to draw psychic energy from the warp is to be a psyker, its pretty simple, probably the most obvious example is warp blast... energy drawn from the hive mind (warp power) and filtered through the mind of the tyranid (psyker) and literally used as a blast of warp energy.

Secondly, the imperium has stopped the tyranids many times, they have also lost many times, they have not used there most devastating weapons to halt them, they have used whatever they have had on hand to try to halt the tyranid advances, sometimes this means a sector fleet (ultramar), sometimes a company of ultramarines and guard support (tarsis ultra if memory serves) and there are plenty of other examples, I agree the nids are an almost unstoppable tide, but they can be beaten and have been before.

To the OP: think of the Shadow as a Bow wave, its been described before as driving deamons before it, so it is quite likely just a different kind of warp storm (in effect, not literally) that the lesser deamonic entities cannot enter easily, when tyranids used to use warp travel (before the navwal) I always assumed this was like a Gellar field for them (again, not literally) and offered protection, but that has been retconned.


It is stated in the codex that they do not draw energy from the warp but from the, Hive Mind.
I think it is stupid but it is what it is.

Before, they used to warp travel etc... i think it was better.

This message was edited 1 time. Last update was at 2017/01/02 02:03:21


   
Made in ca
Confessor Of Sins





 Carnikang wrote:
 Pouncey wrote:

Yes.

Because you said "trillions" and that simply is too small a number.


To be perfectly fair, I said Trillions and Trillions, indicating it could be a trilliontrillion, or whatever amount. It's not really something that is a solid number or needs to be cherry-picked. Realistically, it's not an issue that needs correction, because we all get that they have 'XBawkes Hueg numbers' at their disposal.

Also, they could totally use Rock/Minerals of that sort. If they had a need for it. It could be something about their genetic make-up that doesn't require that element, and this it's left as the husk. Or it could be something as simple as they can't break that one down (surprising as they can break almost anything down.)
We can just chalk that one up to GW writing.



"And" does not mean multiplication. It means addition.

Though I think a trillion trillion Tyranids is still too small a number.
   
Made in gb
Agile Revenant Titan






 Pouncey wrote:
 Carnikang wrote:
 Pouncey wrote:

Yes.

Because you said "trillions" and that simply is too small a number.


To be perfectly fair, I said Trillions and Trillions, indicating it could be a trilliontrillion, or whatever amount. It's not really something that is a solid number or needs to be cherry-picked. Realistically, it's not an issue that needs correction, because we all get that they have 'XBawkes Hueg numbers' at their disposal.

Also, they could totally use Rock/Minerals of that sort. If they had a need for it. It could be something about their genetic make-up that doesn't require that element, and this it's left as the husk. Or it could be something as simple as they can't break that one down (surprising as they can break almost anything down.)
We can just chalk that one up to GW writing.



"And" does not mean multiplication. It means addition.

Though I think a trillion trillion Tyranids is still too small a number.


While that's a valid point, it is a little nitpicky while not really adding much to the discussion on the OP.

 godardc wrote:


It is stated in the codex that they do not draw energy from the warp but from the, Hive Mind.
I think it is stupid but it is what it is.

Before, they used to warp travel etc... i think it was better.


Yeah agreed that it's a bit more stupid these days, athough you can quite easily write off what's written in a codex if you think it's stupid. See this excellent post as an explanation how and why: http://www.dakkadakka.com/dakkaforum/posts/list/712860.page#9110251

In this instance, you could say that if they're drawing their power from the Hive Mind and they're using psychic powers, then the Hive Mind must be an entity that exists in the warp. Not a fantastic leap of faith TBH, and a fairly reasonable extrapolation from the 'facts' that we're given.
   
Made in us
Infiltrating Broodlord





Indiana

 Ynneadwraith wrote:
 Pouncey wrote:
 Carnikang wrote:
 Pouncey wrote:

Yes.

Because you said "trillions" and that simply is too small a number.


To be perfectly fair, I said Trillions and Trillions, indicating it could be a trilliontrillion, or whatever amount. It's not really something that is a solid number or needs to be cherry-picked. Realistically, it's not an issue that needs correction, because we all get that they have 'XBawkes Hueg numbers' at their disposal.

