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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

gendoikari87 wrote:
Yup, confirmed GW wants to keep mechanicus as half an army. Like why the feth even bother trying to release it with no new units. I get not having them ready at the word go, but dude wait till you get new units ready to release it so you can make some more money off the release? like seriously.

Oh please.

The Mechanicus is far from "half an army". That's the whiny crap people like you used to justify wanting my Skitarii rolled into the Cult Mechanicus.

Why bother releasing it with no new units? What new units do you want?

We have Knights, Skitarii, and Cult Mech all in the same army now. I didn't want that--I liked having them separated. I liked not running an HQ for my Skitarii.

In any regards, we can be easily given new units like how the Sisters of Silence got them.

This message was edited 1 time. Last update was at 2017/09/10 18:26:56


 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

This thread is full of angry people.

Knights, Skitarii and Cult Mechanicus are in the same army because thats how they work in the fluff and how they should work in the tabletop.
You can always run a only Skitarii force, like one can run a 100% Deathwing army.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Galas wrote:
This thread is full of angry people.

Knights, Skitarii and Cult Mechanicus are in the same army because thats how they work in the fluff and how they should work in the tabletop.
You can always run a only Skitarii force, like one can run a 100% Deathwing army.

Until we have confirmation of a Skitarii HQ, no. You can't.
   
Made in lt
Mysterious Techpriest






Spam auxilary detachments :^)

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 Kanluwen wrote:
 Galas wrote:
This thread is full of angry people.

Knights, Skitarii and Cult Mechanicus are in the same army because thats how they work in the fluff and how they should work in the tabletop.
You can always run a only Skitarii force, like one can run a 100% Deathwing army.

Until we have confirmation of a Skitarii HQ, no. You can't.


Good point. You can always put Celestine, like I do with my Custodes+SoS!

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 rvd1ofakind wrote:
Spam auxilary detachments :^)

Not the same thing as running an all Skitarii army.


Automatically Appended Next Post:
 Galas wrote:
 Kanluwen wrote:
 Galas wrote:
This thread is full of angry people.

Knights, Skitarii and Cult Mechanicus are in the same army because thats how they work in the fluff and how they should work in the tabletop.
You can always run a only Skitarii force, like one can run a 100% Deathwing army.

Until we have confirmation of a Skitarii HQ, no. You can't.


Good point. You can always put Celestine, like I do with my Custodes+SoS!

Actually, you can't.

If you have any non-Mechanicus models, you can't do Canticles.

So again:
No. You cannot run an only Skitarii force.

This message was edited 1 time. Last update was at 2017/09/10 18:56:20


 
   
Made in us
Longtime Dakkanaut





 Carnikang wrote:
gendoikari87 wrote:
Yup, confirmed GW wants to keep mechanicus as half an army.


We don't know what new Datasheet or two might be present. Any bitter assumptions right now are just that, assumptions.

They stated the releases for next week. That is all.


Here's what we know:

we aren't getting transports
there MAY be a cheap HQ using existing units, but unlikely at this point
We aren't getting a flyer
we aren't getting a tank of any kind.

that's a half army. at a bare minimum we need transports. forget what tactical role they play in game. no army in 40k is going to foot slog everywhere. hell, grey knights teleport everywhere and they still have stockpiles of transports.... MADE BY THE MECHANICUM

This message was edited 3 times. Last update was at 2017/09/10 19:29:14


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Made in gb
Gore-Drenched Khorne Chaos Lord




gendoikari87 wrote:
 Carnikang wrote:
gendoikari87 wrote:
Yup, confirmed GW wants to keep mechanicus as half an army.


We don't know what new Datasheet or two might be present. Any bitter assumptions right now are just that, assumptions.

They stated the releases for next week. That is all.


Here's what we know:

we aren't getting transports
there MAY be a cheap HQ using existing units, but unlikely at this point
We aren't getting a flyer
we aren't getting a tank of any kind.

that's a half army. at a bare minimum we need transports. forget what tactical role they play in game. no army in 40k is going to foot slog everywhere. hell, grey knights teleport everywhere and they still have stockpiles of transports.... MADE BY THE MECHANICUM


Much like my post a few pages back, they don't NEED transports on a game mechanic level, just on a fluff perspective.

For what it's worth, nids are slim on flyers, have less tanks than admech, they have 1 cheapish hq in the form of the prime with the rest being big models. Half an army?

This message was edited 1 time. Last update was at 2017/09/10 20:00:39


 
   
Made in us
Longtime Dakkanaut





Dudeface wrote:
gendoikari87 wrote:
 Carnikang wrote:
gendoikari87 wrote:
Yup, confirmed GW wants to keep mechanicus as half an army.


