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2017/06/01 23:29:16
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
SilverAlien wrote: Huh, I just now realized that is a plaguespitter, the same as on the blight drone. Didn't make the connection till now. Wonder if they will still be str: user. Bit odd if it were.
So at least we know one weapon option now.I expect the terminators will have plaguespitters, blight launchers, maybe some missile weapon and either manreapers or the normal power weapons/fists. So an amalgam of grave warden and death shroud from HH/FW.
most likely they'll be in cataphracti armor so speed of 4, Invul save 4++ they'll be slow but pretty damned hard to kill
Don't forget they can teleport in (presumably). That'll help quite a bit. Though you'll be out of plaguespiiter range jsut barely, so hopefully they'd have longer range guns mixed in. Though... a unit of nothing but those would not be a unit anyone wants to charge.
2017/06/01 23:38:27
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
SilverAlien wrote: Huh, I just now realized that is a plaguespitter, the same as on the blight drone. Didn't make the connection till now. Wonder if they will still be str: user. Bit odd if it were.
So at least we know one weapon option now.I expect the terminators will have plaguespitters, blight launchers, maybe some missile weapon and either manreapers or the normal power weapons/fists. So an amalgam of grave warden and death shroud from HH/FW.
most likely they'll be in cataphracti armor so speed of 4, Invul save 4++ they'll be slow but pretty damned hard to kill
Don't forget they can teleport in (presumably). That'll help quite a bit. Though you'll be out of plaguespiiter range jsut barely, so hopefully they'd have longer range guns mixed in. Though... a unit of nothing but those would not be a unit anyone wants to charge.
might be the ideal way to use em too, sit on objectives, dare the enemy to try to dislodge you.
Opinions are not facts please don't confuse the two
2017/06/01 23:41:10
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
Tau lost all of the Farsight Enclaves rules and special all suits armys... yeah I can field them using the new detachments, but it isn't the same... but it is!
You can put all of your units in the same Detachment because they all have the Chaos Keyword. You sinergies have been hurt a little. That has to be expected for a Death Guard to be a subfaction with strenghts and weakness and still be different than "Chaos Space Marines of Nurgle ++++"
The lost of Mark Rules and Legion Rules are a bummer yes, but everyone has lost that.
This message was edited 2 times. Last update was at 2017/06/01 23:41:55
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
2017/06/02 00:19:14
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
Galas wrote: Tau lost all of the Farsight Enclaves rules and special all suits armys... yeah I can field them using the new detachments, but it isn't the same... but it is!
You can put all of your units in the same Detachment because they all have the Chaos Keyword. You sinergies have been hurt a little. That has to be expected for a Death Guard to be a subfaction with strenghts and weakness and still be different than "Chaos Space Marines of Nurgle ++++"
The lost of Mark Rules and Legion Rules are a bummer yes, but everyone has lost that.
Should I point out that our most recent legion rules from 6 months ago conferred, among other things, relentless. A rules whose primary usage was improving our havocs and standard CSM. Both of which are now gone. In a legion who has almost alwys been know for heavy ordnance, only slightly less so than the iron warriors themselves. So, 6 months ago, someone who was familiar with our legion in the fluff took the time to give us rules that made sense. Then, when the index hit, that went away units that have always been common to our legion are now gone, with no explanation as to why.
Imagine, if you can, that you can no longer field crisis battlesuit/bodyguard teams with the keyword "farsight enclaves". I mean, you could still take them in the same detachment as commander farsight, they just wouldn't benefit from his traits because clearly there aren't any crisis suit teams from the farsight enclaves. It's not like that's one of the things they are known for. That's our issue, or mine at least.
I don't mind being a subfaction with unique strengths and weaknesses. I absolutely mind being a subfaction with unique strength and weaknesses determined by an absolute incompetent (or team of incompetents, it is GW) who doesn't know the first thing about the legion in question. Because it leads to situations where the army list doesn't make any sense to anyone familiar with the legion in question.
This message was edited 1 time. Last update was at 2017/06/02 00:21:57
2017/06/02 00:27:47
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
Galas wrote: Tau lost all of the Farsight Enclaves rules and special all suits armys... yeah I can field them using the new detachments, but it isn't the same... but it is!
