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Made in au
Ancient Space Wolves Venerable Dreadnought






Ragnar69 wrote:
I fear our Claws are once again sub-par. 5 WG bikers cost only 15 points more than 5 Swiftclaws, have way better shooting (bolter + twin-bolter!), are just as good in melee on the charge and better when not charging and have better option for equipment.

Blood Claws lose out to the way more flexible Grey Hunters with only 1 point difference.

Skyclaws could be a tad better than WG with jump packs as you get 25% more models for the same points.

TWC are not bad but no auto-include anymore. I can't wait to use my Wolf Lord and WG in TDA again
Though getting a Land Raider for them is still out of the question. While the models are viable now, their costs have also increased and you would have 1/3 of your army in one basket.


Can you get a Wolf Lord in TDA?
I'm pretty sure the only Vanilla Wolf Lord you can get comes standard with a Thunderwolf and only Grimnar comes with it.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in us
Dakka Veteran






 Dakka Wolf wrote:
Ragnar69 wrote:
I fear our Claws are once again sub-par. 5 WG bikers cost only 15 points more than 5 Swiftclaws, have way better shooting (bolter + twin-bolter!), are just as good in melee on the charge and better when not charging and have better option for equipment.

Blood Claws lose out to the way more flexible Grey Hunters with only 1 point difference.

Skyclaws could be a tad better than WG with jump packs as you get 25% more models for the same points.

TWC are not bad but no auto-include anymore. I can't wait to use my Wolf Lord and WG in TDA again
Though getting a Land Raider for them is still out of the question. While the models are viable now, their costs have also increased and you would have 1/3 of your army in one basket.


Can you get a Wolf Lord in TDA?
I'm pretty sure the only Vanilla Wolf Lord you can get comes standard with a Thunderwolf and only Grimnar comes with it.


You can't take a Wolf Lord as far as I can tell without it being on the thunder wolf. However.. you can take the Wolf Guard Battle Leader in Termie armor as your HQ.
   
Made in us
Monster-Slaying Daemonhunter





I am disappointed to see the Tempestas Discipline being tiny. I'm also noticing a distinct lack of Fury of the Wolf Spirits and Living Lightning.

I always liked the idea of my Rune Priests shouting at the sky and being answered by bolts of lightning from above.

Otherwise, looks decent.

This message was edited 1 time. Last update was at 2017/06/08 05:04:33


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Dakka Veteran






Yeah. All the of the psychic disciplines have only 3 abilities though.
   
Made in us
Monster-Slaying Daemonhunter





ArmchairArbiter wrote:
Yeah. All the of the psychic disciplines have only 3 abilities though.


Yeah, but the they took away the powers I liked best. Jaws is still here, though.

It does look like Rune Priests will be less auto-take for me, now. I have 3 or 4, and the rule of 1 makes me sad.

Oh well. We'll figure out a way, and I'm sure Bran will still be awesome.

On that note, is Bran in FW's index, or did he go missing since they still don't have a model for him?

This message was edited 2 times. Last update was at 2017/06/08 05:41:10


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

 Dakka Wolf wrote:
Ragnar69 wrote:
I fear our Claws are once again sub-par. 5 WG bikers cost only 15 points more than 5 Swiftclaws, have way better shooting (bolter + twin-bolter!), are just as good in melee on the charge and better when not charging and have better option for equipment.

Blood Claws lose out to the way more flexible Grey Hunters with only 1 point difference.

Skyclaws could be a tad better than WG with jump packs as you get 25% more models for the same points.

TWC are not bad but no auto-include anymore. I can't wait to use my Wolf Lord and WG in TDA again
Though getting a Land Raider for them is still out of the question. While the models are viable now, their costs have also increased and you would have 1/3 of your army in one basket.


Can you get a Wolf Lord in TDA?
I'm pretty sure the only Vanilla Wolf Lord you can get comes standard with a Thunderwolf and only Grimnar comes with it.


Yes you can. Index tells you to use space Marine Captain datasheets for it

 
   
Made in au
Ancient Space Wolves Venerable Dreadnought






Ragnar69 wrote:
 Dakka Wolf wrote:
Ragnar69 wrote:
I fear our Claws are once again sub-par. 5 WG bikers cost only 15 points more than 5 Swiftclaws, have way better shooting (bolter + twin-bolter!), are just as good in melee on the charge and better when not charging and have better option for equipment.

Blood Claws lose out to the way more flexible Grey Hunters with only 1 point difference.

Skyclaws could be a tad better than WG with jump packs as you get 25% more models for the same points.

TWC are not bad but no auto-include anymore. I can't wait to use my Wolf Lord and WG in TDA again
Though getting a Land Raider for them is still out of the question. While the models are viable now, their costs have also increased and you would have 1/3 of your army in one basket.


Can you get a Wolf Lord in TDA?
I'm pretty sure the only Vanilla Wolf Lord you can get comes standard with a Thunderwolf and only Grimnar comes with it.


