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![[Post New]](/s/i/i.gif) 2017/02/15 06:24:52
Subject: Grav Choppa
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!!Goffik Rocker!!
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Grav Choppa: s*, range mellee, graviton, concussive
Grav Bigchoppa: s*, range mellee, graviton, grav amps, concussive, two-handed
Inspired by https://www.dakkadakka.com/dakkaforum/posts/list/717931.page#9202180 - how much grav is too much?
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This message was edited 3 times. Last update was at 2017/02/15 06:29:02
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![[Post New]](/s/i/i.gif) 2017/02/15 13:11:43
Subject: Grav Choppa
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Battleship Captain
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How would a melee grav work?
Because I've always imagine grav as a projecting a high gravity region, and you can't exactly bash someone with something like that.
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![[Post New]](/s/i/i.gif) 2017/02/15 13:14:30
Subject: Grav Choppa
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Cackling Chaos Conscript
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The choppa gets gravitated towards the enemy depending on their weight
You hit them with it and they implode, it's simple
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![[Post New]](/s/i/i.gif) 2017/02/15 13:31:06
Subject: Grav Choppa
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Waaagh! Ork Warboss
Italy
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I think only big meks could have weapons such those ones.
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![[Post New]](/s/i/i.gif) 2017/02/15 13:43:32
Subject: Re:Grav Choppa
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Crushing Black Templar Crusader Pilot
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I think this is trying to extend Gravitation Weapons into the an area of the game that it doesn't belong. Gravitation is strong as hell in it's current form (especially if you look at Grav-Cannons for Space Marines). It doesn't need a melee element.
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![[Post New]](/s/i/i.gif) 2017/02/15 14:00:18
Subject: Re:Grav Choppa
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Waaagh! Ork Warboss
Italy
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IllumiNini wrote:I think this is trying to extend Gravitation Weapons into the an area of the game that it doesn't belong. Gravitation is strong as hell in it's current form (especially if you look at Grav-Cannons for Space Marines). It doesn't need a melee element.
This is a try to give grav weapons to everyone, not only the usual overpowered 1-2 armies. IMHO they should be completely banned, as much as formations that allow free transports.
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![[Post New]](/s/i/i.gif) 2017/02/15 14:10:27
Subject: Re:Grav Choppa
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Crushing Black Templar Crusader Pilot
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Blackie wrote: IllumiNini wrote:I think this is trying to extend Gravitation Weapons into the an area of the game that it doesn't belong. Gravitation is strong as hell in it's current form (especially if you look at Grav-Cannons for Space Marines). It doesn't need a melee element.
This is a try to give grav weapons to everyone, not only the usual overpowered 1-2 armies.
The make Grav-Cannon and Grav-gun equivalents to other armies. Yes, it's can be a little more boring since it may seem a little bit like a Copy-Paste, but at least to me, having a Copy-Paste makes more sense than trying to introduce Grav into melee.
Blackie wrote:IMHO they should be completely banned, as much as formations that allow free transports.
The Gravitation Special Rule and associated weapons should not be banned, but I think that they definitely need a re-work (including a re-work of the Special Rule) in order to not be so universally useful.
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![[Post New]](/s/i/i.gif) 2017/02/15 15:22:04
Subject: Re:Grav Choppa
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Humming Great Unclean One of Nurgle
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It's not the Graviton rule that's overpowered or broken-it's the high RoF and AP 2.
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2017/02/15 15:39:58
Subject: Grav Choppa
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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kirotheavenger wrote:How would a melee grav work?
Because I've always imagine grav as a projecting a high gravity region, and you can't exactly bash someone with something like that.
We actually have a fairly good explanation as to how Grav weapons work.
They project "tether" between the weapon and target. The "tether" then pulses violently, eventually collapsing the target in on itself.
That's actually the justification for it being Salvo with such a high ROF. The ROF represents the number of pulses. Automatically Appended Next Post:
And until we get a complete rework of every single other Heavy and Special Weapon in the Marine arsenal, Grav is basically a necessity.
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This message was edited 1 time. Last update was at 2017/02/15 15:40:43
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![[Post New]](/s/i/i.gif) 2017/02/15 16:04:18
Subject: Grav Choppa
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Battleship Captain
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Kanluwen wrote: kirotheavenger wrote:How would a melee grav work?
Because I've always imagine grav as a projecting a high gravity region, and you can't exactly bash someone with something like that.
We actually have a fairly good explanation as to how Grav weapons work.
They project "tether" between the weapon and target. The "tether" then pulses violently, eventually collapsing the target in on itself.
That's actually the justification for it being Salvo with such a high ROF. The ROF represents the number of pulses.
Then I definitely don't see how you can bash someone with something like that.
Unless the rules change to allow firing weapons of some kind or another in melee.
