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40k New Edition Summary - 14th June 17: Lord Duncan paints Primaris in Gravis/non-codex SM focus  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Swift Swooping Hawk





Yeah, my bad, 2HP.

Also, Nid faction focus is out.
   
Made in gb
Bloodthirsty Bloodletter





17" + 2D6 potential threat range with genestealers. I approve of this.

 
   
Made in us
Dakka Veteran




Spoiler:

changemod wrote:
 BroodSpawn wrote:
Pods probably work similar to deep-striking, if we use the Trygon as a base:
pod must be more than 9" away from an enemy.
all models wholly withing 3" of the Pod (or simply within due to the base sizing for some Nid gribblies), but still more than 9" away from an enemy
unit can't move but can shoot/charge/dance as it sees fit.


That. See, if you have to be 9 inches away, you're out of flamer range.

Completely removing drop flamers would be disappointing.



Yes, but your drop pod then becomes an area denial object instead. Would you move a unit within 8" of something with a flamer if you didn't have to?
   
Made in gb
Longtime Dakkanaut




I can't follow the logic where he's claiming warriors are more durable with the same wounds and toughness: If anything, multiple wound weapons being a thing means they're more vulnerable than now.
   
Made in gb
Towering Hierophant Bio-Titan






I think he's trying to say that without ID, it's riskier to take them out with heavy weapons as you're not guaranteed to one-shot them anymore.

edit: I don't mind Warriors still being slightly squishy if they're at least more cost-effective to field. Better movement and lower costs per model could help them a lot.

This message was edited 1 time. Last update was at 2017/05/21 15:18:37


 
   
Made in gb
Bloodthirsty Bloodletter





changemod wrote:
I can't follow the logic where he's claiming warriors are more durable with the same wounds and toughness: If anything, multiple wound weapons being a thing means they're more vulnerable than now.

What if instant death isn't a thing? Currently if you fire a lascannon at a Warrior, and hit, unless you roll that mythical 1 to wound you've just taken it off the table. However let's say you hit, wound but roll a 1 or 2 for amount of damage (assuming unsaved, no Catalyst, etc.). That means you've not removed a 3W model from the table with 1 shot.

 
   
Made in gb
Longtime Dakkanaut




 xttz wrote:
I think he's trying to say that without ID, it's riskier to take them out with heavy weapons as you're not guaranteed to one-shot them anymore.


I feel that the chance a lascannon might roll a 1 or 2 is outweighed by in-between weapons that roll D3 blending them faster.

In practice they might well be fractionally more durable, but I honestly doubt it.
   
Made in gb
Master Engineer with a Brace of Pistols






With the new transport rules we're already seeing new tactics emerging. That's got to be good right.
   
Made in us
Dakka Veteran




Odd, I cannot see where the nid faction is out.
   
Made in kr
Stealthy Grot Snipa





Youn wrote:
Odd, I cannot see where the nid faction is out.


Here you go:
https://www.warhammer-community.com/2017/05/21/warhammer-40000-faction-focus-tyranids/

"The Emporer is a rouge trader."
- Charlie Chaplain. 
   
Made in us
Nasty Nob






omg yes, synapse gives new-fearless!

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

Youn wrote:
Odd, I cannot see where the nid faction is out.


On the community site.
   
Made in gb
Towering Hierophant Bio-Titan






Youn wrote:
Odd, I cannot see where the nid faction is out.


Tip for everyone F5'ing each day: if you have the site filtered on article tags like 'warhammer-40000' there's often a caching delay before you see it. Refreshing the main page shows the article as soon as it's posted.
   
Made in gb
Longtime Dakkanaut




Combo:

Deep strike in a Trygon turn one.

Have the Swarmlord move, then in the shooting phase have him select the Trygon move.

Guaranteed charge.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

The Tyranid article sounds very good. I think my Genestealer Cult will bring a good amount of Genestealers to the table

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in de
Longtime Dakkanaut





Hah, my "Tartaros lower legs on Bloodwarrior bodies" Berzerkers should fit right in with loyalist based on nuMarines. Very good.

Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Why do genestealers have an invul save? what's the fluff perspective of this?