Yes you can. Index tells you to use space Marine Captain datasheets for it


Ever hear the saying "I'd rather be proved wrong as a pessimist"?
Interestingly enough that is both great news and horrid news at the same time.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

 Inquisitor Lord Katherine wrote:
I am disappointed to see the Tempestas Discipline being tiny. I'm also noticing a distinct lack of Fury of the Wolf Spirits and Living Lightning.

I always liked the idea of my Rune Priests shouting at the sky and being answered by bolts of lightning from above.

Otherwise, looks decent.


Smite is living lightning.
   
Made in it
Spawn of Chaos




I reeeeally don't like wulfen.
I'm not that much into TWC.

Aside from getting back "true grit" on our GH, I'm playing vanilla marines, aren't I?
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

Even without TWC and Wulfen we are better in melee:
2 sergeant equivalents per squad
better melee weapons (frost sword/axe, (greater) wolf claws)
chainswords on our tacticals
dreads with 3++
Stormwolf to deliver 16 frothing maniacs

But yeah, playing without barefeet (claw?) models is like playing DA Greenwing. Pretty much like Vanilla Marines.


EDIT: on the plus side, much of the Vanillas stuff I was enviuos before is not such a big deal anymore. I.e. grav is no longer superior to anything else, Ironclads T8 is not such a big advantage than AV13 was,...

This message was edited 1 time. Last update was at 2017/06/08 10:03:16


 
   
Made in au
Ancient Space Wolves Venerable Dreadnought






Can't wait to see Murderfang in action.
Anything afflicted by the "Curse" of the Wulfen seems to be a Close Combat machine.
Cant wait to see Bran Redmaw the Curs'd Lord and the Redmaw either for that matter.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in de
Not as Good as a Minion





Austria

ArmchairArbiter wrote:
 Dakka Wolf wrote:
Ragnar69 wrote:
I fear our Claws are once again sub-par. 5 WG bikers cost only 15 points more than 5 Swiftclaws, have way better shooting (bolter + twin-bolter!), are just as good in melee on the charge and better when not charging and have better option for equipment.

Blood Claws lose out to the way more flexible Grey Hunters with only 1 point difference.

Skyclaws could be a tad better than WG with jump packs as you get 25% more models for the same points.

TWC are not bad but no auto-include anymore. I can't wait to use my Wolf Lord and WG in TDA again
Though getting a Land Raider for them is still out of the question. While the models are viable now, their costs have also increased and you would have 1/3 of your army in one basket.


Can you get a Wolf Lord in TDA?
I'm pretty sure the only Vanilla Wolf Lord you can get comes standard with a Thunderwolf and only Grimnar comes with it.


You can't take a Wolf Lord as far as I can tell without it being on the thunder wolf. However.. you can take the Wolf Guard Battle Leader in Termie armor as your HQ.


of course you can, first page of SW rules say to use the generic SM Datasheet for a Lord without Wolf

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in au
Ancient Space Wolves Venerable Dreadnought






Anybody planning on using Fen Wolves in this edition?

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in us
Monster-Slaying Daemonhunter





 Dakka Wolf wrote:
Anybody planning on using Fen Wolves in this edition?


Are they good? I've never had anything come of them, so the 5 I have just sit around. I use one for Bran Redmaw, because I have no idea how big he's supposed to be.

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Dakka Veteran






 kodos wrote:
ArmchairArbiter wrote:
 Dakka Wolf wrote:
Ragnar69 wrote:
I fear our Claws are once again sub-par. 5 WG bikers cost only 15 points more than 5 Swiftclaws, have way better shooting (bolter + twin-bolter!), are just as good in melee on the charge and better when not charging and have better option for equipment.

Blood Claws lose out to the way more flexible Grey Hunters with only 1 point difference.

Skyclaws could be a tad better than WG with jump packs as you get 25% more models for the same points.

TWC are not bad but no auto-include anymore. I can't wait to use my Wolf Lord and WG in TDA again
Though getting a Land Raider for them is still out of the question. While the models are viable now, their costs have also increased and you would have 1/3 of your army in one basket.


Can you get a Wolf Lord in TDA?
I'm pretty sure the only Vanilla Wolf Lord you can get comes standard with a Thunderwolf and only Grimnar comes with it.


You can't take a Wolf Lord as far as I can tell without it being on the thunder wolf. However.. you can take the Wolf Guard Battle Leader in Termie armor as your HQ.


of course you can, first page of SW rules say to use the generic SM Datasheet for a Lord without Wolf


Yeah I'm an idiot. I figured it out tonight lol.
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

I just talked about them on my thread...and yes

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in us
Monster-Slaying Daemonhunter





 Anpu42 wrote:
I just talked about them on my thread...and yes


This is on Fenrisian Wolves, right?

What makes them good? They look to me to be incredibly fragile and fairly unimpressive offensively.

They're also fairly expensive for a gun-fodder unit, coming in at three times more than a Conscript, who is about as resilient and only marginally less killy.

This message was edited 3 times. Last update was at 2017/06/09 04:50:33


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Longtime Dakkanaut





Arashen, Segmentum Pacificus

 Inquisitor Lord Katherine wrote:
 Anpu42 wrote:
I just talked about them on my thread...and yes


This is on Fenrisian Wolves, right?

What makes them good? They look to me to be incredibly fragile and fairly unimpressive offensively.

