| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2017/06/18 18:56:03
Subject: Re:So the Warlord Titan is toughness 16 now...
|
 |
Ultramarine Chaplain with Hate to Spare
|
Aenarian wrote:Void Shields do not work in CC, and they are not an invulnerable save so Null Zone has no effect.
Can you clarify that last part? OP seemed to suggest Void Shields are an invuln save because they are a "3++" at full strength.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/18 18:57:08
Subject: Re:So the Warlord Titan is toughness 16 now...
|
 |
Trazyn's Museum Curator
|
Insectum7 wrote: Aenarian wrote:Void Shields do not work in CC, and they are not an invulnerable save so Null Zone has no effect.
Can you clarify that last part? OP seemed to suggest Void Shields are an invuln save because they are a "3++" at full strength.
It is referred to as a unique type of saving throw on the data sheet. Ergo not an invul.
https://i.redd.it/oby0epn7p34z.png
|
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/18 19:02:13
Subject: So the Warlord Titan is toughness 16 now...
|
 |
Consigned to the Grim Darkness
|
Yep. Key phrase:
can opt to use instead of their normal save or invulnerable save
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/18 19:57:30
Subject: Re:So the Warlord Titan is toughness 16 now...
|
 |
Ultramarine Chaplain with Hate to Spare
|
CthuluIsSpy wrote: Insectum7 wrote: Aenarian wrote:Void Shields do not work in CC, and they are not an invulnerable save so Null Zone has no effect.
Can you clarify that last part? OP seemed to suggest Void Shields are an invuln save because they are a "3++" at full strength.
It is referred to as a unique type of saving throw on the data sheet. Ergo not an invul.
https://i.redd.it/oby0epn7p34z.png
Oh awesome, thanks!
Melissia wrote:Yep. Key phrase:
can opt to use instead of their normal save or invulnerable save
Ahh yes.
Although the other mportant bit is the part that says it can take void shields against mortal wounds, that really stfles the Librarian Smite Brigade.
Which leads me to believe that cheap as dirt AP -1 is the way to go with shooting, preferably with an Eldar Doom on the Warlord to double-ish the number of wounds you put on it.
Or some sort of banzai melee attack.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/18 20:11:47
Subject: So the Warlord Titan is toughness 16 now...
|
 |
Regular Dakkanaut
|
Necron laught at this with Quantum Shielding
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/18 23:32:59
Subject: So the Warlord Titan is toughness 16 now...
|
 |
Monster-Slaying Daemonhunter
|
It seems to me that a massive number of Ghost Arks may not be a non-viable solution to the titan. Stupid Quantum Shielding.
|
Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/18 23:42:46
Subject: So the Warlord Titan is toughness 16 now...
|
 |
Imperial Guard Landspeeder Pilot
On moon miranda.
|
riiiiiiiiiiiight up until the 40 shot twin mega bolter comes into play
|
IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/18 23:43:47
Subject: So the Warlord Titan is toughness 16 now...
|
 |
Ultramarine Chaplain with Hate to Spare
|
Actually, i think the Warlord is screwed. It appears that at max, it can engage 9 units a turn. 8 from shooting, and one from charging. Plus its Void shields drop to a 4++ after only 11 wounds. By my math it takes about 1500 points of autocannon havocs to take it to the 4+, and then i think you want to switch to lascannon havocs and start pounding it down.
I think the Warlord will lose to an attrition army with a ton of smaller units.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/19 00:02:20
Subject: So the Warlord Titan is toughness 16 now...
|
 |
Horrible Hekatrix With Hydra Gauntlets
|
Insectum7 wrote:Actually, i think the Warlord is screwed. It appears that at max, it can engage 9 units a turn. 8 from shooting, and one from charging. Plus its Void shields drop to a 4++ after only 11 wounds. By my math it takes about 1500 points of autocannon havocs to take it to the 4+, and then i think you want to switch to lascannon havocs and start pounding it down.
I think the Warlord will lose to an attrition army with a ton of smaller units.
The Sunfury Plasma Annihilator has a 50% chance to also hit each unit within 6" of the target so it depends on the board. On an infinitely large board the Warlord will beat anything that can't deep strike handily with a 30 foot range and 18" move, so you'd need something small enough to force it within range of the havocs but larger enough to allow spreading them all way apart. It can also charge multiple units and tie them all in combat (because let's face it, it's going to have a massive base) which denies those units shooting while not affecting its own ability to blast you.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/19 05:56:48
Subject: So the Warlord Titan is toughness 16 now...
|
 |
Ultramarine Chaplain with Hate to Spare
|
Eldar Vampire Hunter wrote:
The Sunfury Plasma Annihilator has a 50% chance to also hit each unit within 6" of the target so it depends on the board. On an infinitely large board the Warlord will beat anything that can't deep strike handily with a 30 foot range and 18" move, so you'd need something small enough to force it within range of the havocs but larger enough to allow spreading them all way apart. It can also charge multiple units and tie them all in combat (because let's face it, it's going to have a massive base) which denies those units shooting while not affecting its own ability to blast you.
If it were on a base it'd be hard to hit more than 2 units, you hit the first then pivot to touch another and then I think you're stuck.
And hey, whose playing on an infinite board? The game starts when the troopers spring their ambush on the Titan
Regardless, I think small units is the way to go since you force overkill on the Titan, and keep the game up for a few turns while the thing degrades.
Or play for objectives with 121 individual units of Chaos Spawn.
|
|
|
|
 |
 |
|
|