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Made in fi
Courageous Space Marine Captain






 Albertorius wrote:

Also, isn't the rule supposed to be for those cases where the miniature would be unstable but the actual unit would be able to reach/stay in?

What does that even mean?

   
Made in us
Crushing Clawed Fiend




Austin, Texas

There is no conclusive rule as far as movement goes, but as far as I am concerned, then as long as there would be a place to set a model, WMS or not, then it's a valid movement. Sure it may be odd to have a tank in a tree, but if your opponent thinks it's a good idea to waste his time moving a tank into a tree, then by all means he can have the tree.

We can pander about how this doesn't fit the "real world" idea of things, but we must accept that a person being HIT by a rocket can just brush it off with a successful invulnerable save and not have some repercussions? In my opinion, don't try to double standard the game just because it doesn't seem "real". A lot of the movement concerns are arbitrary anyway, such as moving onto terrain. You can either move at a diagonal incline or move vertical and horizontal based on what rules are agreed to or laid out by the overseeing ref for your game. This is why GW did not specify rules other than that your infantry are assumed to be skilled enough to climb walls without slowing down. Or since that's not realistic, you can house rule that they can only climb if there is a ladder. Your choice. House rules will always supercede RAW in a casual game.

This message was edited 1 time. Last update was at 2017/07/13 06:49:33


 
   
Made in es
Inspiring SDF-1 Bridge Officer






 Crimson wrote:
 Albertorius wrote:

Also, isn't the rule supposed to be for those cases where the miniature would be unstable but the actual unit would be able to reach/stay in?

What does that even mean?


It means "can a tank go up a building, as a general thing? Can infantry go up stairs?". I both cases the miniatures might get unstable when positioned. One is more ludicrous than the other.
   
Made in fi
Courageous Space Marine Captain






 Albertorius wrote:

It means "can a tank go up a building, as a general thing? Can infantry go up stairs?". I both cases the miniatures might get unstable when positioned. One is more ludicrous than the other.

This has nothing to do with the rules though.

(Except tanks can't go up a building, they can go on other terrain though. Regardless, the rules do not address whether something is ridiculous or not.)



In any case, reading the WMS entry in the BRB, there is nothing that implies that the models can be left in places where they're impossible to balance, and assuming that it does allow that leads to madness.

   
Made in es
Inspiring SDF-1 Bridge Officer






 Crimson wrote:
 Albertorius wrote:

It means "can a tank go up a building, as a general thing? Can infantry go up stairs?". I both cases the miniatures might get unstable when positioned. One is more ludicrous than the other.

This has nothing to do with the rules though.

(Except tanks can't go up a building, they can go on other terrain though. Regardless, the rules do not address whether something is ridiculous or not.).

As a general thing, that would be up to the actual rules of the scenery, yeah. The rules also say that for anything other than the terrain described you should make up rules, so I'd say that thinking "no, that's stupid" has everything to do with allowing it or not.

I do not play tournaments, though, and mostly just play with friends.

I mean, there are not even rules for buildings in the rulebook, just for ruins.

This message was edited 1 time. Last update was at 2017/07/13 07:21:50


 
   
Made in us
Longtime Dakkanaut





plikt wrote:
The argument being made is that WMS only applies to positions that are difficult to balance a model on and does not apply to a positions that are impossible to balance a model on (such as a vertical wall).


Put a bit of Blu Tac on the base of the model and it probably wouldn't even need the WMS rule, you could stick it to the wall just fine.
   
 
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