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![[Post New]](/s/i/i.gif) 2017/02/15 16:07:57
Subject: Re:Grav Choppa
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Humming Great Unclean One of Nurgle
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Orks. I believe they can do it.
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2017/02/15 16:08:16
Subject: Grav Choppa
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Lone Wolf Sentinel Pilot
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I don't think a grav CCW would make sense, according to the fluff being described. However, for a CC-ish flair, a grav grenade might be pretty cool.
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![[Post New]](/s/i/i.gif) 2017/02/15 16:08:27
Subject: Grav Choppa
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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kirotheavenger wrote: Kanluwen wrote: kirotheavenger wrote:How would a melee grav work?
Because I've always imagine grav as a projecting a high gravity region, and you can't exactly bash someone with something like that.
We actually have a fairly good explanation as to how Grav weapons work.
They project "tether" between the weapon and target. The "tether" then pulses violently, eventually collapsing the target in on itself.
That's actually the justification for it being Salvo with such a high ROF. The ROF represents the number of pulses.
Then I definitely don't see how you can bash someone with something like that.
Unless the rules change to allow firing weapons of some kind or another in melee.
I can see something with the "Graviton" rule being able to function as melee, but not just a straight Grav weapon if that makes sense.
I'll give it a think. I don't see it as a Choppa though. I see it as a Hamma.
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![[Post New]](/s/i/i.gif) 2017/02/15 16:12:43
Subject: Re:Grav Choppa
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Humming Great Unclean One of Nurgle
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You know, for a melee weapon, I'd actually see Grav kinda working liking Poison (*), where * is their armor save.
Including rerolls if you were already wounding on 3s or better. And let's be honest-if the Grav-ChoppaHammer was AP4 (which it might be-there's no listed AP) no one mind too much.
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2017/02/15 16:13:02
Subject: Re:Grav Choppa
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Longtime Dakkanaut
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Grav in melee? Surely that would just be a stick with a device on the end that causes a gravtion tether. Doesn't really sound like a melee weapon, even for Orks.
A good weapon that we need to see is a Rokkit powered 'Uge Hammer, although that wouldn't function like a grav weapon.
G.A
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G.A - Should've called myself Ghost Ark
Makeup Whiskers? This is War Paint! |
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![[Post New]](/s/i/i.gif) 2017/02/15 16:24:31
Subject: Re:Grav Choppa
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Mek Weapon List:
Grabbity Hamma: Melee, Concussive, Grabbity, Unwieldy, Two-Handed.
Strength +2 AP 3
Grabbity: Somehow or some way this hammer, when smashed into the ground, generates a localized gravity...oddity. Those caught within the oddity find themselves crushed to a pulp, unless they manage to avoid getting sucked into the weirdness or are unencumbered by bulky armor.
A model with a Grabbity Hamma can elect to forego all of its normal attacks, instead smashing the hammer into the ground. Center the small blast template around the model with the hammer and resolve the Wounds using the "Graviton" special rule(see Warhammer 40,000: The Rules for details).
I'm sure there's a better name for it, but...
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![[Post New]](/s/i/i.gif) 2017/02/16 05:39:57
Subject: Re:Grav Choppa
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!!Goffik Rocker!!
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kirotheavenger wrote:How would a melee grav work?
Because I've always imagine grav as a projecting a high gravity region, and you can't exactly bash someone with something like that.
General Annoyance wrote:Grav in melee? Surely that would just be a stick with a device on the end that causes a gravtion tether. Doesn't really sound like a melee weapon, even for Orks.
orks have tankhammers - rokkits taped onto long stikks. s8 ap3 two-handed mellee weapons. There's nothing preventing them from replacing a rokkit with grav-something. And orks allready have similar technologies - gravitation beamers.
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This message was edited 2 times. Last update was at 2017/02/16 05:44:09
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![[Post New]](/s/i/i.gif) 2017/02/16 05:59:30
Subject: Re:Grav Choppa
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Decrepit Dakkanaut
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Kanluwen wrote:Mek Weapon List:
Grabbity Hamma: Melee, Concussive, Grabbity, Unwieldy, Two-Handed.
Strength +2 AP 3
Grabbity: Somehow or some way this hammer, when smashed into the ground, generates a localized gravity...oddity. Those caught within the oddity find themselves crushed to a pulp, unless they manage to avoid getting sucked into the weirdness or are unencumbered by bulky armor.
A model with a Grabbity Hamma can elect to forego all of its normal attacks, instead smashing the hammer into the ground. Center the small blast template around the model with the hammer and resolve the Wounds using the "Graviton" special rule(see Warhammer 40,000: The Rules for details).
I'm sure there's a better name for it, but...
