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![[Post New]](/s/i/i.gif) 2017/04/09 08:41:18
Subject: Few rules questions
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Lone Wolf Sentinel Pilot
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Hey there, I have my rulebook somewhere in my storageroom, and cant get to it now, so I ask you guys;
- Does snap shots have possibility to be precision shots?
- Can allies of convenience be atop of other faction bastion?
- Does Tau weapons that have Ignores Cover, and does not need LOS, have ability to hit Invisible units?
- How does Markerlight work against flyers?
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Wh40k, necromunda, Mordheim |
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![[Post New]](/s/i/i.gif) 2017/04/09 09:50:12
Subject: Few rules questions
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Fresh-Faced New User
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1. No
2.Don't see why not
3. Some of them don't need line of sight and. Ignore cover like the sms's. But nothing against invisible units normal rules apply
4. They don't. Unless you have skyfire
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![[Post New]](/s/i/i.gif) 2017/04/09 11:33:27
Subject: Re:Few rules questions
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Executing Exarch
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4 - Markerlights can still be shot at flyers even without Skyfire, but will be snapshots. The markerlight tokens work the same way as with any other unit (and can be used to increase the BS of units that are forced to snapshot against it).
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![[Post New]](/s/i/i.gif) 2017/04/09 17:53:29
Subject: Few rules questions
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Rampaging Khorne Dreadnought
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Not requiring line of sight doesn't change what you have to do in order to hit. It just makes it so your opponent can't hide. So normal shooting rules apply. Same for ignore cover. Or flyers.
Against invisibility and flyers you have to snapshot, but you can try to slap some marks on your target to improve your odds. After you snapshot those markerlights of course. They're a ranged weapon like any other as far as shooting at a target is concerned.
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![[Post New]](/s/i/i.gif) 2017/04/09 18:44:20
Subject: Few rules questions
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Not as Good as a Minion
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3rd Rule paragraph of Precision Shots addresses this.
It is Terrain, not a Transport, so no issue.
Spreelock wrote:- Does Tau weapons that have Ignores Cover, and does not need LOS, have ability to hit Invisible units?
Just as much as they would be Snap-Firing at any other unit. All Ignoring LOS and Cover do is remove the basic requirement of having LoS to the target and deny them using Cover Saves.
Same as any other direct-fire Weapon, great if you have Skyfire, lousy if you don't.
Roknar wrote:Not requiring line of sight doesn't change what you have to do in order to hit. It just makes it so your opponent can't hide.
Not entirely factual. The basics of Shooting require you to have Line of Sight to your target. That's a very important part of it in fact. So, that's hardly not changing what you have to do in order to hit.
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This message was edited 1 time. Last update was at 2017/04/09 18:48:48
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2017/04/09 18:56:37
Subject: Few rules questions
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Rampaging Khorne Dreadnought
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I lead that sentence with "Not requiring line of sight" did I not? So having established that line of sight is no longer required, you perform a shooting attack like any other shooting attack in the game, ie not changing a damn thing.
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![[Post New]](/s/i/i.gif) 2017/04/09 19:09:42
Subject: Few rules questions
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Not as Good as a Minion
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Roknar wrote:I lead that sentence with "Not requiring line of sight" did I not? So having established that line of sight is no longer required, you perform a shooting attack like any other shooting attack in the game, ie not changing a damn thing.
\
" Not requiring line of sight does not change what you have to do in order to hit." is the statement you made.
In order To hit with a Ranged Weapon:
1. Nominate Unit to Shoot. Choose one of your units that is able to shoot but has yet to do so this turn.
2. Choose a Target. The unit can shoot at an enemy unit that it can see.
3. Select a Weapon. Select a weapon the firing unit is equipped with. All models equipped with a weapon with the same name can now shoot that weapon at the target. Every model that wishes to shoot must be within range of at least one visible model in the target unit. Models that cannot see the target, or are not in range, cannot shoot.
4. Roll To Hit. Roll a D6 for each shot fired. A model’s Ballistic Skill determines what it must roll in order to hit the target.
Just trying to be accurate, as you normally have to establish Line of Sight twice before you can even intend to roll To-Hit. So, yeah, not requiring Line of Sight actually changes a couple things.
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This message was edited 1 time. Last update was at 2017/04/09 19:09:54
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2017/04/09 20:20:18
Subject: Few rules questions
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Longtime Dakkanaut
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The context of his answer was entirely factual. Your taking it out of context to make it incorrect.
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![[Post New]](/s/i/i.gif) 2017/04/09 20:48:04
Subject: Few rules questions
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Not as Good as a Minion
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Fragile wrote:The context of his answer was entirely factual. Your taking it out of context to make it incorrect.
If he was just talking about Rolling To Hit, he should have been more specific. He stated, "in order to hit". Otherwise, you are adding context he did not state.
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This message was edited 1 time. Last update was at 2017/04/09 20:48:54
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2017/04/09 21:25:49
Subject: Few rules questions
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Rampaging Khorne Dreadnought
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OP gave me the impression that they thought ignoring line of sight would allow them to ignore the effects of invisibility, ie to hit on normal BS as opposed to snapshotting. Which makes total sense. You can shoot at a unit without seeing them, so why would being invisible confer an advantage?
In that context I told them that the rules don't care. Once you've chosen your target you roll to hit like every other shooting attack, which means that you're stuck with snapshots when firing such a weapon at an invisible unit.
So yes, in order to hit an invisible unit,with a weapon that ignores line of sight, you roll to hit etc like normal. I'm pretty confident OP understands that you don't have to see a unit in order to be able to fire at it.
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![[Post New]](/s/i/i.gif) 2017/04/10 05:58:57
Subject: Few rules questions
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Not as Good as a Minion
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Roknar wrote:So yes, in order to hit an invisible unit,with a weapon that ignores line of sight, you roll to hit etc like normal. I'm pretty confident OP understands that you don't have to see a unit in order to be able to fire at it.
Your language is glossing over several things and assuming that they are following you from point A to Point D without a road map.
I'm pretty sure that the OP understands that you do have to see a unit in order to fire at it all. But when using the Ignores LoS designation, you don't have to see the unit in order to fire at it.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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