We don't know what new Datasheet or two might be present. Any bitter assumptions right now are just that, assumptions.

They stated the releases for next week. That is all.


Here's what we know:

we aren't getting transports
there MAY be a cheap HQ using existing units, but unlikely at this point
We aren't getting a flyer
we aren't getting a tank of any kind.

that's a half army. at a bare minimum we need transports. forget what tactical role they play in game. no army in 40k is going to foot slog everywhere. hell, grey knights teleport everywhere and they still have stockpiles of transports.... MADE BY THE MECHANICUM


Much like my post a few pages back, they don't NEED transports on a game mechanic level, just on a fluff perspective.

For what it's worth, nids are slim on flyers, have less tanks than admech, they have 1 cheapish hq in the form of the prime with the rest being big models. Half an army?
That's the fething point.

also what universe do you live in where nids are slim on flyers? Hive crones, Harpy, just to name the big flyers, then you have shrikes, gargoyles and skyslasher swarms. Hell they have the tyrannocyte which is a flying transport....

This message was edited 1 time. Last update was at 2017/09/10 20:19:34


011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in gb
Longtime Dakkanaut




Dudeface wrote:
gendoikari87 wrote:
 Carnikang wrote:
gendoikari87 wrote:
Yup, confirmed GW wants to keep mechanicus as half an army.


We don't know what new Datasheet or two might be present. Any bitter assumptions right now are just that, assumptions.

They stated the releases for next week. That is all.


Here's what we know:

we aren't getting transports
there MAY be a cheap HQ using existing units, but unlikely at this point
We aren't getting a flyer
we aren't getting a tank of any kind.

that's a half army. at a bare minimum we need transports. forget what tactical role they play in game. no army in 40k is going to foot slog everywhere. hell, grey knights teleport everywhere and they still have stockpiles of transports.... MADE BY THE MECHANICUM


Much like my post a few pages back, they don't NEED transports on a game mechanic level, just on a fluff perspective.

For what it's worth, nids are slim on flyers, have less tanks than admech, they have 1 cheapish hq in the form of the prime with the rest being big models. Half an army?


Nids have plenty of "tanks", just within their biological asthetic.

Heck they even have a few transport options and pseudooptions.
   
Made in us
Longtime Dakkanaut





Exactly, they have the carnifex and tyrannofex for big tanks, they have a slew of flyers both big aircraft equivalents and flying infantry they even have flying transports... the bugs have a flying transport. and you're telling me the people who make all the imperiums chimeras, rhinos, taurox's can't hitch a ride? that's total bs and why i say it's half a fething army, it' snot complete.

i mean the tyrannofex has a rule called BIO-TANK.

This message was edited 1 time. Last update was at 2017/09/10 20:25:29


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Made in us
Stealthy Sanctus Slipping in His Blade





gendoikari87 wrote:
 Carnikang wrote:
gendoikari87 wrote:
Yup, confirmed GW wants to keep mechanicus as half an army.


We don't know what new Datasheet or two might be present. Any bitter assumptions right now are just that, assumptions.

They stated the releases for next week. That is all.


Here's what we know:

we aren't getting transports
there MAY be a cheap HQ using existing units, but unlikely at this point
We aren't getting a flyer
we aren't getting a tank of any kind.

that's a half army. at a bare minimum we need transports. forget what tactical role they play in game. no army in 40k is going to foot slog everywhere. hell, grey knights teleport everywhere and they still have stockpiles of transports.... MADE BY THE MECHANICUM


At a bare minimum, you need an HQ. That is all you need to field an army. Will it be an army that has air-support and lots of armor? No. But it is an army nonetheless.

Also, the Tyrannocyte is not a flying transport, it equates to a drop pod and that's basically it. Unless you're referring to the FW Titan that transports Gargoyles... or the Bio-Titan that can carry troops? Because neither of those are in the Index. I'd also like to make a point that just because we have fliers and jump infantry in the form of gargoyles, does not mean you need transports or fliers. WHile giving the Skitarii access to Rhinos would be fine and dandy, I don't think you actually need them.

But I don't play Admech.

This message was edited 1 time. Last update was at 2017/09/10 20:58:05


PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in de
Aspirant Tech-Adept






 Kanluwen wrote:

So again:
No. You cannot run an only Skitarii force.


Convert a Skitarii HQ and use the Dominus rules. Done.

