Voidraven5829 wrote:This is all in theory, but i wanted to try vets with stalkers in the mid field with the stormbringer squadron formation to rush forward.
Basically, i see the stalker as giving
DW a way to field a gunline that has decent-ish range for their points, allowing them to camp in the middle of the board and touch almost everything.
I personally love the idea of stalker marines because of how thematic it would be.
I don't know how giving a couple of them melta guns would pan out because of such vastly different ranges on the guns, it just doesn't seem practical at that point.
My two cents though. I just think they need to be played with a bit to find their real niche.
I agree. For 10pts you can get 1 Heavy Bolter on 1 guy for the same points you can get 2 Stalkers on 2 guys. The difference is you get 4 shots instead of 3 you can take the AP4 ammo that still has the same range only instead its S4 you can get around this though by being able to use the 2+ to wound ammo for some better damage output vs tougher foes. The AP3 ammo is also pretty good vs
MEQ and the ignores cover ammo is great vs everything that's survival is dependent on a cover save.
My thoughts behind the Combi-Meltas are that if I decide to use them in a Pod I can send them in to deal with some heavy Armour in a Turn 1 Alpha Strike. If there is no serious Armour then they can start on the board and their Pod can stay in reserve empty to get other pods filled with men in.
The reason behind the Stalker Pattern Boltguns in 1 hand the Bolters/Combi-Bolters in the other hand is so I have something to shoot with if I decide to move in the moment phase. There just might come time where the missions requires me to move. Also if someone decide to take me out with a Drop Podding Dreadnought I can pop some Melta in their face.
I also like the fact that being a sniper weaoon I do have the chance to snipe out important targets from a squad. The occasional AP2 shot is also a bonus that the regular Bolters just don't get.
One other thing I like about the Stalker is the longer range. I am finding in a lot games that having my guys Drop Pod in things can regularly get cramped having a bit of ranged fire power can allow me to take care of other threats from range.