You can put all of your units in the same Detachment because they all have the Chaos Keyword. You sinergies have been hurt a little. That has to be expected for a Death Guard to be a subfaction with strenghts and weakness and still be different than "Chaos Space Marines of Nurgle ++++"
The lost of Mark Rules and Legion Rules are a bummer yes, but everyone has lost that.
Should I point out that our most recent legion rules from 6 months ago conferred, among other things, relentless. A rules whose primary usage was improving our havocs and standard CSM. Both of which are now gone. In a legion who has almost alwys been know for heavy ordnance, only slightly less so than the iron warriors themselves. So, 6 months ago, someone who was familiar with our legion in the fluff took the time to give us rules that made sense. Then, when the index hit, that went away units that have always been common to our legion are now gone, with no explanation as to why.
Imagine, if you can, that you can no longer field crisis battlesuit/bodyguard teams with the keyword "farsight enclaves". I mean, you could still take them in the same detachment as commander farsight, they just wouldn't benefit from his traits because clearly there aren't any crisis suit teams from the farsight enclaves. It's not like that's one of the things they are known for. That's our issue, or mine at least.
I don't mind being a subfaction with unique strengths and weaknesses. I absolutely mind being a subfaction with unique strength and weaknesses determined by an absolute incompetent (or team of incompetents, it is GW) who doesn't know the first thing about the legion in question. Because it leads to situations where the army list doesn't make any sense to anyone familiar with the legion in question.
To be honest, I build the narrative of my army throug the paint schemes and models, not the rules. So if my Battlesuits can't benefit from some ingame rule or buff of Farsight because they haven't the Keyword, they are still part of the same army and the same narrative.
You are making such a big deal of something that has happened to everyone with this stop-gap indexes, losing flavour and rules. And even better, you have doing that being one of the two posters boys of this edition. Sorry if I can't empathize with that.
EDIT: I have realized that I have used the phrase "build the narrative"... did I become GW?!
This message was edited 1 time. Last update was at 2017/06/02 00:28:34
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
2017/06/02 02:44:59
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
Yeah I think people just struggle to change their mindset because of certain words.
It's like how people were getting upset that their characters can't join units, because they are no longer "leading them" even though joining them is literally just standing near them with the words "joining" in the rules.
It is all about perception, and I think if people looked at the big picture they would realize that there isn't anything that different or to be upset about. Yes losing relentless sucks, except there isn't such a thing as relentless anymore etc etc
2017/06/02 04:45:13
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
You can put all of your units in the same Detachment because they all have the Chaos Keyword. You synergies have been hurt a little.
I wanna focus on this idea particularly, and how much of an issue it is really likely to be.
For anyone who's familiar with Age of Sigmar (which, let's face it, 8th edition is heavily influenced by), some of the most competitive lists involved armies which have, in truth, very little synergy. A great example of this are the Moonclan/Beastclaw Raider lists (Night Goblins with Ogres on Thundertusks, for the uninitiated) which consists of units which only share a general keyword (Destruction) and little synergy in-between.
I can understand the frustration of not being able to field a "Death Guard" army in a strict keyword sense. I can understand the frustration of no longer having distinguishing Chaos Marks on standard Chaos Space Marines, allowing for more specialized customization and a good representation of the background in rules, but to say that Death Guard simply don't have those options is ludicrous.
Death Guard armies are not "invalidated" in any sense of the word. Sure, not everything gets a Death Guard keyword and the removal of marks of chaos stings a little. But you can most certainly keep playing your armies they way they are, and to imply that it's somehow impossible in some sense is ridiculous. And, in fact, you may find that they may be more competitive.
Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+
To be fair, I originally thought the army/detachment had to be "death guard" for plague marines to be troops. I didn't realize any plague marine with "death guard" legion keyword was automatically a troop. I was too used to the old formation system. To be fair, I still maintain that's a very weird way of doing it.
This message was edited 2 times. Last update was at 2017/06/02 05:11:48
2017/06/02 06:12:04
Subject: Re:Death Guard Faction 8th Edition General - Feelings of index releases?
I dont think that terminator is official. Its head is a mess and I dont think gw would release soemthing that badly made. If that weapon really is the plaguespitter maybe its a conversion?
2017/06/02 06:16:58
Subject: Re:Death Guard Faction 8th Edition General - Feelings of index releases?
