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Made in gb
Fixture of Dakka







I suppose there's timey-wimey things you could do, depending on how 'hard science' you want to go.

A space station / colony isolated and trapped when the jump network went down, has been relying on old technology for hundreds of years and was located too far away from the UCM worlds...

A fleet trapped in a black hole event horizon for hundreds of years is finally freed...
   
Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

Privateer shipping ships of all shapes and sizes with mixed weaponry. More smaller ships with lots of up close weapons and smaller hard to hit profiles. Lots of little gnats bitting still sucks. All mixed and matched vessels with a few scavenged UCM ships for distance travel.

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

I think a resistance fleet would be awesome
   
Made in ca
Fixture of Dakka





West Michigan, deep in Whitebread, USA

I guess you could also have the PHR propping up the Resistance like they have done planetside. Maybe helping them gain access to battle wreckage, repaired with PHR technology?



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in ca
Fixture of Dakka




Thanks everyone for replying to my question about how much money could have been made. Shocked that it's so low. Thought it would have been more.

 Compel wrote:
I think roughly 4 out of 7 (or so) Hawk Employees lost their jobs unfortunately (yes, I'm eating crow on the internet and admitting I was wrong...)

They lost their playtesting and community related peoples, with the only ones left being Dave, Patrice and one other, who I didn't really know.

From reading on the facebook chat groups, it looks like it was... not kindly done, either. - There's suggestions of the staff first being told that they'll be working until the end of November, to then, allegedly, be told 'your services are no longer required' as the month opened.

And with the majority of staff being hired within the last 2 years, there's no legal recourse.

Reading the threads, it's kinda put a dampener on the whole thing, however they did stress that Dave did everything he could for them, but there's also the suggestion that he was kept out of the loop at key moments in the decision process.

EDIT: Please note this is a recounting of my own personal memories of a Facebook thread I read over a week ago, if you wish specifics and more accurate first hand views, please refer to the Dropzone Commander fan group. I am not making an allegations against TTCombat or Hawk Wargames, myself.


I really hope this is not true. It really puts a damper on the excitement that was created and the future for Dropzone. I hate to see when people loose their jobs especially when they are not compensated for it. Legal or not letting people go who have helped you without compensation is just horrible.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Abel





Washington State

Davor wrote:
Thanks everyone for replying to my question about how much money could have been made. Shocked that it's so low. Thought it would have been more.

 Compel wrote:
I think roughly 4 out of 7 (or so) Hawk Employees lost their jobs unfortunately (yes, I'm eating crow on the internet and admitting I was wrong...)

They lost their playtesting and community related peoples, with the only ones left being Dave, Patrice and one other, who I didn't really know.

From reading on the facebook chat groups, it looks like it was... not kindly done, either. - There's suggestions of the staff first being told that they'll be working until the end of November, to then, allegedly, be told 'your services are no longer required' as the month opened.

And with the majority of staff being hired within the last 2 years, there's no legal recourse.

Reading the threads, it's kinda put a dampener on the whole thing, however they did stress that Dave did everything he could for them, but there's also the suggestion that he was kept out of the loop at key moments in the decision process.

EDIT: Please note this is a recounting of my own personal memories of a Facebook thread I read over a week ago, if you wish specifics and more accurate first hand views, please refer to the Dropzone Commander fan group. I am not making an allegations against TTCombat or Hawk Wargames, myself.


I really hope this is not true. It really puts a damper on the excitement that was created and the future for Dropzone. I hate to see when people loose their jobs especially when they are not compensated for it. Legal or not letting people go who have helped you without compensation is just horrible.


Can't believe I'm just now finding out about this! Wow. I'm so out of the loop here.

It might be horrible, but that's business. Dave is a great guy (I've met him a couple times) and he loves his games. It's pretty obvious he didn't have the best business acumen and was way more comfortable in his design studio making games he loves then running a business. Typical Type A personality that needed to be in charge of everything. And this is the result. :(

Not all change is bad. This could be a good thing. All those people that were fired could get rehired. And let's be honest here: you don't work at a game company to get rich or make a lot of money.

Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
Made in ca
Fixture of Dakka




 Tamwulf wrote:
And let's be honest here: you don't work at a game company to get rich or make a lot of money.


That is true but again, TT could have handled the firing with more class. Again if true. I know when I was let go, it was done with class and more was done that "what they had to do".

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Could someone point me to the source about the Resistance possibly getting models for Dropfleet?
   
Made in ca
Fixture of Dakka




 RiTides wrote:
Could someone point me to the source about the Resistance possibly getting models for Dropfleet?


