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Made in es
Chosen Baal Sec Youngblood





Hi everyone, I'm new playing with Chaos Marines and I'd like to play with World Eaters. I've read the Codex and made a fast list, here it is ^^.
Batallion:
HQ - 320pts
Kharn The Betrayer: 160pts Warlord
Dark Apostle / The Black Mace / Combi-Bolter : 78pts
Exalted Champion / Power Fist : 82 pts

Troops - 554pts
5 Berzerks: Champion w/ Power fist and Chainsword, 4x Chainaxe and Chainsword : 96pts
5 Berzerks: Champion w/ Power fist and Chainsword, 4x Chainaxe and Chainsword : 96pts
5 Berzerks: Champion w/ Power fist and Chainsword, 4x Chainaxe and Chainsword : 96pts
5 Berzerks: Champion w/ Chainaxe and Chainsword, 4x Chainaxe and Chainsword : 85pts
10 Berzerks: Champion w/ Power fist and Chainsword, 9x Chainaxe and Chainsword : 181pts

Heavy Support - 330 pts
5 Havocs: Champion w/Chainsword and Boltgun, 4xLascannon: 165pts
5 Havocs: Champion w/Chainsword and Boltgun, 4xLascannon: 165pts
Dedicated Transport - 296
Rhino / 2xCombi-Bolter: 74pts
Rhino / 2xCombi-Bolter: 74pts
Rhino / 2xCombi-Bolter: 74pts
Rhino / 2xCombi-Bolter: 74pts


Okay, I don't know if this has something ilegal or if it is just bad, as I said I'm new on chaos and i have been a lot of time without playing 40k, i decided to come back with 8th edition .
I've made a strategy and it's simple, 10 Berzerks on Rhino, 2x5 Berzerks on Rhino, 5 berzerks and Kharn on Rhino, 5 Berzerks, Dark Apostle and Exalted Champion on rhino. Everything would be on rhino and the Raptors on deepstrike, just for killing something like a Predator or Devastators that can destroy my vehicles. There are some things that i don't know if they are ok, like putting havoc launchers on rhinos instead of Icon of Wrath in Berzerks.
Thats everything guys, tell me anything you see can be better or some changes you would do.
Thanks!

EDIT: List is edited now, i read about putting Havocs instead of raptors on the answers and i made it. I dropped out the Raptors and Havoc launchers of Rhinos and I got 8 lascannon.
I don't think the ML launcher are effective against vehicles like Lascannon, and I have a ton of hits with berserks to kill infantry hehe

This message was edited 2 times. Last update was at 2017/09/04 08:15:45


Blood & Waaagh! 
   
Made in us
Longtime Dakkanaut



Cheyenne WY

I don't play Chaos, so I don't know about "legal". But that looks scarey!

The will of the hive is always the same: HUNGER 
   
Made in us
Cultist of Nurgle with Open Sores





If i'm not mistaken, in the codex cult troops are no longer, ahem, troops. They're stuck in the elite spot. Might need some detachment shenanigans to make this list legal but still doable.
I think your biggest issue is strong alpha strike shooting ala Girlyman and razorbacks. Once those rhinos pop the assault cannons will eat up your boys. Id consider dropping one squad of berzerkers to make room
for some havocs. ML havocs are great for holding backfield objectives and are fairly cheap and flexible.

2000
Coming soon:  
   
Made in us
Regular Dakkanaut




 DarkElfZohan wrote:
If i'm not mistaken, in the codex cult troops are no longer, ahem, troops. They're stuck in the elite spot. Might need some detachment shenanigans to make this list legal but still doable.
I think your biggest issue is strong alpha strike shooting ala Girlyman and razorbacks. Once those rhinos pop the assault cannons will eat up your boys. Id consider dropping one squad of berzerkers to make room
for some havocs. ML havocs are great for holding backfield objectives and are fairly cheap and flexible.


This has been FAQed so that WE and EC get cult guys as troops. So no problem on that front.

