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![[Post New]](/s/i/i.gif) 2017/07/05 09:38:46
Subject: DiceHammer - Development log
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Grisly Ghost Ark Driver
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Dice Hammer is a web page for 40k 8th edition dice statistics: http://www.dice-hammer.com
It features a Toughness-Save chart for easily spotting what damage a unit, or a set of units will do to various targets.
The advantage to this is that you don't have to change values forth and back as you evaluate different options.
It also features a smart damage split at Toughness 4 (changeable), because at some point you're not really interested in multidamage results. After all, a lascannon shot is only ever killing 1 Ork Boy, even if its D6 damage, so damage is capped at 1 damage below this (but doing FnP correctly). (This behaviour can of course be switched off if you really want to do a number on that Ork Boy.)
Important things to know:
Final Notes
Hopefully it's all click and play, I test mainly with Chrome and would recommend to use that for a comfortable ride.
Also I come from a Necron players point of view, but I mean for it to cover all of 40k's rules. If it will fit. I happily add new items on request (though I don't have access to all codexes and the rules, so might ask for specific details).
Changelog:
Technical stuff: It's written with AngularJS 1.x, Coffeescript, Mocha and Nearly
The original first post was fairly out of date - this is a total rewrite of that post
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This message was edited 1 time. Last update was at 2018/06/26 21:55:32
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![[Post New]](/s/i/i.gif) 2017/07/05 21:49:42
Subject: Re:Yet another Math hammer app - though perhaps a bit smarter
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Grisly Ghost Ark Driver
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I tried to improve the contrast some for the numbers and added a 7+ save row for those few who need that too.
Also now you can add more "armies", or more groups of units. As a necron player, lacking in the AT department, its nice to be able to compare 3 Heavy destroyers to one Doomsday Ark for example.
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![[Post New]](/s/i/i.gif) 2017/07/13 17:33:57
Subject: Re:Yet another Math hammer app - though perhaps a bit smarter
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Grisly Ghost Ark Driver
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New update: A button in top-right corner switches to melee mode, allowing you to easily check how your unit(s) will perform if assaulting after shooting for example.
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![[Post New]](/s/i/i.gif) 2017/07/13 17:40:56
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Resolute Ultramarine Honor Guard
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Awesome. I really like. I'll make the same request I make of all of these... let me put two weapons on at the same time (maybe one green blues and the other warm tones). I know PC users can do two windows, but in the mobile screens to see two weapons at the same time (either to compare or because you're kitting out a warwalker or a centurion and want to see synergy) would be very useful
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This message was edited 1 time. Last update was at 2017/07/13 17:41:49
DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2017/07/13 18:42:30
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Grisly Ghost Ark Driver
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Lobukia wrote:Awesome. I really like. I'll make the same request I make of all of these... let me put two weapons on at the same time (maybe one green blues and the other warm tones). I know PC users can do two windows, but in the mobile screens to see two weapons at the same time (either to compare or because you're kitting out a warwalker or a centurion and want to see synergy) would be very useful
you already can unless i misunderstand
there is a small "pluss" button to add more weapons to the unit. there is also a "pause" button to temporarily mute a weapon
(then you can also add more units with its new weapons)
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![[Post New]](/s/i/i.gif) 2017/07/13 18:48:08
Subject: Re:Yet another Math hammer app - though perhaps a bit smarter
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Grisly Ghost Ark Driver
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I attached a screenshot of loadouts of some necron vehicles, a 2 Doomsday Arks and a Stalker, one has 3 weapons, the ohter has 1 but buffs the first with reroll-1s to hit
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![[Post New]](/s/i/i.gif) 2017/07/13 19:10:57
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Powerful Chaos Warrior
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Just went and checked it out. Totally book marked it  it works nicely.
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![[Post New]](/s/i/i.gif) 2017/07/13 21:54:51
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Road-Raging Blood Angel Biker
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Something is very wrong with reroll all to hit, if you put in 2+ to hit you almost double your damage value if you tick the Hit Re.