Yeah, it's not the optimal solution but I played my Mechanicus army with several codices long before Skitarii and Cult were a thing - this obstacle is kinda laughable in my eyes (note: in my - I guess I can understand that Skitarii players want an HQ with some more specific and useful rules for them).
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Dryaktylus wrote:
 Kanluwen wrote:

So again:
No. You cannot run an only Skitarii force.


Convert a Skitarii HQ and use the Dominus rules. Done.

Yeah, it's not the optimal solution but I played my Mechanicus army with several codices long before Skitarii and Cult were a thing - this obstacle is kinda laughable in my eyes (note: in my - I guess I can understand that Skitarii players want an HQ with some more specific and useful rules for them).

It's less an "obstacle" and more me taking the opportunity to rub this back in the faces of those who complained that Skitarii and Cult needed to be put together to "make a complete army" back in 7th and that "8th edition will let you play with the exact army you had before!".

It will be one thing if I can have a Ranger/Sicarian/Vanguard Primus, but it's a farce otherwise. It's even more of a farce that many of them are the ones complaining about AdMech not getting anything new.

This message was edited 1 time. Last update was at 2017/09/10 21:32:59


 
   
Made in gb
Longtime Dakkanaut




To be fair the "You can play any army!" Thing has a "as long as you don't mind more HQ tax or having no command points" caveat for everyone.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

changemod wrote:
To be fair the "You can play any army!" Thing has a "as long as you don't mind more HQ tax or having no command points" caveat for everyone.

I didn't have that before.

Why should I have it now?
   
Made in gb
Longtime Dakkanaut




 Kanluwen wrote:
changemod wrote:
To be fair the "You can play any army!" Thing has a "as long as you don't mind more HQ tax or having no command points" caveat for everyone.

I didn't have that before.

Why should I have it now?


Like I said, everyone is in the same boat.

The combined arms detachment equivalent now has 2 HQ as a requirement, and if you want to emulate most formation based armies you'll have to add more HQ tax than before.

They didn't come out and say that caveat, but it does apply to everyone who played a non-standard army.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 Kanluwen wrote:
changemod wrote:
To be fair the "You can play any army!" Thing has a "as long as you don't mind more HQ tax or having no command points" caveat for everyone.

I didn't have that before.

Why should I have it now?



Spoiler:


Don't try to act as if a rule for a group of units with... a year and a half of life is some kind of thing "set in stone". You didn't needed a HQ before because they splited the army in half with no reason. You'll need one, with luck you'll receive a Skitarii HQ.
At this point is obvious that you have an opinion and don't want to change it, so I won't insist. But you aren't gonna gain anything keeping kicking this horse.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Beautiful and Deadly Keeper of Secrets





To put it bluntly, Skitarii being on their own alone has been a fluff abomination, while I'd love to see a Skittari HQ. The idea of them not being together has always been weird.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 ZebioLizard2 wrote:
To put it bluntly, Skitarii being on their own alone has been a fluff abomination, while I'd love to see a Skittari HQ. The idea of them not being together has always been weird.

Oh please.
Skitarii were a catch-all term for everything from giant hulking gene-therapied creatures with guns grafted to them to Guardsmen with rifles and cybernetic enhancements.

To say that the version of them we got was a "fluff abomination" is farcical at best.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

I can agree with Kanluwen in the fact that I love Skitarii aesthetics but the Cult Mechanicus in the other hand... besides the Magus, I don't like anything of them.
Thats why a Skitarii HQ should exist, but that doesn't mean they need to be in separated books.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

changemod wrote:
 Kanluwen wrote:
changemod wrote:
To be fair the "You can play any army!" Thing has a "as long as you don't mind more HQ tax or having no command points" caveat for everyone.

I didn't have that before.

Why should I have it now?


Like I said, everyone is in the same boat.

The combined arms detachment equivalent now has 2 HQ as a requirement, and if you want to emulate most formation based armies you'll have to add more HQ tax than before.

They didn't come out and say that caveat, but it does apply to everyone who played a non-standard army.

There was basically just two armies that had "non-standard" detachments--Harlequins and Skitarii.
Harlequins have an HQ now, do they not?

Skitarii on the other hand were the ones who got rolled in with another army and lost their unique flavor in the form of Doctrina Imperatives.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




gendoikari87 wrote:
Exactly, they have the carnifex and tyrannofex for big tanks, they have a slew of flyers both big aircraft equivalents and flying infantry they even have flying transports... the bugs have a flying transport. and you're telling me the people who make all the imperiums chimeras, rhinos, taurox's can't hitch a ride? that's total bs and why i say it's half a fething army, it' snot complete.

i mean the tyrannofex has a rule called BIO-TANK.


