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Made in gb
Nasty Nob





UK

Killa Kanz, Deff Dreads, Orkanauts and stompa.

Trukks full of Boyz whizzing about firing off dakka in all directions, and not getting blown up turn 1.

Flashgitz, StormBoyz, burnaboyz, shokk attack gun, squiggoths.

Pretty much the whole current codex.

"All their ferocity was turned outwards, against enemies of the State, foreigners, traitors, saboteurs, thought-criminals" - Orwell, 1984 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

I am excited, but tomorrow's article on the Assault Phase is going to be the kicker. Will my Blood Angels be worth it? How about my close combat Crimson Fists units? I am hopeful. I am seriously considering modifying some of my Blood Angels Sergeants to have special pistols now that they can fire them in close combat. I might be making a new Command Squad for my Crimson Fists as well. Rather than have Plasmaguns, they might have Plasma Pistols and Power Weapons. The ability to attack first on the charge has possibly made Power Fists on Sergeants a thing for me. It always made me sad that I didn't have much of any Power Fists in my Crimson Fists army. That might change now. I might be making a Crimson Fists Assault Squad with a Power Fist on the Sergeant. Lots of modeling opportunities ahead.

I am also hoping the humble Rhino will be good. I want my Tactical Squads in Rhinos again.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in au
Ancient Space Wolves Venerable Dreadnought






High speed Gaunts.
Fielding Hormagaunts to do something other than cripple my Nids for newbies who choose to try my Space Wolves.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in au
Ancient Chaos Terminator





'Straya... Mate.

Just look at this cute guy!

Soon... Soon.......


 
   
Made in us
Pious Palatine




 Powerfisting wrote:
So, we don't have the full rules yet so everything is speculative, but I've been itching to see what other people have speculated so far.

My personal prediction is that infantry blobs and light vehicles will be slightly better. Tar pits will be harder to pull off, but falling back out of combat will allow gunline armies to actually have real decisions to make.

I predict that most weapons will fall very clearly inside "high ROF, low damage" and "Low ROF, High Damage," causing a sweet spot to emerge in units of multiple 2-4 wound models. I totally see SM/GK players just taking 34 terminators. Also, IG sentinels will be secretly awesome for this same reason.


I'm most excited about the fact that they HAVE TO, HAVE TO rewrite the Sisters of Battle Army list. Just putting us into the same decade would be awesome.


 
   
Made in us
Committed Chaos Cult Marine





I got myself a couple of Rhinos and a Land Raider. I want to load them up hate-filled Black Legionary Marines and Terminators to rip and tear anyone or anything that dares oppose them. Yelling, " We have Metal Bawkes! Tremble and despair you cowards, you fools!" is totally optional.

Also, I really want to make use of my Warp Talons, Forgefiend and Hellbrute.
   
Made in us
Kid_Kyoto






Probably work

I might be reading a little too much into what I've seen thus far, but Guardsmen. Every. Single. Guardsman.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in au
Ancient Chaos Terminator





'Straya... Mate.

 Saturmorn Carvilli wrote:
I got myself a couple of Rhinos and a Land Raider. I want to load them up hate-filled Black Legionary Marines and Terminators to rip and tear anyone or anything that dares oppose them. Yelling, " We have Metal Bawkes! Tremble and despair you cowards, you fools!" is totally optional.

Also, I really want to make use of my Warp Talons, Forgefiend and Hellbrute.

You are right! I need to get myself a Land Raider... Unless Spartan Assault Tanks are usable by chaos in 8th...

 
   
Made in ca
Regular Dakkanaut




Canada

My rough riders, ratings and bulgryns!
   
Made in us
Lone Wolf Sentinel Pilot






UrsoerTheSquid wrote:
My rough riders, ratings and bulgryns!


I already run Bullgryns, even in my most competitive list. I have lauded them as the Mighty Punchers of Riptides. I plan on using, and possibly even converting Rough Riders as long as they get bumped up to 2W and aren't overcosted. My greatest desire is to see Rough Riders suddenly dominate the IG meta and be considered an auto-include in competitive lists...

I have also had ludicrously good luck with basic Guardsmen against all sorts of much fiercer threats. I'm glad that I'll always be able to shoot at something, and that I can have a few desperate Guardsmen clubbing a vastly superior CC unit to death (as they already have on more than one occasion!). On the other hand, while I'm happy that my own tanks will be fairly safe from instant destruction, I'll miss the stray meltagun snapshot exploding a key enemy vehicle or flyer...

Also, I haven't played my Orks outside of Kill Team in 7th, so I guess I won't understand the great struggles of the past when I start fielding them in 8th, but I'm a big fan of the idea that they won't be a joke/super weak army.

Revel in the glory of the site's greatest thread or be edetid and baned!
 BobtheInquisitor wrote:
Every trip to the FLGS is a rollercoaster of lust and shame.

DQ:90S++G+M+B++I+Pw40k13#+D+A++/sWD331R++T(S)DM+ 
   
Made in nl
Regular Dakkanaut





Running a gunline of Guardsman behind an Aegis Defence Line with loads of artillery behind them.

And not get slaughtered by turn 1 charging formations.

And actually having a shot at winning if two of my objectives are in/close to the defence line (by effectively shooting enemies of objective markers).
   
Made in us
Pious Palatine




Doctoralex wrote:


And not get slaughtered by turn 1 charging formations.


Not if the numpties in the charge phase thread have anything to say about it.


 
   
Made in us
Lesser Daemon of Chaos




Phoenix, Arizona

Heavy Rail Rifles. Heavy Rail Rifles as far as the eye can see...