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![[Post New]](/s/i/i.gif) 2017/07/13 22:03:40
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Resolute Ultramarine Honor Guard
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torblind wrote: Lobukia wrote:Awesome. I really like. I'll make the same request I make of all of these... let me put two weapons on at the same time (maybe one green blues and the other warm tones). I know PC users can do two windows, but in the mobile screens to see two weapons at the same time (either to compare or because you're kitting out a warwalker or a centurion and want to see synergy) would be very useful
you already can unless i misunderstand
there is a small "pluss" button to add more weapons to the unit. there is also a "pause" button to temporarily mute a weapon
(then you can also add more units with its new weapons)
Nope, you're right and I'm daft. Nice!
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2017/07/13 22:12:16
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Infiltrating Broodlord
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I'm on mobile and had a quick play around with it. Is there an option for Tyranids 6+ wound modifiers like Rending Claws / Monstrous Rending Claws and Toxin Sacs?
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![[Post New]](/s/i/i.gif) 2017/07/14 07:21:35
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Grisly Ghost Ark Driver
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sossen wrote:Something is very wrong with reroll all to hit, if you put in 2+ to hit you almost double your damage value if you tick the Hit Re.
Sounds wrong, I'll have a look at it Automatically Appended Next Post: Zande4 wrote:I'm on mobile and had a quick play around with it. Is there an option for Tyranids 6+ wound modifiers like Rending Claws / Monstrous Rending Claws and Toxin Sacs?
Not yet, but I'm adding things continuously, as long as there is room for checkboxes Automatically Appended Next Post: Reroll was wrong and is now fixed. (I added extra hits based on hit ratio instead of miss ratio, so BS2+ would result in 5/6 + rerolls based on 5/6 instead of 1/6. And my internal test case for this was based on an BS4+ example where this bug makes no difference)
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This message was edited 2 times. Last update was at 2017/07/14 08:15:55
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![[Post New]](/s/i/i.gif) 2017/07/20 11:51:24
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Grisly Ghost Ark Driver
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Zande4 wrote:I'm on mobile and had a quick play around with it. Is there an option for Tyranids 6+ wound modifiers like Rending Claws / Monstrous Rending Claws and Toxin Sacs?
The 3 tyranid options have been added.
Also made the 7+ save row optional
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![[Post New]](/s/i/i.gif) 2017/07/20 12:17:25
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Norn Queen
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Great work man. Questions: How do you toggle the 7+ save options? Is there a way to extend the toughness options? I know there aren't many T1 or T2 units in the game, but Razorwing Flocks especially are often used and are T2. Also several units can have far greater toughnesses than 10, such as Titans which can go up to T16 I know this is extremely niche and only like 2 weapons in the entire game, but the Necron Tesla effect "Each hit roll of 6+ with this weapon causes 3 hits instead of 1." would be nice ALso it seems to be stuck on melee mode, at least on my end
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This message was edited 2 times. Last update was at 2017/07/20 12:20:11
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![[Post New]](/s/i/i.gif) 2017/07/20 12:21:44
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Grisly Ghost Ark Driver
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Thanks!
The tesla option is already there (one of two ranged weapon option at the moment, its located in the weapon panel, on the right part of each weapon bar)
There is a button in the top right that toggles the 7+ row.
I'll think of a way to include customizable T-scale , its mostly a problem with not clogging the user interface too much
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![[Post New]](/s/i/i.gif) 2017/07/20 12:26:17
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Norn Queen
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torblind wrote:Thanks! The tesla option is already there (one of two ranged weapon option at the moment, its located in the weapon panel, on the right part of each weapon bar) There is a button in the top right that toggles the 7+ row. I'll think of a way to include customizable T-scale , its mostly a problem with not clogging the user interface too much
I thought I had seen it. The problem is I can't switch to shooting mode. It's stuck on melee. I am a moron it's my extensions
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This message was edited 1 time. Last update was at 2017/07/20 12:26:48
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![[Post New]](/s/i/i.gif) 2017/07/20 12:43:06
Subject: Re:Yet another Math hammer app - though perhaps a bit smarter
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Grisly Ghost Ark Driver
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There is a button in the top right saying "Melee", click it and it wil lswitch to "Ranged"
(If it stopped working, I'd love to hear about it!)
