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Made in fr
Imperial Agent Provocateur





I have recently finished building and priming a small 40k ork army, and it's time to paint it. I have most of the colours figured out. I am going for a goff colour scheme. Black and metal is pretty easy to paint, however I am at a loss as to how to paint the skin. I don't want a cartoony scheme like GW does, I want a more realistic one, and a clearer one too, to contrast with the blacks and dark metallics.

I have thought of the following sheme
Death world forest
Biel tan green
Ogryn camo
Druchii violet
Krieg khaki

Do any of you veteran ork painters (or otherwise) have any input on this? How could I make the skin look more like real skin whilst maintaining a green tonality overall?

Thaks in advance for any much needed imput!
   
Made in us
Contagious Dreadnought of Nurgle






I would choose the green you want for your base skin color and hit all of the skin with that. Then use a sepia wash to get in the crevices, and glaze the raised areas with progressively lighter greens. The glazes would be roughly a series of nesting concentric circles and ovals, if that makes sense.

 
   
Made in gb
Basecoated Black





England

Is this any use to you?

Step 16 onward.

http://taleofpainters.blogspot.co.uk/2016/05/tutorial-how-to-paint-orks-or-orcs.html

   
Made in fr
Imperial Agent Provocateur





Luciferian wrote:I would choose the green you want for your base skin color and hit all of the skin with that. Then use a sepia wash to get in the crevices, and glaze the raised areas with progressively lighter greens. The glazes would be roughly a series of nesting concentric circles and ovals, if that makes sense.


That was what I wanted to do, however I am struggling to choose the right greens to achieve a more realistic tone than the one on the catalogues.

Shuma-Gorath wrote:Is this any use to you?

Step 16 onward.

http://taleofpainters.blogspot.co.uk/2016/05/tutorial-how-to-paint-orks-or-orcs.html



I was going for quite a paler green, but thanks for your input, the rusty metal effect will certainly be useful
   
Made in us
Contagious Dreadnought of Nurgle






hypnoticeris wrote:


That was what I wanted to do, however I am struggling to choose the right greens to achieve a more realistic tone than the one on the catalogues.



That might be something you have to figure out according to your personal taste and your own experimentation, unfortunately. There's probably someone out there who had the same idea, but it may take some digging and googlefu to uncover guides or pictures.

 
   
Made in us
Lieutenant General





Florence, KY

hypnoticeris wrote:
I have recently finished building and priming a small 40k ork army, and it's time to paint it. I have most of the colours figured out. I am going for a goff colour scheme. Black and metal is pretty easy to paint, however I am at a loss as to how to paint the skin. I don't want a cartoony scheme like GW does, I want a more realistic one, and a clearer one too, to contrast with the blacks and dark metallics.

I have thought of the following sheme
Death world forest
Biel tan green
Ogryn camo
Druchii violet
Krieg khaki

Do any of you veteran ork painters (or otherwise) have any input on this? How could I make the skin look more like real skin whilst maintaining a green tonality overall?

Thaks in advance for any much needed imput!




'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Regular Dakkanaut





Avoid Biel Tan Green and Druchi Violet if you are going for more "realistic" Ork flesh. Plus those mixed would probably turn brown, or you would have a purple ork. That is a strong wash.

As to greens, Biel Tan is too bright and saturated. Try Athonian Camoshade wash instead. It is an OD green and really brings things into the earthy tone spectrum.
   
Made in fr
Imperial Agent Provocateur





Spoiler:
Ghaz wrote:



I based my colour choice off that video

Groo_The_Wanderer wrote:Avoid Biel Tan Green and Druchi Violet if you are going for more "realistic" Ork flesh. Plus those mixed would probably turn brown, or you would have a purple ork. That is a strong wash.

As to greens, Biel Tan is too bright and saturated. Try Athonian Camoshade wash instead. It is an OD green and really brings things into the earthy tone spectrum.


Your answer has been very helpful, thank you. Switching Biel tan to Athonian Camoshade is a great idea! I thought purple would add some "live" to the colours but maybe just stick to OD greens and maybe some sort of beige-kakhi higlights.