FudgeDumper wrote: I dont think that terminator is official. Its head is a mess and I dont think gw would release soemthing that badly made. If that weapon really is the plaguespitter maybe its a conversion?
There is no way that is a conversion, it even has the studio paint scheme down to a T.
Just remember the amount of people on the internet claiming the initial Primaris leaks were a kitbash/conversion...
Automatically Appended Next Post:
FudgeDumper wrote: I dont think that terminator is official. Its head is a mess and I dont think gw would release soemthing that badly made. If that weapon really is the plaguespitter maybe its a conversion?
Wait, re-reading this post, are you saying that you think they accidentally made his helmet look broken?
This message was edited 1 time. Last update was at 2017/06/02 07:51:52
2017/06/02 07:59:11
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
You are making such a big deal of something that has happened to everyone with this stop-gap indexes, losing flavour and rules. And even better, you have doing that being one of the two posters boys of this edition. Sorry if I can't empathize with that.
I'm sorry, did you just assume 'featured in the starter game' equals 'Poster Boy of the edition'?
Did you really just say that?
Dark Eldar - total poster boys of 3rd edition.
Chaos - total poster boys of 6th and 7th edition.
....That's...a bit of a fallacy there mate. And when you assume...well, you know how the saying goes.
I think a lot of our concerns are straight up - if it's a stop gap list then why remove units that would effectively be stop gap units? It's a bad omen. It implies we will not longer have those units. And that's not okay. Those units have been staples of our army since it gained its identity.
Wolf Guard Terminators didn't lose weapon options from normal Terminators.
Deathwing have identical weapon options to normal Terminators.
Hell, in both cases you GAINED options.
Scarab Occult...didn't. Even when you couldn't upgrade them - they still have a mix of power weapons. And then they allowed you to Upgrade some of them. And then let you have upgrades.
But now? Fixed combi-bolters and power swords. Power SWORDS. You know, that weapon option that CSM players have NEVER fething had actual model representation of on Terminators since Rogue Trader. And suddenly, Scarab Occult have them. Didn't model your Terminators with Power swords? HAHAA! Sucks to be you. I mean, you should have known, right? Not like there wasn't a single available CSM Terminator power sword arm available outside of a Rogue Trader Chaos Terminator or Abaddon, eh?
And that's one of our concerns - we're going to get Scarab Occult'd and end up with a fixed weapon set that isn't compatible with models that have done for 6 editions to date.
And we don't have a confirmed release date of the Death Guard book. It could be 2 weeks. It could be 3 months. Remember the gap between 6th ed CSM and Dark Angels?
Hell, even being 'featured in the starter set' doesn't mean 'first codexes released.' Did you forget 7th ed? Or the huge gap in time for Orks during 5th?
And that's a hell of a time for a stop gap.
Also, curious question.
Why the hell do we have a Dark Angels/Tau player coming in here and trying to lecture us over our concerns? Why the hell is 'I can't use my Farsight army' being considered as a valid comparison - when you even admit you can with an alternative detachment. Hell, there's nothing stopping you calling your Sept <Farsight Enclaves> and benefitting from stacking buff bubbles. You don't have a list that says you cannot take specific units.
And it's really not like you've suddenly lost a unit or...well...half of them due to a list that I'm now certain is basically 'What GW had painted in their Studio army' while Thousand Sons got 'What Matt Hutson has painted'.
I'm seeing strange behaviour with regards to things like this - which are red flags if you've been around long enough. 'Member when Squats suddenly disappeared?
And it's bloody amazing the amount of people who have just...given up. Be complacent with what you have. Just accept it. Nah. I'll make a noise cause things change when people make noise. The 7th ed FAQs showed that. There've been plenty of times in the past where enough noise forces GW to respond.
Now only a CSM player.
2017/06/02 08:29:37
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
You don't have a list that says you can't take terminators either DarkStarSabreMade. You have a list that says units with <legion> keyword MAY take the Death Guard keyword if they are in that list, it doesn't say you can't take them all under the chaos key word anyway.
I am not complacent either, I am excited for the future.
2017/06/02 08:42:02
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
Rippy wrote: You don't have a list that says you can't take terminators either DarkStarSabreMade. You have a list that says units with <legion> keyword MAY take the Death Guard keyword if they are in that list, it doesn't say you can't take them all under the chaos key word anyway.
I am not complacent either, I am excited for the future.
