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Made in gb
Tough Traitorous Guardsman




Just stumbled upon these weapons for decimators (which can take 2). They do 2d3 shots each, and each hit does an automatic mortal wound. I run two decimators, both with 2 soulburners for a total of 8d3 shots, hitting on 3+ rerolling 1's (chaos lord), and do mortal wounds. Per turn, they have the potential to output 24 mortal wounds on a fast platform that's also fairly good in melee. These things are the bane of any tough unit with 2+ armour or even (if it's possible) 2+ invuln, they'll just tear straight through. I don't know what the other indexes have to offer, but surely these are top tier weapons?

This message was edited 1 time. Last update was at 2017/06/26 17:01:13


 
   
Made in us
Fixture of Dakka





They aren't good in melee if you have 2 soulburners, as they no longer have siege claws.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in gb
Tough Traitorous Guardsman




5 s7 attacks at ws3+? I wouldn't want them in melee, but it's nice to know that they aren't completely defenseless should the situation ever arise. And siege claws just cant compare to the amount of unsaveable auto wounds a soulburner can put out.
   
Made in us
Decrepit Dakkanaut




You said potential. Look at the average mortal wounds done and you'll see they really aren't that bad.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Tough Traitorous Guardsman




The average for each soulburner is 3 hits, which then hit on 3's and reroll 1's with a chaos lord. So two will hit, and the other has a 50% chance to get rerolled. Even if two hit per burner, that's two guaranteed wounds, whereas any other weapons would then be at the mercy of the enemies saves. So, these could take on the best armoured units around and strip off wounds without a problem.
   
Made in us
Fixture of Dakka





Yes, that is is what they are for. It's not such a big deal.

Now kill 100 orks or genestealers with it.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Mutated Chosen Chaos Marine






 DarknessEternal wrote:
Yes, that is is what they are for. It's not such a big deal.

Now kill 100 orks or genestealers with it.


Why wouldn't I us my 6 quad heavy bolter rapiers for that and save the decimator for what it is good at?

Help me, Rhonda. HA! 
   
Made in gb
Tough Traitorous Guardsman




I'd actually prefer to use my lascannons for the ork and nid hordes because they're great at crowd control with their single, high strength shot.

Disclaimer: this is sarcasm to highlight how stupid the above comment is.
   
Made in us
Decrepit Dakkanaut





It does seem a little low cost. The ribaudkin is 70 points, but doesn't have the self damage property. This one is only 30. Then again it is on basically a dreadnought platform, which isn't terribly hard to kill.

Still i'd prefer to see it knocked down to 18" like the ribaudkin and get a point boost.

These things also hit like a wet noodle in combat since S7 is no better than S5 against T4. 10 of my tzaangors warp timed into it's face would tie it up for quite a long time - it can't kill enough on average to get them to battleshock - and they're only 5++.
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

Can decimators be put in the big drop pods? If so rain hell from the sky! Your two decimators are doing on average:
8*2*28/36 = about 12 mortal wounds which is enough to cripple any elite unit with stupid invulnerable saves.

Are they OP? Maybe. We'll need some play testing to see (since FW certainly didn't do any).

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 Gordon Shumway wrote:
 DarknessEternal wrote:
Yes, that is is what they are for. It's not such a big deal.

Now kill 100 orks or genestealers with it.


Why wouldn't I us my 6 quad heavy bolter rapiers for that and save the decimator for what it is good at?


NO! Thats not how you play this game! Your units should be able to kill everything in the game... ALONE, without buff or support. If not they are useless!

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Tough Traitorous Guardsman




10 of my tzaangors warp timed into it's face would tie it up for quite a long time - it can't kill enough on average to get them to battleshock - and they're only 5++.

I tend to run pretty extensive bubble wraps - 60+ poxwalkers in this edition (not all for the decimators!), so I'm not overly concerned about getting charged, and their 10" movement can help me to redeploy if I feel like they're in bad position (could even use warptime).

Can decimators be put in the big drop pods?

I think that's only reserved for filthy contemptors (and, let's face it, decimators look 10x cooler than those obese slugs).
   
 
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