Also, they could totally use Rock/Minerals of that sort. If they had a need for it. It could be something about their genetic make-up that doesn't require that element, and this it's left as the husk. Or it could be something as simple as they can't break that one down (surprising as they can break almost anything down.)
We can just chalk that one up to GW writing.



"And" does not mean multiplication. It means addition.

Though I think a trillion trillion Tyranids is still too small a number.


While that's a valid point, it is a little nitpicky while not really adding much to the discussion on the OP.

 godardc wrote:


It is stated in the codex that they do not draw energy from the warp but from the, Hive Mind.
I think it is stupid but it is what it is.

Before, they used to warp travel etc... i think it was better.


Yeah agreed that it's a bit more stupid these days, athough you can quite easily write off what's written in a codex if you think it's stupid. See this excellent post as an explanation how and why: http://www.dakkadakka.com/dakkaforum/posts/list/712860.page#9110251

In this instance, you could say that if they're drawing their power from the Hive Mind and they're using psychic powers, then the Hive Mind must be an entity that exists in the warp. Not a fantastic leap of faith TBH, and a fairly reasonable extrapolation from the 'facts' that we're given.


I'm fairly open minded, but I just can't accept the interpretation that they are psykers and the hive mind is a warp entity. The codex tells us they are not. They have the worst travel capabilities of any species in 40k, as they are stuck using narwhals that simply tap into celestial gravitation wells to fling themselves from place to place, and stop whenever gravity wells get too close and pull themselves out of it.

   
Made in us
Stealthy Sanctus Slipping in His Blade





 Ynneadwraith wrote:
While that's a valid point, it is a little nitpicky while not really adding much to the discussion on the OP.


That was what I was getting at as well. It's a moot point.
   
Made in ca
Confessor Of Sins





 Unyielding Hunger wrote:
I'm fairly open minded, but I just can't accept the interpretation that they are psykers and the hive mind is a warp entity. The codex tells us they are not. They have the worst travel capabilities of any species in 40k, as they are stuck using narwhals that simply tap into celestial gravitation wells to fling themselves from place to place, and stop whenever gravity wells get too close and pull themselves out of it.


They're not exactly in a hurry.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

 godardc wrote:
 Formosa wrote:
ok just a couple of clarifications here.

firstly, tyranid psykers are psykers, they draw warp energy and use it to fire mind bullets, manipulate matter and communicate, the tyranid codex's right from the start have many examples of this, the only way to draw psychic energy from the warp is to be a psyker, its pretty simple, probably the most obvious example is warp blast... energy drawn from the hive mind (warp power) and filtered through the mind of the tyranid (psyker) and literally used as a blast of warp energy.

Secondly, the imperium has stopped the tyranids many times, they have also lost many times, they have not used there most devastating weapons to halt them, they have used whatever they have had on hand to try to halt the tyranid advances, sometimes this means a sector fleet (ultramar), sometimes a company of ultramarines and guard support (tarsis ultra if memory serves) and there are plenty of other examples, I agree the nids are an almost unstoppable tide, but they can be beaten and have been before.

To the OP: think of the Shadow as a Bow wave, its been described before as driving deamons before it, so it is quite likely just a different kind of warp storm (in effect, not literally) that the lesser deamonic entities cannot enter easily, when tyranids used to use warp travel (before the navwal) I always assumed this was like a Gellar field for them (again, not literally) and offered protection, but that has been retconned.


It is stated in the codex that they do not draw energy from the warp but from the, Hive Mind.
I think it is stupid but it is what it is.

Before, they used to warp travel etc... i think it was better.


the codex is wrong, and directly contradicts itself, if we ignore the rules (fluff discussion after all ), then we can see that

A: they draw from the warp and have been seen to do so many times.
B: they can have the hive mind tapped into via psychic powers, jammed via psychic powers, and are affected by psychic blanks and are affected by psychic hoods, all of which are warp based.
C: the hive mind resides within the warp, so any power derived from it, is warp based, they can wrap it up in any nonsense they like (power of fenris, acts of faith, waaagh powers etc.) but a spade is a spade, if its supernatural, its warp based.
D: a lot of the powers, abilities etc. in that codex actually state they use psychic means, the hive mind is just the background noise of all the tyranids formed into a half sentient blob in the warp.
   
