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Made in ca
Regular Dakkanaut




Points Limit: 3000
Force Organization: Matrix of Ruin
Army: Mechanicum
Faction: Ordo Reductor

Headquarters:
Magos Reductor Calleb Decima 235
-Decima Invictus
-cyber familiar

Macroarid Explorator 295
-gravitron imploder
-irad engine sponsons
-flare shield
-armoured ceramite

Troops:
6 Thallax 320
-destructor
-2 photon thrusters

6 Thallax 320
-destructor
-2 photon thrusters

Heavy Support:
4 Myrmidon Destructors 315 (with Calleb)
-4 gravitron imploders

2 Krios Venators 300

2 Ordo Reductor Artillery Battery 310
-2 medusa cannons
-2 machine spirits
-2 siege plating

Ordo Reductor Minotaur Battery 205

Lord of War:
Ordinatus Sagittar 700

Everything in the army can score and I've loaded up on fire power to kill both tank lines and heavy infantry with a side of marines. I do lack in anti air but hopefully there isn't to much to worry about.

This message was edited 1 time. Last update was at 2017/03/22 13:39:08


 
   
Made in us
Abel





Washington State

Only the models with the Tank description may score in the enemy deployment zone. That leaves only your troops as regular scoring units. Unless I missed some other rule that says the rest of your army are scoring units?

Otherwise, pretty good list. I would be a tad bit hesitant not to field some kind of AA considering how easy it is for Mechanicum to get it.


Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
Made in ca
Regular Dakkanaut




 Tamwulf wrote:
Only the models with the Tank description may score in the enemy deployment zone. That leaves only your troops as regular scoring units. Unless I missed some other rule that says the rest of your army are scoring units?

Otherwise, pretty good list. I would be a tad bit hesitant not to field some kind of AA considering how easy it is for Mechanicum to get it.



Well my troops score everywhere and tanks in enemy deployment so essentially everything besides Calleb and destructors (though their transport scores) and the Ordinatus. So I'd either place offensive objectives and then keep Thallax as infiltrate blockers and defensive objective campers.

It's easy to get AA but a lot of the time I feel the most scary thing is a lighting at 48 inches dropping 4 kraken which their isn't much defense against. I'm not to worried about a storm eagle or fire raptor I don't feel they add a ton or are that common. Absolute worst case I can't snap shoot some Venators or photon thrusters (they have enough shots that some might hit and kill if I really need it)

Admittedly I would have liked some cyber occularis unfortunately Decima can't take any and I need him to unlock the dedicated Macroarid.

This message was edited 1 time. Last update was at 2017/03/22 14:53:18


 
   
Made in us
Abel





Washington State

You only score with your tanks in the enemy deployment zone. Have you looked at the size of the deployment zones in 30K? They are SMALL except for one of the deployments- Hammer and Anvil. I've actually had to place stuff in reserve because I couldn't physically place the models in my deployment zone. With that being said, only three of the six missions out of the book use objectives. Onslaught places one objective marker in each deployment zone- and you only score points if you control the enemies objective marker in their deployment zone at the end of the game. Dominion uses five objective markers that have to be placed OUTSIDE the deployment zones (I.e.; in No Mans Land). War of Lies uses one objective marker placed in the middle of the table- you could get lucky and roll Ambush for the deployment and your opponent is the Ambushee, but I wouldn't count on it.

Basically, your "scoring tanks" would only matter in one mission, maybe two. Scoring units, however, matter in all six missions. I wouldn't count that as a large "plus" for your army, more like a "Oh yeah! I get a bonus in this one mission!".

I might argue about transports scoring, as the book specifically says transports can't score, but I understand they have the tank descriptor for your RoW that makes them scoring. I'd insist on a dice off for that rule, unless/until Forge World says otherwise.

It's still a great list, and would be a lot of fun to play/play against. I'm very impressed that you actually have a Ordinatus Sagittar! At 700 points, it's also a very big target. Funny enough, the shield on it only works for D weapons and doesn't affect the Vehicle Damage chart at all. You basically have an AV 14 tank with a 6++ and 14 hull points. It's the ultimate definition of a Glass Cannon. Still, it's an awesome model, and if I owned one, Rule of Cool would say I HAVE to play it.

Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
Made in ca
Regular Dakkanaut




 Tamwulf wrote:
You only score with your tanks in the enemy deployment zone. Have you looked at the size of the deployment zones in 30K? They are SMALL except for one of the deployments- Hammer and Anvil. I've actually had to place stuff in reserve because I couldn't physically place the models in my deployment zone. With that being said, only three of the six missions out of the book use objectives. Onslaught places one objective marker in each deployment zone- and you only score points if you control the enemies objective marker in their deployment zone at the end of the game. Dominion uses five objective markers that have to be placed OUTSIDE the deployment zones (I.e.; in No Mans Land). War of Lies uses one objective marker placed in the middle of the table- you could get lucky and roll Ambush for the deployment and your opponent is the Ambushee, but I wouldn't count on it.

Basically, your "scoring tanks" would only matter in one mission, maybe two. Scoring units, however, matter in all six missions. I wouldn't count that as a large "plus" for your army, more like a "Oh yeah! I get a bonus in this one mission!".

I might argue about transports scoring, as the book specifically says transports can't score, but I understand they have the tank descriptor for your RoW that makes them scoring. I'd insist on a dice off for that rule, unless/until Forge World says otherwise.

It's still a great list, and would be a lot of fun to play/play against. I'm very impressed that you actually have a Ordinatus Sagittar! At 700 points, it's also a very big target. Funny enough, the shield on it only works for D weapons and doesn't affect the Vehicle Damage chart at all. You basically have an AV 14 tank with a 6++ and 14 hull points. It's the ultimate definition of a Glass Cannon. Still, it's an awesome model, and if I owned one, Rule of Cool would say I HAVE to play it.


Well kill points I think I should also do okay. Maybe in some scenarios I'd struggle with 2 troops but Thallax at least aren't super easy to kill provided no opposing Medusas and since I'm Reductor no harm hiding them in cover.

I'm also fairly certain even a transport as long as it's a tank would score as the rule is more specific than the rule book which is general. And specific > general tends to be the order of the rules.

Also the Ordinatus shield works vs anything shooting just without an additional affect on blast weapons. It's also got stock blessed autosimulacra so it can try heal a hull points every once in a while.
   
 
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