They're also fairly expensive for a gun-fodder unit, coming in at three times more than a Conscript, who is about as resilient and only marginally less killy.


I think the idea is that the wolves are mobile enough to keep up with your Thunderlord and Cavalry as meat shields, which the conscripts cannot.

I saw with eyes then young, and this is my testament.
 
   
Made in au
Ancient Space Wolves Venerable Dreadnought






 Anpu42 wrote:
I just talked about them on my thread...and yes


You were talking to me.
I was trying to get more opinions and ideas.


Automatically Appended Next Post:
 Aetare wrote:
 Inquisitor Lord Katherine wrote:
 Anpu42 wrote:
I just talked about them on my thread...and yes


This is on Fenrisian Wolves, right?

What makes them good? They look to me to be incredibly fragile and fairly unimpressive offensively.

They're also fairly expensive for a gun-fodder unit, coming in at three times more than a Conscript, who is about as resilient and only marginally less killy.


I think the idea is that the wolves are mobile enough to keep up with your Thunderlord and Cavalry as meat shields, which the conscripts cannot.


I think I'll be using them as locking units to prevent other units from backing out of combat.

This message was edited 1 time. Last update was at 2017/06/09 05:34:40


I don't break the rules but I'll bend them as far as they'll go. 
   
Made in us
Dakka Veteran





I plan on using them as quick distractions. My sisters of battle never want to be in close combat. So I'll most likely put a little group in front of girls/vehicles that don't already have Celestine and the seraphim in front of them. They may be 9 points a wolf, but that's honestly cheaper than the other close combat options I would already be using. Plus they're faster than those options as well.

Sisters and Wolves 4000
~4000 points of Skaven
~2000 Kaptain Gitklaw's Grots
~2400 Kharadron Overlords
4x Imperial Knights
 
   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

Well if your opponents shooting your wolves they arnt shooting more expensive units, if they don't you'll stop the. Stepping out of cc and shooting you.

   
Made in au
Ancient Space Wolves Venerable Dreadnought






I was thinking about putting them with my Deathwatch to be cheap wounds - Sisters might be a really cool ally for them.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in us
Dakka Veteran





It feels like a pretty good source of quick distractions for little points. Especially since I'm not going to be cheating like so many others and using my acts of faith on exorcists...

Sisters and Wolves 4000
~4000 points of Skaven
~2000 Kaptain Gitklaw's Grots
~2400 Kharadron Overlords
4x Imperial Knights
 
   
Made in au
Ancient Space Wolves Venerable Dreadnought






Acts of Faith?

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in us
Dakka Veteran





 Dakka Wolf wrote:
Acts of Faith?


It's a sisters thing. No need to worry . I mix the armies quite a lot. It's waaay easier to do now in this new addition. Everyone can benefit from a horde of conscripts now!

Sisters and Wolves 4000
~4000 points of Skaven
~2000 Kaptain Gitklaw's Grots
~2400 Kharadron Overlords
4x Imperial Knights
 
   
Made in us
Longtime Dakkanaut





Arashen, Segmentum Pacificus

 mmzero252 wrote:
 Dakka Wolf wrote:
Acts of Faith?


It's a sisters thing. No need to worry . I mix the armies quite a lot. It's waaay easier to do now in this new addition. Everyone can benefit from a horde of conscripts now!


Better question is, can I afford to spend the time painting a horde of conscripts to be meat shields for more valuable things

I saw with eyes then young, and this is my testament.
 
   
Made in us
Monster-Slaying Daemonhunter





 Aetare wrote:
 mmzero252 wrote:
 Dakka Wolf wrote:
Acts of Faith?


It's a sisters thing. No need to worry . I mix the armies quite a lot. It's waaay easier to do now in this new addition. Everyone can benefit from a horde of conscripts now!


Better question is, can I afford to spend the time painting a horde of conscripts to be meat shields for more valuable things


That depends. It's easier if you do them slowly over time.

I've got 80 regular guardsmen [and a bunch more with assorted special and heavy weapons] that I've been meaning to re-paint to match my tanks. Unfortunately, I just never get around to it. It was way easier painting them when I got them!

Though if you do need 50 conscripts, I'd buy ten of the $10 snap-fit sets [it's cheaper, and conscripts don't get any of the special options], and spray-paint the sprues before assembly. That doesn't take long.

This message was edited 1 time. Last update was at 2017/06/10 17:45:00


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in au
Ancient Space Wolves Venerable Dreadnought






Looking forwards to seeing the other Indexes, can't wait to see Orks.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in us
Regular Dakkanaut




Arjac gives an extra attack to each WG that is within 6" of him at the start of the Fight phase, as opposed to after Pile In. The attacks are not at the start of the phase, and he certainly doesn't get an extra attack for each WG model near him.
   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

xmbk wrote:
Arjac gives an extra attack to each WG that is within 6" of him at the start of the Fight phase, as opposed to after Pile In. The attacks are not at the start of the phase, and he certainly doesn't get an extra attack for each WG model near him.


Still a strong ability give those wolf guard TH/SS and watch most things die with a guranteed 3 wounds per sucessful attack.
   
 
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