Made in us
Stealthy Sanctus Slipping in His Blade





 Formosa wrote:
the codex is wrong, and directly contradicts itself, if we ignore the rules (fluff discussion after all ), then we can see that

A: they draw from the warp and have been seen to do so many times.
B: they can have the hive mind tapped into via psychic powers, jammed via psychic powers, and are affected by psychic blanks and are affected by psychic hoods, all of which are warp based.
C: the hive mind resides within the warp, so any power derived from it, is warp based, they can wrap it up in any nonsense they like (power of fenris, acts of faith, waaagh powers etc.) but a spade is a spade, if its supernatural, its warp based.
D: a lot of the powers, abilities etc. in that codex actually state they use psychic means, the hive mind is just the background noise of all the tyranids formed into a half sentient blob in the warp.


Let me start by saying, the Codex is the FLuff. You're basically calling the Fluff wrong when discussing the fluff. Which we're interpreting with what Fluff we have available. What is meant to be below are not exactly counter-points, but both queries and reasoning on what you're saying. Discussion if you will.

A. They're drawing on the Gestalt consciousness of the Tyranid race, which is (as you say in D.) is present in the Warp. Yet it is an all-consuming presence, blanketing the entire Immaterium around the Real-Space fleet.
B. Warp-based powers are also affected by the Shadow in the Warp. One affects the other. Simply being warp based doesn't mean that they automatically draw from the Warp. Tyranids cannot use the Warp, as they calm and suppress the connection to it around them. They are using the combined psychic might of their race, which is alien to, but present in, the Warp.
C. Residing in the Warp does not automatically make it from the Warp. They are from outside this galaxy, and who know what lies outside of it. On another note, Human emotion resides in the warp, shapes and molds it, gives it form, but is not of the Warp. Emotion is a reaction to stimuli. It's isn't voodoo magic that affects the Real-Space around you (until you can manifest a demon at will with your emotions).
D. Psychic is a catch-all term for a lot of things in game, and in the fluff. It's Magic. That's what it is to the Imperium. To get down to it, Psychic just means 'The Mind' or 'Mental'. Nothing of that sort has anythgn to do with Magic, or the Warp, or Daemons. This is if we're going on the root word that is Greek, which surprisingly can also mean 'Soul'. Take that into consideration when talking about Tyranids using Psychic powers, a race who essentially do not have a Soul, unless referring to the combined being of their entire Race, or the Hive Mind. Now what would that make it? A Warp Based God of the Tyranid race? Or the all consuming drive that blots out the majority of emotions in the Warp, fueled by ravenous hunger and a need to multiply? Or as you say, A half-Sentient 'Blob' in the Warp.


PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

 Carnikang wrote:
 Formosa wrote:
the codex is wrong, and directly contradicts itself, if we ignore the rules (fluff discussion after all ), then we can see that

A: they draw from the warp and have been seen to do so many times.
B: they can have the hive mind tapped into via psychic powers, jammed via psychic powers, and are affected by psychic blanks and are affected by psychic hoods, all of which are warp based.
C: the hive mind resides within the warp, so any power derived from it, is warp based, they can wrap it up in any nonsense they like (power of fenris, acts of faith, waaagh powers etc.) but a spade is a spade, if its supernatural, its warp based.
D: a lot of the powers, abilities etc. in that codex actually state they use psychic means, the hive mind is just the background noise of all the tyranids formed into a half sentient blob in the warp.


Let me start by saying, the Codex is the FLuff. You're basically calling the Fluff wrong when discussing the fluff. Which we're interpreting with what Fluff we have available. What is meant to be below are not exactly counter-points, but both queries and reasoning on what you're saying. Discussion if you will.

