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Guilliman, these boot are made for walkin. Can he be transported?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Lesser Daemon of Chaos




Utah

Looking at the previewed rules for the new primarch. Is there any option to have him in a transport? Or is he stuck walking, moving only 6", and unable to join a squad, so getting shot the whole way?

"Accept that Tzeentch has a place for all of us in his grand scheme, and be happy in the part you have to play." "This is Chaos. We don't "ka-frickin'-boom" here."  
   
Made in hk
Steadfast Ultramarine Sergeant




 Igenstilch wrote:
Looking at the previewed rules for the new primarch. Is there any option to have him in a transport? Or is he stuck walking, moving only 6", and unable to join a squad, so getting shot the whole way?


Get your Tigirius and the Libby Conclave fish for Electrodisplacement, or Shifting Worldscape, to transport their Primarch into combat.
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

Neophyte2012 wrote:
 Igenstilch wrote:
Looking at the previewed rules for the new primarch. Is there any option to have him in a transport? Or is he stuck walking, moving only 6", and unable to join a squad, so getting shot the whole way?


Get your Tigirius and the Libby Conclave fish for Electrodisplacement, or Shifting Worldscape, to transport their Primarch into combat.


Proclaimers have a song.
If a MC he cannot join transports, a dreadnought can, a very bulky can. But a MC no.
Advantages, but also some disadvantages so not a magical smurf god.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Regular Dakkanaut





There are ways to teleport him, but not actually put him in a vehicle.
   
Made in us
Ultramarine Land Raider Pilot on Cruise Control




Southampton, New Jersey

Aka - he's garbage

YMMV
   
Made in us
Mekboy on Kustom Deth Kopta






I would argue putting him in the center of the board at deployment or putting him somewhere good for counter deployment is going to give a nice null zone for your infiltrators (when deploying first) or area for him to work towards.. but that said against fast armies he will have a rough time barring some kind of faq or if the new edition lets MC get into transports, or model specific rule saying primarchs take up like 6-10 man capacity in a land raider or other transports/drop pods.

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