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Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

I almost feel bad for someone who bought hundreds of guardsmen just to run conscripts.

Almost.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in ca
Fixture of Dakka




Galas wrote:So 0<1/2 of his M value.
Thanks GW for teaching us basic mathemathics.


Pages 90 and 101 – Commissar Yarrick, Lord Commissar
and Commissar, Summary Execution
Change to read:
‘Summary Execution: The first time an Astra
Militarum unit fails a Morale test during the Morale
phase whilst it is within 6" of any friendly Commissars,
one model of your choice in that unit is slain and the
Morale test is re-rolled (do not include this slain model
when re-rolling the Morale test).


WHAT A NERF


Just relearning 40K, what is this a nerf?

This message was edited 1 time. Last update was at 2017/10/22 16:50:05


Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Used to be if you blew away fifteen conscripts, the Commissar shot one and they held the line.

Now if you blow away fifteen conscripts, something like 8 or so are going to run away, plus the one he shot.

This message was edited 1 time. Last update was at 2017/10/22 16:47:19


 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Actually, if you have a ton of conscripts, just run them bubbled around a Valhallan officer with the pistol.
The Valhallan relic, iirc, is unchanged, but your regiment has to be valhallan now if you want to spam conscripts.
   
Made in ca
Fixture of Dakka




 Crazyterran wrote:
Used to be if you blew away fifteen conscripts, the Commissar shot one and they held the line.

Now if you blow away fifteen conscripts, something like 8 or so are going to run away, plus the one he shot.


Thank you. So it's not automatic now. Got it.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Kid_Kyoto






Probably work

Anyone notice that commissars are actually worse than taking no commissars now?

Like, if you lose more than 7 conscripts, you're probably just hurting yourself by taking them, and Infantry basically don't need them for all the +1 leadership buffs tucked into the codex.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 daedalus wrote:
Anyone notice that commissars are actually worse than taking no commissars now?

Like, if you lose more than 7 conscripts, you're probably just hurting yourself by taking them, and Infantry basically don't need them for all the +1 leadership buffs tucked into the codex.


Yeah imho commissars are gone, save perhaps in other unrelated uses (leveraging that sweet sweet 2+ to hit on the Lord Commissar).
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Aye, Lord Commissars will still be somewhat good for chopping and using the Emperor's Benediction for character sniping.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Been Around the Block




This doesn't bode well for future FAQs. As noted by daedalus, if you're autofauling morale, commissars stand a good chance now to worsen your losses -- unless I'm missing something, that's not an optional reroll, let alone an optional blam.

It also doesn't speak well to their use (or lack thereof) of spreadsheets and calculators ... a quick bit of napkin math suggests that the new summary execution is basically a wash.

I guess the Ld 9 bubble is still a thing? That's nontrivial, at least.
   
Made in us
Longtime Dakkanaut





 Platuan4th wrote:
 argonak wrote:
Calvhalla wrote:
Played with the new codex. Internal balance is good as a lot of the units become good competitive considerations after the adjustment.

The strong outliers for imperium armies are still the same ones: conscripts, basilisks, psykers, scions and commisars.

I think you'd be seeing more IG lists and more of units like Plasma executioners (now somewhat efficient), Tank commanders (now can self order), and bullgryns (a really good frontline unit)


Do you know if Crusaders got the AM keyword so they can ride in chimeras?


They got the AM keyword and Acts of Faith as well.
They do not have the regiment keyword so no str 4 crusaders.

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Right, no Regiment doctrines.

But Acts of Faith are unchanged after the FAQ - still per unit?
   
Made in us
Longtime Dakkanaut





 Unit1126PLL wrote:
Right, no Regiment doctrines.

But Acts of Faith are unchanged after the FAQ - still per unit?
don't think they were in the faq. i'll be using 2 units as hoplites in my admech army so 1/2 of them each turn isn't bad.

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


As this codex has been out for quite a while now, this is no longer news or rumors. Please take these conversations to the appropriate 40k forum instead, thanks!




I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
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