Suzuteo wrote:Not really. You're look at max 72 shots, ~48 hits, 40 wounds, 6.67 failed Saviours. So... 12 damage. At most. Realistically, you will have a top row damaged Riptide and 15 dead Shield Drones. Most Tau bring 30-40 of them.
I used to run 6x Dakkabots with 6x Ryzaphron with Daggers. Totally plowed through Tau. Kill all the Drones and maybe one Riptide,
KO the Riptides with plasma the next turn.
Ryza plasma does 3 though?
My maths: 42 shots on average, hitting on 3´s with reroll 1 and wounding on 2´s equals ~ 27 wounds. Tau will fail ~ 4.5 passes ~ 13,6 wounds.
Sure the Tau player might reroll a 1, but so you might reroll one of your low number of shots so that balances kind of out. So total you have a dead or atleast a low bracket Riptide.
Automatically Appended Next Post: Hulksmash wrote:Mmm.....new tanks help murder tau
And eldar flyer lists even more so.
Not sure I wanna give up all my
CC but this is one of the directions I'm testing;
Mars Batt
Cawl - 190
Enginseer - 30
3x10 Rangers w/Omni - 77 (231)
3 Shooty Bots
Mars Batt
Manipulus - 90
Enginseer - 30
2x10 Vanguard - 80 (160)
10 Rangers w/Omni - 77
3xIcarus Dunecrawler w/Stubber - 112 (336)
2xDunerider - 73 (146)
Mars Spearhead
Enginseer - 30
3xNew Tank w/Energy Mortar - 111 (333)
The amount of shooting looks brutal Oo I would be worried against melee armies like Nids /
GSC / Orks....