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![[Post New]](/s/i/i.gif) 2017/07/25 00:52:14
Subject: Difficulty of 40K model kits?
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Fresh-Faced New User
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Today I received my "Start Collecting" box of Necrons. The infantry and scarabs were quite easy to assemble. (Except matching up the arms to guns on the warriors. x.x ) However, the Triarch Stalker was such a pain to put together. It felt like some of the instructions for putting the cockpit and pilot together were in reverse order. I struggled to get the pilot in his seat and then attach the seat to the cockpit. Finally when the seat fell out entirely, I just glued the pilot to it and slid the seat into the cockpit. 100% easier.
I also managed to glue a couple of small pieces to my fingers. It feels like these kits are made for people with fingers more deft than mine.
Are all of the vehicle kits hard to put together? Or was this just a special case? For example the Monolith looks fairly simple, but the Ghost Ark looks complicated as heck. Anyone have experience with these?
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![[Post New]](/s/i/i.gif) 2017/07/25 01:02:53
Subject: Difficulty of 40K model kits?
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Sister of Silence. I'm incapable of gluing the arm to the blade without ruining the fingers of the model with glue. They are so small and slender!
Some kits are harder to assemble than others. Orks, Dwarfs, Space Marines, etc... they all are really easy.
If you have problem with Necrons don't try to put together a Skitarii Dragoon. Thats vietnam.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/07/25 01:02:54
Subject: Difficulty of 40K model kits?
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Repentia Mistress
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Marine stuff = easy.
Dark eldar = masochist mode.
Most models are on the easier spectrum, some models just need a bit of anger, glue and a heat gun. Always follow your gut - if
something just won't go together right, try it a different way. Sometimes instructions are wrong.
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This message was edited 1 time. Last update was at 2017/07/25 01:04:06
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![[Post New]](/s/i/i.gif) 2017/07/25 01:14:45
Subject: Difficulty of 40K model kits?
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Jinking Ravenwing Land Speeder Pilot
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Land Raider kit is a nightmare if everything isn't perfectly aligned - the top part of the hull won't sit right if anything is even a millimeter off. Stormraven is similar.
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6000 pts
2000 pts
2500 pts
3000 pts
"We're on an express elevator to hell - goin' down!"
"Depends on the service being refused. It should be fine to refuse to make a porn star a dildo shaped cake that they wanted to use in a wedding themed porn..." |
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![[Post New]](/s/i/i.gif) 2017/07/25 01:19:56
Subject: Difficulty of 40K model kits?
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Bounding Ultramarine Assault Trooper
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Imperial knight was the hardest model I put together. The one part for the leg called for the wronge part number I spent a good 20 min trying to make it fit.
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Ultramarine 6000 : Imperial Knights 1700 : Grey Knights 1000 : Ad mech 500 :Nids 4000 : Necrons 500 : Death watch 500 |
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![[Post New]](/s/i/i.gif) 2017/07/25 01:29:30
Subject: Re:Difficulty of 40K model kits?
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Commander of the Mysterious 2nd Legion
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the defiler was my bane, hated that model, I was almost relived that it was a complete peice of crap in 6th and 7th so I had no temptation to buy one
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2017/07/25 03:36:26
Subject: Difficulty of 40K model kits?
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Fresh-Faced New User
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I definitely draw more blood with my Dark Eldar pointy bits than my exacto knife during assembly, and I wouldn't have it any other way!
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![[Post New]](/s/i/i.gif) 2017/07/25 03:53:11
Subject: Difficulty of 40K model kits?
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Member of a Lodge? I Can't Say
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Custodes don't even have instructions for one of the guardian spears.
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![[Post New]](/s/i/i.gif) 2017/07/25 04:06:41
Subject: Difficulty of 40K model kits?
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Battlewagon Driver with Charged Engine
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Galas wrote:Orks, Dwarfs, Space Marines, etc... they all are really easy.
Except the Trukk. It's very easy to make the cab 1 micron too small and then nothing fits into it.
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![[Post New]](/s/i/i.gif) 2017/07/25 04:26:34
Subject: Re:Difficulty of 40K model kits?
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Missionary On A Mission
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I'm just going to leave this here.... i've done six of these and i'm never going to do another.
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: 4500pts
Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts |
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![[Post New]](/s/i/i.gif) 2017/07/25 04:36:58
Subject: Difficulty of 40K model kits?
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Kinebrach-Knobbling Xeno Interrogator
California
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If you have a problem with pieces sticking to your fingers, try plastic glue. IMO it is much cleaner and easy to work with, although you will no longer have the option to freeze and "break" parts should you decide to swap things around.
It takes a bit longer to hold, but I've found that to be a good thing when dealing with finicky things like limbs. Excess can be wiped off with a damp cotton swab, whereas super glue tends to dry with a different texture. Just make sure you go back to super glue when working with resin.
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![[Post New]](/s/i/i.gif) 2017/07/25 04:38:57
Subject: Difficulty of 40K model kits?