The list itself looks ok, although the single infantry unit sticks out like a sore thumb. I'd drop them for more bodies in the rhinos and some Icons of wrath.
   
Made in es
Chosen Baal Sec Youngblood





kaptin_Blacksquigg wrote:
 DarkElfZohan wrote:
If i'm not mistaken, in the codex cult troops are no longer, ahem, troops. They're stuck in the elite spot. Might need some detachment shenanigans to make this list legal but still doable.
I think your biggest issue is strong alpha strike shooting ala Girlyman and razorbacks. Once those rhinos pop the assault cannons will eat up your boys. Id consider dropping one squad of berzerkers to make room
for some havocs. ML havocs are great for holding backfield objectives and are fairly cheap and flexible.


This has been FAQed so that WE and EC get cult guys as troops. So no problem on that front.

The list itself looks ok, although the single infantry unit sticks out like a sore thumb. I'd drop them for more bodies in the rhinos and some Icons of wrath.


Hmmm yeah u're right, and what would you put in rhinos? More berzerks? Or I should go to another unit to have more versatility?
Thank your for your answer and time ^^

Blood & Waaagh! 
   
Made in sg
Longtime Dakkanaut





You need some stuff that can take out vehicles. Your raptors can do it, but they are just two squads. Not even sure if you have enough to take out one Rhino with those two squads of raptors. Plus opponent can bubble wrap.

Right now, if opponent throws just two Rhinos or Razor backs in your way, plus some cheap infantry to bubble wrap those two Razorbacks.

Then your raptors won't be able to kill the cheap razorbacks in their way cos they deep strike outside of 12 inches (due to the bubble wrap). So, you will spend one turn killing the bubble wrap, then spend another turn trying to kill off his one or two cheap vehicles. All while he is shooting at you.

Raptors aren't that reliable anymore for killing armor. Too many people know how to bubble wrap against their drops now.
   
Made in us
Sneaky Striking Scorpion




Seattle Area

Pure assault armies aren't particularly viable in 8th.

As previously advised, add in anti-inflammatory dakka. ML havocs are a good choice - you'll need to drop the raptors or a Rhino to make it fit

Froth at the top, dregs at the bottom, but the middle - excellent 
   
Made in gb
Sneaky Lictor






I like the concept. 3 Lots of 10/( 9 for characters) with Icons of wrath and Chainaxes is a good core to any list. You do need something to back it up and I fear your havocs are going to be dumped in the back line and removed a little too easy by deep striking units.

I'd back up a core of 3 lots of zerkers with a chaos lord with something like triple hell brutes (Twin las and Power scourge are fantastic load outs), a deamon prince as your 2nd HQ backed by 2 hell drakes. It'll give you a very solid mix of strong melee (Zerkers, DP, helldrakes and hellbrutes are all great in melee) as well as some real dakka (3 twin las, 2 bale flamers, a smite, etc)


Automatically Appended Next Post:
Just realised it's 1500 not 2k, may have to scale back my plans a little. even 2 drakes + a DP backed by 3 lots of zerkers in a rhino /w kharn will do well.

This message was edited 1 time. Last update was at 2017/09/04 11:10:07


A Song of Ice and Fire - House Greyjoy.
AoS - Maggotkin of Nurgle, Ossiarch Bonereapers & Seraphon.
Bloodbowl - Lizardmen.
Horus Heresy - World Eaters.
Marvel Crisis Protocol - Avengers, Brotherhood of Mutants & Cabal. 
Middle Earth Strategy Battle game - Rivendell & The Easterlings. 
The Ninth Age - Beast Herds & Highborn Elves. 
Warhammer 40k  - Tyranids. 
 
   
Made in es
Chosen Baal Sec Youngblood





 AaronWilson wrote:
I like the concept. 3 Lots of 10/( 9 for characters) with Icons of wrath and Chainaxes is a good core to any list. You do need something to back it up and I fear your havocs are going to be dumped in the back line and removed a little too easy by deep striking units.