Once more, the concern is the fact that that cuts off their synergy and will also impact any faction specific boons and bonuses that a pure Death Guard list would. And it indicates that Death Guard might be getting the Scarab Occult treatment - what random armaments will we get this time?
And I still believe that the list was written based on what was painted in their cabinets at the time...we should've tried harder as a community to get a Death Guard player in as a rules developer so they could at least have written down what he had in his army.
Thousand Sons players dodged a bullet due to the existence of Matt Hutson.
Now only a CSM player.
2017/06/02 08:59:18
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
I think the point is that we don't need stop gap rules, because our real codex is coming here soon.
So they want us to use that which will have all of our proper terminators etc, rather than just sitting on the index with the sub-par, non-DG stuff.
I am not going to be buying an index for this reason, I am happy to plod along, get stuff painted, use a store copy and the leaks until the DG codex drops.
2017/06/02 09:07:40
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
Rippy wrote: I think the point is that we don't need stop gap rules, because our real codex is coming here soon.
So they want us to use that which will have all of our proper terminators etc, rather than just sitting on the index with the sub-par, non-DG stuff.
Remember, we've not had confirmed Codex dates. And there isn't a history of quick release codexes from starter boxes either - Orks, Dark Angels and the sad mess of 7th edition are examples of this. My primary concern is still getting Scarab Occult'd. Nothing like Thousand Sons players being told their Terminators all needed to have Power Swords when CSM Terminators have literally two power sword arms in their entire lifespan (in Rogue Trader and that awkward metal Chaos Terminator Lord that had it on the wrong arm.)
Now only a CSM player.
2017/06/02 09:22:06
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
Rippy wrote: I think the point is that we don't need stop gap rules, because our real codex is coming here soon.
So they want us to use that which will have all of our proper terminators etc, rather than just sitting on the index with the sub-par, non-DG stuff.
Remember, we've not had confirmed Codex dates. And there isn't a history of quick release codexes from starter boxes either - Orks, Dark Angels and the sad mess of 7th edition are examples of this. My primary concern is still getting Scarab Occult'd. Nothing like Thousand Sons players being told their Terminators all needed to have Power Swords when CSM Terminators have literally two power sword arms in their entire lifespan (in Rogue Trader and that awkward metal Chaos Terminator Lord that had it on the wrong arm.)
given they've released the Mortarian teaser video already, and that death guard is in the starter set, it's a safer bet then not death guard is getting some love soon, now it's POSSIABLE the new stuff won't be coddex entries, but just data sheets, but....
Opinions are not facts please don't confuse the two
2017/06/02 11:02:01
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
Rippy wrote: I think the point is that we don't need stop gap rules, because our real codex is coming here soon.
So they want us to use that which will have all of our proper terminators etc, rather than just sitting on the index with the sub-par, non-DG stuff.
Remember, we've not had confirmed Codex dates. And there isn't a history of quick release codexes from starter boxes either - Orks, Dark Angels and the sad mess of 7th edition are examples of this. My primary concern is still getting Scarab Occult'd. Nothing like Thousand Sons players being told their Terminators all needed to have Power Swords when CSM Terminators have literally two power sword arms in their entire lifespan (in Rogue Trader and that awkward metal Chaos Terminator Lord that had it on the wrong arm.)
given they've released the Mortarian teaser video already, and that death guard is in the starter set, it's a safer bet then not death guard is getting some love soon, now it's POSSIABLE the new stuff won't be coddex entries, but just data sheets, but....
Or we will get shoehorned into a campaign book, which has been how GW has handled many new releases for AOS and 40k for the last several years, and we will get Mortarian in that book, and maybe terminators, and then be stuck with the index for a few years until GW gets around to doing the other cult troops and releasing a chaos codex. Even then I have zero faith in GW to do Chaos justice because they haven't got it right in like 15 years, despite being overall pleased with the direction they are taking the game. Unfortunately for me I only play Death Guard, and I'm not going to start another army, so I'm SOL.
You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
2017/06/02 13:40:35
Subject: Re:Death Guard Faction 8th Edition General - Feelings of index releases?
The thing is, the Index is either meant as 8th edition chaos codex, in which case, wow, it's worse than the 6th edition and is borderline unplayable.