A. They're drawing on the Gestalt consciousness of the Tyranid race, which is (as you say in D.) is present in the Warp. Yet it is an all-consuming presence, blanketing the entire Immaterium around the Real-Space fleet.
B. Warp-based powers are also affected by the Shadow in the Warp. One affects the other. Simply being warp based doesn't mean that they automatically draw from the Warp. Tyranids cannot use the Warp, as they calm and suppress the connection to it around them. They are using the combined psychic might of their race, which is alien to, but present in, the Warp.
C. Residing in the Warp does not automatically make it from the Warp. They are from outside this galaxy, and who know what lies outside of it. On another note, Human emotion resides in the warp, shapes and molds it, gives it form, but is not of the Warp. Emotion is a reaction to stimuli. It's isn't voodoo magic that affects the Real-Space around you (until you can manifest a demon at will with your emotions).
D. Psychic is a catch-all term for a lot of things in game, and in the fluff. It's Magic. That's what it is to the Imperium. To get down to it, Psychic just means 'The Mind' or 'Mental'. Nothing of that sort has anythgn to do with Magic, or the Warp, or Daemons. This is if we're going on the root word that is Greek, which surprisingly can also mean 'Soul'. Take that into consideration when talking about Tyranids using Psychic powers, a race who essentially do not have a Soul, unless referring to the combined being of their entire Race, or the Hive Mind. Now what would that make it? A Warp Based God of the Tyranid race? Or the all consuming drive that blots out the majority of emotions in the Warp, fueled by ravenous hunger and a need to multiply? Or as you say, A half-Sentient 'Blob' in the Warp.



Yes I'm saying the codex is wrong, as another person said in another thread, take the whole, not the snippet, codex bid say psychic powers are not psychic powers, to use the warp, you must be a Parker, this is one of the few staples that hasn't changed in the lore.

A: yes, I agree it's a warp entity similar but not the same as the chaos God's, an amalgamation of thoughts/emotion/conciosnes (sp)
B: the only way the warp can affect the material universe is though warp storms bleeding out, daemons (warp energy), psychic powers (warp based), the shadow is psychic in nature and interfers with psykers.
C: nothing can reside within the warp, unless it is warp based its pure anti matter (not the science one, I mean literally dissolves matter), and yes the hive mind is similar to the gods of chaos as I said above, a representation of an alien mind given a kind of form and sentience.
D: tyranids do have souls, just not the same as normal ones, otherwise they would have no effect on the warp at all, animals have souls, but have been called soulless, orks, tau and necrons have been called soulless in the fluff, doesn't mean it's true, just the perspective of the in universe narrator.

It's long established that only psykers can harness warp powers, again I say I'm calling a spade a spade, the nids use the warp, only psykers can use the warp, therefore tyranids must be psykers.
   
Made in cn
Prophetic Blood Angel Librarian




 Pouncey wrote:
 Carnikang wrote:
 Pouncey wrote:

Yes.

Because you said "trillions" and that simply is too small a number.


To be perfectly fair, I said Trillions and Trillions, indicating it could be a trilliontrillion, or whatever amount. It's not really something that is a solid number or needs to be cherry-picked. Realistically, it's not an issue that needs correction, because we all get that they have 'XBawkes Hueg numbers' at their disposal.

Also, they could totally use Rock/Minerals of that sort. If they had a need for it. It could be something about their genetic make-up that doesn't require that element, and this it's left as the husk. Or it could be something as simple as they can't break that one down (surprising as they can break almost anything down.)
We can just chalk that one up to GW writing.



"And" does not mean multiplication. It means addition.

Though I think a trillion trillion Tyranids is still too small a number.


Since we are nitpicking, 'and' actually can mean multiplication. In probability the event of one thing happening 'and' then another means you multiply, whilst 'or' would mean add. Two can play at that game :-p
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

Actually it has never really been established that the Hive Mind is based on the Warp. It is psychic based, and it has an effect on the Warp, but it doesn't manifest in the same way as Warp entities like daemons or the gods.

But regardless on if the Hive Mind resides in the Warp or not, the Tyranid psykers draw their power from the Hive Mind. If the Hive Mind resides in the Warp, then it could be considered as an exclusive section of the Warp for the Tyranids, free of daemons.

This message was edited 1 time. Last update was at 2017/01/13 16:42:33


 
   
 
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