Dual flamer XV-8's. More Breachers in more Devilfish. Squadrons of Hammerheads. Hell, squadrons of SKYRAYS!

Basically all the under-utilized options in my Tau codex. Not to say that I don't run some of these now (I had to make one of my XV-88 teams HRR, because they just look amazeballs!), but after seeing the preview of the Lascannon the other day, I started to salivate profusely that HRR's would have similar rules.

This message was edited 1 time. Last update was at 2017/05/02 00:39:25


Sometimes, the only truth people understand, comes from the barrel of a gun.
 
   
Made in us
Been Around the Block




Vacaville, California

My DKoK becoming an actual competitive army instead of the cool fluffy army that almost always loses that it currently is.

Babylon a mosh up the sea and fear him the Rasta mon. 
   
Made in au
Hissing Hybrid Metamorph






 Sensual_T_Rex wrote:
My DKoK becoming an actual competitive army instead of the cool fluffy army that almost always loses that it currently is.


This. Can't wait to field them with all new rules
   
Made in us
Utilizing Careful Highlighting





Augusta GA

Black Templars horde army. Assuming they keep the same army structure, just waves of black and white meat shields.
   
Made in us
Longtime Dakkanaut




Ute nation

Tanks not being made of spit and bailing wire:

This message was edited 1 time. Last update was at 2017/05/04 06:28:56


Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in nl
Longtime Dakkanaut






It might just make an ork walker army viable : )

Inactive, user. New profile might pop up in a while 
   
Made in us
Pious Palatine




I want an excuse to buy penitent engines and multi meltas.


 
   
Made in gb
Been Around the Block




Noise Marines!

No Initiative and no Fearless. That means Noise Marines are going to change pretty radically.
   
Made in au
Ancient Chaos Terminator





'Straya... Mate.

ERJAK wrote:
I want an excuse to buy penitent engines and multi meltas.

Shouldn't need an excuse to buy the coolest model GW sell!!
I was thinking of converting a penitent engine for my Nurgle

 
   
Made in us
Regular Dakkanaut





Yarrick leading the charge while other commisar backed blobs follow and sentinels flank. Also Sgt harker grav dropping in behind enemy lines and digging in until pask gets there.

Penitent engines priests and repentia.

Meganobz, every ork plane , squiggoths, biker's.

Man I'm excited. I really feel they are promoting diverse armies
   
Made in ru
!!Goffik Rocker!!






 Powerfisting wrote:
infantry blobs


It will all depend on the race cause the mob rule phase pretty much screws lightly-armored large footslogging units if they don't get some sort of battleshock mitigation.
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Nids without wings.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in gb
Legendary Dogfighter





RNAS Rockall

Superheavy tanks without it breaking the game.

Some people find the idea that other people can be happy offensive, and will prefer causing harm to self improvement.  
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

 malamis wrote:
Superheavy tanks without it breaking the game.

Knights as an army being an interesting game instead of a binary board wipe one way or the other would be great too.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in cn
Prophetic Blood Angel Librarian




I have 6 Baal Preds that are currently one of the most overcosted vehicles in the game. They were ok-ish when they had scout and took up a FA slot. Exterminatus gave that option back... at the cost of a Techmarine+Landraider tax! Another one of the most overcosted vehicles in the game. Would love to field my BA Armoured Column with ASM/DC support again (who all used to be troops).
   
Made in us
Shas'la with Pulse Carbine





Florida

I really want to see Orks and Tyranids be viable this edition.

I play:
40K: Daemons, Tau
AoS: Blades of Khorne, Disciples of Tzeentch
Warmachine: Convergence of Cyriss
Infinity: Haqqislam, Tohaa
Malifaux: Bayou
Star Wars Legion: Republic & Separatists
MESBG: Far Harad, Misty Mountains 
   
Made in us
Armored Iron Breaker





Dallas, TX

I cant wait for Blood Angels to make a come back.

Assault marines with pistols firing while locked in combat here we come!!

This message was edited 1 time. Last update was at 2017/05/04 18:07:42


"It's like the 12 days of Christmas...except its the 12 days of Death" Ian Christe
 
   
Made in us
Missionary On A Mission



Eastern VA

For Eldar: Spiritseers, Shining Spears, Howling Banshees, Dark Reapers, Wraithlords, Guardians! I want my Fire Prism to actually be good. (And I don't mean 7e Eldar good, I mean "as good as anyone else".)

For Tau: Stealth suits without the OSC. Fire warriors. VESPIDS! Give me a reason to want Vespids. Make Kroot decent at anti-assault defense. Crisis suits should be as good as Riptides, not the thing I take when I'm gimping myself. Riptides should be short-medium range fire soaks, not the Tau be-all-end-all.

For Sisters: Repentia and Penitent Engines. Battle Conclaves would be nice too. Give me a reason to bother with Celestians.

For Dark Eldar: Please make the whole army not a mountain of dead goombas on fire? Specifically, I want Wyches to be useful. I want Kabalite Trueborn to be scary. I want Scourges to be something other than expensive suicide squads that don't usually even kill their target. Archons should, y'know, direct armies and skillfully assassinate enemy leaders. Haemonculi should be creepy and weird. Lelith Hesperax should be genuinely scary in melee.

For Space Marines: Give me a reason to want something other than grav, grav, grav with a side of grav and maybe the odd melta here or there. Drop pods should be good, but not the only option. Missile launchers or plasma cannons on tac squads should, y'know, actually make sense.

~4500 -- ~4000 -- ~2000 -- ~5000 -- ~5000 -- ~4000 
   
 
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