Or it's a stop gap and even then it sucks or makes no sense. If its a stop gap then why the artifical limitations. We know DG get terminators and when they do, they will be getting rules to go withteh new models.
So why then do we not get to use the normal termintors until then. Once the DG codex is out, nobody in their right mind will be using the index rules after all.
Why even bother adding legions if you're going to half ass them (big time). So the index isn't even usable as a stopgap.
And the biggest irony? They added the ability to represent sub chapters/legions into the rules, but you can't actually use them.
Say you have a nurgle warband and want to use nurgle marked units. You can't use typhus, but that's ok being a character and all.
But all those marked units? They do nothing. Khorne marine, nurgle marine, slaanesh marines, it's a wash, they all have identical rules and profiles.
The index is terribad in that sense. I don't care if we can compete with it, I don't WANT to compete with the index.
This message was edited 1 time. Last update was at 2017/06/02 13:41:01
2017/06/02 17:43:16
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
You are making such a big deal of something that has happened to everyone with this stop-gap indexes, losing flavour and rules. And even better, you have doing that being one of the two posters boys of this edition. Sorry if I can't empathize with that.
I'm sorry, did you just assume 'featured in the starter game' equals 'Poster Boy of the edition'?
Did you really just say that?
Dark Eldar - total poster boys of 3rd edition.
Chaos - total poster boys of 6th and 7th edition.
....That's...a bit of a fallacy there mate. And when you assume...well, you know how the saying goes.
I think a lot of our concerns are straight up - if it's a stop gap list then why remove units that would effectively be stop gap units? It's a bad omen. It implies we will not longer have those units. And that's not okay. Those units have been staples of our army since it gained its identity.
Wolf Guard Terminators didn't lose weapon options from normal Terminators.
Deathwing have identical weapon options to normal Terminators.
Hell, in both cases you GAINED options.
Scarab Occult...didn't. Even when you couldn't upgrade them - they still have a mix of power weapons. And then they allowed you to Upgrade some of them. And then let you have upgrades.
But now? Fixed combi-bolters and power swords. Power SWORDS. You know, that weapon option that CSM players have NEVER fething had actual model representation of on Terminators since Rogue Trader. And suddenly, Scarab Occult have them. Didn't model your Terminators with Power swords? HAHAA! Sucks to be you. I mean, you should have known, right? Not like there wasn't a single available CSM Terminator power sword arm available outside of a Rogue Trader Chaos Terminator or Abaddon, eh?
And that's one of our concerns - we're going to get Scarab Occult'd and end up with a fixed weapon set that isn't compatible with models that have done for 6 editions to date.
And we don't have a confirmed release date of the Death Guard book. It could be 2 weeks. It could be 3 months. Remember the gap between 6th ed CSM and Dark Angels?
Hell, even being 'featured in the starter set' doesn't mean 'first codexes released.' Did you forget 7th ed? Or the huge gap in time for Orks during 5th?
And that's a hell of a time for a stop gap.
Also, curious question.
Why the hell do we have a Dark Angels/Tau player coming in here and trying to lecture us over our concerns? Why the hell is 'I can't use my Farsight army' being considered as a valid comparison - when you even admit you can with an alternative detachment. Hell, there's nothing stopping you calling your Sept <Farsight Enclaves> and benefitting from stacking buff bubbles. You don't have a list that says you cannot take specific units.
And it's really not like you've suddenly lost a unit or...well...half of them due to a list that I'm now certain is basically 'What GW had painted in their Studio army' while Thousand Sons got 'What Matt Hutson has painted'.
I'm seeing strange behaviour with regards to things like this - which are red flags if you've been around long enough. 'Member when Squats suddenly disappeared?
And it's bloody amazing the amount of people who have just...given up. Be complacent with what you have. Just accept it. Nah. I'll make a noise cause things change when people make noise. The 7th ed FAQs showed that. There've been plenty of times in the past where enough noise forces GW to respond.
So much hostility here. Yes, I'm saying that Deathguard are one of the posters boys of this edition because half the face of the marine in the 8th edition rulebukk and official artworks is a Deathguard. You are gonna receive a bunch of stuff, a DEMON PRIMARCH, and a proper Codex, probably just after Primaris Marines.
If all of that is comparable with just being the random aliens that Space Marines smack in all the other Starter Sets, you are just blinding yourself to add to your narrative.