I'd back up a core of 3 lots of zerkers with a chaos lord with something like triple hell brutes (Twin las and Power scourge are fantastic load outs), a deamon prince as your 2nd HQ backed by 2 hell drakes. It'll give you a very solid mix of strong melee (Zerkers, DP, helldrakes and hellbrutes are all great in melee) as well as some real dakka (3 twin las, 2 bale flamers, a smite, etc)


Automatically Appended Next Post:
Just realised it's 1500 not 2k, may have to scale back my plans a little. even 2 drakes + a DP backed by 3 lots of zerkers in a rhino /w kharn will do well.


So it would be something like that right, i like it, is a really fast list, i think it only would have some issues against hard vehicles like Land Raiders. 25 Berzerks who can repeat to hit and to wound, Daemon prince with 2 helldrakes, not bad. I think i'll try those 2 options i have, the one with havocs and this, ty mate

+ HQ +

Daemon Prince with Wings [9 PL, 180pts]: Brass Collar of Borghaster, Daemonic axe, Khorne

Exalted Champion [5 PL, 82pts]: Chainsword, Mark of Khorne, Power fist

Kharn the Betrayer [8 PL, 160pts]

+ Troops +

Khorne Berzerkers [9 PL, 181pts]
. Berzerker Champion: Chainsword, Power fist
. 9x Chainsword and Chainaxe: 9x Chainaxe

Khorne Berzerkers [9 PL, 181pts]
. Berzerker Champion: Chainsword, Power fist
. 9x Chainsword and Chainaxe: 9x Chainaxe

Khorne Berzerkers [5 PL, 106pts]: Icon of Wrath
. Berzerker Champion: Chainsword, Power fist
. 4x Chainsword and Chainaxe: 4x Chainaxe

+ Flyer +

Heldrake [10 PL, 185pts]: Baleflamer, Heldrake claws, Mark of Khorne

Heldrake [10 PL, 185pts]: Baleflamer, Heldrake claws, Mark of Khorne

+ Dedicated Transport +

Chaos Rhino [4 PL, 83pts]: Combi-bolter, Havoc launcher, Mark of Khorne

Chaos Rhino [4 PL, 83pts]: Combi-bolter, Havoc launcher, Mark of Khorne

Chaos Rhino [4 PL, 74pts]: Combi-bolter, Combi-bolter, Mark of Khorne

Blood & Waaagh! 
   
Made in sg
Longtime Dakkanaut





Helldrakes are more of a first strike unit to tie up an opponent shooty unit. Their baldeflamer is good, but their CC is not very hitty, and they are not cheap. You have to really see how they fit in with the rest of your army in terms of synergy. They are not the auto include anymore like they were in 7th edition.

They can be hit easily because they don't have the -1 to hit rule that a storm raven has. A storm raven can't even be charged by melee, while a helldrake definitely can. The second list is fast, but again, suffers from not having enough anti armor. Your opponent can delay you from reaching his best units very easily by just throwing two cheap Rhinos and bubble wrap of cheap infantry in your way.
   
Made in es
Chosen Baal Sec Youngblood





Eldenfirefly wrote:
Helldrakes are more of a first strike unit to tie up an opponent shooty unit. Their baldeflamer is good, but their CC is not very hitty, and they are not cheap. You have to really see how they fit in with the rest of your army in terms of synergy. They are not the auto include anymore like they were in 7th edition.

They can be hit easily because they don't have the -1 to hit rule that a storm raven has. A storm raven can't even be charged by melee, while a helldrake definitely can. The second list is fast, but again, suffers from not having enough anti armor. Your opponent can delay you from reaching his best units very easily by just throwing two cheap Rhinos and bubble wrap of cheap infantry in your way.


Yep, I'll try both armies by now with a friend's army. Personlayy I prefer the army with havocs, cause it is more versatile, but the other one can be very nice against another armies like the ork green tide or the tyranid horde. I'll just try them and soon i'll made a 2k list with everything covered.

Blood & Waaagh! 
   
 
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