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Made in us
Fresh-Faced New User




Howdy folks, just looking for some advice and thoughts on the plan I'm throwing around in my head.

I have a solid tyranid army, but it's not fully built, I've found myself a bit bored of building and painting the models, I have bits of exocrine, tervigon, carnifex, hive guard etc, littering my room, I also have never actually played a real tabletop game of 40k (have a couple fantasy under my belt). I was thinking about starting a new army to try and revitalize my passions for hte game, when I first got into it I loved building them and painting, it was a good outlet for some personal problems I had been dealing with.

So my question is, what would you suggest I do in regards to all this?

I was contemplating 3 maybe 4 possible armies:

1: Salamanders Space Marines, I love green, I love fire what more could you want?

2: Chaos Space Marines, as you can tell by my name I like pirates, Red Corsairs would more than likely be my army of choice. Blood for the Blood God, and Nurgle saves make me smile.

3: Tau, pew pew pew pew pew pew pew pew missile barrage... I like artillery.

and possible 4: Necrons, oh I'm sorry were you trying to kill me? too bad, and the ease of painting silver models.

The key factors I'm looking for are, easy to build, fast to paint, that way I don't get bored before I have an army ready to play.

I think I would like to aim for something like 850-1000 points to start with. I want to get something small going then get some games under my belt to really revitalize myself for the game.

Let me know your thoughts on everything, good or bad I welcome feedback.

Thanks in advance
-Corsair420
   
Made in ca
Commander of the Mysterious 2nd Legion





I'd go salamanders with your criteria, there isn't many if any space marine units that are hard to assmble, they can be painted quickly althbough there is a lot of room to get detail focused and artistic if the mood strikes you later, they're also in a reasonably good place right now in that you can just about build what you want and not be too bad off.


Chaos Marines: their biggest problem is it sounds like you wanna play renegades, problem is? chaos renegades are proably in the worst position of CSMs right now, with the new traitor legions book you're gonna feel, rightly underpowered, if you build an army around Huron.


Tauy and Necrons are very powerful codxes, and necrons are a good one, nearly as versitle as Space Marines, but I don;t belive Tau has that "you can take any unit and proably make it good" synergy that codex space marines does right now

This message was edited 1 time. Last update was at 2017/01/01 03:28:24


Opinions are not facts please don't confuse the two 
   
Made in us
Mutating Changebringer





New Hampshire, USA

Corsair420 wrote:


1: Salamanders Space Marines, I love green, I love fire what more could you want?

2: Chaos Space Marines, as you can tell by my name I like pirates


You like something else too, going by your name and love for green and fire.

Khorne Daemons 4000+pts
 
   
Made in ca
Longtime Dakkanaut





Of all those listed Tau have the easiest models to assemble and paint overall. There are some parts on things like the Ghostkeel where sub assemblies will be needed.

The Tau have a very clean asthetic so that means you don't need a lot of paint to get a good look as long as you can't paint them smooth ish.

Only difficult assembly wise is some battlesuit legs can be a little finicky to pose right but sticky tac, blue tac, whatever putty can stick it in place for planning out poses.

The only thing easier to paint are the Necrons if your lazy can just spray paint them metal color and throw on a wash then paint the eyes glowing green. Done in no time at all en mass if your that lazy and I can understand the feeling with infantry batches.
   
Made in us
Fresh-Faced New User




DeffDred wrote:
Corsair420 wrote:


1: Salamanders Space Marines, I love green, I love fire what more could you want?

2: Chaos Space Marines, as you can tell by my name I like pirates


You like something else too, going by your name and love for green and fire.


I assume you mean Orks? While I do like orks from a fluff side of things, I don't like them form a hobby stand point i'm looking for something that doesn't need a higher unit count

Gamgee wrote:Of all those listed Tau have the easiest models to assemble and paint overall. There are some parts on things like the Ghostkeel where sub assemblies will be needed.

The Tau have a very clean asthetic so that means you don't need a lot of paint to get a good look as long as you can't paint them smooth ish.

Only difficult assembly wise is some battlesuit legs can be a little finicky to pose right but sticky tac, blue tac, whatever putty can stick it in place for planning out poses.

The only thing easier to paint are the Necrons if your lazy can just spray paint them metal color and throw on a wash then paint the eyes glowing green. Done in no time at all en mass if your that lazy and I can understand the feeling with infantry batches.


I have a friend who says they are a pain in the ass to build not quick at all, but I really love the battlesuits and the ranged game.
   
Made in us
Krazed Killa Kan






Corsair420 wrote:
DeffDred wrote:
Corsair420 wrote:


1: Salamanders Space Marines, I love green, I love fire what more could you want?

2: Chaos Space Marines, as you can tell by my name I like pirates


You like something else too, going by your name and love for green and fire.


I assume you mean Orks? While I do like orks from a fluff side of things, I don't like them form a hobby stand point i'm looking for something that doesn't need a higher unit count


Not sure if your being serious and missing the joke or pulling off some next level trolling. Also something something burna boy

I will give the same bit of caution I give for anybody looking to play Tau.
1. Tau get a bad rep in the community for being very strong and unfun to play against. Not every Tau lists has to be a gak stomper list but their heavy focus on shooting makes them tend to either blow the enemy off the table or fall apart once the enemy can get into close combat. Few armies can really go shot for shot with Tau at range but those who can tend to lead to battles are a lot of fun.
2. Tau are extremely focused on shooting at the expense of nearly all close combat capability. This makes it so Tau tend to want to sit back and shoot instead of getting into the thick of it due to their relative fragility and inability to survive close combat. This can make their playstyle somewhat repetitive as they basically move to avoid getting charged, shoot things, repeat until the enemy is dead so they can move in to grab objectives.
3. Tau are not a great army for learning the game because their playstyle tends to not translate well to other armies and the game as a whole. Its not an insult at Tau players but as the old saying goes "its tempting if your only tool is a hammer to treat everything as if it where a nail" and when your only tool is shooting then you neglect the power of close combat because your reliant on just shooting things.

As for assembling and painting Tau its fairly easy to put a good amount of their stuff together. Fire Warriors and Pathfinders are easy enough (not Ork/Space Marine easy but not difficult) while their Crisis Suits are moderately easy to put together (the new kit is way better than the old crisis suits). Riptides are a dream to assemble while i have no experience with the newer Broadsides or the Ghostkeel. The thing that is a major pain to assemble is their Devilfish/Hammerhead tanks. Painting Tau is fairly simple and basic paint jobs look good on them.

"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" 
   
Made in us
Fresh-Faced New User




I honestly don't know that I would use tau vehicles as more than transports to be honest, I'm sure they can be powerful but I don't like the look of them I feel they don't fit the rest of the tau army.

I get what you are saying and while I've never actually played a game I do know how powerful close combat can be, my firat army is tyranidsn I lije shooty armies but I don't want to field 100 guardsmen when 20 marines or some fife warriors and crisis suits could do,.

I'm a book general I know how the game works I know HOW to play more or less I've just never put it into practice on tabletop.
   
 
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