I actually really like this as an idea for a relic. It is simply Orky in nature and I love that.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2017/02/16 08:17:02
Subject: Re:Grav Choppa
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Auspicious Daemonic Herald
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koooaei wrote: kirotheavenger wrote:How would a melee grav work?
Because I've always imagine grav as a projecting a high gravity region, and you can't exactly bash someone with something like that.
General Annoyance wrote:Grav in melee? Surely that would just be a stick with a device on the end that causes a gravtion tether. Doesn't really sound like a melee weapon, even for Orks.
orks have tankhammers - rokkits taped onto long stikks. s8 ap3 two-handed mellee weapons. There's nothing preventing them from replacing a rokkit with grav-something. And orks allready have similar technologies - gravitation beamers.
Putting a bomb on the end of a stick is not the same thing as putting a high gravity field on the end of a stick
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![[Post New]](/s/i/i.gif) 2017/02/16 08:23:13
Subject: Re:Grav Choppa
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Longtime Dakkanaut
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CrownAxe wrote: koooaei wrote: kirotheavenger wrote:How would a melee grav work?
Because I've always imagine grav as a projecting a high gravity region, and you can't exactly bash someone with something like that.
General Annoyance wrote:Grav in melee? Surely that would just be a stick with a device on the end that causes a gravtion tether. Doesn't really sound like a melee weapon, even for Orks.
orks have tankhammers - rokkits taped onto long stikks. s8 ap3 two-handed mellee weapons. There's nothing preventing them from replacing a rokkit with grav-something. And orks allready have similar technologies - gravitation beamers.
Putting a bomb on the end of a stick is not the same thing as putting a high gravity field on the end of a stick
Precisely; even if it was made, it probably wouldn't do much since Grav weapons create a continuous field at the target location to have an effect.
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G.A - Should've called myself Ghost Ark
Makeup Whiskers? This is War Paint! |
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![[Post New]](/s/i/i.gif) 2013/02/16 08:43:04
Subject: Grav Choppa
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!!Goffik Rocker!!
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You just hit da umie more continuously than usual
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![[Post New]](/s/i/i.gif) 2017/02/16 09:04:43
Subject: Grav Choppa
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Longtime Dakkanaut
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I'll give you an Exalt for that one
There's the potential for a blow to cause a localised gravity field, much like Kan said, but I'm pretty sure that would adversely affect whatever Ork swung the hammer too.
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G.A - Should've called myself Ghost Ark
Makeup Whiskers? This is War Paint! |
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![[Post New]](/s/i/i.gif) 2017/02/16 09:15:14
Subject: Grav Choppa
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!!Goffik Rocker!!
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General Annoyance wrote:
There's the potential for a blow to cause a localised gravity field, much like Kan said, but I'm pretty sure that would adversely affect whatever Ork swung the hammer too.
That's even better. Something like to-wound rolls of 1 count as a wound to the bearer of a weapon. Big Gravchoppa would be more reliable and safe. Cause of longer stikk.
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![[Post New]](/s/i/i.gif) 2017/02/16 15:04:12
Subject: Grav Choppa
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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General Annoyance wrote:
I'll give you an Exalt for that one
There's the potential for a blow to cause a localised gravity field, much like Kan said, but I'm pretty sure that would adversely affect whatever Ork swung the hammer too.
Grav weapons wound easier based on heavier armor.
Most Orks in a unit that you would have a Mek in are 5 or 6 for their saves...so would be wounded on a 5 or a 6.
And Meks have Invulnerable Saves, they got this. Automatically Appended Next Post: Slayer-Fan123 wrote: Kanluwen wrote:Mek Weapon List:
Grabbity Hamma: Melee, Concussive, Grabbity, Unwieldy, Two-Handed.
Strength +2 AP 3
Grabbity: Somehow or some way this hammer, when smashed into the ground, generates a localized gravity...oddity. Those caught within the oddity find themselves crushed to a pulp, unless they manage to avoid getting sucked into the weirdness or are unencumbered by bulky armor.
A model with a Grabbity Hamma can elect to forego all of its normal attacks, instead smashing the hammer into the ground. Center the small blast template around the model with the hammer and resolve the Wounds using the "Graviton" special rule(see Warhammer 40,000: The Rules for details).
I'm sure there's a better name for it, but...
I actually really like this as an idea for a relic. It is simply Orky in nature and I love that.
See, I thought about it first as a Relic but then just figured...
At some point, somewhere, an Ork Mek is going to strap a Grav Gun to the end of a stick and whack the ground. Another Mek is going to see him do that and copy him, and before you know it we'll have planets where Orks are flying around from hammers smashing into the ground and inverting gravity like a bunch of fratboys playing Griffball on Halo.
The Relic version of the Grabbity Hamma though. That uses an Apocalyptic Blast.
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This message was edited 1 time. Last update was at 2017/02/16 15:06:04
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