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Made in us
Longtime Dakkanaut




UK

Hey y'all!

I have been trying to think up ways to make my old fun side project of an inquisitorial warband usable in the new 8th edition. The default options (acolytes, demonhost, jokaero) are just... just awful. Even compared to the old versions of themselves, they're terrible, but compared to what every other army gets they're just cringeworthy. An Inquisitor would be better off bringing grots.

Well, actually the acolytes aren't -that- terrible, as their saving grace is that they can soak up wounds for the Inquisitor. Shame they're only one wound now, but still you are basically paying for them to give your Inquisitor +1 wound and +2 attacks per Acolyte. But they're not a "Force". They're a rather bulky coat.

And so, using the ability for the Inquisitor to steal rides on other people's rides, I tried to come up with some alternative strike team ideas that fit my head-theme of the "Shield of the Emperor". I'll put each list in a spoiler tag, so things don't get too messy on the page. All the lists fill up transport space with acolytes, as cheap wound and attack batteries for the inquisitor, though the numbers are negotiable.


1.
Spoiler:

Inquisitor Hector Rex + 4x Acolytes (4xPlasma Pistol, 4xPower Maul)

DeathWatch Kill Team
Watch Sergent + Xenophase Blade, Combat Shield
Black Shield + Power Sword, Storm Shield
Veteran + Power Sword, Storm Shield
Terminator + Thunder Hammer, Storm Shield
Terminator + Thunder Hammer, Storm Shield

Corvus Blackstar (Transports 12) + Twin Assault-Cannon, 2xStormstrike Missile L., Hurricane Bolter, Auspex Array, Blackstar Cluster L.

Total = 662 points

This is a pretty fluffy option I think, as an Inquisitor looking for an elite strike force would probably want a Deathwatch Kill-Team at his back! The Corvus is also a pretty cool model in its own right.



2.
Spoiler:

Inquisitor Hector Rex + 5x Acolytes (5xPlasma Pistol, 5xPower Maul)

Wolf Guard x10 + 10xFrost Sword, 10xStorm Shields

Stormwolf (Transport 16) + Twin Hellfrost Cannon, 2xTwin Heavy Bolters, Lascannon

Total = 754

This is the most expensive option, but I think it's also the most powerful. However it's the epitome of "eggs in one basket".

There was also a side-option of using an Inquisitor + 5 Acolytes in a Stormfang (transports 6), for a killier gunship but a less threatening cargo. Came up as 484 Points.


3.
Spoiler:

Inquisitor Hector Rex + 5x Acolytes (5xPlasma Pistol, 5xPower Maul)

Immolator + Immolation Flamer, Storm Bolter, Hunter Killer

10x Crusaders + 10xPower Sword

Bullgryns x4 + 4xBullgryn Maul, 2xBruteshield, 2xSlabshield

Total = 624

The cheapest option, and also the slowest as it has no flyers, just a normal tank. However, it's pretty fluffy as the Inquisitor would be rollin' in a giant flamermobile. Also has the benefit of a more flexible force, able to move independantly. The Bullgryn would be slow (rear-guard), but the crusaders on foot are as fast as the immolator, which would be interesting.




Yeh... I clearly have too much free time on my hands. This was all sparked off by a recent thread about how to call an Exterminatus in 8th edition, and it got me to thinking about what kind of a force an Inquisitor would have at his back.

And I'm done. Which would you bring, if you were out to burn some heretics? Or would you pick something else entirely?

This message was edited 1 time. Last update was at 2017/08/21 21:38:39


 
   
Made in ca
Shas'ui with Bonding Knife





Toronto, Canada

Honestly I was looking at their lists too and trying a bunch of different combinations. The acolytes are trash because they are expensive, 5+ save, and BS4+. Scions practically cost exactly the same and have better armor and ballistic skill.

Consider starting off by pimping out an inquisitor of your preference. Then add some assassins as they are actually very good. Next you'll probably want a second detachment to flesh out the army (as I seen you have been brainstorming). Some kind of marine is required to add punch and durability - alternatively a scion/IG force works too. Lastly, flesh it out as you like for a bit of fluff.

Below is my current 2000 point list where I did the same thing as you (still a WIP). The acolytes are useful in my case as they start on the field (allowing me to deepstrike more units), can hold objectives, and storm bolters are cheap enough/put out enough shots for BS4+ not to matter so much.