I'll don't enter in the Special Pleading fallacy. Just because I don't play Deathguards I can't talk about that. Well, If I'm here is because I plan to start a DG army with 8th edition. I suppose that I'm not a true DG fan to say my opinion in this? Sorry about that.
About losing weapons I can agree with that. It will suck, but you aren't gonna receive Nurgle Terminators. You are gonna receive Death Guard Terminators. One can be a Nurgle Terminator without being Deathguard. A retcon? Yes. But one has to live with that stuff.
And I'll repeat what Cryonicleech said. You can take all the same stuff you have been taking. You loss some sinergies, that in many cases aren't even important nor from a narrative way not a competitive way.
And please stop putting yourself as some Bright Crusader. You have an opinion, other people has a different opinion, is not about being complacient.
This message was edited 1 time. Last update was at 2017/06/02 17:44:01
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
2017/06/02 18:39:34
Subject: Re:Death Guard Faction 8th Edition General - Feelings of index releases?
So I'm going to offer some positives having gone through the list. Mostly going to focus on how DG works mechanically.
Spoiler:
Plague wind actually has some punch to it, probably one of the better mind bullet spells right now, against large units.
Deathguard are one of the few subfactions with access to two psychic tables, as our DG sorcerers still use the default. Both have at least one above average ability.
The noxious blightbringer and blight launcher both help make footslogging lists a bit more bearable, which is nice for those of us who prefer to avoid mech lists and still not be total garbage
Havocs are generally not worth taking for heavy weapons. They are notably worse compared to their devastator counterparts, trading the signum and atsknf for death2emps. They also can't get an cherub. Despite this they cost the same amount. On the other hand, our predators are the exact same as space marine predators, and helbrufes cost a bare 2 points more than dreads, getting the (now always good) crazed rule and 2" of movement. The helbrute can also load up heavy weapons while barely costing more than a havocs team would, despite being more durable.
We lost chosen and special weapon havocs as well... but this also isn't as big a deal as it might seem. First off, DG can run plague marine troops which can already go 3 special weapons per squad. Second, fallen exist. Fallen, who cost two less than chosen for the same statline with the same options (except no heavy weapon/icon), can't be from any legion or benefit from legion synergy regardless, but can mimic the effects of the chaos lord if they don't move (only for shooting admittedly). They cost a single point more than havocs for better leadership and an extra attack. So all in all, we've got ways to get around this.
Two lord of contagion deepstriking together are tougher and only a little less killy as 5 chainfist terminators, with about the same price tag as well. You are also slightly less likely to be wiped off the board if your charge fails. Also slightly more likely for at least one of the charges to succeed.
We lost most of the fast units but that at least makes sense. This also doesn't really matter though, as units like bikers or raptors would need HQs set up specifically for them if you wanted to buff them. So you would either be buying an HQ for them specifically or running them without synergy bonuses, same as you'll do here if you take them as an allied legion. Plague drones led by a demon prince (either will work) offer an alternative for those who want a fluffy DG list without other legions. If you make the prince a DG astartes prince, he can even lend synergy to any other units that happen to be in range, so almost exactly how it'd otherwise work. Also, instruments of chaos are the only bonus to charging any nurgle unit gets, another reason blight drones might be okay as our fast choppy unit.
So, honestly DG have lost relatively little of value, and aren't actually in trouble. Though many of our model collections might struggle with a pure DG force now, it's not hard to field a functional one.
Admittedly now I'm annoyed by things like havocs being straight up worse devastators again for the same points, but that's at least different anger. So yay for that.
Anger about a DG army list which doesn't accurately portray the DG is still present though. People telling us that shouldn't matter should really be quiet, given that wanting an army list which allows you to portray your army accurately is in no way an unreasonable request. Not when literally evey other army that I've seen has a list that manages it (the tsons list is more or less accurate given their fluff, but has other issues).
This message was edited 3 times. Last update was at 2017/06/02 19:02:19
2017/06/02 22:02:49
Subject: Re:Death Guard Faction 8th Edition General - Feelings of index releases?
So why then do we not get to use the normal termintors until then. Once the DG codex is out, nobody in their right mind will be using the index rules after all.
You can. Please read the rest of the thread before basing your whole argument on not being able to do something when you can.
