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hello! i had my first 8th edition game yestarday and i have questions!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gr
Regular Dakkanaut





I hope this is the right place to get answers!

So i played my first game (i was 2000 pts space marines) vs 2000 orks.

during the game some questions came up we could not decide with was the right action..

for example there was a melee fight on going and there was the enemys warboss near by... my devastators were in a building close by and wanted to shoot the warboss...but since there was melee combat closer to them.. they could or could not shoot the warboss? there were no other targets to shoot atm... did they loose completly their shooting phase? since they cant shoot the melee neither the enemy character?

2 nd question how do the flyers deploy? can they start on the table? or do they deplay like previus edition? coming from reserves with a move?

do units get cover save behind other squads or units? or only inside the area terains?

Oh and another one question! can you split fire as much as you want? can you fire up to 10 diferent units if you have a 10man squad?

also can the apothecary ressurect units from squads completly destoyed? or can he ressurect characters witch are 1 man units?

ty in advance!

This message was edited 2 times. Last update was at 2017/07/22 12:51:16


 
   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

Flyers start on the board if they fly off they die.

Only being in area terrain or touching cover gives +1.

You split fire how you like but need to declare before you start rolling.

And characters are safe only if there's an unengaged unit closer, if they are in combat he's free game.

Not sure on the apothecary my wolf priests work different to regular marines.
   
Made in gr
Regular Dakkanaut





Ty for your replier..

were can i confirm this? "And characters are safe only if there's an unengaged unit closer, if they are in combat he's free game. "

cause mt friend dissagrees and i need to bring him some proof
   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

You can't shoot units in combat so if there's a case where the only unit closer than a charecter is a unit in combat thats not a legal target for shooting you can shoot the charecter.
   
Made in se
Regular Dakkanaut




hobojebus wrote:

And characters are safe only if there's an unengaged unit closer, if they are in combat he's free game.


This might be one for the YMDC forums but I dont think this is correct.

The rule about shooting at characters always apply (unless certain weapons or abilities overrule it) disregarding melee
So if you have an enemy unit closer to the shooter then the character, the shooter cannot target the character.
This applies even if the closer unit is engaged in melee

Unless im mistaken this is detailed in one of the FAQs.

EDIT: Corrected myself

This message was edited 1 time. Last update was at 2017/07/22 14:13:50


 
   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

That does not make sense though, the unit in combat is not a legal target to shoot so it therefore ceses to exist as a target making the charecter the next legal choice.

The whole point of stopping charecters joining units was to make you more cautious about how you place your leaders.

   
Made in au
Frothing Warhound of Chaos





hobojebus wrote:
And characters are safe only if there's an unengaged unit closer, if they are in combat he's free game.

This is wrong.

Q: If a model cannot shoot at the closest visible enemy
unit for some reason (e.g. it is within 1" of one of
your units) but the next closest visible enemy unit is a
Character, can that model then target the character?
A: No.

As per the developer's commentary https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

For the apothecary question, you must to select friendly <Chapter> Infantry or biker unit within 3' of the apothecary to revive a model from it. Completely destroyed units do not exist, therefore you can not revive dead models from destroyed units.
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

To answer the apothecary question, I do believe that once a unit is completely destroyed, it cannot have models returned to the squad. Same for a character, if the character is wounded but not killed he can have wounds healed by the apothecary but cannot be brought back to life once slain.

Hopefully this helps.

Take it easy.

-Red__Thirst-

Edit: Ninja'd

This message was edited 1 time. Last update was at 2017/07/22 14:09:49


You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in se
Regular Dakkanaut




hobojebus wrote:
That does not make sense though, the unit in combat is not a legal target to shoot so it therefore ceses to exist as a target making the charecter the next legal choice.

The whole point of stopping charecters joining units was to make you more cautious about how you place your leaders.



Making sense or not, that is what the rules say.
To quote the rules directly: "A Character can only be chosen as a target in the Shooting phase if they are the closest visible enemy unit to the model that is shooting"

The reason for this is of course to allow characters to be present in the middle of combat without immediately being shot to pieces. If all you have to do is engage the units in combat (which often is the intention of many armies anyway) then characters would be killed off quickly or simply tucked away far from danger. Which isnt in the spirit of the game.


Allow me to correct myself earlier though, if there is a closer unit that is out of sight to the shooter, THEN the character is a valid target.
But if they can be seen, it doesnt matter if they are engaged in combat and not a valid target, the character cant be targeted.

   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

 Intruder wrote:
hobojebus wrote:
And characters are safe only if there's an unengaged unit closer, if they are in combat he's free game.

This is wrong.

Q: If a model cannot shoot at the closest visible enemy
unit for some reason (e.g. it is within 1" of one of
your units) but the next closest visible enemy unit is a
Character, can that model then target the character?
A: No.

As per the developer's commentary https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

For the apothecary question, you must to select friendly <Chapter> Infantry or biker unit within 3' of the apothecary to revive a model from it. Completely destroyed units do not exist, therefore you can not revive dead models from destroyed units.


Ah well thanks

Will say though that seem's really counter to comon sense but rules are what they are.
   
Made in se
Servoarm Flailing Magos






Metalica

hobojebus wrote:

Will say though that seem's really counter to comon sense but rules are what they are.

It's also counter to common sense that you can't shoot him just because someone else is closer in the first place. Both are completely valid game mechanics, though.

 
   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

 Purifier wrote:
hobojebus wrote:

Will say though that seem's really counter to comon sense but rules are what they are.

It's also counter to common sense that you can't shoot him just because someone else is closer in the first place. Both are completely valid game mechanics, though.


Well if they didn't have some cover they'd never make it across the board, I remember in 5th when we'd snipe memphiston every time my mate Dave used him.

So I saw the gameplay reason behind that, but if your cover is pulled away and your left exposed I figured you were just outplayed and your character was in for some hurt.
   
 
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