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I think the AdMech Stratagem Clandestine Infiltration is worded wrong...  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in dk
Servoarm Flailing Magos






Metalica

With other infiltration, such as the Sicarian Infiltrators, you're rightfully stopped from making an easy round 1 charge, because it states "At the end of any of your movement phases [...] set it up anywhere on the battlefield [...]" so you clearly can't move after that, which puts you at a 9" charge. A reasonably hard charge but a realistic one to happen. A good balance.

However, either GW has forgotten how they made this restriction happen when they made the stratagem, or I'm forgetting something else that stops me from round 1 charging after an infiltration, because the stratagem states:


CLANDESTINE INFILTRATION
Stygies VIII Stratagem

Use this Stratagem during deployment. You can set up a STYGIES VIII unit from your army in ambush instead of placing it on the battlefield. At the beginning of the first battle round, but before the first turn begins, the unit is revealed - set it up anywhere on the battlefield that is more than 9" away from any enemy models


Note the timing. It gets placed before the turn even starts. That doesn't stop the unit from then moving in the movement phase, followed by a charge in the charge phase... am I missing something or does this provide for absolutely secure charges in round 1?
Plus, you set it up at the beginning of the first round, so you know at this point if you're going first or not!

What am I missing?

This message was edited 1 time. Last update was at 2017/09/26 09:24:34


 
   
Made in gb
Longtime Dakkanaut




This is the same as the raven guard and alpha legion stratagems right? It certainly does allow a first turn charge.

DFTT 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

You're not missing anything. This allows you to begin >9" away and get full movement in first turn.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in us
Unhealthy Competition With Other Legions




Lost Carcosa

Captyn_Bob wrote:
This is the same as the raven guard and alpha legion stratagems right? It certainly does allow a first turn charge.


This.

Its been game legal since the very first Codex for this edition with use of the respective stratagems.

Standing in the light, I see only darkness.  
   
Made in us
Dakka Veteran




Anacortes

Mind you if you set them 9 inches away from a target and go second they might just get wiped off the table.

In a dog eat dog be a cat. 
   
Made in gb
Norn Queen






Two words: Bubble Wrap
   
Made in us
Fixture of Dakka




Vanished Completely

Even in previous editions there wasn't anything outright banning First Turn Charges, it was simply difficult to pull off without involving a Rule that self-imposed a restriction on charging. All the Authors did was remove the self-imposed restrictions found within these Rules, which is a boost that I feel a lot of Melee focused armies need to function properly. Now our Shooting Armies can not simply sit back for a turn or two, whittling down the numbers of an Army specifically designed to get into our faces fast as possible. That Army is going to be able to fill it's roll now, and I am please for it even if it means I need more bubble wrap....

This message was edited 1 time. Last update was at 2017/09/26 20:47:20


8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

 JinxDragon wrote:
Even in previous editions there wasn't anything outright banning First Turn Charges, it was simply difficult to pull off without involving a Rule that self-imposed a restriction on charging. All the Authors did was remove the self-imposed restrictions found within these Rules, which is a boost that I feel a lot of Melee focused armies need to function properly. Now our Shooting Armies can not simply sit back for a turn or two, whittling down the numbers of an Army specifically designed to get into our faces fast as possible. That Army is going to be able to fill it's roll now, and I am please for it even if it means I need more bubble wrap....


There was. Infiltrators were specifically banned from Charging in their first turn in 7th.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in gb
Norn Queen






 JohnnyHell wrote:
 JinxDragon wrote:
Even in previous editions there wasn't anything outright banning First Turn Charges, it was simply difficult to pull off without involving a Rule that self-imposed a restriction on charging. All the Authors did was remove the self-imposed restrictions found within these Rules, which is a boost that I feel a lot of Melee focused armies need to function properly. Now our Shooting Armies can not simply sit back for a turn or two, whittling down the numbers of an Army specifically designed to get into our faces fast as possible. That Army is going to be able to fill it's roll now, and I am please for it even if it means I need more bubble wrap....


There was. Infiltrators were specifically banned from Charging in their first turn in 7th.
That's the "involving a Rule that self-imposed a restriction on charging" part he mentioned. I remember getting 1st turn charges back in the day by abusing sideways deployed Land Raiders in the Long-Long-Ago.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Eh, my bad, 'self-imposed restriction' didn't make any sense to me.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





I remember my 7th edition lobster charging things first turn.

It's called a thick skin. The Jersey born have it innately. 
   
Made in us
Fixture of Dakka




Vanished Completely

Sorry then JonnyHell, the English language is not my specialty.

8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in us
Lord Commander in a Plush Chair






 JinxDragon wrote:
Sorry then JonnyHell, the English language is not my specialty.



Nothing to see here: morning drunk damage control.

This message was edited 1 time. Last update was at 2017/09/27 11:23:33


This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
 
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