Right, ok. Why do you want the vehicles? Please tell me what purpose will they add to your army that you miss currently.

Is it the mobility of having transports? Is it that you want to field a thematic army without trying to be super competitive? Or is it to try and leverage a rules advantage of some kind?

I think we can universally agree that fluff wise they deserve to have some vehicles they don't have currently, be it a lowly chimera or a valk for some aerial support. But I'm not seeing why you must have them to 'complete' a codex.
   
Made in de
Aspirant Tech-Adept






 ZebioLizard2 wrote:
To put it bluntly, Skitarii being on their own alone has been a fluff abomination, while I'd love to see a Skittari HQ. The idea of them not being together has always been weird.


The abomination fluffwise was the Cult Mechanicus codex, not the Skitarii one - it's only fault was being far too small. Skitarii legions are a thing in the fluff - the carnival procession of Electro-priests, robots and tracked servitors... not really.
   
Made in us
Beautiful and Deadly Keeper of Secrets





 Dryaktylus wrote:
 ZebioLizard2 wrote:
To put it bluntly, Skitarii being on their own alone has been a fluff abomination, while I'd love to see a Skittari HQ. The idea of them not being together has always been weird.


The abomination fluffwise was the Cult Mechanicus codex, not the Skitarii one - it's only fault was being far too small. Skitarii legions are a thing in the fluff - the carnival procession of Electro-priests, robots and tracked servitors... not really.


Then you don't know your Mechanicus fluff that well. Those aspects have always served in the background fluff for Mechanicus. You've had heavily armed monstrous Servitors, Adeptas Mechanicus that have practically become tanks in their creation to emulate the machine. Those who have worked with the Biological nature in an aspect to improve that as well... And so much more.

Skitrii legions have been led by Mechanicus, the fluff reason given is that the Mechanicus were always offworld or something and giving them instructions from afar.. And now there's an option to take them with their legions.

This message was edited 1 time. Last update was at 2017/09/10 22:15:56


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 ZebioLizard2 wrote:
 Dryaktylus wrote:
 ZebioLizard2 wrote:
To put it bluntly, Skitarii being on their own alone has been a fluff abomination, while I'd love to see a Skittari HQ. The idea of them not being together has always been weird.


The abomination fluffwise was the Cult Mechanicus codex, not the Skitarii one - it's only fault was being far too small. Skitarii legions are a thing in the fluff - the carnival procession of Electro-priests, robots and tracked servitors... not really.


Then you don't know your Mechanicus fluff that well. Those aspects have always served in the background fluff for Mechanicus. You've had heavily armed monstrous Servitors, Adeptas Mechanicus that have practically become tanks in their creation to emulate the machine. Those who have worked with the Biological nature in an aspect to improve that as well... And so much more.

Skitrii legions have been led by Mechanicus, the fluff reason given is that the Mechanicus were always offworld or something and giving them instructions from afar.. And now there's an option to take them with their legions.

Skitarii Legions have been led by their own leaders.

They had Skitarii Primes and the like for as long as I can remember.
   
Made in ru
Dakka Veteran




As a person who likes both skitarii and mechanicum, I'm glad there is 1 less codex to buy. Converting a Skitarii HQ (with mechanicum HQ rules) sounds like an easy job with a likely good result.
But I am sad, there aren't new miniatures for skits/mechs... Their range is mostly gorgeous and widening it would bring a lot more cool bits for converting stuff.
I think, that genecult is a in worse shape range wise.. Some minis are still just in a Overkill box
And I fear there won't be any new toys for them either, when the codex comes out
   
Made in us
Longtime Dakkanaut





as a mechanicus fan from back before the mechanicus had rules, Skitarii, or tech guard can be lead on the small scale by their own leaders. but in the end they always defer to a member of the priesthood. they are a subservient to the religious order. makes sense to have a cheap low level HQ that's skitarii and a high value tech priest.

also as a stand alone army there are secutors, which are entirely their own. they are students of war. where other preists dedicate themselves to the study of biology or cybernetics, they study war. they are nigh indestructable monstrosities of hulking metal.

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Made in us
Regular Dakkanaut




Do you suppose that they will introduce a "Skitarii Maniple" into the codex to let Skitarii run with no HQ? Seems pretty obvious to me.
   
Made in us
Lieutenant General





Florence, KY

Qlanth wrote:
Do you suppose that they will introduce a "Skitarii Maniple" into the codex to let Skitarii run with no HQ? Seems pretty obvious to me.

They haven' added any new detachments in the codices released so far.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
 
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