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![[Post New]](/s/i/i.gif) 2017/05/01 21:49:39
Subject: [1000] - Adepta Sororitas - Doubles Tournament
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Monster-Slaying Daemonhunter
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I ran this at a doubles tournament recently:
Vestal Task Force
200 - Celestine
60 - 5 Battle Sisters
60 - 5 Battle Sisters
145 - 5 Dominions, 2x Meltaguns, Immolator w/ Multimelta
135 - 5 Dominions, 2x Flamers, Immolator w/ Multimelta
155 - 10 Repentia
130 - Exorcist, Storm Bolter
Null Maiden Task Force
115 - Vigilators, Null Maiden Rhino, Storm Bolter
My ally ran [We were assigned as partners day-of]:
2 Railsides
2 Railheads
1 Ionhead
1 Riptide
1 Skyray
We didn't win, but we weren't last either, but I'm fairly certain we did pretty poorly overall, and was thinking about how to improve my side of the list.
I think, for one, I could drop the Repentia and the Vigilators. The Repentia tarpitted a Wraithknight, but that's their only contribution other than dying. The Vigilators chased a Chaos Lord around the battlefield too, but otherwise didn't make it to melee either. Dropping the Repentia would force me to either find a new Elites choice or drop the Vestal Task Force entirely, which doesn't seem a terrible idea, since I don't think I ever used it's special benefit effectively, and use a CAD instead.
Without the Repentia and Vigilators, I could get Immolators for my basic troops, more meltaguns for the Dominions instead of flamers, and flamers for the basic troops so they can contribute. I could also get a second Exorcist. But we didn't have any problems killing the one tank we faced [it was a Catacomb barge], or the monstrous creatures and Wraithknight we faced, so I'm hesitant to say that adding more Exorcists or Meltaguns would be worthwhile.
We had problems with enemy airpower, and were completely unable to contest the skies. We also had problems with big blobs of daemons and necrons, and passed up an opportunity to wipe out a big block of scatterbikes because we couldn't reach over objects.
So I was wondering, what's your 2 cents on how my part specifically could have been better?
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This message was edited 1 time. Last update was at 2017/05/01 21:50:36
Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! |
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![[Post New]](/s/i/i.gif) 2017/05/06 09:59:22
Subject: Re:[1000] - Adepta Sororitas - Doubles Tournament
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Unbalanced Fanatic
Atlanta, Ga
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The problem I am seeing is not with you're army build, but with the codex in general for the sisters of battle. They have always lacked some form of heavy dedicated troops for mobility, or anti air roles. Celestine is a powerful unit, with the power to basically have re-spawning help for her in the length of the fight.
The Repentia can be dropped, though I would suggest getting another Rhino as well for the extra mobility. However if you have the ability, I would suggest adding an aegis defense line. For both the cover save, and the added skyfire effect. Though still it is just a question of how long something like that is going to last on the field against a dedicated force.
Hell can you ask you're ally to adjust his list for more anti air?
Being Tau he should be able to at least halfway support that role, not to mention keep some anti armor power as well.
[edit]
In all honesty, I haven't seen much from the Sisters in a while that really lets me know what to run them as. I have only played against them twice, and being a Grey Knights player you should guess how well that went for them...
Though they did do somewhat better against my Chaos army, seeing as my JuggerLord was able to pretty much wipe two complete squads by himself.
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This message was edited 1 time. Last update was at 2017/05/06 10:03:30
One has to wonder. Do the Tyranids consider drop-assault troops... fast food? |
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![[Post New]](/s/i/i.gif) 2017/05/07 08:44:25
Subject: Re:[1000] - Adepta Sororitas - Doubles Tournament
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Monster-Slaying Daemonhunter
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Oborosen wrote:The problem I am seeing is not with you're army build, but with the codex in general for the sisters of battle. They have always lacked some form of heavy dedicated troops for mobility, or anti air roles. Celestine is a powerful unit, with the power to basically have re-spawning help for her in the length of the fight.
The Repentia can be dropped, though I would suggest getting another Rhino as well for the extra mobility. However if you have the ability, I would suggest adding an aegis defense line. For both the cover save, and the added skyfire effect. Though still it is just a question of how long something like that is going to last on the field against a dedicated force.
Hell can you ask you're ally to adjust his list for more anti air?