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Swift Swooping Hawk
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Just going to add the Yncarne here.
Not really hard to build but some pieces are a pain to find the right spot, or glue properly as i feel it's gonna break if i dare to breath near.
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![[Post New]](/s/i/i.gif) 2017/07/25 04:44:42
Subject: Difficulty of 40K model kits?
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Stalwart Tribune
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Besides the old metal Hive Tyrant, the hardest plastic model I put together ever was the Skitarii Dragoon. They have you gluing individual tubing into the legs. Its a lesson in futility. Tweezers and gel control glue got me through that. Oh I almost forgot! The D thirster axe absolutely DOES NOT FIT with the arms and its a known problem. That was a nightmare.
But yes, GW kits can get complicated and hard. The necrons are about middle of the road difficulty. Most of the older kits are easier (some exceptions) but the newer kits tend to have much more small parts. You will learn the small tricks to get through it and will get better.
Keep at it! I suggest tweezers sometimes. Always dry fit parts first as well. One thing i learned to do is shave off inside plastics. Meaning you can trim plastic down if its not a part that will be seen to make parts fit.
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Civilization is the progress toward a society of privacy. The savage's whole existence is public, ruled by the laws of his tribe. Civilization is the process of setting man free from men. |
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![[Post New]](/s/i/i.gif) 2017/07/25 04:48:17
Subject: Difficulty of 40K model kits?
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Ship's Officer
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When it comes to plastic vehicles the plastic cement is the way to go. I will say I have found some of the more outdated kits to be a pain, like necron warriors and eldar guardians. Simply because of the excess flash, more cleaning work and stuff. I haven't done any vehicles in a while...last time I did a rhino it wasn't too hard though.
I did manage to cut myself twice building dark imperium, despite it being real easy to assemble. Tbh I was able to open the cut and look in it.
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![[Post New]](/s/i/i.gif) 2017/07/25 05:03:43
Subject: Difficulty of 40K model kits?
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Boom! Leman Russ Commander
New Zealand
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Defiler/Soulgrinder legs were the only real headache. Most GW kits are designed so that pre-teens with deficit attention can handle them.
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5000 |
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![[Post New]](/s/i/i.gif) 2017/07/25 05:06:24
Subject: Re:Difficulty of 40K model kits?
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Grim Dark Angels Interrogator-Chaplain
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Yeah, as far as being a pain some older kits, as the poster above mentioned, are a real PITA due to mold lines and bad fits. I'm thinking of Bloodletters, Kroot Carnivores, Chaos Space Marines, Khorne Berzerkers, and the older model of Land Speeders. Thankfully the newer Speeders are much easier. The problem with the Land Raider kit is that the top hull part is often warped (known problem) so it's hard to get it to sit right. I ultimately had to settle for "good enough" with mine.
To me, most of the kits I've worked with are not too bad in difficulty, but they do take some time to put together. Like 15 minutes to put a single Space Marine, Fire Warrior, etc. together completely from clipping parts off the sprue, cleaning up mold lines, drilling out weapon barrels if necessary, and gluing the parts together. But, on the bright side, I can probably put a Rhino chassis together in my sleep.
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![[Post New]](/s/i/i.gif) 2017/07/25 05:18:19
Subject: Difficulty of 40K model kits?
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Decrepit Dakkanaut
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The Triarch Stalker was a dick to put together.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2017/07/25 05:35:40
Subject: Difficulty of 40K model kits?
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Oozing Plague Marine Terminator
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Problem of some of the newer kits is that they are actually monopose but you don't see it right away. Immortals for example - all of them need a specific arm, there's no variety allowed, at least if you want the cables to fit right.
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![[Post New]](/s/i/i.gif) 2017/07/25 05:46:45
Subject: Difficulty of 40K model kits?
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Battle-tested Knight Castellan Pilot
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Triarch stalker wasnt anywhere near as bad as a Ghost ark, I will never build one again.
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12,000
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![[Post New]](/s/i/i.gif) 2017/07/25 06:59:19
Subject: Difficulty of 40K model kits?
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Inspiring SDF-1 Bridge Officer
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If you paint any of the vehicles unassembled, it's best to scrape the paint at the joins - that extra mm or two at the joint often makes the model not fit properly.
The model that surprised me for difficulty was the Drop Pod - namely the interior. Model goes together easy enough if you model it closed, but trying to fit the 10-man interior into it leads to vises and eventually hammers to get the damn thing to all fit together.
The monolith kit isn't an overly difficult, but it's not as easy as it appears - any slight twist while gluing and the whole thing flattens itself like a pancake.
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It never ends well |
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![[Post New]](/s/i/i.gif) 2017/07/25 08:18:55
Subject: Difficulty of 40K model kits?
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Keeper of the Holy Orb of Antioch
avoiding the lorax on Crion
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SOS.
You will work to make that arm fit.
They are TINY.
Triampharate of impirium has its challenges over basic models. All the big ones so but you just gotta dry for, file, and then make sure everything just follows instructions
Also sub assembly is a handy skill to have.