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion & X-Wing: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in gb
Master Engineer with a Brace of Pistols






Wow, the nids look deadly now! Happy days!
   
Made in gb
Towering Hierophant Bio-Titan






 Vector Strike wrote:
Why do genestealers have an invul save? what's the fluff perspective of this?

Lightning fast agility, kinda like Imperial Assassins. They were given one in the GSC codex too, but the Tyranid codex missed out on any improvements
   
Made in us
Nasty Nob






 Vector Strike wrote:
Why do genestealers have an invul save? what's the fluff perspective of this?


The rules of a game don't need a fluff justification, and in fact in the past when that was blindly applied it resulted in a broken ass game. They have an invuln save because they are decently expensive and need to weather a bunch of shooting before they get to do their work.

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in ca
Fresh-Faced New User




changemod wrote:
I can't follow the logic where he's claiming warriors are more durable with the same wounds and toughness: If anything, multiple wound weapons being a thing means they're more vulnerable than now.

In addition to what other people have been saying autocannons now wound them on 3+ not 2+. Same with plasma and multi lasers and all that.


Also I'm sorry GW berserkers are the best combat unit in the game? Meaning they're better than those genestealers? wtf dudes!? How powerful are they?!
   
Made in gb
Swift Swooping Hawk





 Vector Strike wrote:
Why do genestealers have an invul save? what's the fluff perspective of this?
Dodging, basically. They're crazy fast.
   
Made in gb
Mighty Vampire Count






UK

 Vector Strike wrote:
Why do genestealers have an invul save? what's the fluff perspective of this?


Super fast reflexes enable them to dodge (unless of course in a bolter porn novel in which case they have the Bolt Magnet and Squishy Rules, always hit them on a 2+ and wound on a 2+ and have puny claws just like the Primer )

Good that Synapse still ignores Morale So it should

This message was edited 1 time. Last update was at 2017/05/21 15:35:44


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Vector Strike wrote:
Why do genestealers have an invul save? what's the fluff perspective of this?


Same reason why wyches get one. They can dodge.
Though apparently stealers also get it against shooting, so I guess they're even better at dodging.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Mighty Vampire Count






UK

 CthuluIsSpy wrote:
 Vector Strike wrote:
Why do genestealers have an invul save? what's the fluff perspective of this?


Same reason why wyches get one. They can dodge.
Though apparently stealers also get it against shooting, so I guess they're even better at dodging.


Not quite as good at as Wyches in CC but they are sneaky as well which helps against Shooting

Only bad thing Is I really hope that Elar don;t get the -4 to saves on a 6 for their shuriken weapons.

This message was edited 1 time. Last update was at 2017/05/21 15:38:04


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in pl
Horrific Hive Tyrant





I wonder what number of wounds is needed for a model to have M, S, A etc. reduction table. Swarmie is W12 and Dread is W8 only.

This message was edited 1 time. Last update was at 2017/05/21 15:40:38


 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






DrLoveMonkey wrote:
changemod wrote:
I can't follow the logic where he's claiming warriors are more durable with the same wounds and toughness: If anything, multiple wound weapons being a thing means they're more vulnerable than now.

In addition to what other people have been saying autocannons now wound them on 3+ not 2+. Same with plasma and multi lasers and all that.


Also I'm sorry GW berserkers are the best combat unit in the game? Meaning they're better than those genestealers? wtf dudes!? How powerful are they?!


Base rules Bezerkers may not be, but with chain axes (probably giving plus one attack like chainswords and maybe another buff) plus whatever the hell buffs chorine gives, and unit multipliers like the patriarch gives, they could still be better than GS's.

My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
Blog 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 Shadow Walker wrote:
I wonder what number of wounds is needed for a model to have M, S, A etc. reduction table. Swarmie is W12 and Dread is W8 only.


I'll say that probably 11 or more.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Swift Swooping Hawk





To be fair, they only said Khorne Berserkers were 'possibly' the best combat unit in the game. Genestealers may be one of the other contenders.
   
Made in us
Nasty Nob






sad that the swarmlord didn't make it under the wound limit to be un-targetable. With that exta move ability hes going to be enemy number one every game.

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
 
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