Being Tau he should be able to at least halfway support that role, not to mention keep some anti armor power as well.
[edit]
In all honesty, I haven't seen much from the Sisters in a while that really lets me know what to run them as. I have only played against them twice, and being a Grey Knights player you should guess how well that went for them...
Though they did do somewhat better against my Chaos army, seeing as my JuggerLord was able to pretty much wipe two complete squads by himself.
I had hoped my ally would cover the sky, but I consider it a moral victory that I managed to get the number of Railheads reduced from many to 2, and a Ionhead, two Railsides, and a Riptide added in. He had nothing but Railheads when he first walked in, but I got him to add in the suits and make one a Ionhead.
Sisters, compared to Imperial Guard, are very, very good at being mobile and cracking open tanks and heavy infantry, and to that extent this list stuck with that and performed good enough. But the list my ally brought was also good at killing tanks and heavy troops, but choked on hordes and flyers.
I noticed heavy shortfalls in our anti-horde killing capacity in the tournament, beyond just the flyers. We had a problem killing off summoned blocs of small daemons, and big blobs of Necrons.
I think dropping the Repentia and Vigilators would gain me 300 more points I could spend on something that does more than draw fire and die, but then Celestine is advancing alone, and has nobody to help her kill 2+ guys in assault. She can probably handle it just fine, though. The problem is, anything else I think of putting in those points basically makes me better at doing what I was already good at: killing TEQ and tanks. I could bring more flamers, to help with hordes, but I'm not sure if that would really get me where I needed to be.
I thought of having an ADL, but the Imperial Bunker might have been for better effect. It can get a Quad Gun too, IIRC, and Sisters can't form a gunline for their lives, so I can put it next to an objective out of the way and hide a 5-man team in it. Sisters are very fast and aggressive, and need to stay that way, I think, the only units that can castle up at all are Exorcists, and maybe Retributors. I think standing in a gunline would make me worse Imperial Guard or Tau.
With regards to CSM and GK, I oddly enough haven't had a problem with it. My Sisters are pretty good at killing tanks and TEQ, as I said. I haven't done as well with big blocks of cheap units, despite having a lot of flamers, at least compared to my Imperial Guard.
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This message was edited 3 times. Last update was at 2017/05/07 09:16:59
Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! |
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![[Post New]](/s/i/i.gif) 2017/05/07 09:49:08
Subject: Re:[1000] - Adepta Sororitas - Doubles Tournament
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Unbalanced Fanatic
Atlanta, Ga
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I'm not too familiar with the Exorcist anymore, as well as most of the last editions to the army. Do they at least give you a decent chance to get a plate or two off? Even if its a small blast, the right aim can me all of it worth while.
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One has to wonder. Do the Tyranids consider drop-assault troops... fast food? |
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![[Post New]](/s/i/i.gif) 2017/05/07 18:02:07
Subject: Re:[1000] - Adepta Sororitas - Doubles Tournament
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Monster-Slaying Daemonhunter
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Oborosen wrote:I'm not too familiar with the Exorcist anymore, as well as most of the last editions to the army. Do they at least give you a decent chance to get a plate or two off? Even if its a small blast, the right aim can me all of it worth while.
Exorcist fires D6 shots with the profile of a Meltagun and 48" of range. It's excellent at killing tanks, MC's, and TEQ's. It's more of a Sisters' Predator than a Sisters' Basilisk.
Retributors are Devastators, but their act of faith gives them Rending twice per game. They can have Heavy Bolters, Heavy Flamers, or Multimeltas, and I generally thing Heavy Bolters are better, given the fact that they have Rending. I find them worse overall than the Exorcist, though.
I don't think we have anything with a blast templates. We do have access to a lot of flamers, though, but I actually haven't usually had amazing results from them.
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Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! |
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![[Post New]](/s/i/i.gif) 2017/05/09 05:43:55
Subject: Re:[1000] - Adepta Sororitas - Doubles Tournament
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Unbalanced Fanatic
Atlanta, Ga
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Did the flamers get a str increase?
Because for an army with some of the best dedicated flamer units (and lore) You'd think they would get some serious love from GW for once. If you're army can get up to being right at a heavy flamers str5 for almost everyone armed with one would be nice. The Grey Knights come with str6 incinerators, but then again that is GK for you in a nutshell.