This message was edited 1 time. Last update was at 2017/04/25 20:51:09


 
   
Made in us
Regular Dakkanaut





hypnoticeris wrote:

Your answer has been very helpful, thank you. Switching Biel tan to Athonian Camoshade is a great idea! I thought purple would add some "live" to the colours but maybe just stick to OD greens and maybe some sort of beige-kakhi higlights.


I really like the idea of adding in some different colors and have experimented with it a little to various success. Washes tint everything and are usually too strong. I tried to shade some blue over gray orks I was painting and it just turned them blue. I think dry brushing highlights or taking a fine liner brush to add some purple veins, etc. would look tight.
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Redondo Beach

you can see the way that i did my latest Orc skin on this page:

https://www.dakkadakka.com/dakkaforum/posts/list/600/599549.page

i shade the olive skin with Druchii Violet, and it works just fine, without making the overall tone of the skin look too purple, just the darker bits...
the main paint colors are P3, rather than citadel, but it shouldn't be too hard to match the basic tones with Citadel paints...
Deathworld Forest, followed by Ogryn Camo seems good, but i used P3 Thrall Flesh, which is a green/beige undead skin tone...
I'm not sure what the current version of Citadel Rotting Flesh is, but that is the old Citadel paint that i would have used...

good luck!!!

cheers
jah


Paint like ya got a pair!

Available for commissions.
 
   
Made in gb
Longtime Dakkanaut






Here are some Goffs I did with a less saturated green skin tone:



I'd recommend taking a look at Vallejo Model Colour if you're after less saturated colours. I'm a big fan.
   
Made in gb
Enginseer with a Wrench






Lots of good advice here; thought I'd pop my two penn'orth in as well. Gretchin Green is a good muted green to use as a base – you can add browns, purples or blues to get different shades, and yellows, grey or whites for highlights.

Here's an example, on my Thrugg Bullneck redux:



Of course, the other answer is to mix your own green skin tones. Just as you'd use white, yellow, red and brown in varying proportions to get human skintones, you can substitute blue for red and purple for brown to get green-tinged variety.

This message was edited 1 time. Last update was at 2017/04/26 13:15:18


+Death of a Rubricist+
My miniature painting blog.
 
   
Made in fr
Imperial Agent Provocateur





jah-joshua wrote:you can see the way that i did my latest Orc skin on this page:

https://www.dakkadakka.com/dakkaforum/posts/list/600/599549.page

i shade the olive skin with Druchii Violet, and it works just fine, without making the overall tone of the skin look too purple, just the darker bits...
the main paint colors are P3, rather than citadel, but it shouldn't be too hard to match the basic tones with Citadel paints...
Deathworld Forest, followed by Ogryn Camo seems good, but i used P3 Thrall Flesh, which is a green/beige undead skin tone...
I'm not sure what the current version of Citadel Rotting Flesh is, but that is the old Citadel paint that i would have used...

good luck!!!

cheers
jah



Thanks Jah, that was what I was looking for! Happy to see Druchii Violet isn't a dumb idea, i think it really brings some life to the green. By the way you have some awesome looking meinieatures right there!

Spoiler:

Nazrak wrote:Here are some Goffs I did with a less saturated green skin tone:



I'd recommend taking a look at Vallejo Model Colour if you're after less saturated colours. I'm a big fan.



That looks pretty much like the scheme I was looking for. For practical reasons I will stick to Citadel paints, but that is what I want to recreate more or less. Thanks for the input!

Spoiler:

Apologist wrote:Lots of good advice here; thought I'd pop my two penn'orth in as well. Gretchin Green is a good muted green to use as a base – you can add browns, purples or blues to get different shades, and yellows, grey or whites for highlights.

Here's an example, on my Thrugg Bullneck redux:



Of course, the other answer is to mix your own green skin tones. Just as you'd use white, yellow, red and brown in varying proportions to get human skintones, you can substitute blue for red and purple for brown to get green-tinged variety.



Mixing the paints seems a bit too labour intensive for a full army, but Gretchin Green (or it's contemporary equivalent) seems a good starting point. Thanks
   
 
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