One of the reasons why I quit. I was getting into Dropzone as Resistance and when Dropfleet came out with no Resistance, I just got less excited. Hard to get into something that doesn't have my faction. If this happens, I might just have to restart my collection again.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in gb
Decrepit Dakkanaut




UK

I'm pretty sure it originated in one of the facebook threads announcing the takeover with lots of people clamouring for or suggesting new stuff including resistance ships in dropfleet, TTCombat MDF buildings, 28mm dropzone skirmish, the moon on a stick et c

and whoever was posting for TT said something along the lines of we never say never but Dave's the one to go to for the rules etc (so not nearly as solid as the impression that's been building here)

I've had a trawl though but I can't find it again now

 
   
Made in gb
Moustache-twirling Princeps




United Kingdom

 RiTides wrote:
Could someone point me to the source about the Resistance possibly getting models for Dropfleet?


From the FB Q&A I posted earlier:


Will we see a Resistance fleet?
- The very nature of the Resis- actually I’m not getting into that debate! This is also secret! (but not a flat “no”, that’s for sure)
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Well there's hope, and they should totally do it, it would sell like crazy imo

Thanks for the info guys, and the quote beast_gts!
   
Made in gb
Decrepit Dakkanaut




UK

Dropfleet missing WAVE 1 items update


Wave 1 & Wave 2 FINALLY SHIPPING

What's Happening Behind The Scenes?

Good morning, everyone!

Apologies for the delay in this update, but we've been working hard to get everything in order over here in the TTCombat offices. We managed to sort a lot of the existing stock quite quickly, but there are still boxes hidden away with mystery contents.

However, sorting stock is easy. We found out that sorting Kickstarter backers is the hard thing. Here at TTC we fulfil our Kickstarters using Backerkit, which is a super easy system to use. Hawk used... a less easy system. I won't go into too much backstage detail (no one wants to see the sausages being made), but it's taken a little while to find out which orders were sent, which weren't, and who was missing what bits. Unfortunately a lot of this still isn't entirely clear for various reasons I won't be going into!

What Does This Mean For You?

This means that a lot of people that were missing Wave 1 parts have now received them. If you are still missing Wave 1 parts, please let us know! You can contact us most easily in the following ways:
•Send us a message on Kickstarter
•Send us a message on Facebook
•Email us on trolltrader@googlemail.com

We've been trying to go through all the previous complaints brought to Hawk, but as always, some people slip through the cracks (and those cracks are rather large). If you're still missing Wave 1 things, let us know please! We want you to have the parts you pledged for almost as much as you want them.

I know we've been saying for a little while to hold off, but now we're all set and ready, let's have it! Thank you to everyone for your patience, we really appreciate having this bit of breathing room to get everything sorted. Hopefully this means any missing parts can now go out quickly.

All that aside, to make everything flow easier, if you're messaging us about your missing parts, please let us know a few things:
•Your name (obvious in most cases, but if emailing, it doesn't always come up).
•Your pledge level (we should able to find this, but just in case).
•What exactly you're missing from Wave 1. If you received incomplete products, PLEASE send us photos! It's not that we don't believe you, it's that it makes it SO much easier to pick the right bits to send you.

Any other important information you might have to make the process easier would be great to include. We'll be sending out quite a lot of parts in the next few weeks, so if you can think of something to make that process smoother, firstly we'd really appreciate it, and secondly it'll make this all a lot quicker!

Wave 2

That's right, Wave 2 is here too! We haven't got a full inventory of some of the items in Wave 2, but we have enough of an idea to start shipping them. Pretty much all the stock was already at Hawk, so other than moving it to here and getting all the data we needed, we don't see any reason for it not to go out.


Just to make this clear though:

If you're only missing Wave 2 items, please don't message us asking for them.

Believe me, we know that people don't have their Wave 2 items. It sucks. No other way around it. But if that's all you haven't received, we don't need you to tell us. We have everything in a big spreadsheet. It's only really missing Wave 1 items we have patchy records for.

Some people may have moved house since they finished filling in their backer surveys. That happens. Wait, I'll put this in bold too:

If you have a new address, please let us know!

Use any of the above methods to get in touch, otherwise all your goodies will be going to your last residence, and no one wants that (unless coincidentally another backer moved into your last residence, in which case they'd probably be quite happy about it).

We're starting to send the things out at the start of next week. If you've changed address, you have until then to contact us. If you're just waiting on Wave 2, it's going to be on its way within the next few weeks. There are lots of you to get through, but it's finally coming!


Hawk Wargames Creator less than a minute ago

Oh and one more thing I forgot!

Credits for the online store: those will be going ahead. We're looking into the best way to do it, and are not taking any orders in our store yet until we sort out existing problems. We feel really dirty making money from people whilst we still have a bunch of their items in our warehouse.

There will be more information about store credits in a future update!


 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

They look like they're on top of things!
   
Made in gb
Decrepit Dakkanaut




UK





Hawk Wargames

Hello everyone! Dropzone Commander and Dropfleet Commander products will be launching on www.ttcombat.com on FRIDAY!

That's right, the full ranges for both games will be available once again this week! Sorry that it's taken so long, we've just had a lot to do. Spaceships and stuff, you know the drill.

More information all week!

 
   
 
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