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This message was edited 1 time. Last update was at 2017/07/25 08:50:34
Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all. |
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![[Post New]](/s/i/i.gif) 2017/07/25 08:24:10
Subject: Difficulty of 40K model kits?
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Fresh-Faced New User
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Yeah - ghost/dday ark - try to prefit everything. If you are not attentive enough it`s easy to get wrong.
Warriors limbs - every limb goes with every gun - I don`t think I have two warriors in same pose thanks to that. That kit is kinda necron hazing.
Wait till you get lychguards/praetorians kit - if you decide for sword and shield or pistol and blade options - you will be ok with tweezers - it`s just alot of parts. But! Beware of twohanded options - go by instructions reverently - because you have 4 points to glue at the same time, and each rod goes to it`s own set of limbs. Trick there is to glue right/left limb to the rod - than it gets not much harder than a warrior.
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![[Post New]](/s/i/i.gif) 2017/07/25 08:57:09
Subject: Re:Difficulty of 40K model kits?
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Dakka Veteran
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well I have had a nightmare with a heldrake where those wings are attached with only tiny bitz...
But all by all 40k plastic kits are easy compared to metal models where you would need pinning when it gets big, green stuff corrections, filing if it does not fit, putting weight on your base so it does not top... etc
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![[Post New]](/s/i/i.gif) 2017/07/25 09:13:41
Subject: Difficulty of 40K model kits?
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Servoarm Flailing Magos
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Everything in the Ad-Mech series is tiny thin mechandrites. Screw it all.
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![[Post New]](/s/i/i.gif) 2017/07/25 12:33:29
Subject: Difficulty of 40K model kits?
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Fresh-Faced New User
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Klowny wrote:Triarch stalker wasnt anywhere near as bad as a Ghost ark, I will never build one again.
Noooo. The Ghost Ark is one of the things I think I need. x.x
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![[Post New]](/s/i/i.gif) 2017/07/25 12:35:13
Subject: Difficulty of 40K model kits?
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Potent Possessed Daemonvessel
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I find GW minis to be pretty easy to assemble as far as miniatures go.
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![[Post New]](/s/i/i.gif) 2017/07/25 12:36:55
Subject: Difficulty of 40K model kits?
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Fresh-Faced New User
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Dach wrote:Yeah - ghost/dday ark - try to prefit everything. If you are not attentive enough it`s easy to get wrong.
Warriors limbs - every limb goes with every gun - I don`t think I have two warriors in same pose thanks to that. That kit is kinda necron hazing.
Wait till you get lychguards/praetorians kit - if you decide for sword and shield or pistol and blade options - you will be ok with tweezers - it`s just alot of parts. But! Beware of twohanded options - go by instructions reverently - because you have 4 points to glue at the same time, and each rod goes to it`s own set of limbs. Trick there is to glue right/left limb to the rod - than it gets not much harder than a warrior.
The warrior limbs were actually tricky since they require three different points of contact and glue on each point. I had to glue the wrist part of the gun first, then try to fit the arms into the shoulders all while maintaining three points.
The Triarch Stalker made me furious, though. Really glad it's finished.
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![[Post New]](/s/i/i.gif) 2017/07/25 12:56:05
Subject: Difficulty of 40K model kits?
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Pyro Pilot of a Triach Stalker
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Skitarii sprues we're designed by Satan himself. Small breakable parts; check. Each model has specific arm, torso, leg combo that isn't interchangeable; check. Those specific non interchangeable parts on different sprues; check.
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01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001 |
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![[Post New]](/s/i/i.gif) 2017/07/25 14:45:14
Subject: Difficulty of 40K model kits?
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Decrepit Dakkanaut
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Klowny wrote:Triarch stalker wasnt anywhere near as bad as a Ghost ark, I will never build one again.
Gotta disagree with that. The Ark was time consuming, yeah, but the Stalker is more fiddly.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2017/07/25 15:12:28
Subject: Re:Difficulty of 40K model kits?
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Preacher of the Emperor
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The rhino's top plate is supposed to fit flush with the side plates to create the impression that its got cowling over each of the four corners. In practice, the panels never, ever line up correctly.
The land raider IIRC, has the same problem, with an added bonus with its central engine block being easy to misalign and discover only much, much later.
Tau vehicles have a lot of flowing smooth surfaces that, on the kit itself, are marred by big seam lines that take a lot of work to fix. And anything they have that has a prominent vent on it has cowling around it that one's in two parts that never align either.
I've had plenty of instructions mislabel parts (dry-fit everything, kids!) but more egregious is when I've had parts left over I can't fathom what to do with. In AoS, the Kurnoth Hunters come with parts to build three in very specific poses, and four sets of scythes.
I wouldn't describe any of these kits as particularly difficult though, just troublesome. In that respect they don't hold a candle to the old metal walker kits: few parts, incredibly simple to assemble, except that hole is too small for that peg due to warping, or that giant chunk of metal is expected to sit extended with only a few mm of surface area contact, hours of drilling and pinning.
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