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![[Post New]](/s/i/i.gif) 2017/07/20 13:20:08
Subject: Re:Yet another Math hammer app - though perhaps a bit smarter
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Norn Queen
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torblind wrote:There is a button in the top right saying "Melee", click it and it wil lswitch to "Ranged"
(If it stopped working, I'd love to hear about it!)
Was a caching issue. I had to clear my cache and it's working fine.
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![[Post New]](/s/i/i.gif) 2017/07/20 13:58:13
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Fireknife Shas'el
Lisbon, Portugal
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Doesn't 'FnP-like' abilities occur on wounds and not damage?
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2017/07/20 14:54:18
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Norn Queen
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Damage causes you to lose wounds, which then causes FNP effects to trigger once for each wound lost.
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![[Post New]](/s/i/i.gif) 2017/07/20 15:54:05
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Fireknife Shas'el
Lisbon, Portugal
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BaconCatBug wrote:Damage causes you to lose wounds, which then causes FNP effects to trigger once for each wound lost.
Yes, but they happen before damage dice is rolled. I don't know if the app is doing such rolls before or after the damage roll is considered
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2017/07/20 16:20:09
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Grisly Ghost Ark Driver
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You roll FnP-like rolls after damage rolls, ie 'saving' each point of damage, was my understanding. That's how it's implemented. Easily checked by inspecting damage outputs with and without 4+ FnP
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![[Post New]](/s/i/i.gif) 2017/07/21 18:12:27
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Grisly Ghost Ark Driver
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It's been further updated to allow the Toughness scale to be changed from the default 3 to 10 (buttons will click it down to 1 from 3 and up to whatever from 10)
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![[Post New]](/s/i/i.gif) 2017/07/21 19:19:51
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Fresh-Faced New User
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Quick question, how do I go about inputting flamer weapons and other things that autohit?
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![[Post New]](/s/i/i.gif) 2017/07/21 19:37:09
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Grisly Ghost Ark Driver
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That option is missing, it's the next thing up.
For now you could give it assault 7 and let the model have BS 4+, that should result in 3.5 hits on average, which D6 hits is.
Or otherwise do some napkin math to set equivalent stats. Till it gets up. Automatically Appended Next Post: hoemuffin wrote:Quick question, how do I go about inputting flamer weapons and other things that autohit?
The Auto-hit option is up
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This message was edited 1 time. Last update was at 2017/07/21 21:48:17
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![[Post New]](/s/i/i.gif) 2017/07/22 02:00:01
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Norn Queen
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torblind wrote:It's been further updated to allow the Toughness scale to be changed from the default 3 to 10 (buttons will click it down to 1 from 3 and up to whatever from 10)
Awesome. Thank you
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![[Post New]](/s/i/i.gif) 2017/07/27 18:43:31
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Grisly Ghost Ark Driver
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Melta option on weapons has been added.
The weapon options is growing out of hand, ill show only the ost relevant one and put in a simple panel to unfold them all.
http://www.dice-hammer.com
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![[Post New]](/s/i/i.gif) 2017/07/27 19:29:09
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Bounding Assault Marine
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this app is giving me errors. in some cases showing the percentage as somehow lower as the toughness decreases.
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![[Post New]](/s/i/i.gif) 2017/07/27 21:25:33
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Grisly Ghost Ark Driver
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benlac wrote:this app is giving me errors. in some cases showing the percentage as somehow lower as the toughness decreases.
With the default numbers or a certain combination of parameters?
Note - the the numbers shown are average damage, not percentages
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![[Post New]](/s/i/i.gif) 2017/07/28 02:27:42
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Rampaging Khorne Dreadnought
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Wow, nice work.
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![[Post New]](/s/i/i.gif) 2017/07/28 03:27:00
Subject: Yet another Math hammer app - though perhaps a bit smarter
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Longtime Dakkanaut
Ute nation
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Love it, glad to see mathhammer for the masses!
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Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon. |
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