2017/06/02 22:42:19
Subject: Re:Death Guard Faction 8th Edition General - Feelings of index releases?
No you can't. I specifically said Death guard. You cannot have deathguard terminators. Why? Because they're going to be getting their own soon (TM).
Why is that bad? If the index is supposed to be a stopgap, then they should have let DG use the normal terminators for now or include the rules for DG termies (which GW already has for certain) and just skimp on the lore since it's a stopgap.
They didn't do that. So maybe this is supposed to be the vanilla dex with legions. In that case, where are the missing legions?
Even with just the cult legions, why half ass them and only release some of the rules? You still wouldn't have detachments and stratagems n stuff, but at least the unique units and army limitations.
They just said " you can't have normal termies becasue you're getting your own. I mean we're not gonan release them yet, but in the mean time you have....well..I dunno, just forge the narrative harder."
Some random warband cult terminators are not death guard terminators (neither through rules nor fluff), and they are most certainly not gravewardens.
They also can't be buffed by the Death Guard spells that they did include (which again, half assing, why DG and not TSons who have their models already?).
And to make things worse, you CAN take a lord in terminator armour even though the DG specific terminator lord is in the index.
This is worse than having paintscheme legions. You actually have rules for (...some) legions and you KNOW they have terminators as we are about to get dedicated models and yet you have to use a different warband ,paint them green and pretend they are deathguard.
Getting a new codex soon is no excuse for the mess that is the index. There is no good reason for them to prevent deathguard from taking normal terminators now. They could simply have given a restricted list come the actual codex to prevent cheaper termies or whatever.
This message was edited 2 times. Last update was at 2017/06/02 22:44:22
2017/06/02 22:49:05
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
Going off of the horus heresy books from black library and the fluff from the 30k Black books, not to mention the deathguard legion rules in 30, I would say that they got the feel of death guard correct.
I really like them. I didn't use havocs or bikers so the change doesnt effect me much.
2017/06/02 23:17:15
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
Because Roknar, when the Codex is out then they still could take those other terminators with the Death Guard keyword which they obviously do not want.
So for now you can take them in a death guard army without the keyword, and in future you will have proper statted and worded death guard.
It's only your perception that is making this so hard.
This message was edited 1 time. Last update was at 2017/06/02 23:17:48
2017/06/02 23:30:45
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
orkychaos wrote: Going off of the horus heresy books from black library and the fluff from the 30k Black books, not to mention the deathguard legion rules in 30, I would say that they got the feel of death guard correct.
I really like them. I didn't use havocs or bikers so the change doesnt effect me much.
Um....how exactly?
The Death Guard RoW - The Reaping - allows for Legion Veterans and Legion Heavy Support squads to be taken as non-compulsory Troops choices - the 40k equivalent of those is Chosen and Havocs, both of which we have suddenly lost access to.
30k Death Guard have TWO Legion unique Terminator units, in addition to access to standard Legion Terminators - allowing us to field Terminators in HQ, Elites and Heavy Support slots in 30k. - It's obvious what the 40k equivalent is. And we've suddenly lost access to them.
They didn't get the feel at all if you go by our background or our rules.
Book 1 - Betrayal has the following quote.
'The Death Guard relied almost exclusively on its infantry to provide its strategic strength, with the bulk of tactical support firepower coming from heavily armed support squads, and latterly with considerable numbers of Terminators and Dreadnoughts- a tradition begun by the Dusk Raiders, providing reinforcement and assault spearheads where needed. This focus was also one of the reasons the Death Guard Legion developed a particularly admirable record in fighting to clear space hulks of alien infestation and for their ability to destroy fortifications and citadels from within.'
So - 30k, ruleswise - we're not represented well - our Legion specific Rite of War allows us to field Veterans and Heavy Support squads as Troops. Our Legion has more unique types of Terminators than any other Legion as well. And in 30k - we have zero access to any of the equivalents.
30k, backgroundwise - we're not represented well - we don't have considerable numbers of Terminators or heavily armed support squads.
No, their Death Guard list is a piss poor job. It's literally what they had painted in the Studio display cabinet at the time. When you consider the others...
Well, no one plays EC in the Studio so they couldn't say nothing - so gave them everything.
The studio KDK/Khorne army is basically their Crimson Slaughter army, which has painted examples of pretty much everything - gave them everything.