I would stay with the Heavy Bolters then if that is the case, though with the chance of rending only twice a game. It can still be rather iffy, just like that D6 for the exorcist.
Man its so weird running a complete army of the Sisters for now. I mostly see people pairing them with SM, or IG troops for some added meat.
Is there anyway you can field some seraphim units? Though I am unsure of their armor killing ability, I remember back in the day the Sister Superior could take an inferno pistol. Though I distinctly remember seeing a model equipped with an eviscerator.
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One has to wonder. Do the Tyranids consider drop-assault troops... fast food? |
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![[Post New]](/s/i/i.gif) 2017/05/10 01:15:47
Subject: Re:[1000] - Adepta Sororitas - Doubles Tournament
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Monster-Slaying Daemonhunter
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Oborosen wrote:Did the flamers get a str increase?
Because for an army with some of the best dedicated flamer units (and lore) You'd think they would get some serious love from GW for once. If you're army can get up to being right at a heavy flamers str5 for almost everyone armed with one would be nice. The Grey Knights come with str6 incinerators, but then again that is GK for you in a nutshell.
I would stay with the Heavy Bolters then if that is the case, though with the chance of rending only twice a game. It can still be rather iffy, just like that D6 for the exorcist.
Man its so weird running a complete army of the Sisters for now. I mostly see people pairing them with SM, or IG troops for some added meat.
Is there anyway you can field some seraphim units? Though I am unsure of their armor killing ability, I remember back in the day the Sister Superior could take an inferno pistol. Though I distinctly remember seeing a model equipped with an eviscerator.
I can run a pure Sisters army. It wouldn't be terrible. But Sisters of Silence are really good, so I figured I'd add some in instead of having an Inquisitorial Detachment. 7th Edition is the edition of excessive allying, and all my armies have been making the best of that.
2 Seraphim can have a pair of Inferno Pistols, but Dominions do the whole fast Meltaguns thing a lot better.
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This message was edited 5 times. Last update was at 2017/05/10 01:25:33
Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! |
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![[Post New]](/s/i/i.gif) 2017/05/10 05:26:16
Subject: Re:[1000] - Adepta Sororitas - Doubles Tournament
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Unbalanced Fanatic
Atlanta, Ga
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I heard as much just this morning when I looked at a copy on my tablet, it makes it work for both the sister of silence and the dominions. I guess it was just the problem that I have not played with them since they first hit the table all those years ago.
Running straight Grey Knights with no allies what so ever has kind of forced me to take a few options to increase my chances. Have you tried running any Rep Engines in you're army? Though I do know that walkers have been far more a mixed bag in these recent editions than most.
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This message was edited 1 time. Last update was at 2017/05/10 11:23:59
One has to wonder. Do the Tyranids consider drop-assault troops... fast food? |
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![[Post New]](/s/i/i.gif) 2017/05/10 06:12:04
Subject: Re:[1000] - Adepta Sororitas - Doubles Tournament
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Monster-Slaying Daemonhunter
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Oborosen wrote:I heard as much just this morning when I looked at a copy on my tablet, it makes it work for both the sister of silence and the dominions. I guess it was just the problem that I have not played with them since they first hit the table all those years ago.
Running straight Grey Knights with no allies what so ever has kind of forced me to take a few options to increase my chances. Have you tried running any Rep Engines in you're army? Though I do no that walkers have been far more a mixed bag in this edition than most.
Yes and no. Yes, I've used the one I have. It's in a bit of a sorry state, and right now I'm working of fixing it, but I've used it. But never in a competitive scenario. They don't strike me as very good.
I guess dropping the Repentia for Retibutors might be what I should try next time, and dropping the Vigilators for flamers and transports.
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This message was edited 2 times. Last update was at 2017/05/10 06:13:34
Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! |
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![[Post New]](/s/i/i.gif) 2017/05/10 11:26:18
Subject: Re:[1000] - Adepta Sororitas - Doubles Tournament
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Unbalanced Fanatic
Atlanta, Ga
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As long as you can keep you're flamer weapons up the field, and into the opponents face. It should turn out in you're favor more than not, but as with all of the current armies its going to really just fall down to the dice.
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One has to wonder. Do the Tyranids consider drop-assault troops... fast food? |
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