240 Draigo (First to the fray - Warlord trait)
160 Brother captain: 1x Psilencer, Soul glaive (Halberd relic)

249 4x Paladin: 2x Psilencer, 2x Storm bolter, 1x Hammer, 3x Swords
103 Apothecary: 1x Hammer
202 Venerable Dreadnought: Twin-lascannon, DCW, Storm bolter
202 Venerable Dreadnought: Twin-lascannon, DCW, Storm bolter

107 5x strike squad: 1x Psilencer, 4x Storm bolter, 4x Falchions
107 5x strike squad: 1x Psilencer, 4x Storm bolter, 4x Falchions
107 5x strike squad: 1x Psilencer, 4x Storm bolter, 4x Falchions

40 Primaris Psyker
40 Primaris Psyker

85 Culexus Assassin
70 Eversor Assassin
70 Eversor Assassin

126 Terminator Inquisitor: Force axe, Combi-melta

30 3x Acolyte: 3x Storm bolter
30 3x Acolyte: 3x Storm bolter
30 3x Acolyte: 3x Storm bolter

1998

I say choose whichever had the models you prefer as it all would be fairly competitive.

This message was edited 2 times. Last update was at 2017/08/21 22:45:26


   
Made in us
Longtime Dakkanaut




UK

 gossipmeng wrote:
Honestly I was looking at their lists too and trying a bunch of different combinations. The acolytes are trash because they are expensive, 5+ save, and BS4+. Scions practically cost exactly the same and have better armor and ballistic skill.

Yeh, I have been tempted to put in a couple scion squads tbh, especially as their deepstriking ability puts some speed into my otherwise slower lists... but I'm concerned that using them will make me seem cheesy, as they are currently considered "OP". Which is a shame, as I would have used them even if they were a bit more expensive.


Consider starting off by pimping out an inquisitor of your preference. Then add some assassins as they are actually very good. Next you'll probably want a second detachment to flesh out the army (as I seen you have been brainstorming). Some kind of marine is required to add punch and durability - alternatively a scion/IG force works too. Lastly, flesh it out as you like for a bit of fluff.


Ahh yeh, my current draft of the list has two eversors in there, as they seem like the most useful all-rounder.

The reason I used Hector Rex as my inquisitor is twofold - Firstly, he is the only way to get an inquisitor with a shield (which fits my theme), and second he is the only way to get a decent psyker into my army. They have removed so many options from the build-your-own inquisitor, that you're basically forced to pick a character. Such a shame, I prefer to make my own characters.


Below is my current 2000 point list where I did the same thing as you (still a WIP). The acolytes are useful in my case as they start on the field (allowing me to deepstrike more units), can hold objectives, and storm bolters are cheap enough/put out enough shots for BS4+ not to matter so much.


*snip*


Ahh, the good old grey knights. Looks like a decent list. Is the Culexus actually that good, over taking a callidus for example? I guess it depends on whether you face a lot of psykers.



I say choose whichever had the models you prefer as it all would be fairly competitive.


Well yeh, there is that, though if I did field the space marines I would actually run converted models as them. Can't have even more space marine figures on our gaming table haha.
   
Made in ca
Shas'ui with Bonding Knife





Toronto, Canada

If you really like scions then just use them - load up a 10 man squad and put them in a chimera. They only become a pain to play against when you spam 5 man squads with plasma guns inside taurox. At the end of the day they don't overwatch better than anyone else and they are bad in CC considering they cost more than double a regular guardsman.

If you are overly considered about how your opponents will perceive your army then just limit yourself to say 2 squads.

The celexus assassin is rediculous... he can only be hit on a 6+ (CC and range) and he ignores armour saves in CC - on top of screwing over psykers.

   
Made in gb
Longtime Dakkanaut




UK

 gossipmeng wrote:
If you really like scions then just use them - load up a 10 man squad and put them in a chimera. They only become a pain to play against when you spam 5 man squads with plasma guns inside taurox. At the end of the day they don't overwatch better than anyone else and they are bad in CC considering they cost more than double a regular guardsman.

If you are overly considered about how your opponents will perceive your army then just limit yourself to say 2 squads.

The celexus assassin is rediculous... he can only be hit on a 6+ (CC and range) and he ignores armour saves in CC - on top of screwing over psykers.



Oh yeh, I forgot about the being hit on only a 6+ thing. I can imagine that being annoying. I might get two :p
   
 
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