Matt Hutson's Thousand Sons match their Thousand Sons list unit for unit - saved by the developer playing the army.
And Death Guard...well, yeah, That's painfully obvious. When you consider that the DI units can double as others - Sorcerers, Cultists, generic Chaos Lords - they gave us those options. But everything else they have a display unit or model of.
Now only a CSM player.
2017/06/02 23:44:13
Subject: Death Guard Faction 8th Edition General - Feelings of index releases?
Rippy wrote: Because Roknar, when the Codex is out then they still could take those other terminators with the Death Guard keyword which they obviously do not want.
So for now you can take them in a death guard army without the keyword, and in future you will have proper statted and worded death guard.
It's only your perception that is making this so hard.
No it wouldn't allow it. They could have put that exact same list into the DG codex and prevent you from using them with DG. I already said as much in my post.
You don't remove something that the player is supposed to have and replace it with nothing. If you don't have anything to replace it with for whatever reason, you make a stopgap list and put the closest thing to what they are supposed to get in there.
Ergo terminators, and when you release the actual thing THEN you take it away. This is simply cut bad design.
2017/06/02 23:46:23
Subject: Re:Death Guard Faction 8th Edition General - Feelings of index releases?
yet again you're looking at this without the full information. Here's something we need to keep in mind
Death Guard are finished, but not yet released thats why this seems so odd.
we'll almost certainly see more death guard units in the very near future as GW trickles them out (proably a late june/early july release. codex death Guard could be out by June 24) it seems likely to me that GW wants all death guard infantry to be "plague marine varients"
so expect renames and or consolodations of the death guard.
chances are we're gonna see "plague marines" "plague terminators" and POSSIABLY a heavy weapons/special weapons squad as well. we're also getting new vehicles for them etc (my local GW manager told me both Primaris Marines and Death Guard are getting new tanks.) I'd expect a death Guard answer for every Primaris release.
yet again you're looking at this without the full information. Here's something we need to keep in mind
Death Guard are finished, but not yet released thats why this seems so odd.
we'll almost certainly see more death guard units in the very near future as GW trickles them out (proably a late june/early july release. codex death Guard could be out by June 24) it seems likely to me that GW wants all death guard infantry to be "plague marine varients"
so expect renames and or consolodations of the death guard.
chances are we're gonna see "plague marines" "plague terminators" and POSSIABLY a heavy weapons/special weapons squad as well. we're also getting new vehicles for them etc (my local GW manager told me both Primaris Marines and Death Guard are getting new tanks.) I'd expect a death Guard answer for every Primaris release.
Primaris Leuitenant
Primaris Captain
Primaris Ancient
Primaris Repulsor
Primaris Dreadnought
So 2 types of infantry squads (assuming intercessor and hellblast will be a duel kit)
3 character types, and 2 vehicles.
meanwhile, death Guard Has
Plague Marines
Pox Walkers
Feotid Bloat Drone
Lord of Contagion
Noxious blight bringer
Malignant Plague Caster,
Typhus
Mortarion.
so 2 infantry, 1 bloat drone (MonVee? I dunno) and 5 characters.
seems pretty character heavy, I think we're gonna see more stuff to fill the death guard out
Edit: and we're 99% sure that death guard terminators are coming, so we KNOW not everything has been announced
That's fine and all and maybe DG will be great once the codex hit. The problem is what they did with the index, which is a hodgepodge of old and new.
Mark are gone, to be consilidated into actual units like new plague terminators. That's fine.
Except they didn't give us those and all the other non unique units are suddenly left without the marks that made them work/cool.
And they did give us rules to play DG that assume those missing units exist, except they don't.
They would have been better off leaving out the unqiue units alltogether or at least leaving out the legion rules for the cults and simply allow any unit to be given a legion of your choice.
Then provide rules to make a true DG list when their codex hits.
Automatically Appended Next Post: Also, to be clear. You can include <totally DG> units and it will have very little to no effect on your army performance on the table top. That's not my issue. This shouldn't have been a thing in the first place is what I'm saying. There was nothing to be gained by removing these units from a deathguard list at this point in time that they couldn't have done with the release of the DG codex.
This message was edited 2 times. Last update was at 2017/06/03 00:08:21
2017/06/03 00:21:46
Subject: Re:Death Guard Faction 8th Edition General - Feelings of index releases?